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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-06-16 18:12:21 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-06-16 18:12:21 -0400
commit75e0a665ce2a45e1158a427d3f70f854f5f4d5a8 (patch)
tree881209e2c8f7efcbce69482bc3caa19b4828e290
parentb8cd2f723c7c9079e631d7a4078862ff47b24915 (diff)
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Updated several mods for Minetest 0.4.16
castles modpack, areas, biome_lib, blox, boost_cart, plantlife modpack caverealms, coloredwood, concrete, currency, farming redo, home decor, ilights, mesecons, moreores, pipeworks, signs_lib, technic, unified inventory unified bricks, unified dyes, worldedit, and xban2
-rw-r--r--anvil/init.lua16
-rw-r--r--anvil/locale/es.po65
-rw-r--r--areas/README.md2
-rw-r--r--biome_lib/init.lua4
-rw-r--r--blox/init.lua12
-rw-r--r--boost_cart/cart_entity.lua2
-rw-r--r--boost_cart/init.lua1
-rw-r--r--boost_cart/mod.conf1
-rw-r--r--boost_cart/rails.lua10
-rw-r--r--bushes_classic/cooking.lua9
-rw-r--r--bushes_classic/init.lua9
-rw-r--r--bushes_classic/locale/es.txt43
-rw-r--r--bushes_classic/nodes.lua7
-rw-r--r--castle_farming/locale/es.po30
-rw-r--r--castle_gates/locale/es.po261
-rw-r--r--castle_lighting/locale/es.po54
-rw-r--r--caverealms/falling_ice.lua2
-rw-r--r--caverealms/nodes.lua4
-rw-r--r--coloredwood/init.lua2
-rw-r--r--concrete/locale/es.txt8
-rw-r--r--currency/barter.lua28
-rw-r--r--currency/craftitems.lua12
-rw-r--r--currency/depends.txt4
-rw-r--r--currency/income.lua8
-rw-r--r--currency/init.lua20
-rw-r--r--currency/intllib.lua45
-rw-r--r--currency/locale/template.pot177
-rw-r--r--currency/loot.lua30
-rw-r--r--currency/safe.lua38
-rw-r--r--currency/shop.lua44
-rw-r--r--dryplants/juncus.lua4
-rw-r--r--dryplants/reedmace.lua6
-rw-r--r--extranodes/locale/es.txt7
-rw-r--r--farming/README.txt7
-rw-r--r--farming/beanpole.lua81
-rw-r--r--farming/compatibility.lua14
-rw-r--r--farming/corn.lua14
-rw-r--r--farming/cucumber.lua2
-rw-r--r--farming/farming.conf_example27
-rw-r--r--farming/hemp.lua213
-rw-r--r--farming/init.lua153
-rw-r--r--farming/locale/de.txt2
-rw-r--r--farming/locale/template.txt2
-rw-r--r--farming/lucky_block.lua1
-rw-r--r--farming/mapgen.lua88
-rw-r--r--farming/pumpkin.lua2
-rw-r--r--farming/textures/farming_hemp_1.pngbin0 -> 115 bytes
-rw-r--r--farming/textures/farming_hemp_2.pngbin0 -> 122 bytes
-rw-r--r--farming/textures/farming_hemp_3.pngbin0 -> 129 bytes
-rw-r--r--farming/textures/farming_hemp_4.pngbin0 -> 132 bytes
-rw-r--r--farming/textures/farming_hemp_5.pngbin0 -> 142 bytes
-rw-r--r--farming/textures/farming_hemp_6.pngbin0 -> 148 bytes
-rw-r--r--farming/textures/farming_hemp_7.pngbin0 -> 169 bytes
-rw-r--r--farming/textures/farming_hemp_8.pngbin0 -> 174 bytes
-rw-r--r--farming/textures/farming_hemp_fibre.pngbin0 -> 144 bytes
-rw-r--r--farming/textures/farming_hemp_leaf.pngbin0 -> 172 bytes
-rw-r--r--farming/textures/farming_hemp_oil.pngbin0 -> 164 bytes
-rw-r--r--farming/textures/farming_hemp_rope.pngbin0 -> 122 bytes
-rw-r--r--farming/textures/farming_hemp_seed.pngbin0 -> 147 bytes
-rw-r--r--ferns/fern.lua2
-rw-r--r--ferns/gianttreefern.lua2
-rw-r--r--ferns/treefern.lua4
-rw-r--r--flowers_plus/init.lua7
-rw-r--r--flowers_plus/locale/es.txt13
-rw-r--r--homedecor/bathroom_furniture.lua24
-rw-r--r--homedecor/bedroom.lua35
-rw-r--r--homedecor/books.lua352
-rw-r--r--homedecor/init.lua2
-rw-r--r--homedecor/lighting.lua39
-rw-r--r--homedecor/models/homedecor_book.obj524
-rw-r--r--homedecor/models/homedecor_book_open.obj814
-rw-r--r--homedecor/models/plasma_lamp.obj202
-rw-r--r--homedecor/textures/homedecor_bathroom_tiles_bg.pngbin202 -> 219 bytes
-rw-r--r--homedecor/textures/homedecor_bathroom_tiles_fg.pngbin259 -> 248 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_cube_sides.pngbin137 -> 93 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_cube_sides_ceiling.pngbin139 -> 93 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_cube_sides_ceiling_overlay.pngbin0 -> 209 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_cube_sides_overlay.pngbin0 -> 208 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_cube_tb.pngbin142 -> 94 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_cube_tb_overlay.pngbin0 -> 209 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_thick_sides.pngbin173 -> 95 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_thick_sides_overlay.pngbin0 -> 317 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_thin_sides.pngbin137 -> 96 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_thin_sides_overlay.pngbin0 -> 189 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_top.pngbin165 -> 93 bytes
-rw-r--r--homedecor/textures/homedecor_glowlight_top_overlay.pngbin0 -> 417 bytes
-rw-r--r--ilights/init.lua2
-rw-r--r--inbox/init.lua13
-rw-r--r--lrfurn/armchairs.lua2
-rw-r--r--lrfurn/coffeetable.lua2
-rw-r--r--lrfurn/endtable.lua2
-rw-r--r--lrfurn/longsofas.lua2
-rw-r--r--lrfurn/sofas.lua2
-rw-r--r--mesecons/services.lua67
-rw-r--r--mesecons_gates/init.lua3
-rw-r--r--mesecons_luacontroller/init.lua18
-rw-r--r--mesecons_luacontroller/textures/jeija_luac_background.pngbin2016 -> 718 bytes
-rw-r--r--mesecons_mvps/init.lua1
-rw-r--r--moreores/init.lua57
-rw-r--r--moreores/mg.lua30
-rw-r--r--pipeworks/default_settings.lua40
-rw-r--r--pipeworks/flowing_logic.lua2
-rw-r--r--pipeworks/init.lua4
-rw-r--r--pipeworks/item_transport.lua4
-rw-r--r--pipeworks/luaentity.lua2
-rw-r--r--pipeworks/settingtypes.txt70
-rw-r--r--pipeworks/signal_tubes.lua2
-rw-r--r--pipeworks/textures/pipeworks_nodebreaker_front_on.pngbin544 -> 588 bytes
-rw-r--r--pipeworks/textures/pipeworks_nodebreaker_side1_on.pngbin589 -> 481 bytes
-rw-r--r--pipeworks/textures/pipeworks_nodebreaker_side2_on.pngbin589 -> 475 bytes
-rw-r--r--pipeworks/vacuum_tubes.lua74
-rw-r--r--poisonivy/init.lua7
-rw-r--r--poisonivy/locale/es.txt7
-rw-r--r--ropes/crafts.lua21
-rw-r--r--ropes/ladder.lua11
-rw-r--r--ropes/ropeboxes.lua11
-rw-r--r--signs_lib/depends.txt1
-rw-r--r--signs_lib/init.lua10
-rw-r--r--signs_lib/locale/es.txt9
-rw-r--r--technic/config.lua1
-rw-r--r--technic/crafts.lua48
-rw-r--r--technic/depends.txt2
-rw-r--r--technic/doc/api.md130
-rw-r--r--technic/init.lua4
-rw-r--r--technic/machines/HV/forcefield.lua81
-rw-r--r--technic/machines/HV/nuclear_reactor.lua190
-rw-r--r--technic/machines/other/frames.lua2
-rw-r--r--technic/machines/register/battery_box.lua81
-rw-r--r--technic/machines/register/cables.lua32
-rw-r--r--technic/machines/switching_station.lua33
-rw-r--r--technic/radiation.lua26
-rw-r--r--technic/tools/vacuum.lua2
-rw-r--r--technic_chests/locale/es.txt39
-rw-r--r--technic_worldgen/locale/es.txt36
-rw-r--r--technic_worldgen/oregen.lua2
-rw-r--r--technic_worldgen/rubber.lua3
-rw-r--r--unified_inventory/README.md2
-rw-r--r--unifiedbricks/init.lua34
-rw-r--r--unifiedbricks/textures/unifiedbricks_mortar2.pngbin0 -> 247 bytes
-rw-r--r--unifiedbricks/textures/unifiedbricks_mortar3.pngbin0 -> 247 bytes
-rw-r--r--unifiedbricks/textures/unifiedbricks_mortar4.pngbin0 -> 247 bytes
-rw-r--r--unifieddyes/init.lua10
-rw-r--r--worldedit_commands/init.lua15
-rw-r--r--worldedit_gui/functionality.lua105
-rw-r--r--worldedit_gui/init.lua10
-rw-r--r--wrench/init.lua36
-rw-r--r--wrench/locale/es.txt5
-rw-r--r--xban2/README.md106
148 files changed, 3551 insertions, 1551 deletions
diff --git a/anvil/init.lua b/anvil/init.lua
index f4098c8..910c187 100644
--- a/anvil/init.lua
+++ b/anvil/init.lua
@@ -69,7 +69,7 @@ minetest.register_entity("anvil:item",{
})
local remove_item = function(pos, node)
- local objs = minetest.env:get_objects_inside_radius({x = pos.x, y = pos.y + item_displacement, z = pos.z}, .5)
+ local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y + item_displacement, z = pos.z}, .5)
if objs then
for _, obj in ipairs(objs) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "anvil:item" then
@@ -80,13 +80,13 @@ local remove_item = function(pos, node)
end
local update_item = function(pos, node)
- local meta = minetest.env:get_meta(pos)
+ local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("input") then
pos.y = pos.y + item_displacement
tmp.nodename = node.name
tmp.texture = inv:get_stack("input", 1):get_name()
- local e = minetest.env:add_entity(pos,"anvil:item")
+ local e = minetest.add_entity(pos,"anvil:item")
local yaw = math.pi*2 - node.param2 * math.pi/2
e:setyaw(yaw)
end
@@ -180,12 +180,13 @@ minetest.register_node("anvil:anvil", {
on_rightclick = function(pos, node, clicker, itemstack)
if itemstack:get_count() == 0 then
- local meta = minetest.env:get_meta(pos)
+ local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("input") then
local return_stack = inv:get_stack("input", 1)
inv:set_stack("input", 1, nil)
- clicker:get_inventory():add_item("main", return_stack)
+ local wield_index = clicker:get_wield_index()
+ clicker:get_inventory():set_stack("main", wield_index, return_stack)
remove_item(pos, node)
return return_stack
end
@@ -193,7 +194,7 @@ minetest.register_node("anvil:anvil", {
local this_def = minetest.registered_nodes[node.name]
if this_def.allow_metadata_inventory_put(pos, "input", 1, itemstack:peek_item(), clicker) > 0 then
local s = itemstack:take_item()
- local meta = minetest.env:get_meta(pos)
+ local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:add_item("input", s)
update_item(pos,node)
@@ -214,7 +215,8 @@ minetest.register_node("anvil:anvil", {
if not inv:is_empty("input") then
local return_stack = inv:get_stack("input", 1)
inv:set_stack("input", 1, nil)
- puncher:get_inventory():add_item("main", return_stack)
+ local wield_index = puncher:get_wield_index()
+ puncher:get_inventory():set_stack("main", wield_index, return_stack)
remove_item(pos, node)
end
end
diff --git a/anvil/locale/es.po b/anvil/locale/es.po
new file mode 100644
index 0000000..167dbb4
--- /dev/null
+++ b/anvil/locale/es.po
@@ -0,0 +1,65 @@
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the PACKAGE package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2017-03-07 22:17-0700\n"
+"PO-Revision-Date: 2017-04-20 19:05 -0500\n"
+"Last-Translator: Carlos Barraza <carlosbarrazaes@gmail.com>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: Español\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: init.lua:19
+msgid "Steel blacksmithing hammer"
+msgstr "Martillo de acero para la herrería"
+
+#: init.lua:20
+msgid "A tool for repairing other tools at a blacksmith's anvil."
