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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-05-11 10:08:51 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-05-11 10:10:50 -0400
commitaf2fedcf9998bb4a854c2cfd63e4cdad91a6dd5d (patch)
treec69b80bcab14dc7f4feb9915b5feb1dd713202bb
parent335d9a3eddcb590c3ca5de9cba9b152e5e560af1 (diff)
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add readme.md
...and some change to plantlife that I can't remember what for ;)
-rw-r--r--along_shore/init.lua2
-rw-r--r--bushes/init.lua82
-rw-r--r--cavestuff/init.lua2
-rw-r--r--cavestuff/mapgen.lua4
-rw-r--r--dryplants/crafting.lua718
-rw-r--r--dryplants/init.lua412
-rw-r--r--dryplants/juncus.lua4
-rw-r--r--dryplants/meadowvariation.lua6
-rw-r--r--dryplants/moregrass.lua66
-rw-r--r--dryplants/reed.lua766
-rw-r--r--dryplants/reedmace.lua8
-rw-r--r--ferns/crafting.lua215
-rw-r--r--ferns/fern.lua415
-rw-r--r--ferns/gianttreefern.lua7
-rw-r--r--ferns/horsetail.lua10
-rw-r--r--ferns/init.lua4
-rw-r--r--ferns/settings.lua8
-rw-r--r--ferns/treefern.lua13
-rw-r--r--flowers_plus/init.lua2
-rw-r--r--molehills/init.lua4
-rw-r--r--nature_classic/global_function.lua2
-rw-r--r--pipeworks/wielder.lua6
-rw-r--r--readme.md179
-rw-r--r--trunks/generating.lua160
-rw-r--r--trunks/init.lua2
-rw-r--r--trunks/nodes.lua18
-rw-r--r--vines/recipes.lua1
-rw-r--r--woodsoils/generating.lua2
-rw-r--r--woodsoils/init.lua2
29 files changed, 1661 insertions, 1459 deletions
diff --git a/along_shore/init.lua b/along_shore/init.lua
index 719d324..dbaabe1 100644
--- a/along_shore/init.lua
+++ b/along_shore/init.lua
@@ -1,6 +1,6 @@
-----------------------------------------------------------------------------------------------
local title = "Along the Shore"
-local version = "0.0.4"
+local version = "0.0.4"
local mname = "along_shore"
-----------------------------------------------------------------------------------------------
diff --git a/bushes/init.lua b/bushes/init.lua
index 70db2ec..b880bd2 100644
--- a/bushes/init.lua
+++ b/bushes/init.lua
@@ -4,17 +4,17 @@
-- bush leaf textures are cc-by-sa 3.0. from VannessaE's moretrees mod. (Leaf texture created by RealBadAngel or VanessaE)
-- Branch textures created by Neuromancer.
-- Licence for Code and Non-Bush leaf code is WTFPL.
-
+
-- support for i18n
local S = plantlife_i18n.gettext
- abstract_bushes = {}
+ abstract_bushes = {}
minetest.register_node("bushes:youngtree2_bottom", {
description = S("Young Tree 2 (bottom)"),
drawtype="nodebox",
tiles = {"bushes_youngtree2trunk.png"},
- inventory_image = "bushes_youngtree2trunk_inv.png",
- wield_image = "bushes_youngtree2trunk_inv.png",
+ inventory_image = "bushes_youngtree2trunk_inv.png",
+ wield_image = "bushes_youngtree2trunk_inv.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
@@ -29,11 +29,11 @@ node_box = {
sounds = default.node_sound_leaves_defaults(),
drop = 'default:stick'
})
-
- local BushBranchCenter = { {1,1}, {3,2} }
+
+ local BushBranchCenter = { {1,1}, {3,2} }
for i in pairs(BushBranchCenter) do
- local Num = BushBranchCenter[i][1]
- local TexNum = BushBranchCenter[i][2]
+ local Num = BushBranchCenter[i][1]
+ local TexNum = BushBranchCenter[i][2]
minetest.register_node("bushes:bushbranches"..Num, {
description = S("Bush Branches @1", Num),
drawtype = "nodebox",
@@ -58,8 +58,8 @@ for i in pairs(BushBranchCenter) do
sunlight_propagates = true,
groups = {
-- tree=1, -- MM: disabled because some recipes use group:tree for trunks
- snappy=3,
- flammable=2,
+ snappy=3,
+ flammable=2,
leaves=1
},
sounds = default.node_sound_leaves_defaults(),
@@ -67,20 +67,20 @@ for i in pairs(BushBranchCenter) do
})
end
-local BushBranchSide = { {2,1}, {4,2} }
+local BushBranchSide = { {2,1}, {4,2} }
for i in pairs(BushBranchSide) do
- local Num = BushBranchSide[i][1]
- local TexNum = BushBranchSide[i][2]
+ local Num = BushBranchSide[i][1]
+ local TexNum = BushBranchSide[i][2]
minetest.register_node("bushes:bushbranches"..Num, {
description = S("Bush Branches @1", Num),
drawtype = "nodebox",
tiles = {
---[[top]] "bushes_leaves_"..TexNum..".png",
+--[[top]] "bushes_leaves_"..TexNum..".png",
--[[bottom]]"bushes_branches_center_"..TexNum..".png",
--[[right]] "bushes_branches_left_"..TexNum..".png",
--[[left]] "bushes_branches_right_"..TexNum..".png", -- MM: We could also mirror the previous here,
---[[back]] "bushes_branches_center_"..TexNum..".png",-- unless U really want 'em 2 B different
---[[front]] "bushes_branches_right_"..TexNum..".png"
+--[[back]] "bushes_branches_center_"..TexNum..".png",-- unless U really want 'em 2 B different
+--[[front]] "bushes_branches_right_"..TexNum..".png"
},
node_box = {
type = "fixed",
@@ -101,8 +101,8 @@ for i in pairs(BushBranchSide) do
sunlight_propagates = true,
groups = {
-- tree=1, -- MM: disabled because some recipes use group:tree for trunks
- snappy=3,
- flammable=2,
+ snappy=3,
+ flammable=2,
leaves=1
},
sounds = default.node_sound_leaves_defaults(),
@@ -110,25 +110,25 @@ for i in pairs(BushBranchSide) do
})
end
-local BushLeafNode = { {1}, {2}}
+local BushLeafNode = { {1}, {2}}
for i in pairs(BushLeafNode) do
- local Num = BushLeafNode[i][1]
+ local Num = BushLeafNode[i][1]
minetest.register_node("bushes:BushLeaves"..Num, {
description = S("Bush Leaves @1", Num),
drawtype = "allfaces_optional",
tiles = {"bushes_leaves_"..Num..".png"},
paramtype = "light",
- groups = { -- MM: Should we add leafdecay?
+ groups = { -- MM: Should we add leafdecay?
snappy=3,
flammable=2,
attached_node=1
},
- sounds = default.node_sound_leaves_defaults(),
- })
+ sounds = default.node_sound_leaves_defaults(),
+ })
end
abstract_bushes.grow_bush = function(pos)
- local leaf_type = math.random(1,2)
+ local leaf_type = math.random(1,2)
local bush_side_height = math.random(0,1)
local chance_of_bush_node_right = math.random(1,10)
if chance_of_bush_node_right> 5 then
@@ -146,25 +146,25 @@ abstract_bushes.grow_bush = function(pos)
bush_side_height = math.random(0,1)
local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1}
abstract_bushes.grow_bush_node(front_pos,2,leaf_type)
- end
+ end
local chance_of_bush_node_back = math.random(1,10)
if chance_of_bush_node_back> 5 then
bush_side_height = math.random(0,1)
local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1}
abstract_bushes.grow_bush_node(back_pos,0,leaf_type)
end
-
+
abstract_bushes.grow_bush_node(pos,5,leaf_type)
end
abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
-
-
+
+
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
-
+
local bush_branch_type = 2
-
+
-- MM: I'm not sure if it's slower now than before...
if dir ~= 5 and leaf_type == 1 then
bush_branch_type = 2
@@ -180,7 +180,7 @@ abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
bush_branch_type = 3
dir = 1
end
-
+
if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
or minetest.get_node(right_here).name == "default:junglegrass" then
minetest.set_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir})
@@ -198,7 +198,7 @@ end
biome_lib:register_generate_plant({
surface = {
- "default:dirt_with_grass",
+ "default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
@@ -209,21 +209,21 @@ biome_lib:register_generate_plant({
plantlife_limit = -0.9,
},
abstract_bushes.grow_bush
-)
+)
abstract_bushes.grow_youngtree2 = function(pos)
- local height = math.random(4,5)
+ local height = math.random(4,5)
abstract_bushes.grow_youngtree_node2(pos,height)
end
abstract_bushes.grow_youngtree_node2 = function(pos, height)
-
-
+
+
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
local three_above_right_here = {x=pos.x, y=pos.y+4, z=pos.z}
-
+
if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
or minetest.get_node(right_here).name == "default:junglegrass" then
if height == 4 then
@@ -236,14 +236,14 @@ abstract_bushes.grow_youngtree_node2 = function(pos, height)
minetest.set_node(three_above_right_here, {name="bushes:BushLeaves1" })
minetest.set_node(three_above_right_here_south, {name="bushes:BushLeaves1" })
end
-
+
end
end
biome_lib:register_generate_plant({
surface = {
- "default:dirt_with_grass",
+ "default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
@@ -254,6 +254,6 @@ biome_lib:register_generate_plant({
plantlife_limit = -0.9,
},
abstract_bushes.grow_youngtree2
-)
-
+)
+
--http://dev.minetest.net/Node_Drawtypes
diff --git a/cavestuff/init.lua b/cavestuff/init.lua
index ad8b9f4..b1e984a 100644
--- a/cavestuff/init.lua
+++ b/cavestuff/init.lua
@@ -1,6 +1,6 @@
-----------------------------------------------------------------------------------------------
local title = "Cave Stuff"
-local version = "0.0.3"
+local version = "0.0.3"
local mname = "cavestuff"
-----------------------------------------------------------------------------------------------
diff --git a/cavestuff/mapgen.lua b/cavestuff/mapgen.lua
index a91a2f0..fc890b3 100644
--- a/cavestuff/mapgen.lua
+++ b/cavestuff/mapgen.lua
@@ -28,7 +28,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
break
end
end
-
+
if ground_y then
local p = {x=x,y=ground_y+1,z=z}
local nn = minetest.get_node(p).name
@@ -44,7 +44,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
end
end
end
-
+
end
end
end
diff --git a/dryplants/crafting.lua b/dryplants/crafting.lua
index 69154b5..0a188e7 100644
--- a/dryplants/crafting.lua
+++ b/dryplants/crafting.lua
@@ -1,360 +1,360 @@
------------------------------------------------------------------------------------------------
--- Dry Plants - Recipes 0.1.0 -- Short Grass -> Dirt
------------------------------------------------------------------------------------------------
--- by Mossmanikin
--- License (everything): WTFPL
--- Looked at code from: darkage, default, farming, sickle, stairs
--- Dependencies: default, farming
--- Supports: flint, stoneage, sumpf
------------------------------------------------------------------------------------------------
-
------------------------------------------------------------------------------------------------
--- Short Grass
------------------------------------------------------------------------------------------------
-minetest.register_craft({
- output = "default:dirt",
- recipe = {
- {"dryplants:grass_short"},
- }
-})
-
------------------------------------------------------------------------------------------------
--- Cut Grass
------------------------------------------------------------------------------------------------
--- grass recipes (remove roots)
-minetest.register_craft({
- output = "dryplants:grass",
- recipe = {
- {"default:grass_1"},
- }
-})
-minetest.register_craft({
- output = "dryplants:grass",
- recipe = {
- {"default:junglegrass"},
- }
-})
-if minetest.get_modpath("sumpf") ~= nil then
- minetest.register_craft({
- output = "dryplants:grass",
- recipe = {
- {"sumpf:gras"},
- }
- })
-end
-
------------------------------------------------------------------------------------------------
--- Sickle
------------------------------------------------------------------------------------------------
-minetest.register_craft({
- output = "dryplants:sickle",
- recipe = {
- {"group:stone",""},
- {"", "default:stick"},
- {"default:stick",""}
- }
-})
-if minetest.get_modpath("flint") ~= nil then
- minetest.register_craft({
- output = "dryplants:sickle",
- recipe = {
- {"flint:flintstone",""},
- {"", "default:stick"},
- {"default:stick",""}
- }
- })
-end
-if minetest.get_modpath("stoneage") ~= nil then
- minetest.register_craft({
- output = "dryplants:sickle",
- recipe = {
- {"stoneage:silex",""},
- {"", "default:stick"},
- {"default:stick",""}
- }
- })
-end
-
------------------------------------------------------------------------------------------------
--- Hay
------------------------------------------------------------------------------------------------
---cooking
-minetest.register_craft({
- type = "cooking",
- output = "dryplants:hay",
- recipe = "dryplants:grass",
- cooktime = 2,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "dryplants:hay",
- burntime = 1,
-})
-
------------------------------------------------------------------------------------------------
--- Wet Reed
------------------------------------------------------------------------------------------------
-minetest.register_craft({ -- papyrus -> wetreed
- output = "dryplants:wetreed 2",
- recipe = {
- {"default:papyrus","default:papyrus"},
- {"default:papyrus","default:papyrus"},
- }
-})
-minetest.register_craft({ -- reedmace_sapling -> wetreed
- output = "dryplants:wetreed 2",
- recipe = {
- {"dryplants:reedmace_sapling","dryplants:reedmace_sapling"},
- {"dryplants:reedmace_sapling","dryplants:reedmace_sapling"},
- }
-})
-minetest.register_craft({ -- reedmace_top -> wetreed
- output = "dryplants:wetreed 2",
- recipe = {
- {"dryplants:reedmace_top","dryplants:reedmace_top"},
- {"dryplants:reedmace_top","dryplants:reedmace_top"},
- }
-})
-minetest.register_craft({ -- reedmace -> wetreed
- output = "dryplants:wetreed 2",
- recipe = {
- {"dryplants:reedmace","dryplants:reedmace"},
- {"dryplants:reedmace","dryplants:reedmace"},
- }
-})
-minetest.register_craft({ -- reedmace_bottom -> wetreed
- output = "dryplants:wetreed 2",
- recipe = {
- {"dryplants:reedmace_bottom","dryplants:reedmace_bottom"},
- {"dryplants:reedmace_bottom","dryplants:reedmace_bottom"},
- }
-})
-
-
-local ReeD = {
- {"wetreed"},
- {"reed"}
-}
-for i in pairs(ReeD) do
- local reed = "dryplants:"..ReeD[i][1]
- local slab = reed.."_slab"
- local roof = reed.."_roof"
- local corner = roof.."_corner"
- local corner_2 = corner.."_2"
------------------------------------------------------------------------------------------------
--- Block
------------------------------------------------------------------------------------------------
- minetest.register_craft({ -- slab -> block
- output = reed,
- recipe = {
- {slab},
- {slab},
- }
- })
- minetest.register_craft({ -- roof -> block
- output = reed,
- recipe = {
- {roof},
- {roof},
- }
- })
- minetest.register_craft({ -- corner -> block
- type = "shapeless",
- output = reed.." 3",
- recipe = {corner,corner,corner,corner,corner,corner,corner,corner}, -- 8x
- })
- minetest.register_craft({ -- corner_2 -> block
- type = "shapeless",
- output = reed.." 3",
- recipe = {corner_2,corner_2,corner_2,corner_2,corner_2,corner_2,corner_2,corner_2}, -- 8x
- })
------------------------------------------------------------------------------------------------
--- Slab
------------------------------------------------------------------------------------------------
- minetest.register_craft({ -- block -> slab
- output = slab.." 6",
- recipe = {
- {reed,reed,reed},
- }
- })
- minetest.register_craft({ -- roof -> slab
- output = slab,
- recipe = {
- {roof},
- }
- })
- minetest.register_craft({ -- corner -> slab
- output = slab.." 3",
- recipe = {
- {corner,corner},
- {corner,corner},
- }
- })
- minetest.register_craft({ -- corner_2 -> slab
- output = slab.." 3",
- recipe = {
- {corner_2,corner_2},
- {corner_2,corner_2},
- }
- })
------------------------------------------------------------------------------------------------
--- Roof
------------------------------------------------------------------------------------------------
- minetest.register_craft({ -- block -> roof
- output = roof.." 4",
- recipe = {
- {reed,""},
- {"",reed},
- }
- })
- minetest.register_craft({ -- block -> roof
- output = roof.." 4",
- recipe = {
- {"",reed},
- {reed,""},
- }
- })
- minetest.register_craft({ -- slab -> roof
- output = roof,
- recipe = {
- {slab},
- }
- })
------------------------------------------------------------------------------------------------
--- Roof Corner
------------------------------------------------------------------------------------------------
- minetest.register_craft({ -- block -> corner
- output = corner.." 8",
- recipe = {
- {"",reed,""},
- {reed,"",reed},
- }
- })
- minetest.register_craft({ -- corner_2 -> corner
- output = corner,
- recipe = {
- {corner_2},
- }
- })
------------------------------------------------------------------------------------------------
