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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /markers/marker_stone.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'markers/marker_stone.lua')
-rw-r--r--markers/marker_stone.lua24
1 files changed, 24 insertions, 0 deletions
diff --git a/markers/marker_stone.lua b/markers/marker_stone.lua
new file mode 100644
index 0000000..c687502
--- /dev/null
+++ b/markers/marker_stone.lua
@@ -0,0 +1,24 @@
+
+minetest.register_node("markers:stone", {
+ description = "Boundary marker for land administration",
+ tiles = {"markers_stone.png", "markers_stone.png", "markers_stone_side.png",
+ "markers_stone_side.png", "markers_stone_side.png", "markers_stone_side.png" },
+-- no facedir here - we want a fixed north indication!
+-- paramtype2 = "facedir",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+ is_ground_content = false,
+
+ on_rightclick = function(pos, node, clicker)
+
+ markers.show_marker_stone_formspec( clicker, pos );
+ end,
+})
+
+
+minetest.register_craft({
+ output = "markers:stone",
+ recipe = { { "markers:mark" },
+ { "default:cobble" },
+ } });
+