+msgstr "Es una herramienta para reparar otras herramientas en el yunque del herrero"
+
+#: init.lua:21
+msgid ""
+"Use this hammer to strike blows upon an anvil bearing a damaged tool and you "
+"can repair it. It can also be used for smashing stone, but it is not well "
+"suited to this task."
+msgstr ""
+"Use este martillo para dar golpes sobre el yunque donde puso la herramienta dañada"
+"Tambien puede ser usado para romper piedra pero no es muy adecuado para esa tarea."
+
+#: init.lua:98
+msgid "Anvil"
+msgstr "Yunque"
+
+#: init.lua:99
+msgid ""
+"A tool for repairing other tools in conjunction with a blacksmith's hammer."
+msgstr "Es una herramienta para reparar de herramientas dañadas en conjunto con el martillo del herrero."
+
+#: init.lua:100
+msgid ""
+"Right-click on this anvil with a damaged tool to place the damaged tool upon "
+"it. You can then repair the damaged tool by striking it with a blacksmith's "
+"hammer. Repeated blows may be necessary to fully repair a badly worn tool. "
+"To retrieve the tool either punch or right-click the anvil with an empty "
+"hand."
+msgstr ""
+"Haga clic derecho sobre este yunque con una herramienta dañada"
+"Puede reparar la herramienta dañada golpeándola con el martillo del herrero"
+"Para reparar completamente una herramienta puede dar varios golpes"
+"Para sacar la herramienta, golpeela con la mano vacia o tambien con un clic derecho"
+
+#: init.lua:155
+msgid "This anvil is for damaged tools only."
+msgstr "Este yunque es sólo para herramientas dañadas"
+
+#: init.lua:267
+msgid "Your @1 has been repaired successfully."
+msgstr "Su @1 ha sido reparado correctamente."
diff --git a/areas/README.md b/areas/README.md
index bd6a54d..f7c07c6 100644
--- a/areas/README.md
+++ b/areas/README.md
@@ -7,7 +7,7 @@ Configuration
If you wish to specify configuration options, such as whether players are
allowed to protect their own areas with the `protect` command (disabled by
-default), you should check config.lua and set the appropriate settings in your
+default), you should check settings.lua and set the appropriate settings in your
server's configuration file (probably `minetest.conf`).
diff --git a/biome_lib/init.lua b/biome_lib/init.lua
index 5cb6202..cb23eb7 100644
--- a/biome_lib/init.lua
+++ b/biome_lib/init.lua
@@ -66,7 +66,7 @@ local humidity_persistence = 0.5
local humidity_scale = 250
local time_scale = 1
-local time_speed = tonumber(minetest.setting_get("time_speed"))
+local time_speed = tonumber(minetest.settings:get("time_speed"))
if time_speed and time_speed > 0 then
time_scale = 72 / time_speed
@@ -717,7 +717,7 @@ end
-- Check for infinite stacks
-if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
+if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
biome_lib.expect_infinite_stacks = false
else
biome_lib.expect_infinite_stacks = true
diff --git a/blox/init.lua b/blox/init.lua
index cfcc71e..c022863 100644
--- a/blox/init.lua
+++ b/blox/init.lua
@@ -103,12 +103,12 @@ for _, nodeclass in ipairs(NodeClass) do
minetest.register_node("blox:stone_"..nodeclass, {
description = "Blox stone "..nodeclass,
- drawtype = "mesh",
tiles = {
{ name = "default_stone.png", color = 0xffffffff },
+ },
+ overlay_tiles = {
"blox_stone_"..nodeclass..".png"
},
- mesh = "blox_block_with_overlay.obj",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
paramtype = "light",
@@ -123,12 +123,12 @@ for _, nodeclass in ipairs(NodeClass) do
minetest.register_node("blox:cobble_"..nodeclass, {
description = "Blox cobble "..nodeclass,
- drawtype = "mesh",
tiles = {
{ name = "default_cobble.png", color = 0xffffffff },
+ },
+ overlay_tiles = {
"blox_cobble_"..nodeclass..".png"
},
- mesh = "blox_block_with_overlay.obj",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
paramtype = "light",
@@ -143,12 +143,12 @@ for _, nodeclass in ipairs(NodeClass) do
minetest.register_node("blox:wood_"..nodeclass, {
description = "Blox wood "..nodeclass,
- drawtype = "mesh",
tiles = {
{ name = "default_wood.png", color = 0xffffffff },
+ },
+ overlay_tiles = {
"blox_wood_"..nodeclass..".png"
},
- mesh = "blox_block_with_overlay.obj",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
paramtype = "light",
diff --git a/boost_cart/cart_entity.lua b/boost_cart/cart_entity.lua
index 1633758..4147c09 100644
--- a/boost_cart/cart_entity.lua
+++ b/boost_cart/cart_entity.lua
@@ -231,7 +231,7 @@ function cart_entity:on_step(dtime)
local acc = nil
local acc_meta = minetest.get_meta(pos):get_string("cart_acceleration")
- if acc_meta == "halt" then
+ if acc_meta == "halt" and not self.punched then
-- Stop rail
vel = {x=0, y=0, z=0}
acc = false
diff --git a/boost_cart/init.lua b/boost_cart/init.lua
index 7dd5c44..bfae5d9 100644
--- a/boost_cart/init.lua
+++ b/boost_cart/init.lua
@@ -9,6 +9,7 @@ boost_cart.punch_speed_max = 7
if not boost_cart.modpath then
+ -- For Minetest 0.4.12 and older that don't look at the "mod.conf" file
error("\nWrong mod directory name! Please change it to 'boost_cart'.\n" ..
"See also: http://dev.minetest.net/Installing_Mods")
end
diff --git a/boost_cart/mod.conf b/boost_cart/mod.conf
new file mode 100644
index 0000000..7da19df
--- /dev/null
+++ b/boost_cart/mod.conf
@@ -0,0 +1 @@
+name = boost_cart \ No newline at end of file
diff --git a/boost_cart/rails.lua b/boost_cart/rails.lua
index c2a58cd..a03961b 100644
--- a/boost_cart/rails.lua
+++ b/boost_cart/rails.lua
@@ -1,4 +1,12 @@
-boost_cart:register_rail(":default:rail", {
+-- Common rail registrations
+
+local regular_rail_itemname = "default:rail"
+if minetest.registered_nodes["carts:rail"] then
+ -- MTG Compatibility
+ regular_rail_itemname = "carts:rail"
+end
+
+boost_cart:register_rail(":"..regular_rail_itemname, {
description = "Rail",
tiles = {
"carts_rail_straight.png", "carts_rail_curved.png",
diff --git a/bushes_classic/cooking.lua b/bushes_classic/cooking.lua
index 25af7e8..0e0810a 100644
--- a/bushes_classic/cooking.lua
+++ b/bushes_classic/cooking.lua
@@ -1,4 +1,9 @@
-local S = biome_lib.intllib
+local S
+if minetest.get_modpath("intllib") then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
-- Basket
@@ -71,7 +76,7 @@ for i, berry in ipairs(bushes_classic.bushes) do
else
minetest.register_craftitem(":bushes:"..berry, {
- description = desc,
+ description = S(desc),
inventory_image = "bushes_"..berry..".png",
groups = {berry = 1, [berry] = 1},
on_use = minetest.item_eat(1),
diff --git a/bushes_classic/init.lua b/bushes_classic/init.lua
index 021f569..17a86a6 100644
--- a/bushes_classic/init.lua
+++ b/bushes_classic/init.lua
@@ -3,7 +3,12 @@
--
-- License: WTFPL
-local S = biome_lib.intllib
+local S
+if minetest.get_modpath("intllib") then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
bushes_classic = {}
@@ -17,7 +22,7 @@ bushes_classic.bushes = {
}
bushes_classic.bushes_descriptions = {
- "Strawberry",
+ "Strawberry",
"Blackberry",
"Blueberry",
"Raspberry",
diff --git a/bushes_classic/locale/es.txt b/bushes_classic/locale/es.txt
new file mode 100644
index 0000000..fc74322
--- /dev/null
+++ b/bushes_classic/locale/es.txt
@@ -0,0 +1,43 @@
+# Traducido por Carlos Barraza
+
+Strawberry = Frutilla
+Blackberry = Mora
+Blueberry = Arándano
+Raspberry = Frambuesa
+Gooseberry = Grosella
+Mixed Berry = Mezcla de Baya
+Basket with Strawberry Pies = Cesta con Pasteles de Frutilla
+Basket with Blackberry Pies = Cesta con Pasteles de Mora
+Basket with Blueberry Pies = Cesta con Pasteles de Arándano
+Basket with Raspberry Pies = Cesta con Pasteles de Frambuesa
+Basket with Gooseberry Pies = Cesta con Pasteles de Grosella
+Basket with Mixed Berry Pies = Cesta con Pasteles de Mezcla de Baya
+currently fruitless = Actualmente infructuoso
+Strawberry Bush = Arbusto de Frutilla
+Blackberry Bush = Arbusto de Mora
+Blueberry Bush = Arbusto de Arándano
+Raspberry Bush = Arbusto de Frambuesa
+Gooseberry Bush = Arbusto de Grosella
+Mixed Berry Bush = Arbusto de Mezcla de Baya
+Basket = Cesta
+Sugar = Azúcar
+Raw Strawberry pie = Pastel de Frutilla Crudo
+Raw Blackberry pie = Pastel de Mora Crudo
+Raw Blueberry pie = Pastel de Arándano Crudo
+Raw Raspberry pie = Pastel de Frambuesa Crudo
+Raw Gooseberry pie = Pastel de Grosella Crudo
+Raw Mixed Berry pie = Pastel de Mezcla de Bayas Cruda
+Cooked Strawberry pie = Pastel de Frutilla Cocido
+Cooked Blackberry pie = Pastel de Mora Cocido
+Cooked Blueberry pie = Pastel de Arándano Cocido
+Cooked Raspberry pie = Pastel de Frambuesa Cocido
+Cooked Gooseberry pie = Pastel de Grosella Cocido
+Cooked Mixed Berry pie = Pastel de Mezcla de Bayas Cocido
+Slice of Strawberry pie = Rebanada de Pastel de Frutilla
+Slice of Blackberry pie = Rebanada de Pastel de Mora
+Slice of Blueberry pie = Rebanada de Pastel de Arándano
+Slice of Raspberry pie = Rebanada de Pastel de Frambuesa
+Slice of Gooseberry pie = Rebanada de Pastel de Grosella
+Slice of Mixed Berry pie = Rebanada de Pastel de Mezcla de Bayas
+
+[Bushes] Loaded. = [Arbustos] Cargado.