--- Roof Corner 2
------------------------------------------------------------------------------------------------
- minetest.register_craft({ -- block -> corner_2
- output = corner_2.." 8",
- recipe = {
- {reed,"",reed},
- {"",reed,""},
- }
- })
- minetest.register_craft({ -- corner -> corner_2
- output = corner_2,
- recipe = {
- {corner},
- }
- })
-end
-
------------------------------------------------------------------------------------------------
--- Reed
------------------------------------------------------------------------------------------------
-minetest.register_craft({ -- hay -> reed
- output = "dryplants:reed 2",
- recipe = {
- {"dryplants:hay","dryplants:hay"},
- {"dryplants:hay","dryplants:hay"},
- }
-})
---cooking
-minetest.register_craft({ -- wetreed -> reed
- type = "cooking",
- output = "dryplants:reed",
- recipe = "dryplants:wetreed",
- cooktime = 2,
-})
---fuel
-minetest.register_craft({
- type = "fuel",
- recipe = "dryplants:reed",
- burntime = 4,
-})
------------------------------------------------------------------------------------------------
--- Reed Slab
------------------------------------------------------------------------------------------------
---cooking
-minetest.register_craft({ -- wetreed_slab -> reed_slab
- type = "cooking",
- output = "dryplants:reed_slab",
- recipe = "dryplants:wetreed_slab",
- cooktime = 1,
-})
---fuel
-minetest.register_craft({
- type = "fuel",
- recipe = "dryplants:reed_slab",
- burntime = 2,
-})
------------------------------------------------------------------------------------------------
--- Reed Roof
------------------------------------------------------------------------------------------------
---cooking
-minetest.register_craft({ -- wetreed_roof -> reed_roof
- type = "cooking",
- output = "dryplants:reed_roof",
- recipe = "dryplants:wetreed_roof",
- cooktime = 1,
-})
---fuel
-minetest.register_craft({
- type = "fuel",
- recipe = "dryplants:reed_roof",
- burntime = 2,
-})
------------------------------------------------------------------------------------------------
--- Reed Roof Corner
------------------------------------------------------------------------------------------------
---cooking
-minetest.register_craft({ -- wetreed_roof_corner -> reed_roof_corner
- type = "cooking",
- output = "dryplants:reed_roof_corner",
- recipe = "dryplants:wetreed_roof_corner",
- cooktime = 1,
-})
---fuel
-minetest.register_craft({
- type = "fuel",
- recipe = "dryplants:reed_roof_corner",
- burntime = 2,
-})
------------------------------------------------------------------------------------------------
--- Wet Reed Roof Corner 2
------------------------------------------------------------------------------------------------
---cooking
-minetest.register_craft({ -- wetreed_roof_corner -> reed_roof_corner
- type = "cooking",
- output = "dryplants:reed_roof_corner_2",
- recipe = "dryplants:wetreed_roof_corner_2",
- cooktime = 1,
-})
---fuel
-minetest.register_craft({
- type = "fuel",
- recipe = "dryplants:reed_roof_corner_2",
- burntime = 2,
-})
------------------------------------------------------------------------------------------------
--- Dandelion Leave
------------------------------------------------------------------------------------------------
---[[minetest.register_craftitem("dryplants:dandelion_leave", {
- description = "Dandelion Leave",
- inventory_image = "dryplants_dandelion_leave.png",
- on_use = minetest.item_eat(1),
-})
-minetest.register_craft({
- type = "shapeless",
- output = "dryplants:dandelion_leave 4",
- recipe = {"flowers:dandelion_yellow"},
- replacements = {
- {"flowers:dandelion_yellow", "dye:yellow"}
- },
+-----------------------------------------------------------------------------------------------
+-- Dry Plants - Recipes 0.1.0 -- Short Grass -> Dirt
+-----------------------------------------------------------------------------------------------
+-- by Mossmanikin
+-- License (everything): WTFPL
+-- Looked at code from: darkage, default, farming, sickle, stairs
+-- Dependencies: default, farming
+-- Supports: flint, stoneage, sumpf
+-----------------------------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------------------------
+-- Short Grass
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({
+ output = "default:dirt",
+ recipe = {
+ {"dryplants:grass_short"},
+ }
+})
+
+-----------------------------------------------------------------------------------------------
+-- Cut Grass
+-----------------------------------------------------------------------------------------------
+-- grass recipes (remove roots)
+minetest.register_craft({
+ output = "dryplants:grass",
+ recipe = {
+ {"default:grass_1"},
+ }
+})
+minetest.register_craft({
+ output = "dryplants:grass",
+ recipe = {
+ {"default:junglegrass"},
+ }
+})
+if minetest.get_modpath("sumpf") ~= nil then
+ minetest.register_craft({
+ output = "dryplants:grass",
+ recipe = {
+ {"sumpf:gras"},
+ }
+ })
+end
+
+-----------------------------------------------------------------------------------------------
+-- Sickle
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({
+ output = "dryplants:sickle",
+ recipe = {
+ {"group:stone",""},
+ {"", "default:stick"},
+ {"default:stick",""}
+ }
+})
+if minetest.get_modpath("flint") ~= nil then
+ minetest.register_craft({
+ output = "dryplants:sickle",
+ recipe = {
+ {"flint:flintstone",""},
+ {"", "default:stick"},
+ {"default:stick",""}
+ }
+ })
+end
+if minetest.get_modpath("stoneage") ~= nil then
+ minetest.register_craft({
+ output = "dryplants:sickle",
+ recipe = {
+ {"stoneage:silex",""},
+ {"", "default:stick"},
+ {"default:stick",""}
+ }
+ })
+end
+
+-----------------------------------------------------------------------------------------------
+-- Hay
+-----------------------------------------------------------------------------------------------
+--cooking
+minetest.register_craft({
+ type = "cooking",
+ output = "dryplants:hay",
+ recipe = "dryplants:grass",
+ cooktime = 2,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "dryplants:hay",
+ burntime = 1,
+})
+
+-----------------------------------------------------------------------------------------------
+-- Wet Reed
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({ -- papyrus -> wetreed
+ output = "dryplants:wetreed 2",
+ recipe = {
+ {"default:papyrus","default:papyrus"},
+ {"default:papyrus","default:papyrus"},
+ }
+})
+minetest.register_craft({ -- reedmace_sapling -> wetreed
+ output = "dryplants:wetreed 2",
+ recipe = {
+ {"dryplants:reedmace_sapling","dryplants:reedmace_sapling"},
+ {"dryplants:reedmace_sapling","dryplants:reedmace_sapling"},
+ }
+})
+minetest.register_craft({ -- reedmace_top -> wetreed
+ output = "dryplants:wetreed 2",
+ recipe = {
+ {"dryplants:reedmace_top","dryplants:reedmace_top"},
+ {"dryplants:reedmace_top","dryplants:reedmace_top"},
+ }
+})
+minetest.register_craft({ -- reedmace -> wetreed
+ output = "dryplants:wetreed 2",
+ recipe = {
+ {"dryplants:reedmace","dryplants:reedmace"},
+ {"dryplants:reedmace","dryplants:reedmace"},
+ }
+})
+minetest.register_craft({ -- reedmace_bottom -> wetreed
+ output = "dryplants:wetreed 2",
+ recipe = {
+ {"dryplants:reedmace_bottom","dryplants:reedmace_bottom"},
+ {"dryplants:reedmace_bottom","dryplants:reedmace_bottom"},
+ }
+})
+
+
+local ReeD = {
+ {"wetreed"},
+ {"reed"}
+}
+for i in pairs(ReeD) do
+ local reed = "dryplants:"..ReeD[i][1]
+ local slab = reed.."_slab"
+ local roof = reed.."_roof"
+ local corner = roof.."_corner"
+ local corner_2 = corner.."_2"
+-----------------------------------------------------------------------------------------------
+-- Block
+-----------------------------------------------------------------------------------------------
+ minetest.register_craft({ -- slab -> block
+ output = reed,
+ recipe = {
+ {slab},
+ {slab},
+ }
+ })
+ minetest.register_craft({ -- roof -> block
+ output = reed,
+ recipe = {
+ {roof},
+ {roof},
+ }
+ })
+ minetest.register_craft({ -- corner -> block
+ type = "shapeless",
+ output = reed.." 3",
+ recipe = {corner,corner,corner,corner,corner,corner,corner,corner}, -- 8x
+ })
+ minetest.register_craft({ -- corner_2 -> block
+ type = "shapeless",
+ output = reed.." 3",
+ recipe = {corner_2,corner_2,corner_2,corner_2,corner_2,corner_2,corner_2,corner_2}, -- 8x
+ })
+-----------------------------------------------------------------------------------------------
+-- Slab
+-----------------------------------------------------------------------------------------------
+ minetest.register_craft({ -- block -> slab
+ output = slab.." 6",
+ recipe = {
+ {reed,reed,reed},
+ }
+ })
+ minetest.register_craft({ -- roof -> slab
+ output = slab,
+ recipe = {
+ {roof},
+ }
+ })
+ minetest.register_craft({ -- corner -> slab
+ output = slab.." 3",
+ recipe = {
+ {corner,corner},
+ {corner,corner},
+ }
+ })
+ minetest.register_craft({ -- corner_2 -> slab
+ output = slab.." 3",
+ recipe = {
+ {corner_2,corner_2},
+ {corner_2,corner_2},
+ }
+ })
+-----------------------------------------------------------------------------------------------
+-- Roof
+-----------------------------------------------------------------------------------------------
+ minetest.register_craft({ -- block -> roof
+ output = roof.." 4",
+ recipe = {
+ {reed,""},
+ {"",reed},
+ }
+ })
+ minetest.register_craft({ -- block -> roof
+ output = roof.." 4",
+ recipe = {
+ {"",reed},
+ {reed,""},
+ }
+ })
+ minetest.register_craft({ -- slab -> roof
+ output = roof,
+ recipe = {
+ {slab},
+ }
+ })
+-----------------------------------------------------------------------------------------------
+-- Roof Corner
+-----------------------------------------------------------------------------------------------
+ minetest.register_craft({ -- block -> corner
+ output = corner.." 8",
+ recipe = {
+ {"",reed,""},
+ {reed,"",reed},
+ }
+ })
+ minetest.register_craft({ -- corner_2 -> corner
+ output = corner,
+ recipe = {
+ {corner_2},
+ }
+ })
+-----------------------------------------------------------------------------------------------
+-- Roof Corner 2
+-----------------------------------------------------------------------------------------------
+ minetest.register_craft({ -- block -> corner_2
+ output = corner_2.." 8",
+ recipe = {
+ {reed,"",reed},
+ {"",reed,""},
+ }
+ })
+ minetest.register_craft({ -- corner -> corner_2
+ output = corner_2,
+ recipe = {
+ {corner},
+ }
+ })
+end
+
+-----------------------------------------------------------------------------------------------
+-- Reed
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({ -- hay -> reed
+ output = "dryplants:reed 2",
+ recipe = {
+ {"dryplants:hay","dryplants:hay"},
+ {"dryplants:hay","dryplants:hay"},
+ }
+})
+--cooking
+minetest.register_craft({ -- wetreed -> reed
+ type = "cooking",
+ output = "dryplants:reed",
+ recipe = "dryplants:wetreed",
+ cooktime = 2,
+})
+--fuel
+minetest.register_craft({
+ type = "fuel",
+ recipe = "dryplants:reed",
+ burntime = 4,
+})
+-----------------------------------------------------------------------------------------------
+-- Reed Slab
+-----------------------------------------------------------------------------------------------
+--cooking
+minetest.register_craft({ -- wetreed_slab -> reed_slab
+ type = "cooking",
+ output = "dryplants:reed_slab",
+ recipe = "dryplants:wetreed_slab",
+ cooktime = 1,
+})
+--fuel
+minetest.register_craft({
+ type = "fuel",
+ recipe = "dryplants:reed_slab",
+ burntime = 2,
+})
+-----------------------------------------------------------------------------------------------
+-- Reed Roof
+-----------------------------------------------------------------------------------------------
+--cooking
+minetest.register_craft({ -- wetreed_roof -> reed_roof
+ type = "cooking",
+ output = "dryplants:reed_roof",
+ recipe = "dryplants:wetreed_roof",
+ cooktime = 1,
+})
+--fuel
+minetest.register_craft({
+ type = "fuel",
+ recipe = "dryplants:reed_roof",
+ burntime = 2,
+})
+-----------------------------------------------------------------------------------------------
+-- Reed Roof Corner
+-----------------------------------------------------------------------------------------------
+--cooking
+minetest.register_craft({ -- wetreed_roof_corner -> reed_roof_corner
+ type = "cooking",
+ output = "dryplants:reed_roof_corner",
+ recipe = "dryplants:wetreed_roof_corner",
+ cooktime = 1,
+})
+--fuel
+minetest.register_craft({
+ type = "fuel",
+ recipe = "dryplants:reed_roof_corner",
+ burntime = 2,
+})
+-----------------------------------------------------------------------------------------------
+-- Wet Reed Roof Corner 2
+-----------------------------------------------------------------------------------------------
+--cooking
+minetest.register_craft({ -- wetreed_roof_corner -> reed_roof_corner
+ type = "cooking",
+ output = "dryplants:reed_roof_corner_2",
+ recipe = "dryplants:wetreed_roof_corner_2",
+ cooktime = 1,
+})
+--fuel
+minetest.register_craft({
+ type = "fuel",
+ recipe = "dryplants:reed_roof_corner_2",
+ burntime = 2,
+})
+-----------------------------------------------------------------------------------------------
+-- Dandelion Leave
+-----------------------------------------------------------------------------------------------
+--[[minetest.register_craftitem("dryplants:dandelion_leave", {
+ description = "Dandelion Leave",
+ inventory_image = "dryplants_dandelion_leave.png",
+ on_use = minetest.item_eat(1),
+})
+minetest.register_craft({
+ type = "shapeless",
+ output = "dryplants:dandelion_leave 4",
+ recipe = {"flowers:dandelion_yellow"},
+ replacements = {
+ {"flowers:dandelion_yellow", "dye:yellow"}
+ },
})]] \ No newline at end of file
diff --git a/dryplants/init.lua b/dryplants/init.lua
index fac599c..461a9dd 100644
--- a/dryplants/init.lua
+++ b/dryplants/init.lua
@@ -1,206 +1,206 @@
------------------------------------------------------------------------------------------------
-local title = "Grasses" -- former "Dry plants"
-local version = "0.1.5"
-local mname = "dryplants"
------------------------------------------------------------------------------------------------
--- by Mossmanikin
--- textures & ideas partly by Neuromancer
-
--- License (everything): WTFPL
--- Contains code from: default, farming
--- Looked at code from: darkage, sickle, stairs
--- Dependencies: default, farming, biome_lib
--- Supports:
------------------------------------------------------------------------------------------------
-abstract_dryplants = {}
-
--- support for i18n
-local S = plantlife_i18n.gettext
-
-dofile(minetest.get_modpath("dryplants").."/crafting.lua")
-dofile(minetest.get_modpath("dryplants").."/settings.txt")
-dofile(minetest.get_modpath("dryplants").."/reed.lua")
-if REEDMACE_GENERATES == true then
-dofile(minetest.get_modpath("dryplants").."/reedmace.lua")
-end
-if SMALL_JUNCUS_GENERATES == true then
-dofile(minetest.get_modpath("dryplants").."/juncus.lua")
-end
-if EXTRA_TALL_GRASS_GENERATES == true then
-dofile(minetest.get_modpath("dryplants").."/moregrass.lua")
-end
---dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua")
-
------------------------------------------------------------------------------------------------
--- Sickle
------------------------------------------------------------------------------------------------
-local function sickle_can_break(pos, deff, player)
- local def = ItemStack({name=deff.name}):get_definition()
-
- if not def.diggable or (def.can_dig and not def.can_dig(pos,player)) then
- minetest.log("info", player:get_player_name() .. " tried to sickle "
- .. def.name .. " which is not diggable "
- .. minetest.pos_to_string(pos))
- return
- end
-
- if minetest.is_protected(pos, player:get_player_name()) then
- minetest.log("action", player:get_player_name()
- .. " tried to sickle " .. def.name
- .. " at protected position "
- .. minetest.pos_to_string(pos))
- minetest.record_protection_violation(pos, player:get_player_name())
- return
- end
-