diff --git a/bushes_classic/nodes.lua b/bushes_classic/nodes.lua
index 352e2a9..e45c7e7 100644
--- a/bushes_classic/nodes.lua
+++ b/bushes_classic/nodes.lua
@@ -1,4 +1,9 @@
-local S = biome_lib.intllib
+local S
+if minetest.get_modpath("intllib") then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
plantlife_bushes = {}
diff --git a/castle_farming/locale/es.po b/castle_farming/locale/es.po
new file mode 100644
index 0000000..72983b3
--- /dev/null
+++ b/castle_farming/locale/es.po
@@ -0,0 +1,30 @@
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the PACKAGE package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2017-02-27 00:59-0700\n"
+"PO-Revision-Date: 2017-04-21 19:47-0500\n"
+"Last-Translator: Carlos Barraza <carlosbarrazaes@gmail.com>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: Español\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: hides.lua:9
+msgid "Hides"
+msgstr "Escondite"
+
+#: straw.lua:13
+msgid "Bound Straw"
+msgstr "Paja amarrada"
+
+#: straw.lua:22
+msgid "Training Dummy"
+msgstr "Maniqui de Entrenamiento"
diff --git a/castle_gates/locale/es.po b/castle_gates/locale/es.po
new file mode 100644
index 0000000..c102161
--- /dev/null
+++ b/castle_gates/locale/es.po
@@ -0,0 +1,261 @@
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2017-03-01 23:41-0700\n"
+"PO-Revision-Date: 2017-04-28 11:56-0400\n"
+"Last-Translator: Carlos Barraza\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: Español\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: doc.lua:11
+msgid "Heavy wooden bars designed to prevent entry even to siege equipment."
+msgstr ""
+"Barras de madera pesadas diseñadas para evitar la entrada incluso a equipo de "
+"asedio"
+
+#: doc.lua:12
+msgid ""
+"Place these bars in a structure together and they will slide as a unified "
+"gate when clicked on."
+msgstr ""
+"Coloque estas barras en una estructura juntas y se deslizarán como si "
+"estuvieran unidas cuando se le hace clic"
+
+#: doc.lua:14
+msgid ""
+"The bottom edge of a portcullis gate, with knobs to lock securely into the "
+"floor."
+msgstr ""
+"Es el borde inferior de una puerta rastrillo, con perillas para bloquearla con "
+"seguridad en el piso"
+
+#: doc.lua:15
+msgid ""
+"This block can be used to define the edge of a portcullius that meets up "
+"with another gate, should you have an arrangement like that. Otherwise it's "
+"just decorative."
+msgstr ""
+"Este bloque puede ser usado para definir el borde de una puerta rastrillo "
+"que esta cerca de otra puerta, si tiene varias puertas independientes, "
+"de lo contrario es simplemente decorativo"
+
+#: doc.lua:17
+msgid "A basic gate panel."
+msgstr "Un panel básico de puerta"
+
+#: doc.lua:18
+msgid ""
+"This gate segment will move in unison with adjoining gate segments when "
+"right-clicked."
+msgstr ""
+"Este segmento de puerta se moverá junto con los demas segmentos de puerta "
+"adyacente cuando se haga clic con el botón derecho del ratón"
+
+#: doc.lua:20
+msgid "A gate panel with a defined edge."
+msgstr "Un panel de puerta con un borde."
+
+#: doc.lua:21
+msgid ""
+"The darkened edge of this panel marks the edge of the gate it's a part of. "
+"You can use these when building double doors to ensure the two parts swing "
+"separately, for example. Note that edges aren't strictly necessary for gates "
+"that stand alone."
+msgstr ""
+"El borde oscurecido de este panel marca el limite de la puerta."
+"Usted puede utilizar estos bloques para construir puertas dobles para asegurar "
+"que las dos puertas funcionen por separado, por ejemplo. Tenga en cuenta que "
+"los bordes no son estrictamente necesarios para las puertas individuales"
+
+#: doc.lua:23
+msgid "A gate edge with a handle."
+msgstr "Un panel de puerta con pestillo"
+
+#: doc.lua:24
+msgid ""
+"The handle is basically decorative, a door this size can be swung by "
+"clicking anywhere on it. But the darkened edge of this panel is useful for "
+"defining the edge of a gate when it abuts a partner to the side."
+msgstr ""
+"El pestillo es básicamente decorativo, una puerta de este tamaño se puede "
+"abrir haciendo clic en cualquier parte de ella. Pero el borde oscuro de este "
+"panel es útil para definir el borde de la puerta cuando hay otra puerta al "
+"lado."
+
+#: doc.lua:26
+msgid "A hinged gate segment that allows a gate to swing."
+msgstr "Un segmento de puerta con bisagra permite que la puerta se abra."
+
+#: doc.lua:27
+msgid ""
+"If you have more than one hinge in your gate, make sure the hinges line up "
+"correctly otherwise the gate will not be able to swing. The hinge is the "
+"protruding block along the edge of the gate panel."
+msgstr ""
+"Si tiene más de una bisagra en su puerta, asegúrese de que las bisagras se "
+"alineen correctamente, de lo contrario la puerta no será capaz de abrirse. "
+"la bisagra es el bloque sobresaliente a lo largo del borde del panel de la "
+"puerta."
+
+#: doc.lua:29
+msgid "A block with a slot to allow an adjacent sliding gate through."
+msgstr ""
+"Un bloque con una ranura en el medio para que una puerta deslizante pueda "
+"pasar a través de ella."
+
+#: doc.lua:30
+msgid ""
+"This block is designed to extend into a neighboring node that a sliding gate "
+"passes through, to provide a tight seal for the gate to move through without "
+"allowing anything else to squeeze in."
+msgstr ""
+"Este bloque está diseñado para un nodo pueda deslizarse a travéz de este, para "
+"proporcionar un cierre hermético que solo deja pasar la puerta sin permitir "
+"entrar nada mas."
+
+#: doc.lua:32
+msgid ""
+"A block that extends into an adjacent node to provide a tight seal for a "
+"large gate."
+msgstr ""
+"Un bloque con una ranura en el lado para que una puerta deslizante pueda "
+"pasar a través de ella."
+
+#: doc.lua:33
+msgid ""
+"Two nodes cannot occupy the same space, but this block extends into a "
+"neighboring node's space to allow for gates to form a tight seal. It can be "
+"used with sliding gates or swinging gates."
+msgstr ""
+"Dos nodos no pueden utilizar el mismo espacio, pero este nodo se extiende al "
+"espacio de un nodo vecino para permitir que las puertas formen un cierre "
+"hermético. Puede utilizarse con puertas deslizantes y con las puertas que se "
+"abren rotando."
+
+#: doc.lua:37
+msgid "Gates"
+msgstr "Puertas"
+
+#: doc.lua:38
+msgid ""
+"Gates are large multi-node constructions that swing on hinges or slide out "
+"of the way when triggered."
+msgstr ""
+"Las puertas grandes son construcciones multi nodo que se abren usando bisagras "
+"o se deslizan hacia arriba cuando se activan"
+
+#: doc.lua:43
+msgid "Gate construction"
+msgstr "Construcción de Puertas"
+
+#: doc.lua:45
+msgid ""
+"Gates are multi-node constructions, usually (though not always) consisting "
+"of multiple node types that fit together into a unified whole. The "
+"orientation of gate nodes is significant, so a screwdriver will be a helpful "
+"tool when constructing gates.\n"
+"\n"
+"A gate's extent is determined by a \"flood fill\" operation. When you "
+"trigger a gate block, all compatible neighboring blocks will be considered "
+"part of the same structure and will move in unison. Only gate blocks that "
+"are aligned with each other will be considered part of the same gate. If you "
+"wish to build adjoining gates (for example, a large pair of double doors "
+"that meet in the center) you'll need to make use of gate edge blocks to "
+"prevent it all from being considered one big door. Note that if your gate "
+"does not abut any other gates you don't actually need to define its edges "
+"this way - you don't have to use edge blocks in this case.\n"
+"\n"
+"If a gate has no hinge nodes it will be considered a sliding gate. When "
+"triggered, the gate code will search for a direction that the gate can slide "
+"in and will move it in that direction at a rate of one block-length per "
+"second. Once it reaches an obstruction it will stop, and when triggered "
+"again it will try sliding in the opposite direction.\n"
+"\n"
+"If a gate has hinge nodes then triggering it will cause the gate to try "
+"swinging around the hinge. If the gate has multiple hinges and they don't "
+"line up properly the gate will be unable to move. Note that the gate can "
+"only exist in 90-degree increments of orientation, but the gate still looks "
+"for obstructions in the region it is swinging through and will not swing if "
+"there's something in the way."
+msgstr ""
+"Las puertas son generalmente construcciones multi nodo (aunque no siempre), "
+"que consisten de múltiples tipos de nodos que se acomodan en un todo "
+"unificado. La orientación de los nodos de la puerta es importante, por lo que "
+"un destornillador será útil para construir las puertas.\n"
+"\n"
+"La extención de una puerta se determina mediante una operación de \"Llenado de "
+"Inundación\". Al activar un bloque de la puerta, todos los bloques vecinos "
+"compatibles se considerán parte de la misma estructura y se moveran al unísono. "
+"Sólo los bloques de compuerta que estén alineados entre sí se considerarán "
+"parte de la misma puerta. Si desea construir puertas adyacentes (por ejemplo, "
+"un gran par de puertas dobles que se abran en el centro) tendrá que hacer uso "
+"de bloques de borde de puerta para evitar que todo sea considerado solo una "
+"gran puerta. Tenga en cuenta que si su puerta no se apoya en ninguna otra "
+"puerta, no necesita usar los bordes de puerta en este caso.\n"
+"\n"
+"Si una puerta no tiene nodos de bisagra se considerará una puerta deslizante. "
+"Cuando se ejecuta el codigo de la puerta buscará una dirección en la que la "
+"puerta pueda deslizarse y se moverá en esa dirección a una velocidad de un "
+"bloque por segundo. Una vez que llega a una obstrucción se detendrá, y cuando "
+"se ejecute de nuevo tratará de deslizarse en la dirección opuesta.\n"
+"\n"
+"Si una puerta tiene nodos de bisagra, entonces al activar la puerta tratara de "
+"girar al rededor de la bisagra. Si la puerta tiene bisagras múltiples y no "
+"estan bien alineadas, la puerta no podrá moverse. Tenga en cuenta que la "
+"puerta sólo puede existir en incrementos de 90 grados de orientación, pero la "
+"puerta todavía busca obstrucciones en la región que está moviéndose y no "
+"girara si hay algo en el camino."
+
+
+#: doors.lua:8
+msgid "Oak Door"
+msgstr "Puerta de Roble"
+
+#: doors.lua:22
+msgid "Jail Door"
+msgstr "Puerta de Cárcel"
+
+#: doors.lua:43
+msgid "Jail Bars"
+msgstr ""
+
+#: gate_slots.lua:36
+msgid "Stonebrick"
+msgstr "Ladrillo de Piedra"
+
+#: gate_slots.lua:45
+msgid "@1 Gate Slot"
+msgstr "Espacio para Puerta de @1"
+
+#: gate_slots.lua:70
+msgid "@1 Gate Slot Reverse"
+msgstr "Espacio para Puerta Invertido de @1"
+
+#: gates.lua:7
+msgid "Portcullis Bars"
+msgstr "Barras de la Puerta Rastrillo"
+
+#: gates.lua:37
+msgid "Portcullis Bottom"
+msgstr "Terminación de la Puerta Rastrillo"
+
+#: gates.lua:104
+msgid "Gate Door"
+msgstr "Porción de la Puerta"
+
+#: gates.lua:136
+msgid "Gate Door Edge"
+msgstr "Borde de la Puerta"
+
+#: gates.lua:175
+msgid "Gate Door With Handle"
+msgstr "Pestillo de la Puerta"
+
+#: gates.lua:218
+msgid "Gate Door With Hinge"
+msgstr "Bisagra de la Puerta"
diff --git a/castle_lighting/locale/es.po b/castle_lighting/locale/es.po
new file mode 100644
index 0000000..f0faee9
--- /dev/null
+++ b/castle_lighting/locale/es.po
@@ -0,0 +1,54 @@
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the PACKAGE package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2017-03-01 23:52-0700\n"
+"PO-Revision-Date: 2017-04-28 12:40-0400\n"
+"Last-Translator: Carlos Barraza\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: Español\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: brasier.lua:7
+msgid "A brasier for producing copious amounts of light and heat."
+msgstr "Un brasero para producir grandes cantidades de luz y calor."
+
+#: brasier.lua:8
+msgid ""
+"To ignite the brasier place a flammable fuel in its inventory slot. A lump "
+"of coal will burn for about half an hour."
+msgstr ""
+"Para encender el brasero coloque un combustible inflamable en su ranura de "
+"inventario. Un trozo de carbón arderá durante media hora."
+
+#: brasier.lua:107
+msgid "Floor Brasier"
+msgstr "Brasero con Patas"
+
+#: brasier.lua:156
+msgid "Stonebrick"
+msgstr "Ladrillo de piedra"
+
+#: brasier.lua:228
+msgid "@1 Brasier"
+msgstr "Brasero de @1"
+
+#: init.lua:17
+msgid "Light Block"
+msgstr "Bloque de luz"
+
+#: init.lua:37
+msgid "Chandelier"
+msgstr "Candelero"
+
+#: init.lua:76
+msgid "Chandelier Chain"
+msgstr "Colgante de Candelero"
diff --git a/caverealms/falling_ice.lua b/caverealms/falling_ice.lua
index 46b704b..f1ea438 100644
--- a/caverealms/falling_ice.lua
+++ b/caverealms/falling_ice.lua
@@ -186,7 +186,7 @@ function caverealms:nodeupdate_single(p, delay)
end
if minetest.get_item_group(n.name, "attached_node") ~= 0 then
- if not check_attached_node(p, n) then
+ if not caverealms:check_attached_node(p, n) then
caverealms:drop_attached_node(p)
caverealms:nodeupdate(p)
end
diff --git a/caverealms/nodes.lua b/caverealms/nodes.lua
index a1e819c..5292eea 100644
--- a/caverealms/nodes.lua
+++ b/caverealms/nodes.lua
@@ -86,10 +86,10 @@ minetest.register_node("caverealms:thin_ice", {
--alternate version for stalactites
minetest.register_node("caverealms:hanging_thin_ice", {
- description = "Thin Ice",
+ description = "Thin Ice (hanging)",
tiles = {"caverealms_thin_ice.png"},
is_ground_content = true,
- groups = {cracky=3},
+ groups = {cracky=3, not_in_creative_inventory = 1},
sounds = default.node_sound_glass_defaults(),
use_texture_alpha = true,
drawtype = "glasslike",
diff --git a/coloredwood/init.lua b/coloredwood/init.lua
index 2c09e21..765938b 100644
--- a/coloredwood/init.lua
+++ b/coloredwood/init.lua
@@ -18,7 +18,7 @@
coloredwood = {}
coloredwood.enable_stairsplus = true
-if minetest.setting_getbool("coloredwood_enable_stairsplus") == false or not minetest.get_modpath("moreblocks") then
+if minetest.settings:get_bool("coloredwood_enable_stairsplus") == false or not minetest.get_modpath("moreblocks") then
coloredwood.enable_stairsplus = false
end
diff --git a/concrete/locale/es.txt b/concrete/locale/es.txt
new file mode 100644
index 0000000..b7ea30a
--- /dev/null
+++ b/concrete/locale/es.txt
@@ -0,0 +1,8 @@
+# technic_concrete traducido por Carlos Barraza
+
+Rebar = Barra de refuerzo
+Concrete Block = Bloque de concreto
+Blast-resistant Concrete Block = Bloque de concreto resistente a explosiones
+Concrete Post Platform = Plataforma de concreto
+Concrete Post = Postes de concreto
+
diff --git a/currency/barter.lua b/currency/barter.lua
index dad2e4a..1fb4f1b 100644
--- a/currency/barter.lua
+++ b/currency/barter.lua
@@ -1,5 +1,9 @@
barter = {}
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
barter.chest = {}
barter.chest.formspec = {
main = "size[8,9]"..
@@ -7,20 +11,20 @@ barter.chest.formspec = {
"list[current_name;pl2;5,0;3,4;]"..
"list[current_player;main;0,5;8,4;]",
pl1 = {
- start = "button[3,1;1,1;pl1_start;Start]",
+ start = "button[3,1;1,1;pl1_start;" .. S("Start") .. "]",
player = function(name) return "label[3,0;"..name.."]" end,
- accept1 = "button[3,1;1,1;pl1_accept1;Confirm]"..
- "button[3,2;1,1;pl1_cancel;Cancel]",
- accept2 = "button[3,1;1,1;pl1_accept2;Exchange]"..
- "button[3,2;1,1;pl1_cancel;Cancel]",
+ accept1 = "button[3,1;1,1;pl1_accept1;" .. S("Confirm") .. "]"..
+ "button[3,2;1,1;pl1_cancel;" .. S("Cancel") .. "]",
+ accept2 = "button[3,1;1,1;pl1_accept2;" .. S("Exchange") .. "]"..
+ "button[3,2;1,1;pl1_cancel;" .. S("Cancel") .. "]",
},
pl2 = {
- start = "button[4,1;1,1;pl2_start;Start]",
+ start = "button[4,1;1,1;pl2_start;" .. S("Start") .. "]",
player = function(name) return "label[4,0;"..name.."]" end,
- accept1 = "button[4,1;1,1;pl2_accept1;Confirm]"..
- "button[4,2;1,1;pl2_cancel;Cancel]",
- accept2 = "button[4,1;1,1;pl2_accept2;Exchange]"..
- "button[4,2;1,1;pl2_cancel;Cancel]",
+ accept1 = "button[4,1;1,1;pl2_accept1;" .. S("Confirm") .. "]"..
+ "button[4,2;1,1;pl2_cancel;" .. S("Cancel") .. "]",
+ accept2 = "button[4,1;1,1;pl2_accept2;" .. S("Exchange") .. "]"..
+ "button[4,2;1,1;pl2_cancel;" .. S("Cancel") .. "]",
},
}
@@ -90,7 +94,7 @@ end
minetest.register_node("currency:barter", {
drawtype = "nodebox",
- description = "Barter Table",
+ description = S("Barter Table"),
paramtype = "light",
paramtype2 = "facedir",
tiles = {"barter_top.png",
@@ -111,7 +115,7 @@ minetest.register_node("currency:barter", {
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Barter Table")
+ meta:set_string("infotext", S("Barter Table"))
meta:set_string("pl1","")
meta:set_string("pl2","")
barter.chest.update_formspec(meta)
diff --git a/currency/craftitems.lua b/currency/craftitems.lua
index 47ad953..a8d7570 100644
--- a/currency/craftitems.lua
+++ b/currency/craftitems.lua
@@ -1,26 +1,30 @@
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
minetest.register_craftitem("currency:minegeld", {
- description = "1 MineGeld Note",
+ description = S("1 MineGeld Note"),
inventory_image = "minegeld.png",
stack_max = 30000,
groups = {minegeld = 1}
})
minetest.register_craftitem("currency:minegeld_5", {
- description = "5 MineGeld Note",
+ description = S("5 MineGeld Note"),
inventory_image = "minegeld_5.png",
stack_max = 30000,
groups = {minegeld = 1}
})
minetest.register_craftitem("currency:minegeld_10", {
- description = "10 MineGeld Note",
+ description = S("10 MineGeld Note"),
inventory_image = "minegeld_10.png",
stack_max = 30000,
groups = {minegeld = 1}
})
minetest.register_craftitem("currency:minegeld_bundle", {
- description = "Bundle of random Minegeld notes",
+ description = S("Bundle of random Minegeld notes"),
inventory_image = "minegeld_bundle.png",
stack_max = 30000,
})
diff --git a/currency/depends.txt b/currency/depends.txt
index d3f04d8..b650e9b 100644
--- a/currency/depends.txt
+++ b/currency/depends.txt
@@ -1,2 +1,4 @@
default
-pipeworks?
+intllib?
+loot?
+pipeworks? \ No newline at end of file
diff --git a/currency/income.lua b/currency/income.lua
index 2bb42bc..cbbd5d8 100644
--- a/currency/income.lua
+++ b/currency/income.lua
@@ -1,5 +1,9 @@
players_income = {}
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer + dtime;
@@ -11,7 +15,7 @@ minetest.register_globalstep(function(dtime)
players_income[name] = 0
end
players_income[name] = 1
- minetest.log("info", "[Currency] basic income for "..name.."")