- return true
-end
--- turns nodes with group flora=1 & flower=0 into cut grass
-local function sickle_on_use(itemstack, user, pointed_thing, uses)
- local pt = pointed_thing
- -- check if pointing at a node
- if not pt then
- return
- end
- if pt.type ~= "node" then
- return
- end
-
- local under = minetest.get_node(pt.under)
- local above_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
- local above = minetest.get_node(above_pos)
-
- -- return if any of the nodes is not registered
- if not minetest.registered_nodes[under.name] then
- return
- end
- if not minetest.registered_nodes[above.name] then
- return
- end
-
- if not sickle_can_break(pt.under, under, user) then
- return
- end
- -- check if something that can be cut using fine tools
- if minetest.get_item_group(under.name, "snappy") > 0 then
- -- check if flora but no flower
- if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then
- -- turn the node into cut grass, wear out item and play sound
- minetest.set_node(pt.under, {name="dryplants:grass"})
- else -- otherwise dig the node
- if not minetest.node_dig(pt.under, under, user) then
- return
- end
- end
- minetest.sound_play("default_dig_crumbly", {
- pos = pt.under,
- gain = 0.5,
- })
- itemstack:add_wear(65535/(uses-1))
- return itemstack
- elseif string.find(under.name, "default:dirt_with_grass") then
- if minetest.is_protected(above_pos, user:get_player_name()) or above.name ~= "air" then
- return
- end
- minetest.set_node(pt.under, {name="dryplants:grass_short"})
- minetest.set_node(above_pos, {name="dryplants:grass"})
- minetest.sound_play("default_dig_crumbly", {
- pos = pt.under,
- gain = 0.5,
- })
- itemstack:add_wear(65535/(uses-1))
- return itemstack
- end
-end
--- the tool
-minetest.register_tool("dryplants:sickle", {
- description = S("Sickle"),
- inventory_image = "dryplants_sickle.png",
- on_use = function(itemstack, user, pointed_thing)
- return sickle_on_use(itemstack, user, pointed_thing, 220)
- end,
-})
-
------------------------------------------------------------------------------------------------
--- Cut Grass
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:grass", {
- description = S("Cut Grass"),
- inventory_image = "dryplants_grass.png",
- wield_image = "dryplants_grass.png",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = {"dryplants_grass.png"},
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 },
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Cut Grass becomes Hay over time
------------------------------------------------------------------------------------------------
-minetest.register_abm({
- nodenames = {"dryplants:grass"},
- interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
- chance = 1,
- action = function(pos)
- minetest.set_node(pos, {name="dryplants:hay"})
- end,
-})
-
------------------------------------------------------------------------------------------------
--- Hay
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:hay", {
- description = S("Hay"),
- inventory_image = "dryplants_hay.png",
- wield_image = "dryplants_hay.png",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = {"dryplants_hay.png"},
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 },
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Short Grass
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:grass_short", {
- description = S("Short Grass"),
- tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"},
- is_ground_content = true,
- groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
- --drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
------------------------------------------------------------------------------------------------
--- Short Grass becomes Dirt with Grass over time
------------------------------------------------------------------------------------------------
-minetest.register_abm({
- nodenames = {"dryplants:grass_short"},
- interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
- chance = 100/GRASS_REGROWING_CHANCE,
- action = function(pos)
- -- Only become dirt with grass if no cut grass or hay lies on top
- local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
- if above.name ~= "dryplants:grass" and above.name ~= "dryplants:hay" then
- minetest.set_node(pos, {name="default:dirt_with_grass"})
- end
- end,
-})
-
------------------------------------------------------------------------------------------------
-print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
------------------------------------------------------------------------------------------------
+-----------------------------------------------------------------------------------------------
+local title = "Grasses" -- former "Dry plants"
+local version = "0.1.5"
+local mname = "dryplants"
+-----------------------------------------------------------------------------------------------
+-- by Mossmanikin
+-- textures & ideas partly by Neuromancer
+
+-- License (everything): WTFPL
+-- Contains code from: default, farming
+-- Looked at code from: darkage, sickle, stairs
+-- Dependencies: default, farming, biome_lib
+-- Supports:
+-----------------------------------------------------------------------------------------------
+abstract_dryplants = {}
+
+-- support for i18n
+local S = plantlife_i18n.gettext
+
+dofile(minetest.get_modpath("dryplants").."/crafting.lua")
+dofile(minetest.get_modpath("dryplants").."/settings.txt")
+dofile(minetest.get_modpath("dryplants").."/reed.lua")
+if REEDMACE_GENERATES == true then
+dofile(minetest.get_modpath("dryplants").."/reedmace.lua")
+end
+if SMALL_JUNCUS_GENERATES == true then
+dofile(minetest.get_modpath("dryplants").."/juncus.lua")
+end
+if EXTRA_TALL_GRASS_GENERATES == true then
+dofile(minetest.get_modpath("dryplants").."/moregrass.lua")
+end
+--dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua")
+
+-----------------------------------------------------------------------------------------------
+-- Sickle
+-----------------------------------------------------------------------------------------------
+local function sickle_can_break(pos, deff, player)
+ local def = ItemStack({name=deff.name}):get_definition()
+
+ if not def.diggable or (def.can_dig and not def.can_dig(pos,player)) then
+ minetest.log("info", player:get_player_name() .. " tried to sickle "
+ .. def.name .. " which is not diggable "
+ .. minetest.pos_to_string(pos))
+ return
+ end
+
+ if minetest.is_protected(pos, player:get_player_name()) then
+ minetest.log("action", player:get_player_name()
+ .. " tried to sickle " .. def.name
+ .. " at protected position "
+ .. minetest.pos_to_string(pos))
+ minetest.record_protection_violation(pos, player:get_player_name())
+ return
+ end
+
+ return true
+end
+-- turns nodes with group flora=1 & flower=0 into cut grass
+local function sickle_on_use(itemstack, user, pointed_thing, uses)
+ local pt = pointed_thing
+ -- check if pointing at a node
+ if not pt then
+ return
+ end
+ if pt.type ~= "node" then
+ return
+ end
+
+ local under = minetest.get_node(pt.under)
+ local above_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
+ local above = minetest.get_node(above_pos)
+
+ -- return if any of the nodes is not registered
+ if not minetest.registered_nodes[under.name] then
+ return
+ end
+ if not minetest.registered_nodes[above.name] then
+ return
+ end
+
+ if not sickle_can_break(pt.under, under, user) then
+ return
+ end
+ -- check if something that can be cut using fine tools
+ if minetest.get_item_group(under.name, "snappy") > 0 then
+ -- check if flora but no flower
+ if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then
+ -- turn the node into cut grass, wear out item and play sound
+ minetest.set_node(pt.under, {name="dryplants:grass"})
+ else -- otherwise dig the node
+ if not minetest.node_dig(pt.under, under, user) then
+ return
+ end
+ end
+ minetest.sound_play("default_dig_crumbly", {
+ pos = pt.under,
+ gain = 0.5,
+ })
+ itemstack:add_wear(65535/(uses-1))
+ return itemstack
+ elseif string.find(under.name, "default:dirt_with_grass") then
+ if minetest.is_protected(above_pos, user:get_player_name()) or above.name ~= "air" then
+ return
+ end
+ minetest.set_node(pt.under, {name="dryplants:grass_short"})
+ minetest.set_node(above_pos, {name="dryplants:grass"})
+ minetest.sound_play("default_dig_crumbly", {
+ pos = pt.under,
+ gain = 0.5,
+ })
+ itemstack:add_wear(65535/(uses-1))
+ return itemstack
+ end
+end
+-- the tool
+minetest.register_tool("dryplants:sickle", {
+ description = S("Sickle"),
+ inventory_image = "dryplants_sickle.png",
+ on_use = function(itemstack, user, pointed_thing)
+ return sickle_on_use(itemstack, user, pointed_thing, 220)
+ end,
+})
+
+-----------------------------------------------------------------------------------------------
+-- Cut Grass
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:grass", {
+ description = S("Cut Grass"),
+ inventory_image = "dryplants_grass.png",
+ wield_image = "dryplants_grass.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = {"dryplants_grass.png"},
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 },
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Cut Grass becomes Hay over time
+-----------------------------------------------------------------------------------------------
+minetest.register_abm({
+ nodenames = {"dryplants:grass"},
+ interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
+ chance = 1,
+ action = function(pos)
+ minetest.set_node(pos, {name="dryplants:hay"})
+ end,
+})
+
+-----------------------------------------------------------------------------------------------
+-- Hay
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:hay", {
+ description = S("Hay"),
+ inventory_image = "dryplants_hay.png",
+ wield_image = "dryplants_hay.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = {"dryplants_hay.png"},
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 },
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Short Grass
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:grass_short", {
+ description = S("Short Grass"),
+ tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"},
+ is_ground_content = true,
+ groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
+ --drop = 'default:dirt',
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_grass_footstep", gain=0.4},
+ }),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Short Grass becomes Dirt with Grass over time
+-----------------------------------------------------------------------------------------------
+minetest.register_abm({
+ nodenames = {"dryplants:grass_short"},
+ interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
+ chance = 100/GRASS_REGROWING_CHANCE,
+ action = function(pos)
+ -- Only become dirt with grass if no cut grass or hay lies on top
+ local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
+ if above.name ~= "dryplants:grass" and above.name ~= "dryplants:hay" then
+ minetest.set_node(pos, {name="default:dirt_with_grass"})
+ end
+ end,
+})
+
+-----------------------------------------------------------------------------------------------
+print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
+-----------------------------------------------------------------------------------------------
diff --git a/dryplants/juncus.lua b/dryplants/juncus.lua
index 4a16ebc..34176ce 100644
--- a/dryplants/juncus.lua
+++ b/dryplants/juncus.lua
@@ -4,8 +4,8 @@
-- by Mossmanikin
-- textures & ideas partly by Neuromancer
--- License (everything): WTFPL
--- Contains code from: biome_lib
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
-- Looked at code from: default
-----------------------------------------------------------------------------------------------
diff --git a/dryplants/meadowvariation.lua b/dryplants/meadowvariation.lua
index 8477657..d703ae6 100644
--- a/dryplants/meadowvariation.lua
+++ b/dryplants/meadowvariation.lua
@@ -3,9 +3,9 @@
-----------------------------------------------------------------------------------------------
-- by Mossmanikin
--- License (everything): WTFPL
--- Contains code from: biome_lib
--- Looked at code from: default
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
+-- Looked at code from: default
-----------------------------------------------------------------------------------------------
abstract_dryplants.grow_grass_variation = function(pos)
diff --git a/dryplants/moregrass.lua b/dryplants/moregrass.lua
index 88761c8..2593d73 100644
--- a/dryplants/moregrass.lua
+++ b/dryplants/moregrass.lua
@@ -1,33 +1,33 @@
------------------------------------------------------------------------------------------------
--- Grasses - More Tall Grass 0.0.2
------------------------------------------------------------------------------------------------
--- by Mossmanikin
-
--- License (everything): WTFPL
--- Contains code from: biome_lib
--- Looked at code from: default
------------------------------------------------------------------------------------------------
-
-abstract_dryplants.grow_grass = function(pos)
- local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
- local grass_size = math.random(1,5)
- if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
- or minetest.get_node(right_here).name == "default:junglegrass" then
- minetest.set_node(right_here, {name="default:grass_"..grass_size})
- end
-end
-
-biome_lib:register_generate_plant({
- surface = {
- "default:dirt_with_grass",
- "stoneage:grass_with_silex",
- "sumpf:peat",
- "sumpf:sumpf"
- },
- max_count = TALL_GRASS_PER_MAPBLOCK,
- rarity = 101 - TALL_GRASS_RARITY,
- min_elevation = 1, -- above sea level
- plantlife_limit = -0.9,
- },
- abstract_dryplants.grow_grass
-)
+-----------------------------------------------------------------------------------------------
+-- Grasses - More Tall Grass 0.0.2
+-----------------------------------------------------------------------------------------------
+-- by Mossmanikin
+
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
+-- Looked at code from: default
+-----------------------------------------------------------------------------------------------
+
+abstract_dryplants.grow_grass = function(pos)
+ local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
+ local grass_size = math.random(1,5)
+ if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
+ or minetest.get_node(right_here).name == "default:junglegrass" then
+ minetest.set_node(right_here, {name="default:grass_"..grass_size})
+ end
+end
+
+biome_lib:register_generate_plant({
+ surface = {
+ "default:dirt_with_grass",
+ "stoneage:grass_with_silex",
+ "sumpf:peat",
+ "sumpf:sumpf"
+ },
+ max_count = TALL_GRASS_PER_MAPBLOCK,
+ rarity = 101 - TALL_GRASS_RARITY,
+ min_elevation = 1, -- above sea level
+ plantlife_limit = -0.9,
+ },
+ abstract_dryplants.grow_grass
+)
diff --git a/dryplants/reed.lua b/dryplants/reed.lua
index db7d937..707cafc 100644
--- a/dryplants/reed.lua
+++ b/dryplants/reed.lua
@@ -1,383 +1,383 @@
------------------------------------------------------------------------------------------------
--- Dry Plants - Reed 0.0.5
------------------------------------------------------------------------------------------------
--- by Mossmanikin
--- License (everything): WTFPL
--- Looked at code from: darkage, default, stairs
--- Dependencies: default
------------------------------------------------------------------------------------------------
--- support for i18n
-local S = plantlife_i18n.gettext
-
-minetest.register_alias("stairs:stair_wetreed", "dryplants:wetreed_roof")
-minetest.register_alias("stairs:slab_wetreed", "dryplants:wetreed_slab")
-minetest.register_alias("stairs:stair_reed", "dryplants:reed_roof")
-minetest.register_alias("stairs:slab_reed", "dryplants:reed_slab")
-
-
------------------------------------------------------------------------------------------------
--- Wet Reed
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:wetreed", {
- description = S("Wet Reed"),
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed_wet.png"},
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Wet Reed Slab
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:wetreed_slab", {
- description = S("Wet Reed Slab"),
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed_wet.png"},
- node_box = {
- type = "fixed",
- fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
- },
- selection_box = {
- type = "fixed",
- fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Wet Reed Roof
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:wetreed_roof", {
- description = S("Wet Reed Roof"),
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed_wet.png"},
- node_box = {
- type = "fixed",
--- { left , bottom , front , right , top , back }
- fixed = {
- {-1/2, 0, 0, 1/2, 1/2, 1/2},
- {-1/2, -1/2, -1/2, 1/2, 0, 0},
- }
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-1/2, 0, 0, 1/2, 1/2, 1/2},
- {-1/2, -1/2, -1/2, 1/2, 0, 0},
- }
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
-if AUTO_ROOF_CORNER == true then
-
- local CoRNeR = {
--- MaTeRiaL
- {"wetreed"},
- {"reed"}
- }
-
- for i in pairs(CoRNeR) do
-
- local MaTeRiaL = CoRNeR[i][1]
- local roof = "dryplants:"..MaTeRiaL.."_roof"
- local corner = "dryplants:"..MaTeRiaL.."_roof_corner"
- local corner_2 = "dryplants:"..MaTeRiaL.."_roof_corner_2"
-
- minetest.register_abm({
- nodenames = {roof},
- interval = 1,
- chance = 1,
- action = function(pos)
-
- local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
- local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
- local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
- local node_south = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
- -- corner 1
- if ((node_west.name == roof and node_west.param2 == 0)
- or (node_west.name == corner and node_west.param2 == 1))
- and ((node_north.name == roof and node_north.param2 == 3)
- or (node_north.name == corner and node_north.param2 == 3))
- then
- minetest.set_node(pos, {name=corner, param2=0})
- end
-
- if ((node_north.name == roof and node_north.param2 == 1)
- or (node_north.name == corner and node_north.param2 == 2))
- and ((node_east.name == roof and node_east.param2 == 0)
- or (node_east.name == corner and node_east.param2 == 0))
- then
- minetest.set_node(pos, {name=corner, param2=1})
- end
-
- if ((node_east.name == roof and node_east.param2 == 2)
- or (node_east.name == corner and node_east.param2 == 3))
- and ((node_south.name == roof and node_south.param2 == 1)
- or (node_south.name == corner and node_south.param2 == 1))
- then
- minetest.set_node(pos, {name=corner, param2=2})
- end
-
- if ((node_south.name == roof and node_south.param2 == 3)
- or (node_south.name == corner and node_south.param2 == 0))
- and ((node_west.name == roof and node_west.param2 == 2)
- or (node_west.name == corner and node_west.param2 == 2))
- then
- minetest.set_node(pos, {name=corner, param2=3})
- end
- -- corner 2
- if ((node_west.name == roof and node_west.param2 == 2)
- or (node_west.name == corner_2 and node_west.param2 == 1))
- and ((node_north.name == roof and node_north.param2 == 1)
- or (node_north.name == corner_2 and node_north.param2 == 3))
- then
- minetest.set_node(pos, {name=corner_2, param2=0})
- end
-
- if ((node_north.name == roof and node_north.param2 == 3)
- or (node_north.name == corner_2 and node_north.param2 == 2))
- and ((node_east.name == roof and node_east.param2 == 2)
- or (node_east.name == corner_2 and node_east.param2 == 0))
- then
- minetest.set_node(pos, {name=corner_2, param2=1})
- end
-
- if ((node_east.name == roof and node_east.param2 == 0)
- or (node_east.name == corner_2 and node_east.param2 == 3))
- and ((node_south.name == roof and node_south.param2 == 3)
- or (node_south.name == corner_2 and node_south.param2 == 1))
- then
- minetest.set_node(pos, {name=corner_2, param2=2})
- end
-
- if ((node_south.name == roof and node_south.param2 == 1)
- or (node_south.name == corner_2 and node_south.param2 == 0))
- and ((node_west.name == roof and node_west.param2 == 0)
- or (node_west.name == corner_2 and node_west.param2 == 2))
- then
- minetest.set_node(pos, {name=corner_2, param2=3})
- end
-
- end,
- })
- end
-end
-
------------------------------------------------------------------------------------------------
--- Wet Reed Roof Corner
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:wetreed_roof_corner", {
- description = S("Wet Reed Roof Corner"),
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed_wet.png"},
- node_box = {
- type = "fixed",
--- { left , bottom , front , right , top , back }
- fixed = {
- {-1/2, 0, 0, 0, 1/2, 1/2},
- {0, -1/2, 0, 1/2, 0, 1/2},
- {-1/2, -1/2, -1/2, 0, 0, 0},
- }
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-1/2, 0, 0, 0, 1/2, 1/2},
- {0, -1/2, 0, 1/2, 0, 1/2},
- {-1/2, -1/2, -1/2, 0, 0, 0},
- }
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Wet Reed Roof Corner 2
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:wetreed_roof_corner_2", {
- description = S("Wet Reed Roof Corner 2"),
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed_wet.png"},
- node_box = {
- type = "fixed",
--- { left , bottom , front , right , top , back }
- fixed = {
- {-1/2, -1/2, 0, 0, 0, 1/2},
- {0, 0, 0, 1/2, 1/2, 1/2},
- {-1/2, 0, -1/2, 0, 1/2, 0},
- }
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-1/2, -1/2, 0, 0, 0, 1/2},
- {0, 0, 0, 1/2, 1/2, 1/2},
- {-1/2, 0, -1/2, 0, 1/2, 0},
- }
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Wet Reed becomes (dry) Reed over time
------------------------------------------------------------------------------------------------
-if REED_WILL_DRY == true then
-
- local DRyiNG = {
--- WeT DRy
- {"dryplants:wetreed", "dryplants:reed"},
- {"dryplants:wetreed_slab", "dryplants:reed_slab"},
- {"dryplants:wetreed_roof", "dryplants:reed_roof"},
- {"dryplants:wetreed_roof_corner", "dryplants:reed_roof_corner"},
- {"dryplants:wetreed_roof_corner_2", "dryplants:reed_roof_corner_2"}
- }
- for i in pairs(DRyiNG) do
-
- local WeT = DRyiNG[i][1]
- local DRy = DRyiNG[i][2]
-
- minetest.register_abm({
- nodenames = {WeT},
- interval = REED_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
- chance = 1,
- action = function(pos)
- local direction = minetest.get_node(pos).param2
- minetest.set_node(pos, {name=DRy, param2=direction})
- end,
- })
- end
-end
-
------------------------------------------------------------------------------------------------
--- Reed
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:reed", {
- description = S("Reed"),
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed.png"},
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Reed Slab
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:reed_slab", {
- description = S("Reed Slab"),
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed.png"},
- node_box = {
- type = "fixed",
- fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
- },
- selection_box = {
- type = "fixed",
- fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Reed Roof
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:reed_roof", {
- description = S("Reed Roof"),
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed.png"},
- node_box = {
- type = "fixed",
--- { left , bottom , front , right , top , back }
- fixed = {
- {-1/2, 0, 0, 1/2, 1/2, 1/2},
- {-1/2, -1/2, -1/2, 1/2, 0, 0},
- }
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-1/2, 0, 0, 1/2, 1/2, 1/2},
- {-1/2, -1/2, -1/2, 1/2, 0, 0},
- }
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Reed Roof Corner
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:reed_roof_corner", {
- description = S("Reed Roof Corner"),
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed.png"},
- node_box = {
- type = "fixed",
--- { left , bottom , front , right , top , back }
- fixed = {
- {-1/2, 0, 0, 0, 1/2, 1/2},
- {0, -1/2, 0, 1/2, 0, 1/2},
- {-1/2, -1/2, -1/2, 0, 0, 0},
- }
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-1/2, 0, 0, 0, 1/2, 1/2},
- {0, -1/2, 0, 1/2, 0, 1/2},
- {-1/2, -1/2, -1/2, 0, 0, 0},
- }
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Reed Roof Corner 2
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:reed_roof_corner_2", {
- description = S("Reed Roof Corner 2"),
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"dryplants_reed.png"},
- node_box = {
- type = "fixed",
--- { left , bottom , front , right , top , back }
- fixed = {
- {-1/2, -1/2, 0, 0, 0, 1/2},
- {0, 0, 0, 1/2, 1/2, 1/2},
- {-1/2, 0, -1/2, 0, 1/2, 0},
- }
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-1/2, -1/2, 0, 0, 0, 1/2},
- {0, 0, 0, 1/2, 1/2, 1/2},
- {-1/2, 0, -1/2, 0, 1/2, 0},
- }
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
+-----------------------------------------------------------------------------------------------
+-- Dry Plants - Reed 0.0.5
+-----------------------------------------------------------------------------------------------
+-- by Mossmanikin
+-- License (everything): WTFPL
+-- Looked at code from: darkage, default, stairs
+-- Dependencies: default
+-----------------------------------------------------------------------------------------------
+-- support for i18n
+local S = plantlife_i18n.gettext
+
+minetest.register_alias("stairs:stair_wetreed", "dryplants:wetreed_roof")
+minetest.register_alias("stairs:slab_wetreed", "dryplants:wetreed_slab")
+minetest.register_alias("stairs:stair_reed", "dryplants:reed_roof")
+minetest.register_alias("stairs:slab_reed", "dryplants:reed_slab")
+
+
+-----------------------------------------------------------------------------------------------
+-- Wet Reed
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:wetreed", {
+ description = S("Wet Reed"),
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed_wet.png"},
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Wet Reed Slab
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:wetreed_slab", {
+ description = S("Wet Reed Slab"),
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed_wet.png"},
+ node_box = {
+ type = "fixed",
+ fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Wet Reed Roof
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:wetreed_roof", {
+ description = S("Wet Reed Roof"),
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed_wet.png"},
+ node_box = {
+ type = "fixed",
+-- { left , bottom , front , right , top , back }
+ fixed = {
+ {-1/2, 0, 0, 1/2, 1/2, 1/2},
+ {-1/2, -1/2, -1/2, 1/2, 0, 0},
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-1/2, 0, 0, 1/2, 1/2, 1/2},
+ {-1/2, -1/2, -1/2, 1/2, 0, 0},
+ }
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+if AUTO_ROOF_CORNER == true then
+
+ local CoRNeR = {
+-- MaTeRiaL
+ {"wetreed"},
+ {"reed"}
+ }
+
+ for i in pairs(CoRNeR) do
+
+ local MaTeRiaL = CoRNeR[i][1]
+ local roof = "dryplants:"..MaTeRiaL.."_roof"
+ local corner = "dryplants:"..MaTeRiaL.."_roof_corner"
+ local corner_2 = "dryplants:"..MaTeRiaL.."_roof_corner_2"
+
+ minetest.register_abm({
+ nodenames = {roof},
+ interval = 1,
+ chance = 1,
+ action = function(pos)
+
+ local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
+ local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
+ local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
+ local node_south = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
+ -- corner 1
+ if ((node_west.name == roof and node_west.param2 == 0)
+ or (node_west.name == corner and node_west.param2 == 1))
+ and ((node_north.name == roof and node_north.param2 == 3)
+ or (node_north.name == corner and node_north.param2 == 3))
+ then
+ minetest.set_node(pos, {name=corner, param2=0})
+ end
+
+ if ((node_north.name == roof and node_north.param2 == 1)
+ or (node_north.name == corner and node_north.param2 == 2))
+ and ((node_east.name == roof and node_east.param2 == 0)
+ or (node_east.name == corner and node_east.param2 == 0))
+ then
+ minetest.set_node(pos, {name=corner, param2=1})
+ end
+
+ if ((node_east.name == roof and node_east.param2 == 2)
+ or (node_east.name == corner and node_east.param2 == 3))
+ and ((node_south.name == roof and node_south.param2 == 1)
+ or (node_south.name == corner and node_south.param2 == 1))
+ then
+ minetest.set_node(pos, {name=corner, param2=2})
+ end
+
+ if ((node_south.name == roof and node_south.param2 == 3)
+ or (node_south.name == corner and node_south.param2 == 0))
+ and ((node_west.name == roof and node_west.param2 == 2)
+ or (node_west.name == corner and node_west.param2 == 2))
+ then
+ minetest.set_node(pos, {name=corner, param2=3})
+ end
+ -- corner 2
+ if ((node_west.name == roof and node_west.param2 == 2)
+ or (node_west.name == corner_2 and node_west.param2 == 1))
+ and ((node_north.name == roof and node_north.param2 == 1)
+ or (node_north.name == corner_2 and node_north.param2 == 3))
+ then
+ minetest.set_node(pos, {name=corner_2, param2=0})
+ end
+
+ if ((node_north.name == roof and node_north.param2 == 3)
+ or (node_north.name == corner_2 and node_north.param2 == 2))
+ and ((node_east.name == roof and node_east.param2 == 2)
+ or (node_east.name == corner_2 and node_east.param2 == 0))
+ then
+ minetest.set_node(pos, {name=corner_2, param2=1})
+ end
+
+ if ((node_east.name == roof and node_east.param2 == 0)
+ or (node_east.name == corner_2 and node_east.param2 == 3))
+ and ((node_south.name == roof and node_south.param2 == 3)
+ or (node_south.name == corner_2 and node_south.param2 == 1))
+ then
+ minetest.set_node(pos, {name=corner_2, param2=2})
+ end
+
+ if ((node_south.name == roof and node_south.param2 == 1)
+ or (node_south.name == corner_2 and node_south.param2 == 0))
+ and ((node_west.name == roof and node_west.param2 == 0)
+ or (node_west.name == corner_2 and node_west.param2 == 2))
+ then
+ minetest.set_node(pos, {name=corner_2, param2=3})
+ end
+
+ end,
+ })
+ end
+end
+
+-----------------------------------------------------------------------------------------------
+-- Wet Reed Roof Corner
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:wetreed_roof_corner", {
+ description = S("Wet Reed Roof Corner"),
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed_wet.png"},
+ node_box = {
+ type = "fixed",
+-- { left , bottom , front , right , top , back }
+ fixed = {
+ {-1/2, 0, 0, 0, 1/2, 1/2},
+ {0, -1/2, 0, 1/2, 0, 1/2},
+ {-1/2, -1/2, -1/2, 0, 0, 0},
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-1/2, 0, 0, 0, 1/2, 1/2},
+ {0, -1/2, 0, 1/2, 0, 1/2},
+ {-1/2, -1/2, -1/2, 0, 0, 0},
+ }
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Wet Reed Roof Corner 2
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:wetreed_roof_corner_2", {
+ description = S("Wet Reed Roof Corner 2"),
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed_wet.png"},
+ node_box = {
+ type = "fixed",
+-- { left , bottom , front , right , top , back }
+ fixed = {
+ {-1/2, -1/2, 0, 0, 0, 1/2},
+ {0, 0, 0, 1/2, 1/2, 1/2},
+ {-1/2, 0, -1/2, 0, 1/2, 0},
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-1/2, -1/2, 0, 0, 0, 1/2},
+ {0, 0, 0, 1/2, 1/2, 1/2},
+ {-1/2, 0, -1/2, 0, 1/2, 0},
+ }
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Wet Reed becomes (dry) Reed over time
+-----------------------------------------------------------------------------------------------
+if REED_WILL_DRY == true then
+
+ local DRyiNG = {
+-- WeT DRy
+ {"dryplants:wetreed", "dryplants:reed"},
+ {"dryplants:wetreed_slab", "dryplants:reed_slab"},
+ {"dryplants:wetreed_roof", "dryplants:reed_roof"},
+ {"dryplants:wetreed_roof_corner", "dryplants:reed_roof_corner"},
+ {"dryplants:wetreed_roof_corner_2", "dryplants:reed_roof_corner_2"}
+ }
+ for i in pairs(DRyiNG) do
+
+ local WeT = DRyiNG[i][1]
+ local DRy = DRyiNG[i][2]
+
+ minetest.register_abm({
+ nodenames = {WeT},
+ interval = REED_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
+ chance = 1,
+ action = function(pos)
+ local direction = minetest.get_node(pos).param2
+ minetest.set_node(pos, {name=DRy, param2=direction})
+ end,
+ })
+ end
+end
+
+-----------------------------------------------------------------------------------------------