+ minetest.log("info", "[Currency] "..S("basic income for @1", name))
end
end
end)
@@ -27,7 +31,7 @@ earn_income = function(player)
local inv = player:get_inventory()
inv:add_item("main", {name="currency:minegeld_5", count=count})
players_income[name] = 0
- minetest.log("info", "[Currency] added basic income for "..name.." to inventory")
+ minetest.log("info", "[Currency] "..S("added basic income for @1 to inventory", name))
end
end
diff --git a/currency/init.lua b/currency/init.lua
index 744fcad..fa85bd2 100644
--- a/currency/init.lua
+++ b/currency/init.lua
@@ -1,20 +1,24 @@
-minetest.log("info", " Currency mod loading... ")
local modpath = minetest.get_modpath("currency")
+-- internationalization boilerplate
+local S, NS = dofile(modpath.."/intllib.lua")
+
+minetest.log("info", S("Currency mod loading..."))
+
dofile(modpath.."/craftitems.lua")
-minetest.log("info", "[Currency] Craft_items Loaded!")
+minetest.log("info", "[Currency] "..S("Craft_items Loaded!"))
dofile(modpath.."/shop.lua")
-minetest.log("info", "[Currency] Shop Loaded!")
+minetest.log("info", "[Currency] "..S("Shop Loaded!"))
dofile(modpath.."/barter.lua")
-minetest.log("info", "[Currency] Barter Loaded!")
+minetest.log("info", "[Currency] "..S("Barter Loaded!"))
dofile(modpath.."/safe.lua")
-minetest.log("info", "[Currency] Safe Loaded!")
+minetest.log("info", "[Currency] "..S("Safe Loaded!"))
dofile(modpath.."/crafting.lua")
-minetest.log("info", "[Currency] Crafting Loaded!")
+minetest.log("info", "[Currency] "..S("Crafting Loaded!"))
if minetest.setting_getbool("creative_mode") then
- minetest.log("info", "[Currency] Creative mode in use, skipping basic income.")
+ minetest.log("info", "[Currency] "..S("Creative mode in use, skipping basic income."))
else
dofile(modpath.."/income.lua")
- minetest.log("info", "[Currency] Income Loaded!")
+ minetest.log("info", "[Currency] "..S("Income Loaded!"))
end
diff --git a/currency/intllib.lua b/currency/intllib.lua
new file mode 100644
index 0000000..6669d72
--- /dev/null
+++ b/currency/intllib.lua
@@ -0,0 +1,45 @@
+
+-- Fallback functions for when `intllib` is not installed.
+-- Code released under Unlicense <http://unlicense.org>.
+
+-- Get the latest version of this file at:
+-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
+
+local function format(str, ...)
+ local args = { ... }
+ local function repl(escape, open, num, close)
+ if escape == "" then
+ local replacement = tostring(args[tonumber(num)])
+ if open == "" then
+ replacement = replacement..close
+ end
+ return replacement
+ else
+ return "@"..open..num..close
+ end
+ end
+ return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
+end
+
+local gettext, ngettext
+if minetest.get_modpath("intllib") then
+ if intllib.make_gettext_pair then
+ -- New method using gettext.
+ gettext, ngettext = intllib.make_gettext_pair()
+ else
+ -- Old method using text files.
+ gettext = intllib.Getter()
+ end
+end
+
+-- Fill in missing functions.
+
+gettext = gettext or function(msgid, ...)
+ return format(msgid, ...)
+end
+
+ngettext = ngettext or function(msgid, msgid_plural, n, ...)
+ return format(n==1 and msgid or msgid_plural, ...)
+end
+
+return gettext, ngettext
diff --git a/currency/locale/template.pot b/currency/locale/template.pot
new file mode 100644
index 0000000..f528214
--- /dev/null
+++ b/currency/locale/template.pot
@@ -0,0 +1,177 @@
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the PACKAGE package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2017-02-20 13:58-0700\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: barter.lua:14 barter.lua:22
+msgid "Start"
+msgstr ""
+
+#: barter.lua:16 barter.lua:24
+msgid "Confirm"
+msgstr ""
+
+#: barter.lua:17 barter.lua:19 barter.lua:25 barter.lua:27
+msgid "Cancel"
+msgstr ""
+
+#: barter.lua:18 barter.lua:26 shop.lua:20
+msgid "Exchange"
+msgstr ""
+
+#: barter.lua:97 barter.lua:118
+msgid "Barter Table"
+msgstr ""
+
+#: craftitems.lua:6
+msgid "1 MineGeld Note"
+msgstr ""
+
+#: craftitems.lua:13
+msgid "5 MineGeld Note"
+msgstr ""
+
+#: craftitems.lua:20
+msgid "10 MineGeld Note"
+msgstr ""
+
+#: craftitems.lua:27
+msgid "Bundle of random Minegeld notes"
+msgstr ""
+
+#: income.lua:18
+msgid "basic income for @1"
+msgstr ""
+
+#: income.lua:34
+msgid "added basic income for @1 to inventory"
+msgstr ""
+
+#: init.lua:6
+msgid "Currency mod loading..."
+msgstr ""
+
+#: init.lua:9
+msgid "Craft_items Loaded!"
+msgstr ""
+
+#: init.lua:11
+msgid "Shop Loaded!"
+msgstr ""
+
+#: init.lua:13
+msgid "Barter Loaded!"
+msgstr ""
+
+#: init.lua:15
+msgid "Safe Loaded!"
+msgstr ""
+
+#: init.lua:17
+msgid "Crafting Loaded!"
+msgstr ""
+
+#: init.lua:20
+msgid "Creative mode in use, skipping basic income."
+msgstr ""
+
+#: init.lua:23
+msgid "Income Loaded!"
+msgstr ""
+
+#: safe.lua:29
+msgid "Safe"
+msgstr ""
+
+#: safe.lua:44
+msgid "Safe (owned by @1)"
+msgstr ""
+
+#: safe.lua:61 safe.lua:70 safe.lua:79
+msgid "@1 tried to access a safe belonging to @2 at @3"
+msgstr ""
+
+#: safe.lua:86
+msgid "@1 moves stuff in safe at @2"
+msgstr ""
+
+#: safe.lua:89
+msgid "@1 moves stuff to safe at @2"
+msgstr ""
+
+#: safe.lua:92
+msgid "@1 takes stuff from safe at @2"
+msgstr ""
+
+#: shop.lua:11
+msgid "Customer gives (pay here!)"
+msgstr ""
+
+#: shop.lua:13
+msgid "Customer gets:"
+msgstr ""
+
+#: shop.lua:15
+msgid "Owner wants:"
+msgstr ""
+
+#: shop.lua:17
+msgid "Owner gives:"
+msgstr ""
+
+#: shop.lua:26
+msgid "Customers gave:"
+msgstr ""
+
+#: shop.lua:28
+msgid "Your stock:"
+msgstr ""
+
+#: shop.lua:30
+msgid "You want:"
+msgstr ""
+
+#: shop.lua:32
+msgid "In exchange, you give:"
+msgstr ""
+
+#: shop.lua:34
+msgid "Owner, Use (E)+Place (right mouse button) for customer interface"
+msgstr ""
+
+#: shop.lua:88
+msgid "Shop"
+msgstr ""
+
+#: shop.lua:102
+msgid "Exchange shop (owned by @1)"
+msgstr ""
+
+#: shop.lua:151
+msgid "This is your own shop, you can't exchange to yourself!"
+msgstr ""
+
+#: shop.lua:188
+msgid "Exchanged!"
+msgstr ""
+
+#: shop.lua:191
+msgid "Exchange can not be done, contact the shop owner."
+msgstr ""
+
+#: shop.lua:193
+msgid "Exchange can not be done, check if you put all items!"
+msgstr ""
diff --git a/currency/loot.lua b/currency/loot.lua
new file mode 100644
index 0000000..e687724
--- /dev/null
+++ b/currency/loot.lua
@@ -0,0 +1,30 @@
+if not minetest.get_modpath("loot") then
+ return
+end
+
+loot.register_loot({
+ weights = { generic = 50 },
+ payload = {
+ stack = ItemStack("currency:minegeld"),
+ min_size = 1,
+ max_size = 250,
+ },
+})
+
+loot.register_loot({
+ weights = { generic = 50 },
+ payload = {
+ stack = ItemStack("currency:minegeld_5"),
+ min_size = 1,
+ max_size = 50,
+ },
+})
+
+loot.register_loot({
+ weights = { generic = 50 },
+ payload = {
+ stack = ItemStack("currency:minegeld_10"),
+ min_size = 1,
+ max_size = 10,
+ },
+}) \ No newline at end of file
diff --git a/currency/safe.lua b/currency/safe.lua
index 794e23a..1c53184 100644
--- a/currency/safe.lua
+++ b/currency/safe.lua
@@ -1,3 +1,7 @@
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
function default.get_safe_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
local formspec =
@@ -22,12 +26,12 @@ local function has_safe_privilege(meta, player)
end
minetest.register_node("currency:safe", {
- description = "Safe",
+ description = S("Safe"),
inventory_image = "safe_front.png",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"safe_side.png",
- "safe_side.png",
+ "safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png",
@@ -37,8 +41,7 @@ minetest.register_node("currency:safe", {
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
- meta:set_string("infotext", "Safe (owned by "..
- meta:get_string("owner")..")")
+ meta:set_string("infotext", S("Safe (owned by @1)", meta:get_string("owner")))
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
@@ -55,10 +58,8 @@ minetest.register_node("currency:safe", {
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if not has_safe_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a safe belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
+ minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
return 0
end
return count
@@ -66,10 +67,8 @@ minetest.register_node("currency:safe", {
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_safe_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a safe belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
+ minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
return 0
end
return stack:get_count()
@@ -77,25 +76,20 @@ minetest.register_node("currency:safe", {
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_safe_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a safe belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
+ minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
return 0
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in safe at "..minetest.pos_to_string(pos))
+ minetest.log("action", S("@1 moves stuff in safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to safe at "..minetest.pos_to_string(pos))
+ minetest.log("action", S("@1 moves stuff to safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from safe at "..minetest.pos_to_string(pos))
+ minetest.log("action", S("@1 takes stuff from safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
end,
on_rightclick = function(pos, node, clicker)
local meta = minetest.get_meta(pos)
diff --git a/currency/shop.lua b/currency/shop.lua
index 36765a3..301a08c 100644
--- a/currency/shop.lua
+++ b/currency/shop.lua
@@ -1,38 +1,44 @@
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
default.shop = {}
default.shop.current_shop = {}
default.shop.formspec = {
customer = function(pos)
local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
local formspec = "size[8,9.5]"..
- "label[0,0;Customer gives (pay here !)]"..
+ "label[0,0;" .. S("Customer gives (pay here!)") .. "]"..
"list[current_player;customer_gives;0,0.5;3,2;]"..
- "label[0,2.5;Customer gets]"..
+ "label[0,2.5;" .. S("Customer gets:") .. "]"..
"list[current_player;customer_gets;0,3;3,2;]"..