+-- Reed
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:reed", {
+ description = S("Reed"),
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed.png"},
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Reed Slab
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:reed_slab", {
+ description = S("Reed Slab"),
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed.png"},
+ node_box = {
+ type = "fixed",
+ fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Reed Roof
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:reed_roof", {
+ description = S("Reed Roof"),
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed.png"},
+ node_box = {
+ type = "fixed",
+-- { left , bottom , front , right , top , back }
+ fixed = {
+ {-1/2, 0, 0, 1/2, 1/2, 1/2},
+ {-1/2, -1/2, -1/2, 1/2, 0, 0},
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-1/2, 0, 0, 1/2, 1/2, 1/2},
+ {-1/2, -1/2, -1/2, 1/2, 0, 0},
+ }
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Reed Roof Corner
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:reed_roof_corner", {
+ description = S("Reed Roof Corner"),
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed.png"},
+ node_box = {
+ type = "fixed",
+-- { left , bottom , front , right , top , back }
+ fixed = {
+ {-1/2, 0, 0, 0, 1/2, 1/2},
+ {0, -1/2, 0, 1/2, 0, 1/2},
+ {-1/2, -1/2, -1/2, 0, 0, 0},
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-1/2, 0, 0, 0, 1/2, 1/2},
+ {0, -1/2, 0, 1/2, 0, 1/2},
+ {-1/2, -1/2, -1/2, 0, 0, 0},
+ }
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-----------------------------------------------------------------------------------------------
+-- Reed Roof Corner 2
+-----------------------------------------------------------------------------------------------
+minetest.register_node("dryplants:reed_roof_corner_2", {
+ description = S("Reed Roof Corner 2"),
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"dryplants_reed.png"},
+ node_box = {
+ type = "fixed",
+-- { left , bottom , front , right , top , back }
+ fixed = {
+ {-1/2, -1/2, 0, 0, 0, 1/2},
+ {0, 0, 0, 1/2, 1/2, 1/2},
+ {-1/2, 0, -1/2, 0, 1/2, 0},
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-1/2, -1/2, 0, 0, 0, 1/2},
+ {0, 0, 0, 1/2, 1/2, 1/2},
+ {-1/2, 0, -1/2, 0, 1/2, 0},
+ }
+ },
+ groups = {snappy=3, flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
diff --git a/dryplants/reedmace.lua b/dryplants/reedmace.lua
index c34231f..ec37442 100644
--- a/dryplants/reedmace.lua
+++ b/dryplants/reedmace.lua
@@ -4,8 +4,8 @@
-- by Mossmanikin
-- textures & ideas partly by Neuromancer
--- License (everything): WTFPL
--- Contains code from: biome_lib
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
-- Looked at code from: default, trees
-----------------------------------------------------------------------------------------------
@@ -280,9 +280,9 @@ minetest.register_abm({
chance = 100/REEDMACE_GROWING_CHANCE,
action = function(pos, node, _, _)
if string.find(minetest.get_node({x = pos.x + 1, y = pos.y, z = pos.z }).name, "default:water")
- or string.find(minetest.get_node({x = pos.x, y = pos.y, z = pos.z + 1}).name, "default:water")
+ or string.find(minetest.get_node({x = pos.x, y = pos.y, z = pos.z + 1}).name, "default:water")
or string.find(minetest.get_node({x = pos.x - 1, y = pos.y, z = pos.z }).name, "default:water")
- or string.find(minetest.get_node({x = pos.x, y = pos.y, z = pos.z - 1}).name, "default:water") then
+ or string.find(minetest.get_node({x = pos.x, y = pos.y, z = pos.z - 1}).name, "default:water") then
if minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" then
abstract_dryplants.grow_reedmace_water({x = pos.x, y = pos.y - 1, z = pos.z})
end
diff --git a/ferns/crafting.lua b/ferns/crafting.lua
index 7a74579..1a24429 100644
--- a/ferns/crafting.lua
+++ b/ferns/crafting.lua
@@ -1,105 +1,110 @@
--- support for i18n
-local S = plantlife_i18n.gettext
------------------------------------------------------------------------------------------------
--- Ferns - Crafting 0.0.5
------------------------------------------------------------------------------------------------
--- (by Mossmanikin)
--- License (everything): WTFPL
------------------------------------------------------------------------------------------------
-minetest.register_craft({
- type = "shapeless",
- output = "ferns:fiddlehead 3",
- recipe = {"ferns:fern_01"},
- replacements = {
- {"ferns:fern_01", "ferns:ferntuber"}
- },
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "ferns:fiddlehead 3",
- recipe = {"ferns:tree_fern_leaves"},
- replacements = {
- {"ferns:tree_fern_leaves", "ferns:sapling_tree_fern"}
- },
-})
------------------------------------------------------------------------------------------------
--- FIDDLEHEAD
------------------------------------------------------------------------------------------------
-minetest.register_alias("archaeplantae:fiddlehead", "ferns:fiddlehead")
-
-minetest.register_craftitem("ferns:fiddlehead", {
- description = S("Fiddlehead"),
- inventory_image = "ferns_fiddlehead.png",
- on_use = minetest.item_eat(-1), -- slightly poisonous when raw
-})
-minetest.register_craft({
- type = "cooking",
- output = "ferns:fiddlehead_roasted",
- recipe = "ferns:fiddlehead",
- cooktime = 1,
-})
-minetest.register_craftitem("ferns:fiddlehead_roasted", {
- description = S("Roasted Fiddlehead"),
- inventory_image = "ferns_fiddlehead_roasted.png",
- on_use = minetest.item_eat(1), -- edible when cooked
-})
------------------------------------------------------------------------------------------------
--- FERN TUBER
------------------------------------------------------------------------------------------------
-minetest.register_alias("archaeplantae:ferntuber", "ferns:ferntuber")
-
-minetest.register_craftitem("ferns:ferntuber", {
- description = S("Fern Tuber"),
- inventory_image = "ferns_ferntuber.png",
-})
-minetest.register_craft({
- type = "cooking",
- output = "ferns:ferntuber_roasted",
- recipe = "ferns:ferntuber",
- cooktime = 3,
-})
-
-minetest.register_alias("archaeplantae:ferntuber_roasted", "ferns:ferntuber_roasted")
-
-minetest.register_craftitem("ferns:ferntuber_roasted", {
- description = S("Roasted Fern Tuber"),
- inventory_image = "ferns_ferntuber_roasted.png",
- on_use = minetest.item_eat(3),
-})
------------------------------------------------------------------------------------------------
--- HORSETAIL (EQUISETUM) --> GREEN DYE https://en.wikipedia.org/wiki/Equisetum
------------------------------------------------------------------------------------------------
-minetest.register_craft({
- type = "shapeless",
- output = "dye:green",
- recipe = {"group:horsetail"},
-})
------------------------------------------------------------------------------------------------
--- GLUE WOODEN TOOLS with RESIN & POLISH them with HORSETAIL (planned)
------------------------------------------------------------------------------------------------
---[[minetest.register_craft({
- type = "shapeless",
- output = "default:pick_wood",
- recipe = {"default:pick_wood","group:horsetail","farming:string","default:stick"},
-})
-minetest.register_craft({
- type = "shapeless",
- output = "default:shovel_wood",
- recipe = {"default:shovel_wood","group:horsetail","farming:string","default:stick"},
-})
-minetest.register_craft({
- type = "shapeless",
- output = "default:axe_wood",
- recipe = {"default:axe_wood","group:horsetail","farming:string","default:stick"},
-})
-minetest.register_craft({
- type = "shapeless",
- output = "default:sword_wood",
- recipe = {"default:sword_wood","group:horsetail","farming:string","default:stick"},
-})
-minetest.register_craft({
- type = "shapeless",
- output = "farming:hoe_wood",
- recipe = {"farming:hoe_wood","group:horsetail","farming:string","default:stick"},
-})]]
+-- support for i18n
+local S = plantlife_i18n.gettext
+-----------------------------------------------------------------------------------------------
+-- Ferns - Crafting 0.0.5
+-----------------------------------------------------------------------------------------------
+-- (by Mossmanikin)
+-- License (everything): WTFPL
+-----------------------------------------------------------------------------------------------
+
+local fern1 = minetest.registered_items["default:fern_1"] or false
+fern1 = (fern1 and fern1.name) or "ferns:fern_01"
+
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "ferns:fiddlehead 3",
+ recipe = {"ferns:fern_01"},
+ replacements = {
+ {fern1, "ferns:ferntuber"}
+ },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "ferns:fiddlehead 3",
+ recipe = {"ferns:tree_fern_leaves"},
+ replacements = {
+ {"ferns:tree_fern_leaves", "ferns:sapling_tree_fern"}
+ },
+})
+-----------------------------------------------------------------------------------------------
+-- FIDDLEHEAD
+-----------------------------------------------------------------------------------------------
+minetest.register_alias("archaeplantae:fiddlehead", "ferns:fiddlehead")
+
+minetest.register_craftitem("ferns:fiddlehead", {
+ description = S("Fiddlehead"),
+ inventory_image = "ferns_fiddlehead.png",
+ on_use = minetest.item_eat(-1), -- slightly poisonous when raw
+})
+minetest.register_craft({
+ type = "cooking",
+ output = "ferns:fiddlehead_roasted",
+ recipe = "ferns:fiddlehead",
+ cooktime = 1,
+})
+minetest.register_craftitem("ferns:fiddlehead_roasted", {
+ description = S("Roasted Fiddlehead"),
+ inventory_image = "ferns_fiddlehead_roasted.png",
+ on_use = minetest.item_eat(1), -- edible when cooked
+})
+-----------------------------------------------------------------------------------------------
+-- FERN TUBER
+-----------------------------------------------------------------------------------------------
+minetest.register_alias("archaeplantae:ferntuber", "ferns:ferntuber")
+
+minetest.register_craftitem("ferns:ferntuber", {
+ description = S("Fern Tuber"),
+ inventory_image = "ferns_ferntuber.png",
+})
+minetest.register_craft({
+ type = "cooking",
+ output = "ferns:ferntuber_roasted",
+ recipe = "ferns:ferntuber",
+ cooktime = 3,
+})
+
+minetest.register_alias("archaeplantae:ferntuber_roasted", "ferns:ferntuber_roasted")
+
+minetest.register_craftitem("ferns:ferntuber_roasted", {
+ description = S("Roasted Fern Tuber"),
+ inventory_image = "ferns_ferntuber_roasted.png",
+ on_use = minetest.item_eat(3),
+})
+-----------------------------------------------------------------------------------------------
+-- HORSETAIL (EQUISETUM) --> GREEN DYE https://en.wikipedia.org/wiki/Equisetum
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({
+ type = "shapeless",
+ output = "dye:green",
+ recipe = {"group:horsetail"},
+})
+-----------------------------------------------------------------------------------------------
+-- GLUE WOODEN TOOLS with RESIN & POLISH them with HORSETAIL (planned)
+-----------------------------------------------------------------------------------------------
+--[[minetest.register_craft({
+ type = "shapeless",
+ output = "default:pick_wood",
+ recipe = {"default:pick_wood","group:horsetail","farming:string","default:stick"},
+})
+minetest.register_craft({
+ type = "shapeless",
+ output = "default:shovel_wood",
+ recipe = {"default:shovel_wood","group:horsetail","farming:string","default:stick"},
+})
+minetest.register_craft({
+ type = "shapeless",
+ output = "default:axe_wood",
+ recipe = {"default:axe_wood","group:horsetail","farming:string","default:stick"},
+})
+minetest.register_craft({
+ type = "shapeless",
+ output = "default:sword_wood",
+ recipe = {"default:sword_wood","group:horsetail","farming:string","default:stick"},
+})
+minetest.register_craft({
+ type = "shapeless",
+ output = "farming:hoe_wood",
+ recipe = {"farming:hoe_wood","group:horsetail","farming:string","default:stick"},
+})]]
diff --git a/ferns/fern.lua b/ferns/fern.lua
index ed0bd71..5c03131 100644
--- a/ferns/fern.lua
+++ b/ferns/fern.lua
@@ -1,199 +1,216 @@
------------------------------------------------------------------------------------------------
--- Ferns - Fern 0.1.0
------------------------------------------------------------------------------------------------
--- by Mossmanikin
--- License (everything): WTFPL
--- Contains code from: biome_lib
--- Looked at code from: default, flowers, painting, trees
--- Dependencies: biome_lib
--- Supports: dryplants, stoneage, sumpf
------------------------------------------------------------------------------------------------
--- some inspiration from here
--- https://en.wikipedia.org/wiki/Athyrium_yokoscense
--- http://www.mygarden.net.au/gardening/athyrium-yokoscense/3900/1
------------------------------------------------------------------------------------------------
-
-assert(abstract_ferns.config.enable_lady_fern == true)
-
--- support for i18n
-local S = plantlife_i18n.gettext
-
--- Maintain backward compatibilty
-minetest.register_alias("archaeplantae:fern", "ferns:fern_03")
-minetest.register_alias("archaeplantae:fern_mid", "ferns:fern_02")
-minetest.register_alias("archaeplantae:fern_small", "ferns:fern_01")
-minetest.register_alias("ferns:fern_04", "ferns:fern_02") -- for placing
-
-local nodenames = {}
-
-local function create_nodes()
- local images = { "ferns_fern.png", "ferns_fern_mid.png", "ferns_fern_big.png" }
- local vscales = { 1, math.sqrt(8), math.sqrt(11) }
- local descs = { S("Lady-fern (Athyrium)"), nil, nil }
-
- for i = 1, 3 do
- local node_on_place = nil
- if i == 1 then
- node_on_place = function(itemstack, placer, pointed_thing)
- -- place a random fern
- local stack = ItemStack("ferns:fern_0"..math.random(1,4))
- local ret = minetest.item_place(stack, placer, pointed_thing)
- return ItemStack("ferns:fern_01 "..itemstack:get_count()-(1-ret:get_count())) -- TODO FIXME?
- end
- end
- nodenames[i] = "ferns:fern_"..string.format("%02d", i)
- minetest.register_node(nodenames[i], {
- description = descs[i] or (S("Lady-fern (Athyrium)").." " .. string.format("%02d", i)),
- inventory_image = "ferns_fern.png",
- drawtype = "plantlike",
- visual_scale = vscales[i],
- paramtype = "light",
- tiles = { images[i] },
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
- },
- drop = "ferns:fern_01",
- on_place = node_on_place
- })
- end
-end
-
------------------------------------------------------------------------------------------------
--- Init
------------------------------------------------------------------------------------------------
-
-create_nodes()
-
------------------------------------------------------------------------------------------------
--- Spawning
------------------------------------------------------------------------------------------------
-
-if abstract_ferns.config.lady_ferns_near_tree == true then
- biome_lib:register_generate_plant({ -- near trees (woodlands)
- surface = {
- "default:dirt_with_grass",
- "default:mossycobble",
- "default:desert_sand",
- "default:sand",
- "default:jungletree",
- "stoneage:grass_with_silex",
- "sumpf:sumpf"
- },
- max_count = 30,
- rarity = 62,--63,
- min_elevation = 1, -- above sea level
- near_nodes = {"group:tree"},
- near_nodes_size = 3,--4,
- near_nodes_vertical = 2,--3,
- near_nodes_count = 1,
- plantlife_limit = -0.9,
- humidity_max = -1.0,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C (too hot?)
- temp_min = 0.75, -- -12 °C
- random_facedir = { 0, 179 },
- },
- nodenames
- )
-end
-
-if abstract_ferns.config.lady_ferns_near_rock == true then
- biome_lib:register_generate_plant({ -- near stone (mountains)
- surface = {
- "default:dirt_with_grass",
- "default:mossycobble",
- "group:falling_node",
- --"default:jungletree",
- "stoneage:grass_with_silex",
- "sumpf:sumpf"
- },
- max_count = 35,
- rarity = 40,
- min_elevation = 1, -- above sea level
- near_nodes = {"group:stone"},
- near_nodes_size = 1,
- near_nodes_count = 16,
- plantlife_limit = -0.9,
- humidity_max = -1.0,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C (too hot?)
- temp_min = 0.75, -- -12 °C
- random_facedir = { 0, 179 },
- },
- nodenames
- )
-end
-
-if abstract_ferns.config.lady_ferns_near_ores == true then -- this one causes a huge fps drop
- biome_lib:register_generate_plant({ -- near ores (potential mining sites)
- surface = {
- "default:dirt_with_grass",
- "default:mossycobble",
- "default:stone_with_coal",
- "default:stone_with_iron",
- "moreores:mineral_tin",
- "moreores:mineral_silver",
- "sumpf:sumpf"
- },
- max_count = 1200,--1600, -- maybe too much? :D
- rarity = 25,--15,
- min_elevation = 1, -- above sea level
- near_nodes = {
- "default:stone_with_iron",
- --"default:stone_with_copper",
- --"default:stone_with_mese",
- --"default:stone_with_gold",
- --"default:stone_with_diamond",
- "moreores:mineral_tin",
- "moreores:mineral_silver"
- --"moreores:mineral_mithril"
- },
- near_nodes_size = 2,
- near_nodes_vertical = 4,--5,--6,
- near_nodes_count = 2,--3,
- plantlife_limit = -0.9,
- humidity_max = -1.0,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C (too hot?)
- temp_min = 0.75, -- -12 °C
- random_facedir = { 0, 179 },
- },
- nodenames
- )
-end
-
-if abstract_ferns.config.lady_ferns_in_groups == true then -- this one is meant as a replacement of Ferns_near_Ores
- biome_lib:register_generate_plant({
- surface = {
- "default:dirt_with_grass",
- "default:mossycobble",
- "default:stone_with_coal",
- "default:stone_with_iron",
- "moreores:mineral_tin",
- "moreores:mineral_silver",
- "sumpf:sumpf"
- },
- max_count = 70,
- rarity = 25,--15,
- min_elevation = 1, -- above sea level
- near_nodes = {
- "default:stone"
- },
- near_nodes_size = 2,
- near_nodes_vertical = 2,--6,
- near_nodes_count = 3,
- plantlife_limit = -0.9,
- humidity_max = -1.0,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C (too hot?)
- temp_min = 0.75, -- -12 °C
- random_facedir = { 0, 179 },
- },
- nodenames
- )
-end
+-----------------------------------------------------------------------------------------------
+-- Ferns - Fern 0.1.0
+-----------------------------------------------------------------------------------------------
+-- by Mossmanikin
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
+-- Looked at code from: default, flowers, painting, trees
+-- Dependencies: biome_lib
+-- Supports: dryplants, stoneage, sumpf
+-----------------------------------------------------------------------------------------------
+-- some inspiration from here
+-- https://en.wikipedia.org/wiki/Athyrium_yokoscense
+-- http://www.mygarden.net.au/gardening/athyrium-yokoscense/3900/1
+-----------------------------------------------------------------------------------------------
+
+assert(abstract_ferns.config.enable_lady_fern == true)
+
+-- support for i18n
+local S = plantlife_i18n.gettext
+
+-- Maintain backward compatibilty
+-- minetest-0.5: Begin
+local default_ferns = minetest.registered_items["default:fern_1"] or false
+if default_ferns then
+ minetest.register_alias("ferns:fern_03", "default:fern_3")
+ minetest.register_alias("ferns:fern_02", "default:fern_2")
+ minetest.register_alias("ferns:fern_01", "default:fern_1")
+end
+-- minetest-0.5: End
+minetest.register_alias("archaeplantae:fern", "ferns:fern_03")
+minetest.register_alias("archaeplantae:fern_mid", "ferns:fern_02")
+minetest.register_alias("archaeplantae:fern_small", "ferns:fern_01")
+minetest.register_alias("ferns:fern_04", "ferns:fern_02") -- for placing
+
+local nodenames = {}
+
+local function create_nodes()
+ local images = { "ferns_fern.png", "ferns_fern_mid.png", "ferns_fern_big.png" }
+ local vscales = { 1, math.sqrt(8), math.sqrt(11) }
+ local descs = { S("Lady-fern (Athyrium)"), nil, nil }
+
+ for i = 1, 3 do
+ local node_on_place = nil
+ if i == 1 then
+ node_on_place = function(itemstack, placer, pointed_thing)
+ -- place a random fern
+ local stack = ItemStack("ferns:fern_0"..math.random(1,4))
+ local ret = minetest.item_place(stack, placer, pointed_thing)
+ return ItemStack("ferns:fern_01 "..itemstack:get_count()-(1-ret:get_count())) -- TODO FIXME?
+ end
+ end
+ nodenames[i] = "ferns:fern_"..string.format("%02d", i)
+ minetest.register_node(nodenames[i], {
+ description = descs[i] or (S("Lady-fern (Athyrium)").." " .. string.format("%02d", i)),
+ inventory_image = "ferns_fern.png",
+ drawtype = "plantlike",
+ visual_scale = vscales[i],
+ paramtype = "light",
+ tiles = { images[i] },
+ walkable = false,
+ buildable_to = true,
+ groups = {snappy=3,flammable=2,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
+ },
+ drop = "ferns:fern_01",
+ on_place = node_on_place
+ })
+ end
+end
+
+-----------------------------------------------------------------------------------------------
+-- Init
+-----------------------------------------------------------------------------------------------
+
+if default_ferns then
+ for i = 1, 3 do
+ nodenames[i] = "ferns:fern_"..string.format("%02d", i)
+ end
+else
+ create_nodes()
+end
+
+-----------------------------------------------------------------------------------------------
+-- Spawning
+-----------------------------------------------------------------------------------------------
+
+if abstract_ferns.config.lady_ferns_near_tree == true then
+ biome_lib:register_generate_plant({ -- near trees (woodlands)
+ surface = {
+ "default:dirt_with_grass",
+ "default:mossycobble",
+ "default:desert_sand",
+ "default:sand",
+ "default:jungletree",
+ "stoneage:grass_with_silex",
+ "sumpf:sumpf"
+ },
+ max_count = 30,
+ rarity = 62,--63,
+ min_elevation = 1, -- above sea level
+ near_nodes = {"group:tree"},
+ near_nodes_size = 3,--4,
+ near_nodes_vertical = 2,--3,
+ near_nodes_count = 1,
+ plantlife_limit = -0.9,
+ humidity_max = -1.0,
+ humidity_min = 0.4,
+ temp_max = -0.5, -- 55 °C (too hot?)
+ temp_min = 0.75, -- -12 °C
+ random_facedir = { 0, 179 },
+ },
+ nodenames
+ )
+end
+
+if abstract_ferns.config.lady_ferns_near_rock == true then
+ biome_lib:register_generate_plant({ -- near stone (mountains)
+ surface = {
+ "default:dirt_with_grass",
+ "default:mossycobble",
+ "group:falling_node",
+ --"default:jungletree",
+ "stoneage:grass_with_silex",
+ "sumpf:sumpf"
+ },
+ max_count = 35,
+ rarity = 40,
+ min_elevation = 1, -- above sea level
+ near_nodes = {"group:stone"},
+ near_nodes_size = 1,
+ near_nodes_count = 16,
+ plantlife_limit = -0.9,
+ humidity_max = -1.0,
+ humidity_min = 0.4,
+ temp_max = -0.5, -- 55 °C (too hot?)
+ temp_min = 0.75, -- -12 °C
+ random_facedir = { 0, 179 },
+ },
+ nodenames
+ )
+end
+
+if abstract_ferns.config.lady_ferns_near_ores == true then -- this one causes a huge fps drop
+ biome_lib:register_generate_plant({ -- near ores (potential mining sites)
+ surface = {
+ "default:dirt_with_grass",
+ "default:mossycobble",
+ "default:stone_with_coal",
+ "default:stone_with_iron",
+ "default:stone_with_tin", -- minetest >= 0.4.16
+ "moreores:mineral_tin",
+ "moreores:mineral_silver",
+ "sumpf:sumpf"
+ },
+ max_count = 1200,--1600, -- maybe too much? :D
+ rarity = 25,--15,
+ min_elevation = 1, -- above sea level
+ near_nodes = {
+ "default:stone_with_iron",
+ --"default:stone_with_copper",
+ --"default:stone_with_mese",
+ --"default:stone_with_gold",
+ --"default:stone_with_diamond",
+ "default:stone_with_tin", -- minetest >= 0.4.16
+ "moreores:mineral_tin",
+ "moreores:mineral_silver"
+ --"moreores:mineral_mithril"
+ },
+ near_nodes_size = 2,
+ near_nodes_vertical = 4,--5,--6,
+ near_nodes_count = 2,--3,
+ plantlife_limit = -0.9,
+ humidity_max = -1.0,
+ humidity_min = 0.4,
+ temp_max = -0.5, -- 55 °C (too hot?)
+ temp_min = 0.75, -- -12 °C
+ random_facedir = { 0, 179 },
+ },
+ nodenames
+ )
+end
+
+if abstract_ferns.config.lady_ferns_in_groups == true then -- this one is meant as a replacement of Ferns_near_Ores
+ biome_lib:register_generate_plant({
+ surface = {
+ "default:dirt_with_grass",
+ "default:mossycobble",
+ "default:stone_with_coal",
+ "default:stone_with_iron",
+ "default:stone_with_tin", -- minetest >= 0.4.16
+ "moreores:mineral_tin",
+ "moreores:mineral_silver",
+ "sumpf:sumpf"
+ },
+ max_count = 70,
+ rarity = 25,--15,
+ min_elevation = 1, -- above sea level
+ near_nodes = {
+ "default:stone"
+ },
+ near_nodes_size = 2,
+ near_nodes_vertical = 2,--6,
+ near_nodes_count = 3,
+ plantlife_limit = -0.9,
+ humidity_max = -1.0,
+ humidity_min = 0.4,
+ temp_max = -0.5, -- 55 °C (too hot?)
+ temp_min = 0.75, -- -12 °C
+ random_facedir = { 0, 179 },
+ },
+ nodenames
+ )
+end
diff --git a/ferns/gianttreefern.lua b/ferns/gianttreefern.lua
index c746194..60d3b82 100644
--- a/ferns/gianttreefern.lua
+++ b/ferns/gianttreefern.lua
@@ -2,8 +2,8 @@
-- Ferns - Giant Tree Fern 0.1.1
-----------------------------------------------------------------------------------------------
-- by Mossmanikin
--- License (everything): WTFPL
--- Contains code from: biome_lib
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
-- Looked at code from: 4seasons, default
-- Supports: vines
-----------------------------------------------------------------------------------------------
@@ -297,6 +297,7 @@ if abstract_ferns.config.enable_giant_treeferns_in_jungle == true then
biome_lib:register_generate_plant({
surface = {
"default:dirt_with_grass",
+ "default:dirt_with_rainforest_litter", -- minetest >= 0.4.16
"default:sand",
"default:desert_sand"--,
--"dryplants:grass_short"
@@ -330,7 +331,7 @@ if abstract_ferns.config.enable_giant_treeferns_in_oases == true then
neighbors = {"default:desert_sand"},
ncount = 1,
min_elevation = 1,
- near_nodes = {"default:water_source"},
+ near_nodes = {"default:water_source", "default:river_water_source"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
diff --git a/ferns/horsetail.lua b/ferns/horsetail.lua
index 16d1c90..3d1e0fc 100644
--- a/ferns/horsetail.lua
+++ b/ferns/horsetail.lua
@@ -2,10 +2,10 @@
-- Archae Plantae - Horsetail 0.0.5
-----------------------------------------------------------------------------------------------
-- by Mossmanikin
--- License (everything): WTFPL
--- Contains code from: biome_lib
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
-- Looked at code from: default, flowers, trees
--- Dependencies: biome_lib
+-- Dependencies: biome_lib
-- Supports: dryplants, stoneage, sumpf
-----------------------------------------------------------------------------------------------
@@ -82,6 +82,7 @@ if abstract_ferns.config.enable_horsetails_spawning == true then
spawn_chance = 400,
spawn_surfaces = {
"default:dirt_with_grass",
+ "default:dirt_with_coniferous_litter", -- minetest >= 0.5
"default:desert_sand",
"default:sand",
"dryplants:grass_short",
@@ -91,7 +92,7 @@ if abstract_ferns.config.enable_horsetails_spawning == true then
},
seed_diff = 329,
min_elevation = 1, -- above sea level
- near_nodes = {"default:water_source","default:gravel"},
+ near_nodes = {"default:water_source","default:river_water_source","default:gravel"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
@@ -107,6 +108,7 @@ if abstract_ferns.config.enable_horsetails_on_grass == true then
biome_lib:register_generate_plant({
surface = {
"default:dirt_with_grass",
+ "default:dirt_with_coniferous_litter", -- minetest >= 0.5
"sumpf:sumpf"
},
max_count = 35,
diff --git a/ferns/init.lua b/ferns/init.lua
index 6e7dcac..922d2c3 100644
--- a/ferns/init.lua
+++ b/ferns/init.lua
@@ -1,10 +1,10 @@
-----------------------------------------------------------------------------------------------
local title = "Ferns" -- former "Archae Plantae"
-local version = "0.2.0"
+local version = "0.2.1"
local mname = "ferns" -- former "archaeplantae"
-----------------------------------------------------------------------------------------------
-- (by Mossmanikin)
--- License (everything): WTFPL
+-- License (everything): WTFPL
-----------------------------------------------------------------------------------------------
abstract_ferns = {}
diff --git a/ferns/settings.lua b/ferns/settings.lua
index 8254fcf..0fcdfbb 100644
--- a/ferns/settings.lua
+++ b/ferns/settings.lua
@@ -1,6 +1,6 @@
-- In case you don't wanna have errors:
--- Only change what's behind a "=" (or "--").
+-- Only change what's behind a "=" (or "--").
-- Don't use caps (behind a "=").
-- If there's a "false" (behind a "=") you can change it to "true" (and the other way around).