- "label[5,0;Owner wants]"..
+ "label[5,0;" .. S("Owner wants:") .. "]"..
"list["..list_name..";owner_wants;5,0.5;3,2;]"..
- "label[5,2.5;Owner gives]"..
+ "label[5,2.5;" .. S("Owner gives:") .. "]"..
"list["..list_name..";owner_gives;5,3;3,2;]"..
"list[current_player;main;0,5.5;8,4;]"..
- "button[3,2;2,1;exchange;Exchange]"
+ "button[3,2;2,1;exchange;" .. S("Exchange") .. "]"
return formspec
end,
owner = function(pos)
local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
local formspec = "size[8,9.5]"..
- "label[0,0;Customers gave:]"..
+ "label[0,0;" .. S("Customers gave:") .. "]"..
"list["..list_name..";customers_gave;0,0.5;3,2;]"..
- "label[0,2.5;Your stock:]"..
+ "label[0,2.5;" .. S("Your stock:") .. "]"..
"list["..list_name..";stock;0,3;3,2;]"..
- "label[5,0;You want:]"..
+ "label[5,0;" .. S("You want:") .. "]"..
"list["..list_name..";owner_wants;5,0.5;3,2;]"..
- "label[5,2.5;In exchange, you give:]"..
+ "label[5,2.5;" .. S("In exchange, you give:") .. "]"..
"list["..list_name..";owner_gives;5,3;3,2;]"..
- "label[0,5;Owner, Use(E)+Place(RMB) for customer interface]"..
+ "label[0,5;" .. S("Owner, Use (E)+Place (right mouse button) for customer interface") .. "]"..
"list[current_player;main;0,5.5;8,4;]"
return formspec
end,
}
+local have_pipeworks = minetest.global_exists("pipeworks")
+
default.shop.check_privilege = function(listname,playername,meta)
--[[if listname == "pl1" then
if playername ~= meta:get_string("pl1") then
@@ -81,10 +87,10 @@ default.shop.exchange = function(meta)
end
minetest.register_node("currency:shop", {
- description = "Shop",
+ description = S("Shop"),
paramtype2 = "facedir",
tiles = {"shop_top.png",
- "shop_top.png",
+ "shop_top.png",
"shop_side.png",
"shop_side.png",
"shop_side.png",
@@ -95,7 +101,7 @@ minetest.register_node("currency:shop", {
after_place_node = function(pos, placer, itemstack)
local owner = placer:get_player_name()
local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Exchange shop (owned by "..owner..")")
+ meta:set_string("infotext", S("Exchange shop (owned by @1)", owner))
meta:set_string("owner",owner)
--[[meta:set_string("pl1","")
meta:set_string("pl2","")]]
@@ -104,9 +110,9 @@ minetest.register_node("currency:shop", {
inv:set_size("stock", 3*2)
inv:set_size("owner_wants", 3*2)
inv:set_size("owner_gives", 3*2)
- if minetest.get_modpath("pipeworks") then pipeworks.after_place(pos) end
+ if have_pipeworks then pipeworks.after_place(pos) end
end,
- after_dig_node = (pipeworks and pipeworks.after_dig),
+ after_dig_node = (have_pipeworks and pipeworks and pipeworks.after_dig),
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
@@ -160,7 +166,7 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
local pos = default.shop.current_shop[name]
local meta = minetest.get_meta(pos)
if meta:get_string("owner") == name then
- minetest.chat_send_player(name,"This is your own shop, you can't exchange to yourself !")
+ minetest.chat_send_player(name,S("This is your own shop, you can't exchange to yourself!"))
else
local minv = meta:get_inventory()
local pinv = sender:get_inventory()
@@ -197,12 +203,12 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
minv:remove_item("stock",item)
pinv:add_item("customer_gets",item)
end
- minetest.chat_send_player(name,"Exchanged!")
+ minetest.chat_send_player(name,S("Exchanged!"))
else
if owners_fault then
- minetest.chat_send_player(name,"Exchange can not be done, contact the shop owner.")
+ minetest.chat_send_player(name,S("Exchange can not be done, contact the shop owner."))
else
- minetest.chat_send_player(name,"Exchange can not be done, check if you put all items !")
+ minetest.chat_send_player(name,S("Exchange can not be done, check if you put all items!"))
end
end
end
diff --git a/dryplants/juncus.lua b/dryplants/juncus.lua
index bfbf23c..2ea094f 100644
--- a/dryplants/juncus.lua
+++ b/dryplants/juncus.lua
@@ -25,7 +25,7 @@ end
minetest.register_node("dryplants:juncus", {
description = "Juncus",
drawtype = "plantlike",
- visual_scale = 2,
+ visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_juncus_03.png"},
inventory_image = "dryplants_juncus_inv.png",
@@ -67,7 +67,7 @@ minetest.register_node("dryplants:juncus", {
minetest.register_node("dryplants:juncus_02", {
description = "Juncus",
drawtype = "plantlike",
- visual_scale = 2,
+ visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_juncus_02.png"},
walkable = false,
diff --git a/dryplants/reedmace.lua b/dryplants/reedmace.lua
index 9547c7a..b01e118 100644
--- a/dryplants/reedmace.lua
+++ b/dryplants/reedmace.lua
@@ -125,7 +125,7 @@ minetest.register_node("dryplants:reedmace_top", {
minetest.register_node("dryplants:reedmace_height_2", {
description = "Reedmace, height: 2",
drawtype = "plantlike",
- visual_scale = 2,
+ visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_2.png"},
inventory_image = "dryplants_reedmace_top.png",
@@ -148,7 +148,7 @@ minetest.register_node("dryplants:reedmace_height_2", {
minetest.register_node("dryplants:reedmace_height_3", {
description = "Reedmace, height: 3",
drawtype = "plantlike",
- visual_scale = 2,
+ visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_3.png"},
inventory_image = "dryplants_reedmace_top.png",
@@ -171,7 +171,7 @@ minetest.register_node("dryplants:reedmace_height_3", {
minetest.register_node("dryplants:reedmace_height_3_spikes", {
description = "Reedmace, height: 3 & Spikes",
drawtype = "plantlike",
- visual_scale = 2,
+ visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_3_spikes.png"},
inventory_image = "dryplants_reedmace_top.png",
diff --git a/extranodes/locale/es.txt b/extranodes/locale/es.txt
new file mode 100644
index 0000000..8b28218
--- /dev/null
+++ b/extranodes/locale/es.txt
@@ -0,0 +1,7 @@
+# technic_extranodes traducido por Carlos Barraza
+
+Marble = Mármol
+Marble Bricks = Ladrillos de mármol
+Granite = Granito
+Concrete = Concreto
+
diff --git a/farming/README.txt b/farming/README.txt
index 811a535..95c8154 100644
--- a/farming/README.txt
+++ b/farming/README.txt
@@ -13,6 +13,8 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
Changelog:
+1.25 - Added check for farming.conf setting file to disable specific crops globally (inside mod folder) or world specific (inside world folder)
+1.24 - Added Hemp which can be crafted into fibre, paper, string, rope and oil.
1.23 - Huge code tweak and tidy done and added barley seeds to be found in dry grass, barley can make flour for bread also.
1.22 - Added grape bushes at high climates which can be cultivated into grape vines using trellis (9 sticks).
1.21 - Added auto-refill code for planting crops (thanks crabman77), also fixed a few bugs
@@ -45,7 +47,7 @@ Changelog:
0.1 - Fixed growing bug
0.0 - Initial release
-Lucky Blocks: 10 (plus 3 for default farming items)
+Lucky Blocks: 11 (plus 3 for default farming items)
License of media (textures):
@@ -150,4 +152,5 @@ Created by TenPlus1
farming_rhubarb_2.png
farming_rhubarb_3.png
farming_rhubarb.png
- farming_rhubarb_pie.png \ No newline at end of file
+ farming_rhubarb_pie.png
+ farming_hemp*.png
diff --git a/farming/beanpole.lua b/farming/beanpole.lua
index f06aea5..fd93383 100644
--- a/farming/beanpole.lua
+++ b/farming/beanpole.lua
@@ -6,46 +6,69 @@
local S = farming.intllib
--- beans
-minetest.register_craftitem("farming:beans", {
- description = S("Green Beans"),
- inventory_image = "farming_beans.png",
- on_use = minetest.item_eat(1),
+-- place beans
+function place_beans(itemstack, placer, pointed_thing, plantname)
- on_place = function(itemstack, placer, pointed_thing)
+ local pt = pointed_thing
- if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
- return
- end
+ -- check if pointing at a node
+ if not pt or pt.type ~= "node" then
- local nodename = minetest.get_node(pointed_thing.under).name
+ return
+ end
- if nodename == "farming:beanpole" then
- minetest.set_node(pointed_thing.under, {name = "farming:beanpole_1"})
+ local under = minetest.get_node(pt.under)
- minetest.sound_play("default_place_node", {pos = pointed_thing.above, gain = 1.0})
- else
- return
- end
+ -- return if any of the nodes are not registered
+ if not minetest.registered_nodes[under.name] then
+ return
+ end
- if not minetest.setting_getbool("creative_mode") then
+ -- am I right-clicking on something that has a custom on_place set?