@@ -31,12 +31,12 @@ abstract_ferns.config.lady_ferns_in_groups = false -- this one is meant as a
--
-- Horsetails
abstract_ferns.config.enable_horsetails_spawning = false -- horsetails will grow in already explored areas, over time, near water or gravel
-abstract_ferns.config.enable_horsetails_on_grass = true -- on dirt with grass and swamp (sumpf mod)
-abstract_ferns.config.enable_horsetails_on_stones = true -- on gravel, mossy cobble and silex (stoneage mod)
+abstract_ferns.config.enable_horsetails_on_grass = true -- on dirt with grass and swamp (sumpf mod)
+abstract_ferns.config.enable_horsetails_on_stones = true -- on gravel, mossy cobble and silex (stoneage mod)
--
-- Tree_Fern
abstract_ferns.config.enable_treeferns_in_jungle = true
-abstract_ferns.config.enable_treeferns_in_oases = true -- for oases and tropical beaches
+abstract_ferns.config.enable_treeferns_in_oases = true -- for oases and tropical beaches
--
-- Giant_Tree_Fern
abstract_ferns.config.enable_giant_treeferns_in_jungle = true
diff --git a/ferns/treefern.lua b/ferns/treefern.lua
index db4bc37..144d584 100644
--- a/ferns/treefern.lua
+++ b/ferns/treefern.lua
@@ -2,8 +2,8 @@
-- Ferns - Tree Fern 0.1.1
-----------------------------------------------------------------------------------------------
-- by Mossmanikin
--- License (everything): WTFPL
--- Contains code from: biome_lib
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
-- Looked at code from: default , trees
-----------------------------------------------------------------------------------------------
@@ -31,20 +31,14 @@ abstract_ferns.grow_tree_fern = function(pos)
local i = 1
local brk = false
while (i < size) do
- print(minetest.get_node({x = pos.x, y = pos.y + i, z = pos.z}).name)
if minetest.get_node({x = pos.x, y = pos.y + i, z = pos.z}).name ~= "air" then
brk = true
- print("break!")
break
end
- print("set trunk node at:")
- print(dump({x = pos.x, y = pos.y + i, z = pos.z}))
minetest.set_node({x = pos.x, y = pos.y + i, z = pos.z}, { name = "ferns:fern_trunk" })
i = i + 1
end
if not brk then
- print("set crown node at:")
- print(dump({x = pos.x, y = pos.y + i, z = pos.z}))
minetest.set_node({x = pos.x, y = pos.y + i - 1, z = pos.z}, { name = crown })
end
end
@@ -189,6 +183,7 @@ if abstract_ferns.config.enable_treeferns_in_jungle == true then
biome_lib:register_generate_plant({
surface = {
"default:dirt_with_grass",
+ "default:dirt_with_rainforest_litter", -- minetest >= 0.4.16
"default:sand",
"default:desert_sand",
},
@@ -225,7 +220,7 @@ if abstract_ferns.config.enable_treeferns_in_oases == true then
neighbors = {"default:desert_sand"},
ncount = 1,
min_elevation = 1,
- near_nodes = {"default:water_source"},
+ near_nodes = {"default:water_source","default:river_water_source"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
diff --git a/flowers_plus/init.lua b/flowers_plus/init.lua
index 910d304..d60dcab 100644
--- a/flowers_plus/init.lua
+++ b/flowers_plus/init.lua
@@ -19,7 +19,7 @@ local sunflowers_rarity = 25
-- register the various rotations of waterlilies
local lilies_list = {
- { nil , nil , 1 },
+ { nil , nil , 1 },
{ "225", "22.5" , 2 },
{ "45" , "45" , 3 },
{ "675", "67.5" , 4 },
diff --git a/molehills/init.lua b/molehills/init.lua
index f04dded..cd8a0e3 100644
--- a/molehills/init.lua
+++ b/molehills/init.lua
@@ -1,6 +1,6 @@
-----------------------------------------------------------------------------------------------
local title = "Mole Hills"
-local version = "0.0.3"
+local version = "0.0.3"
local mname = "molehills"
-----------------------------------------------------------------------------------------------
-- Idea by Sokomine
@@ -49,7 +49,7 @@ minetest.register_craft({ -- molehills --> dirt
-- GeNeRaTiNG
-----------------------------------------------------------------------------------------------
abstract_molehills.place_molehill = function(pos)
- local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
+ local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
if minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z }).name ~= "air"
and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z }).name ~= "air"
and minetest.get_node({x=pos.x , y=pos.y, z=pos.z+1}).name ~= "air"
diff --git a/nature_classic/global_function.lua b/nature_classic/global_function.lua
index 3a5b9e3..c6b158a 100644
--- a/nature_classic/global_function.lua
+++ b/nature_classic/global_function.lua
@@ -64,7 +64,7 @@ end
function nature:grow_node(pos, nodename)
if pos ~= nil then
local light_enough = (minetest.get_node_light(pos, nil) or 0)
- >= nature.minimum_growth_light
+ >= nature.minimum_growth_light
if is_not_young(pos) and light_enough then
minetest.set_node(pos, { name = nodename })
diff --git a/pipeworks/wielder.lua b/pipeworks/wielder.lua
index 51ee278..b92176f 100644
--- a/pipeworks/wielder.lua
+++ b/pipeworks/wielder.lua
@@ -28,7 +28,11 @@ local can_tool_dig_node = function(nodename, toolcaps, toolname)
-- diggable: boolean, can this tool dig this node at all
-- time: float, time needed to dig with this tool
-- wear: int, number of wear points to inflict on the item
- local nodegroups = minetest.registered_nodes[nodename].groups
+ local nodedef = minetest.registered_nodes[nodename]
+ -- don't explode due to nil def in event of unknown node!
+ if (nodedef == nil) then return false end
+
+ local nodegroups = nodedef.groups
local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
if not diggable then
-- a pickaxe can't actually dig leaves based on it's groups alone,
diff --git a/readme.md b/readme.md
new file mode 100644
index 0000000..52aa671
--- /dev/null
+++ b/readme.md
@@ -0,0 +1,179 @@
+# Overview
+
+Dreambuilder is my attempt to give the player pretty much everything they'll ever want to build with, and all the tools they should ever need to actually get the job done. This modpack was, for most of its life, maintained as a subgame based on minetest_game, minus a couple of mods that I don't like, with a number of minor things changed, and a number of extra mods added on. Since then, many things have changed, from game content to packaging format. Read on!
+
+This modpack is in use on my Creative server and on my Survival server, which also has a few extra mods installed for its specific needs. It should give you a pretty good idea nonetheless. Expect lag, as it's a significantly-developed multiplayer server, after all.
+
+##  
+
+# What's in it? What's changed from the default stuff?
+
+* Being that this was originally based on an old version of minetest_game, it retains the light-colored user interface theme despite having since been updated, because I don't like feeling like I live in a cave when I open a formspec.
+* The complete Plantlife Modpack along with More Trees and Vines mods add a huge amount of variation to your landscape (as a result, they will add mapgen lag). Active spawning of Horsetail ferns is disabled by default, and I've added papyrus growth on dirt/grass with leaves (using a copy of the default growth ABM).
+* This modpack includes RealBadAngel's Unified Inventory mod, which overrides minetest_game's default inventory to give you a much more powerful user interface, with crafting guide, bags, and more, and it also means that if you're using this modpack in creative mode, your stacks are NOT infinite (and they shouldn't be).
+* The default bones and TNT mods have been disabled (by way of "empty" mods, to trick the dependency resolver into skipping the real ones). They're not exactly useful for building stuff with.
+* Stu's split-limb player model replaces the default one.
+* The default hotbar HUD holds 16 items instead of 8, taken from the top two rows of your inventory. The first 10 slots can be accessed by number keys 1-9 and 0, the rest via your mouse wheel. You can use `/hotbar ##` to change the number of slots from 1 to 23.
+* The default lavacooling code has been supplanted by better, safer code from my Gloopblocks mod. That mod also provides stone/cobble --> mossy stone/cobble transformation in the presence of water.
+* An extensive selection of administration tools for single-player and server use are included, such as areas, maptools, worldedit, xban, and more.
+* A few textures here and there are different.
+* The mapgen won't spawn apples on default trees, nor will they appear on a sapling-grown default tree. Only the *real* apple trees supplied by the Moretrees mod will bear apples (both at mapgen time and sapling-grown). Or at least that's how it's supposed to work. :stuck_out_tongue: While on that subject, apples now use a 3d model instead of the plantlike version.
+
+##  
+
+# Okay, what else?
+
+A whole boatload of other mods have been added, which is where most of the content actually comes from. To be a little more specific, as of August 2017, this modpack has a total of 165 mods (counting all of the various sub-mods that themselves come as part of some modpack, such as mesecons or home decor) and supplies almost 2000 items in the inventory/craft guide (almost 14,300 unique items in total, counting everything that isn't displayed in the inventory)! A mostly-complete list of mods is as follows:
+
+areas
+arrowboards
+bedrock
+bees
+biome_lib
+blox
+bobblocks (without the traps or mesecons support)
+campfire
+castles++ (Philipbenr's re-fork, without the "orbs")
+caverealms
+coloredwood
+colormachine
+cottages
+currency
+datastorage
+digilines
+digistuff
+display_blocks
+farming_plus
+framedglass
+gardening
+gloopblocks
+glooptest (without treasure chests)
+ilights
+inventory_sorter
+invsaw
+item_tweaks
+locks
+maptools
+markers
+memorandum
+moreblocks
+moreores
+moretrees
+nixie_tubes
+notice
+peaceful_npc
+pipeworks
+plasticbox
+player_textures (cheapie's fork, with several default skins)
+prefab_redo
+quartz
+replacer
+rgblightstone
+signs_lib
+solidcolor
+stained_glass
+teleport_request
+titanium
+travelnet
+unifiedbricks (bucket dependency removed)
+unifieddyes
+unified_inventory
+unifiedmesecons
+vines
+windmill
+xban2
+The full Home Decor modpack
+The full Technic modpack
+The full Plantlife modpack
+Cheapie's Roads modpack
+Zeg9's Steel modpack
+Zeg9's UFO modpack
+The full Mesecons modpack
+Jeija's Jumping modpack
+The full Worldedit modpack
+
+### Your Inventory Display
+
+This modpack, as previously mentioned, replaces the standard inventory with Unified Inventory, which almost defies description here. Unified Inventory includes waypoints, a crafting guide, set/go home buttons, set day/set night buttons, a full creative inventory on the right if you're playing in that mode - and you only have to click/tap the item once to get the it, instead of multiple clicks/drag and drop, a trash slot, a clear all inventory button, a search feature for the inventory, and more. Basically, you just need to use it a few times and you'll find yourself wondering how you ever got along with the standard inventory!
+
+### The Circular Saw
+
+This modpack uses the More Blocks mod, which comes with the Stairsplus mod and more importantly, the Circular Saw mod by Sokomine and co. This mod replaces the traditional method of creating stairs, slabs, and the like: rather that crafting a stairs block by placing several of the material into your crafting grid, you must first craft a circular saw (really, a table saw), place that on the ground, and then use that to shape the material you had in mind. It can create dozens of shapes, including the standard stairs and slabs. Give it a try and see for yourself!
+
+### Land Ownership
+
+This modpack uses ShadowNinja's areas mod for land protection, as well as cheapie's protector blocks. Of course, land protection is only useful if you're using this Modpack on a public server.
+
+#### Protection blocks:
+These are easy. Craft one, place it, and everything within 15m of it becomes yours immediately (if someone else doesn't own some of the land therein, of course). If you dig one of these, the area protection it created is removed; if you shift-dig, the protection is preserved, but the block is deleted, giving back some steel ingots if you're in survival mode, or nothing at all if in creative mode.
+
+#### Areas:
+If you want fine control, use the areas mod's commands. There are three ways to select a region to protect:
+
+**Option A:**
+
+Just type `/area_pos set` and then punch two nodes that are diagonally opposite one another, so that they form a 3d box that fully encloses the area you want to claim. A black **`[1]`** or **`[2]`** will appear where you punched.
+
+**Option B:**
+
+1. Move to one corner, on the ground.
+2. Type `/area_pos1` and press enter. A black **`[1]`** will appear.
+3. Move to the other corner and go up a ways above your area - not too high though.
+4. Type `/area_pos2` and press enter. A black **`[2]`** will appear.
+
+**Option C:**
+
+Just give actual coordinates to the `/area_xxx` commands, e.g.:
+`/area_pos1 123,45,678 /area_pos2 987,654,321`
+
+**Claim it:**
+
+Once you've marked your area using one of the above methods, you must actually claim it. This is the step that actually protects it against vandalism and unauthorized access. Just type:
+/protect some description here
+
+By default, users may protect up to 3 zones with these commands, and each can be up to 50x100x50 meters in size, but this can be changed by plugging appropriate settings into your minetest.conf.
+
+**Sublet it:**
+
+Ok, you've claimed an area, and you want to let someone else build there. Simple. Set the coordinates of the box you want to let them build in, using the commands above (Options A, B, or C). Then do:
+`/add_owner your_area# their_name description here`
+
+For example, if you own area #123 and the other person's name is "Mike", and you want to sublet them some area called "Mike's home", you might do something like this:
+
+`/add_owner 123 Mike Mikes Home`
+
+You can add as many users as you like to your areas. You will need to issue one such command per user.
+
+## Dependencies:
+This modpack requires Minetest 0.4.16 or later, and a corresponding copy of minetest_game. Anything too old will likely either crash, show nodes with the wrong shape or colors, throw nonsensical warnings/errors, or open up wormholes.
+
+## Hardware requirements:
+This modpack defines a very large number of items and produces a well-detailed landscape, and so it requires a significant amount of resources compared to vanilla Minetest game. At least a 2 GHz dual core CPU and 2 GB free RAM are required for good performance. If you use my HDX texture pack, you'll need more RAM (at least 4 GB free recommended).
+
+This modpack is NOT intended for use on mobile devices.
+
+## Download/Install:
+...if you're reading this, you're either on the Dreambuilder Github repo page, so clone it from there, or download the ZIP... or maybe you already have it. ;-) You can also fetch it from [url]https://daconcepts.com/vanessa/hobbies/minetest/Dreambuilder_Modpack.tar.bz2[/url]
+
+Just rename the project folder to "dreambuilder_modpack", if necessary, and move it to your Minetest mods directory. Then select and enable it for the world you want to use it in. Depending on the condition of the world you are using, and for brand new maps, this modpack may take a minute or two to start, during which time you may see the hotbar and hand, all-grey window content where the world should be, or other odd-looking things. Just wait it out, it will eventually start and settle down.
+
+## License:
+Each of the base mods in this modpack retains the standard license that its author has assigned, even if the license file is missing from the archive. All changes and any supplemental content made by me is WTFPL unless explicitly stated otherwise.