+ -- thanks to Krock for helping with this issue :)
+ local def = minetest.registered_nodes[under.name]
+ if def and def.on_rightclick then
+ return def.on_rightclick(pt.under, under, placer, itemstack)
+ end
- itemstack:take_item()
+ -- check if pointing at bean pole
+ if under.name ~= "farming:beanpole" then
+ return
+ end
- -- check for refill
- if itemstack:get_count() == 0 then
+ -- add the node and remove 1 item from the itemstack
+ minetest.set_node(pt.under, {name = plantname})
- minetest.after(0.20,
- farming.refill_plant,
- placer,
- "farming:beans",
- placer:get_wield_index()
- )
- end
- end
+ minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
- return itemstack
+ if not minetest.setting_getbool("creative_mode") then
+
+ itemstack:take_item()
+
+ -- check for refill
+ if itemstack:get_count() == 0 then
+
+ minetest.after(0.20,
+ farming.refill_plant,
+ placer,
+ "farming:beans",
+ placer:get_wield_index()
+ )
+ end
end
+
+ return itemstack
+end
+
+-- beans
+minetest.register_craftitem("farming:beans", {
+ description = S("Green Beans"),
+ inventory_image = "farming_beans.png",
+ on_use = minetest.item_eat(1),
+
+ on_place = function(itemstack, placer, pointed_thing)
+ return place_beans(itemstack, placer, pointed_thing, "farming:beanpole_1")
+ end,
})
-- beans can be used for green dye
diff --git a/farming/compatibility.lua b/farming/compatibility.lua
index 4354e60..b7c906c 100644
--- a/farming/compatibility.lua
+++ b/farming/compatibility.lua
@@ -140,3 +140,17 @@ minetest.register_alias("farming_plus:tomato", "farming:tomato_8")
-- Weed
minetest.register_alias("farming:weed", "default:grass_2")
+
+-- Classic Bushes compatibility
+if minetest.get_modpath("bushes_classic") then
+
+ if eth then
+ minetest.register_alias("bushes:strawberry", "farming:strawberry")
+ else
+ minetest.register_alias("bushes:strawberry", "farming:raspberries")
+ end
+
+ minetest.register_alias("bushes:blueberry", "farming:blueberries")
+ minetest.register_alias("bushes:raspberry", "farming:raspberries")
+
+end \ No newline at end of file
diff --git a/farming/corn.lua b/farming/corn.lua
index 3c27ea3..402ec82 100644
--- a/farming/corn.lua
+++ b/farming/corn.lua
@@ -31,9 +31,21 @@ minetest.register_craft({
})
-- ethanol (thanks to JKMurray for this idea)
-minetest.register_craftitem("farming:bottle_ethanol", {
+minetest.register_node("farming:bottle_ethanol", {
description = S("Bottle of Ethanol"),
+ drawtype = "plantlike",
+ tiles = {"farming_bottle_ethanol.png"},
inventory_image = "farming_bottle_ethanol.png",
+ wield_image = "farming_bottle_ethanol.png",
+ paramtype = "light",
+ is_ground_content = false,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
+ },
+ groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
+ sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft( {
diff --git a/farming/cucumber.lua b/farming/cucumber.lua
index 8e29215..eb29347 100644
--- a/farming/cucumber.lua
+++ b/farming/cucumber.lua
@@ -48,7 +48,7 @@ crop_def.tiles = {"farming_cucumber_4.png"}
crop_def.groups.growing = 0
crop_def.drop = {
items = {
- {items = {'farming:cucumber'}, rarity = 1},
+ {items = {'farming:cucumber 2'}, rarity = 1},
{items = {'farming:cucumber 2'}, rarity = 2},
}
}
diff --git a/farming/farming.conf_example b/farming/farming.conf_example
new file mode 100644
index 0000000..696d007
--- /dev/null
+++ b/farming/farming.conf_example
@@ -0,0 +1,27 @@
+
+--[[
+ Farming settings can be changed here and kept inside mod folder
+ even after the mod has been updated, or you can place inside
+ world folder for map specific settings.
+--]]
+
+-- true to enable crop/food in-game and on mapgen
+farming.carrot = true
+farming.potato = true
+farming.tomato = true
+farming.cucumber = true
+farming.corn = true
+farming.coffee = true
+farming.coffee = true
+farming.melon = true
+farming.sugar = true
+farming.pumpkin = true
+farming.cocoa = true
+farming.raspberry = true
+farming.blueberry = true
+farming.rhubarb = true
+farming.beans = true
+farming.grapes = true
+farming.barley = true
+farming.hemp = true
+farming.donuts = true
diff --git a/farming/hemp.lua b/farming/hemp.lua
new file mode 100644
index 0000000..29b6a42
--- /dev/null
+++ b/farming/hemp.lua
@@ -0,0 +1,213 @@
+
+local S = farming.intllib
+
+-- hemp seeds
+minetest.register_node("farming:seed_hemp", {
+ description = S("Hemp Seed"),
+ tiles = {"farming_hemp_seed.png"},
+ inventory_image = "farming_hemp_seed.png",
+ wield_image = "farming_hemp_seed.png",
+ drawtype = "signlike",
+ groups = {seed = 1, snappy = 3, attached_node = 1},
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ walkable = false,
+ sunlight_propagates = true,
+ selection_box = farming.select,
+ on_place = function(itemstack, placer, pointed_thing)
+ return farming.place_seed(itemstack, placer, pointed_thing, "farming:hemp_1")
+ end,
+})
+
+-- harvested hemp
+minetest.register_craftitem("farming:hemp_leaf", {
+ description = S("Hemp Leaf"),
+ inventory_image = "farming_hemp_leaf.png",
+})
+
+-- hemp oil
+minetest.register_node("farming:hemp_oil", {
+ description = S("Bottle of Hemp Oil"),
+ drawtype = "plantlike",
+ tiles = {"farming_hemp_oil.png"},
+ inventory_image = "farming_hemp_oil.png",
+ wield_image = "farming_hemp_oil.png",
+ paramtype = "light",
+ is_ground_content = false,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
+ },
+ groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_craft( {
+ output = "farming:hemp_oil",
+ recipe = {
+ {"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"},
+ {"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"},
+ {"", "vessels:glass_bottle", ""}
+ }
+})
+
+minetest.register_craft( {
+ output = "farming:hemp_oil",
+ recipe = {
+ {"farming:seed_hemp", "farming:seed_hemp", "farming:seed_hemp"},
+ {"farming:seed_hemp", "farming:seed_hemp", "farming:seed_hemp"},
+ {"farming:seed_hemp", "vessels:glass_bottle", "farming:seed_hemp"}
+ }
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "farming:hemp_oil",
+ burntime = 20,
+ replacements = {{ "farming:hemp_oil", "vessels:glass_bottle"}}
+})
+
+-- hemp fibre
+minetest.register_craftitem("farming:hemp_fibre", {
+ description = S("Hemp Fibre"),
+ inventory_image = "farming_hemp_fibre.png",
+})
+
+minetest.register_craft( {
+ output = "farming:hemp_fibre 8",
+ recipe = {
+ {"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"},
+ {"farming:hemp_leaf", "bucket:bucket_water", "farming:hemp_leaf"},
+ {"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"}
+ },
+ replacements = {{ "bucket:bucket_water", "bucket:bucket_empty"}}
+})
+
+minetest.register_craft( {
+ output = "farming:hemp_fibre 8",
+ recipe = {
+ {"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"},
+ {"farming:hemp_leaf", "bucket:bucket_river_water", "farming:hemp_leaf"},
+ {"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"}
+ },
+ replacements = {{ "bucket:bucket_river_water", "bucket:bucket_empty"}}
+})
+
+-- paper
+minetest.register_craft( {
+ output = "default:paper",
+ recipe = {
+ {"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"},
+ }
+})
+
+-- string
+minetest.register_craft( {
+ output = "farming:cotton",
+ recipe = {
+ {"farming:hemp_fibre"},
+ {"farming:hemp_fibre"},
+ {"farming:hemp_fibre"},
+ }
+})
+
+-- hemp rope
+minetest.register_node("farming:hemp_rope", {
+ description = S("Hemp Rope"),
+ walkable = false,
+ climbable = true,
+ sunlight_propagates = true,
+ paramtype = "light",
+ tiles = {"farming_hemp_rope.png"},
+ wield_image = "farming_hemp_rope.png",
+ inventory_image = "farming_hemp_rope.png",
+ drawtype = "plantlike",
+ groups = {flammable = 2, choppy = 3, oddly_breakable_by_hand = 3},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+ },
+})
+
+-- string
+minetest.register_craft( {
+ output = "farming:hemp_rope 6",
+ recipe = {
+ {"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"},
+ {"farming:cotton", "farming:cotton", "farming:cotton"},
+ {"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"},
+ }
+})
+
+-- hemp definition
+local crop_def = {
+ drawtype = "plantlike",
+ tiles = {"farming_hemp_1.png"},
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ buildable_to = true,
+ drop = "",
+ selection_box = farming.select,
+ groups = {
+ snappy = 3, flammable = 2, plant = 1, attached_node = 1,
+ not_in_creative_inventory = 1, growing = 1
+ },
+ sounds = default.node_sound_leaves_defaults()
+}
+
+-- stage 1
+minetest.register_node("farming:hemp_1", table.copy(crop_def))
+
+-- stage 2
+crop_def.tiles = {"farming_hemp_2.png"}
+minetest.register_node("farming:hemp_2", table.copy(crop_def))
+
+-- stage 3
+crop_def.tiles = {"farming_hemp_3.png"}
+minetest.register_node("farming:hemp_3", table.copy(crop_def))
+
+-- stage 4
+crop_def.tiles = {"farming_hemp_4.png"}
+minetest.register_node("farming:hemp_4", table.copy(crop_def))
+
+-- stage 5
+crop_def.tiles = {"farming_hemp_5.png"}
+minetest.register_node("farming:hemp_5", table.copy(crop_def))
+
+-- stage 6
+crop_def.tiles = {"farming_hemp_6.png"}
+crop_def.drop = {
+ items = {
+ {items = {'farming:hemp_leaf'}, rarity = 2},
+ {items = {'farming:seed_hemp'}, rarity = 1},
+ }
+}
+minetest.register_node("farming:hemp_6", table.copy(crop_def))
+
+-- stage 7
+crop_def.tiles = {"farming_hemp_7.png"}
+crop_def.drop = {
+ items = {
+ {items = {'farming:hemp_leaf'}, rarity = 1},
+ {items = {'farming:hemp_leaf'}, rarity = 3},
+ {items = {'farming:seed_hemp'}, rarity = 1},
+ {items = {'farming:seed_hemp'}, rarity = 3},
+ }
+}
+minetest.register_node("farming:hemp_7", table.copy(crop_def))
+
+-- stage 8 (final)
+crop_def.tiles = {"farming_hemp_8.png"}
+crop_def.groups.growing = 0
+crop_def.drop = {
+ items = {
+ {items = {'farming:hemp_leaf 2'}, rarity = 1},
+ {items = {'farming:hemp_leaf'}, rarity = 2},
+ {items = {'farming:seed_hemp'}, rarity = 1},
+ {items = {'farming:seed_hemp'}, rarity = 2},
+ }
+}
+minetest.register_node("farming:hemp_8", table.copy(crop_def))
diff --git a/farming/init.lua b/farming/init.lua
index 2d64f61..07e935c 100644
--- a/farming/init.lua
+++ b/farming/init.lua
@@ -1,5 +1,5 @@
--[[
- Minetest Farming Redo Mod 1.23 (12th November 2016)
+ Farming Redo Mod 1.25 (6th May 2017)
by TenPlus1
NEW growing routine by prestidigitator
auto-refill by crabman77
@@ -14,38 +14,6 @@ farming.select = {
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
}
-farming.DEBUG = false
--- farming.DEBUG = {} -- Uncomment to turn on profiling code/functions
-
-local DEBUG_abm_runs = 0
-local DEBUG_abm_time = 0
-local DEBUG_timer_runs = 0
-local DEBUG_timer_time = 0
-
-if farming.DEBUG then
-
- function farming.DEBUG.reset_times()
- DEBUG_abm_runs = 0
- DEBUG_abm_time = 0
- DEBUG_timer_runs = 0
- DEBUG_timer_time = 0
- end
-
- function farming.DEBUG.report_times()
-
- local abm_n = DEBUG_abm_runs
- local abm_dt = DEBUG_abm_time
- local abm_avg = (abm_n > 0 and abm_dt / abm_n) or 0
- local timer_n = DEBUG_timer_runs
- local timer_dt = DEBUG_timer_time
- local timer_avg = (timer_n > 0 and timer_dt / timer_n) or 0
- local dt = abm_dt + timer_dt
-
- print("ABM ran for "..abm_dt.."µs over "..abm_n.." runs: "..abm_avg.."µs/run")
- print("Timer ran for "..timer_dt.."µs over "..timer_n.." runs: "..timer_avg.."µs/run")
- print("Total farming time: "..dt.."µs")
- end
-end
local statistics = dofile(farming.path.."/statistics.lua")
@@ -353,23 +321,6 @@ end)
local abm_func = farming.handle_growth
-if farming.DEBUG then
-
- local normal_abm_func = abm_func
-
- abm_func = function(...)