+
+# Open Source Software
+This modpack is open source, or at least as much so as I have control over. Since it started from the standard minetest_game distribution, you'll want to look at that. You can find it at its usual Github repository, here:
+[url]https://github.com/minetest/minetest_game[/url]
+
+An online copy of the archive of mods the modpack is built from can be found here (with full git histories, including my changes and any files that went missing from the completed modpack, where applicable):
+[url]http://minetest.daconcepts.com/my-main-mod-archive/[/url]
+
+# Notes:
+For best results, I recommend adding the following to your minetest.conf (perhaps to a secondary copy of that file that you only use when playing worlds with this modpack):
+
+```
+enable_item_drops = false
+enable_item_pickup = true
+remove_items = -1
+disable_fire = true
+enable_mesh_cache = false
+```
diff --git a/trunks/generating.lua b/trunks/generating.lua
index e544a21..6595f2b 100644
--- a/trunks/generating.lua
+++ b/trunks/generating.lua
@@ -14,38 +14,38 @@ end
-----------------------------------------------------------------------------------------------
abstract_trunks.place_twig = function(pos)
- local twig_size = math.random(1,27)
-
- local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
- local north = {x=pos.x , y=pos.y+1, z=pos.z+1}
- local north_east = {x=pos.x+1, y=pos.y+1, z=pos.z+1}
- local east = {x=pos.x+1, y=pos.y+1, z=pos.z }
- local south_east = {x=pos.x+1, y=pos.y+1, z=pos.z-1}
- local south = {x=pos.x , y=pos.y+1, z=pos.z-1}
- local south_west = {x=pos.x-1, y=pos.y+1, z=pos.z-1}
- local west = {x=pos.x-1, y=pos.y+1, z=pos.z }
- local north_west = {x=pos.x-1, y=pos.y+1, z=pos.z+1}
-
- local node_here = minetest.get_node(right_here)
- local node_north = minetest.get_node(north)
- local node_n_e = minetest.get_node(north_east)
- local node_east = minetest.get_node(east)
- local node_s_e = minetest.get_node(south_east)
- local node_south = minetest.get_node(south)
- local node_s_w = minetest.get_node(south_west)
- local node_west = minetest.get_node(west)
- local node_n_w = minetest.get_node(north_west)
--- small twigs
+ local twig_size = math.random(1,27)
+
+ local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
+ local north = {x=pos.x , y=pos.y+1, z=pos.z+1}
+ local north_east = {x=pos.x+1, y=pos.y+1, z=pos.z+1}
+ local east = {x=pos.x+1, y=pos.y+1, z=pos.z }
+ local south_east = {x=pos.x+1, y=pos.y+1, z=pos.z-1}
+ local south = {x=pos.x , y=pos.y+1, z=pos.z-1}
+ local south_west = {x=pos.x-1, y=pos.y+1, z=pos.z-1}
+ local west = {x=pos.x-1, y=pos.y+1, z=pos.z }
+ local north_west = {x=pos.x-1, y=pos.y+1, z=pos.z+1}
+
+ local node_here = minetest.get_node(right_here)
+ local node_north = minetest.get_node(north)
+ local node_n_e = minetest.get_node(north_east)
+ local node_east = minetest.get_node(east)
+ local node_s_e = minetest.get_node(south_east)
+ local node_south = minetest.get_node(south)
+ local node_s_w = minetest.get_node(south_west)
+ local node_west = minetest.get_node(west)
+ local node_n_w = minetest.get_node(north_west)
+-- small twigs
if twig_size <= 16 then
minetest.set_node(right_here, {name="trunks:twig_"..math.random(1,4), param2=math.random(0,3)})
end
--- big twigs
+-- big twigs
if Big_Twigs == true then
--- big twig 1
+-- big twig 1
if twig_size == 17 then
if not (minetest.registered_nodes[minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z+1}).name].buildable_to
or minetest.registered_nodes[minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z}).name].buildable_to) then
-
+
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.set_node(right_here, {name="trunks:twig_5"})
end
@@ -53,13 +53,13 @@ abstract_trunks.place_twig = function(pos)
minetest.set_node(north_east, {name="trunks:twig_7"})
end
if minetest.registered_nodes[node_east.name].buildable_to then
- minetest.set_node(east, {name="trunks:twig_8"})
+ minetest.set_node(east, {name="trunks:twig_8"})
end
end
elseif twig_size == 18 then
if not (minetest.registered_nodes[minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z-1}).name].buildable_to
or minetest.registered_nodes[minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1}).name].buildable_to) then
-
+
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.set_node(right_here, {name="trunks:twig_5", param2=1})
end
@@ -67,13 +67,13 @@ abstract_trunks.place_twig = function(pos)
minetest.set_node(south_east, {name="trunks:twig_7", param2=1})
end
if minetest.registered_nodes[node_south.name].buildable_to then
- minetest.set_node(south, {name="trunks:twig_8", param2=1})
+ minetest.set_node(south, {name="trunks:twig_8", param2=1})
end
end
elseif twig_size == 19 then
if not (minetest.registered_nodes[minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z-1}).name].buildable_to
or minetest.registered_nodes[minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z}).name].buildable_to) then
-
+
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.set_node(right_here, {name="trunks:twig_5", param2=2})
end
@@ -81,13 +81,13 @@ abstract_trunks.place_twig = function(pos)
minetest.set_node(south_west, {name="trunks:twig_7", param2=2})
end
if minetest.registered_nodes[node_west.name].buildable_to then
- minetest.set_node(west, {name="trunks:twig_8", param2=2})
+ minetest.set_node(west, {name="trunks:twig_8", param2=2})
end
end
elseif twig_size == 20 then
if not (minetest.registered_nodes[minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z+1}).name].buildable_to
or minetest.registered_nodes[minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1}).name].buildable_to) then
-
+
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.set_node(right_here, {name="trunks:twig_5", param2=3})
end
@@ -95,19 +95,19 @@ abstract_trunks.place_twig = function(pos)
minetest.set_node(north_west, {name="trunks:twig_7", param2=3})
end
if minetest.registered_nodes[node_north.name].buildable_to then
- minetest.set_node(north, {name="trunks:twig_8", param2=3})
+ minetest.set_node(north, {name="trunks:twig_8", param2=3})
end
end
--- big twig 2
+-- big twig 2
elseif twig_size == 21 then
if not (minetest.registered_nodes[minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1}).name].buildable_to
or minetest.registered_nodes[minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z+1}).name].buildable_to) then
-
+
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.set_node(right_here, {name="trunks:twig_9"})
end
if minetest.registered_nodes[node_north.name].buildable_to then
- minetest.set_node(north, {name="trunks:twig_10"})
+ minetest.set_node(north, {name="trunks:twig_10"})
end
if minetest.registered_nodes[node_n_e.name].buildable_to then
minetest.set_node(north_east, {name="trunks:twig_11"})
@@ -116,12 +116,12 @@ abstract_trunks.place_twig = function(pos)
elseif twig_size == 22 then
if not (minetest.registered_nodes[minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z}).name].buildable_to
or minetest.registered_nodes[minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z-1}).name].buildable_to) then
-
+
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.set_node(right_here, {name="trunks:twig_9", param2=1})
end
if minetest.registered_nodes[node_east.name].buildable_to then
- minetest.set_node(east, {name="trunks:twig_10", param2=1})
+ minetest.set_node(east, {name="trunks:twig_10", param2=1})
end
if minetest.registered_nodes[node_s_e.name].buildable_to then
minetest.set_node(south_east, {name="trunks:twig_11", param2=1})
@@ -130,12 +130,12 @@ abstract_trunks.place_twig = function(pos)
elseif twig_size == 23 then
if not (minetest.registered_nodes[minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1}).name].buildable_to
or minetest.registered_nodes[minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z-1}).name].buildable_to) then
-
+
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.set_node(right_here, {name="trunks:twig_9", param2=2})
end
if minetest.registered_nodes[node_south.name].buildable_to then
- minetest.set_node(south, {name="trunks:twig_10", param2=2})
+ minetest.set_node(south, {name="trunks:twig_10", param2=2})
end
if minetest.registered_nodes[node_s_w.name].buildable_to then
minetest.set_node(south_west, {name="trunks:twig_11", param2=2})
@@ -144,12 +144,12 @@ abstract_trunks.place_twig = function(pos)
elseif twig_size == 24 then
if not (minetest.registered_nodes[minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z}).name].buildable_to
or minetest.registered_nodes[minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z+1}).name].buildable_to) then
-
+
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.set_node(right_here, {name="trunks:twig_9", param2=3})
end
if minetest.registered_nodes[node_west.name].buildable_to then
- minetest.set_node(west, {name="trunks:twig_10", param2=3})
+ minetest.set_node(west, {name="trunks:twig_10", param2=3})
end
if minetest.registered_nodes[node_n_w.name].buildable_to then
minetest.set_node(north_west, {name="trunks:twig_11", param2=3})
@@ -199,12 +199,12 @@ end
-- TRuNKS
-----------------------------------------------------------------------------------------------
local TRuNKS = {
--- MoD TRuNK NR
- {"default", "tree", 1},
+-- MoD TRuNK NR
+ {"default", "tree", 1},
{"default", "jungletree", 2},
{"default", "pine_tree", 12},
- {"trees", "tree_conifer", 3},
+ {"trees", "tree_conifer", 3},
{"trees", "tree_mangrove", 4},
{"trees", "tree_palm", 5},
@@ -223,11 +223,11 @@ local TRuNKS = {
if Horizontal_Trunks == true then -- see settings.txt
for i in pairs(TRuNKS) do
- local MoD = TRuNKS[i][1]
- local TRuNK = TRuNKS[i][2]
- local NR = TRuNKS[i][3]
+ local MoD = TRuNKS[i][1]
+ local TRuNK = TRuNKS[i][2]
+ local NR = TRuNKS[i][3]
local trunkname = MoD..":"..TRuNK
- if minetest.get_modpath(MoD) ~= nil
+ if minetest.get_modpath(MoD) ~= nil
and NR < 6 -- moretrees trunks allready have facedir
and minetest.registered_nodes[trunkname] then -- the node being called exists.
temptrunk = clone_node(trunkname)
@@ -236,9 +236,9 @@ for i in pairs(TRuNKS) do
end
end
end
-
+
abstract_trunks.place_trunk = function(pos)
-
+
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
local north = {x=pos.x, y=pos.y+1, z=pos.z+1}
local north2 = {x=pos.x, y=pos.y+1, z=pos.z+2}
@@ -248,7 +248,7 @@ abstract_trunks.place_trunk = function(pos)
local west2 = {x=pos.x-2, y=pos.y+1, z=pos.z}
local east = {x=pos.x+1, y=pos.y+1, z=pos.z}
local east2 = {x=pos.x+2, y=pos.y+1, z=pos.z}
-
+
local node_here = minetest.get_node(right_here)
local node_north = minetest.get_node(north)
local node_north2 = minetest.get_node(north2)
@@ -260,11 +260,11 @@ abstract_trunks.place_trunk = function(pos)
local node_east2 = minetest.get_node(east2)
if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
for i in pairs(TRuNKS) do
- local MoD = TRuNKS[i][1]
- local TRuNK = TRuNKS[i][2]
- local NR = TRuNKS[i][3]
- local chance = math.random(1, 17)
- local length = math.random(3,5)
+ local MoD = TRuNKS[i][1]
+ local TRuNK = TRuNKS[i][2]
+ local NR = TRuNKS[i][3]
+ local chance = math.random(1, 17)
+ local length = math.random(3,5)
if chance == NR then
local trunk_type = math.random(1,3)
if trunk_type == 1 then
@@ -278,7 +278,7 @@ abstract_trunks.place_trunk = function(pos)
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.set_node(north, {name=MoD..":"..TRuNK, param2=4})
end
-
+
if length >= 4 and minetest.registered_nodes[node_north2.name].buildable_to then
minetest.set_node(north2, {name=MoD..":"..TRuNK, param2=4})
end
@@ -365,13 +365,13 @@ if Moss_on_ground == true then
abstract_trunks.grow_moss_on_ground = function(pos)
local on_ground = {x=pos.x, y=pos.y+1, z=pos.z}
local moss_type = math.random(1,21)
-
+
if moss_type == 1 then
minetest.set_node(on_ground, {name="trunks:moss_fungus", param2=math.random(0,3)})
else
minetest.set_node(on_ground, {name="trunks:moss", param2=math.random(0,3)})
end
-
+
end
biome_lib:register_generate_plant({
@@ -406,14 +406,14 @@ abstract_trunks.grow_moss_on_trunk = function(pos)
local at_side_s = {x=pos.x, y=pos.y, z=pos.z-1}
local at_side_w = {x=pos.x-1, y=pos.y, z=pos.z}
local undrneath = {x=pos.x, y=pos.y-1, z=pos.z}
-
+
local node_here = minetest.get_node(on_ground)
local node_north = minetest.get_node(at_side_n)
local node_east = minetest.get_node(at_side_e)
local node_south = minetest.get_node(at_side_s)
local node_west = minetest.get_node(at_side_w)
local node_under = minetest.get_node(undrneath)
-
+
--if minetest.get_item_group(node_under.name, "tree") < 1 then
local moss_type = math.random(1,41)
if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
@@ -491,32 +491,32 @@ biome_lib:register_generate_plant({
end
-----------------------------------------------------------------------------------------------
--- RooTS
+-- RooTS
-----------------------------------------------------------------------------------------------
if Roots == true then -- see settings.txt
abstract_trunks.grow_roots = function(pos)
- local twig_size = math.random(1,27)
-
- local right_here = {x=pos.x , y=pos.y , z=pos.z }
- local below = {x=pos.x , y=pos.y-1, z=pos.z }
- local north = {x=pos.x , y=pos.y , z=pos.z+1}
- local east = {x=pos.x+1, y=pos.y , z=pos.z }
- local south = {x=pos.x , y=pos.y , z=pos.z-1}
- local west = {x=pos.x-1, y=pos.y , z=pos.z }
-
- local node_here = minetest.get_node(right_here)
+ local twig_size = math.random(1,27)
+
+ local right_here = {x=pos.x , y=pos.y , z=pos.z }
+ local below = {x=pos.x , y=pos.y-1, z=pos.z }
+ local north = {x=pos.x , y=pos.y , z=pos.z+1}
+ local east = {x=pos.x+1, y=pos.y , z=pos.z }
+ local south = {x=pos.x , y=pos.y , z=pos.z-1}
+ local west = {x=pos.x-1, y=pos.y , z=pos.z }
+
+ local node_here = minetest.get_node(right_here)
local node_below = minetest.get_node(below)
- local node_north = minetest.get_node(north)
- local node_east = minetest.get_node(east)
- local node_south = minetest.get_node(south)
- local node_west = minetest.get_node(west)
+ local node_north = minetest.get_node(north)
+ local node_east = minetest.get_node(east)
+ local node_south = minetest.get_node(south)
+ local node_west = minetest.get_node(west)
for i in pairs(TRuNKS) do
- local MoD = TRuNKS[i][1]
- local TRuNK = TRuNKS[i][2]
- if minetest.get_modpath(MoD) ~= nil
- and node_here.name == MoD..":"..TRuNK
+ local MoD = TRuNKS[i][1]
+ local TRuNK = TRuNKS[i][2]
+ if minetest.get_modpath(MoD) ~= nil
+ and node_here.name == MoD..":"..TRuNK
and string.find(node_below.name, "dirt")
and node_here.param2 == 0 then
if minetest.registered_nodes[node_north.name].buildable_to then
diff --git a/trunks/init.lua b/trunks/init.lua
index 899f6a9..727e484 100644
--- a/trunks/init.lua
+++ b/trunks/init.lua
@@ -1,6 +1,6 @@
-----------------------------------------------------------------------------------------------
local title = "Trunks"
-local version = "0.1.4"
+local version = "0.1.4"
local mname = "trunks"
-----------------------------------------------------------------------------------------------
-- Code by Mossmanikin & Neuromancer
diff --git a/trunks/nodes.lua b/trunks/nodes.lua
index 38c2212..d46d2e5 100644
--- a/trunks/nodes.lua
+++ b/trunks/nodes.lua
@@ -217,10 +217,10 @@ if Auto_Roof_Corner == true then
chance = 1,
action = function(pos)
- local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
- local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
- local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
- local node_south = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
+ local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
+ local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
+ local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
+ local node_south = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
-- corner 1
if ((node_west.name == roof and node_west.param2 == 0)
or (node_west.name == corner and node_west.param2 == 1))
@@ -302,8 +302,8 @@ local roots_cube = {-2/16, -1/2, -3/16, 2/16, 1/16, 1/2}
local roots_sheet = {0, -1/2, -1/2, 0, 1/16, 1/2}
local TRuNKS = {
--- MoD TRuNK
- {"default", "tree" },
+-- MoD TRuNK
+ {"default", "tree" },
{"default", "jungletree" },
{"default", "pine_tree" },
@@ -325,8 +325,8 @@ local TRuNKS = {
}
for i in pairs(TRuNKS) do
- local MoD = TRuNKS[i][1]
- local TRuNK = TRuNKS[i][2]
+ local MoD = TRuNKS[i][1]
+ local TRuNK = TRuNKS[i][2]
if minetest.get_modpath(MoD) ~= nil then
local node = minetest.registered_nodes[MoD..":"..TRuNK]
@@ -361,7 +361,7 @@ for i in pairs(TRuNKS) do
})
else
- print(string.format("[Trunks] warning: tree type '%s:%s' not found", MoD, TRuNK))
+ minetest.log("error", string.format("[Trunks] warning: tree type '%s:%s' not found", MoD, TRuNK))
end
end
end
diff --git a/vines/recipes.lua b/vines/recipes.lua
index d64dcea..991712b 100644
--- a/vines/recipes.lua
+++ b/vines/recipes.lua
@@ -9,4 +9,3 @@ vines.recipes['shears'] = {
{'group:stick', 'group:wood', 'default:steel_ingot'},
{'', '', 'group:stick'}
}
-
diff --git a/woodsoils/generating.lua b/woodsoils/generating.lua
index 1d03ed7..087e03c 100644
--- a/woodsoils/generating.lua
+++ b/woodsoils/generating.lua
@@ -26,7 +26,7 @@ local RaDiuS = {
}
-- e = + , n = +
abstract_woodsoils.place_soil = function(pos)
-
+
if minetest.get_item_group(minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name, "soil") > 0
or minetest.get_item_group(minetest.get_node({x=pos.x,y=pos.y-2,z=pos.z}).name, "soil") > 0 then
for i in pairs(RaDiuS) do
diff --git a/woodsoils/init.lua b/woodsoils/init.lua
index 19ff61d..ad30642 100644
--- a/woodsoils/init.lua
+++ b/woodsoils/init.lua
@@ -1,6 +1,6 @@
-----------------------------------------------------------------------------------------------
local title = "Wood Soils" -- former "Forest Soils"
-local version = "0.0.9"
+local version = "0.0.9"
local mname = "woodsoils" -- former "forestsoils"
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