-
- local t0 = minetest.get_us_time()
- local r = { normal_abm_func(...) }
- local t1 = minetest.get_us_time()
-
- DEBUG_abm_runs = DEBUG_abm_runs + 1
- DEBUG_abm_time = DEBUG_abm_time + (t1 - t0)
-
- return unpack(r)
- end
-end
-
-- Just in case a growing type or added node is missed (also catches existing
-- nodes added to map before timers were incorporated).
@@ -399,8 +350,7 @@ function farming.plant_growth_timer(pos, elapsed, node_name)
if stages.plant_name == "farming:cocoa" then
- if not minetest.find_node_near(pos, 1,
- {"default:jungletree", "moretrees:jungletree_leaves_green"}) then
+ if not minetest.find_node_near(pos, 1, {"default:jungletree"}) then
return true
end
@@ -465,23 +415,6 @@ function farming.plant_growth_timer(pos, elapsed, node_name)
return growth ~= max_growth
end
-if farming.DEBUG then
-
- local timer_func = farming.plant_growth_timer;
-
- farming.plant_growth_timer = function(pos, elapsed, node_name)
-
- local t0 = minetest.get_us_time()
- local r = { timer_func(pos, elapsed, node_name) }
- local t1 = minetest.get_us_time()
-
- DEBUG_timer_runs = DEBUG_timer_runs + 1
- DEBUG_timer_time = DEBUG_timer_time + (t1 - t0)
-
- return unpack(r)
- end
-end
-
-- refill placed plant by crabman (26/08/2015)
local can_refill_plant = {
["farming:blueberry_1"] = "farming:blueberries",
@@ -502,6 +435,7 @@ local can_refill_plant = {
["farming:rhubarb_1"] = "farming:rhubarb",
["farming:cocoa_1"] = "farming:cocoa_beans",
["farming:barley_1"] = "farming:seed_barley",
+ ["farming:hemp_1"] = "farming:seed_hemp",
}
function farming.refill_plant(player, plantname, index)
@@ -595,7 +529,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
end
end
--- Function to register plants (for compatibility)
+-- Function to register plants (default farming compatibility)
farming.register_plant = function(name, def)
@@ -680,7 +614,7 @@ farming.register_plant = function(name, def)
sounds = default.node_sound_leaves_defaults(),
})
--- register_plant_node(node_name)
+ register_plant_node(node_name)
end
-- Return info
@@ -688,30 +622,71 @@ farming.register_plant = function(name, def)
return r
end
--- load crops
+-- default settings
+farming.carrot = true
+farming.potato = true
+farming.tomato = true
+farming.cucumber = true
+farming.corn = true
+farming.coffee = true
+farming.coffee = true
+farming.melon = true
+farming.sugar = true
+farming.pumpkin = true
+farming.cocoa = true
+farming.raspberry = true
+farming.blueberry = true
+farming.rhubarb = true
+farming.beans = true
+farming.grapes = true
+farming.barley = true
+farming.hemp = true
+farming.donuts = true
+
+
+-- Load new global settings if found inside mod folder
+local input = io.open(farming.path.."/farming.conf", "r")
+if input then
+ dofile(farming.path .. "/farming.conf")
+ input:close()
+ input = nil
+end
+
+-- load new world-specific settings if found inside world folder
+local worldpath = minetest.get_worldpath()
+local input = io.open(worldpath.."/farming.conf", "r")
+if input then
+ dofile(worldpath .. "/farming.conf")
+ input:close()
+ input = nil
+end
+
+
+-- load crops
dofile(farming.path.."/soil.lua")
dofile(farming.path.."/hoes.lua")
dofile(farming.path.."/grass.lua")
dofile(farming.path.."/wheat.lua")
dofile(farming.path.."/cotton.lua")
-dofile(farming.path.."/carrot.lua")
-dofile(farming.path.."/potato.lua")
-dofile(farming.path.."/tomato.lua")
-dofile(farming.path.."/cucumber.lua")
-dofile(farming.path.."/corn.lua")
-dofile(farming.path.."/coffee.lua")
-dofile(farming.path.."/melon.lua")
-dofile(farming.path.."/sugar.lua")
-dofile(farming.path.."/pumpkin.lua")
-dofile(farming.path.."/cocoa.lua")
-dofile(farming.path.."/raspberry.lua")
-dofile(farming.path.."/blueberry.lua")
-dofile(farming.path.."/rhubarb.lua")
-dofile(farming.path.."/beanpole.lua")
-dofile(farming.path.."/grapes.lua")
-dofile(farming.path.."/barley.lua")
-dofile(farming.path.."/donut.lua")
+if farming.carrot then dofile(farming.path.."/carrot.lua") end
+if farming.potato then dofile(farming.path.."/potato.lua") end
+if farming.tomato then dofile(farming.path.."/tomato.lua") end
+if farming.cucumber then dofile(farming.path.."/cucumber.lua") end
+if farming.corn then dofile(farming.path.."/corn.lua") end
+if farming.coffee then dofile(farming.path.."/coffee.lua") end
+if farming.melon then dofile(farming.path.."/melon.lua") end
+if farming.sugar then dofile(farming.path.."/sugar.lua") end
+if farming.pumpkin then dofile(farming.path.."/pumpkin.lua") end
+if farming.cocoa then dofile(farming.path.."/cocoa.lua") end
+if farming.raspberry then dofile(farming.path.."/raspberry.lua") end
+if farming.blueberry then dofile(farming.path.."/blueberry.lua") end
+if farming.rhubarb then dofile(farming.path.."/rhubarb.lua") end
+if farming.beans then dofile(farming.path.."/beanpole.lua") end
+if farming.grapes then dofile(farming.path.."/grapes.lua") end
+if farming.barley then dofile(farming.path.."/barley.lua") end
+if farming.hemp then dofile(farming.path.."/hemp.lua") end
+if farming.donuts then dofile(farming.path.."/donut.lua") end
dofile(farming.path.."/mapgen.lua")
dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
dofile(farming.path.."/lucky_block.lua")
diff --git a/farming/locale/de.txt b/farming/locale/de.txt
index 82cee4f..9b85a04 100644
--- a/farming/locale/de.txt
+++ b/farming/locale/de.txt
@@ -74,7 +74,7 @@ Baked Potato = Ofenkartoffel
#pumpkin.lua
Pumpkin = Kürbis
Pumpkin Slice = Kürbisscheibe
-Jack 'O Lantern = Kürbislaterne
+Jack 'O Lantern (punch to turn on and off) = Kürbislaterne (Punch zum Ein- und Ausschalten)
Pumpkin Bread = Kürbisbrot
Pumpkin Dough = Kürbisteig
diff --git a/farming/locale/template.txt b/farming/locale/template.txt
index 6d067f5..3f52730 100644
--- a/farming/locale/template.txt
+++ b/farming/locale/template.txt
@@ -72,7 +72,7 @@ Baked Potato =
#pumpkin.lua
Pumpkin =
Pumpkin Slice =
-Jack 'O Lantern =
+Jack 'O Lantern (punch to turn on and off) =
Pumpkin Bread =
Pumpkin Dough =
diff --git a/farming/lucky_block.lua b/farming/lucky_block.lua
index df5c54f..94d7d36 100644
--- a/farming/lucky_block.lua
+++ b/farming/lucky_block.lua
@@ -14,5 +14,6 @@ if minetest.get_modpath("lucky_block") then
{"dro", {"farming:bottle_ethanol"}, 1},
{"nod", "farming:melon", 0},
{"dro", {"farming:donut", "farming:donut_chocolate", "farming:donut_apple"}, 5},
+ {"dro", {"farming:hemp_leaf", "farming:hemp_fibre", "farming:seed_hemp"}, 5},
})
end
diff --git a/farming/mapgen.lua b/farming/mapgen.lua
index 36d4792..090c193 100644
--- a/farming/mapgen.lua
+++ b/farming/mapgen.lua
@@ -1,5 +1,11 @@
+
-- decoration function
-local function register_plant(name, min, max, spawnby, num)
+local function register_plant(name, min, max, spawnby, num, enabled)
+
+ if enabled ~= true then
+ return
+ end
+
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
@@ -20,46 +26,50 @@ local function register_plant(name, min, max, spawnby, num)
})
end
-function farming.register_mgv6_decorations()
- register_plant("potato_3", 15, 40, "", -1)
- register_plant("tomato_7", 5, 20, "", -1)
- register_plant("carrot_8", 1, 30, "group:water", 1)
- register_plant("cucumber_4", 1, 20, "group:water", 1)
- register_plant("corn_7", 12, 22, "", -1)
- register_plant("corn_8", 10, 20, "", -1)
- register_plant("coffee_5", 20, 45, "", -1)
- register_plant("melon_8", 1, 20, "group:water", 1)
- register_plant("pumpkin_8", 1, 20, "group:water", 1)
- register_plant("raspberry_4", 3, 10, "", -1)
- register_plant("rhubarb_3", 3, 15, "", -1)
- register_plant("blueberry_4", 3, 10, "", -1)
- register_plant("beanbush", 18, 35, "", -1)
- register_plant("grapebush", 25, 45, "", -1)
-end
--- v7 maps have a beach so plants growing near water is limited to 6 high
-function farming.register_mgv7_decorations()
- register_plant("potato_3", 15, 40, "", -1)
- register_plant("tomato_7", 5, 20, "", -1)
- register_plant("carrot_8", 1, 6, "", -1)
- register_plant("cucumber_4", 1, 6, "", -1)
- register_plant("corn_7", 12, 22, "", -1)
- register_plant("corn_8", 10, 20, "", -1)
- register_plant("coffee_5", 20, 45, "", -1)
- register_plant("melon_8", 1, 6, "", -1)
- register_plant("pumpkin_8", 1, 6, "", -1)
- register_plant("raspberry_4", 3, 10, "", -1)
- register_plant("rhubarb_3", 3, 15, "", -1)
- register_plant("blueberry_4", 3, 10, "", -1)
- register_plant("beanbush", 18, 35, "", -1)
- register_plant("grapebush", 25, 45, "", -1)
-end
+-- add crops to mapgen
+register_plant("potato_3", 15, 40, "", -1, farming.potato)
+register_plant("tomato_7", 5, 20, "", -1, farming.tomato)
+register_plant("corn_7", 12, 22, "", -1, farming.corn)
+register_plant("coffee_5", 20, 45, "", -1, farming.coffee)
+register_plant("raspberry_4", 3, 10, "", -1, farming.raspberry)
+register_plant("rhubarb_3", 3, 15, "", -1, farming.rhubarb)
+register_plant("blueberry_4", 3, 10, "", -1, farming.blueberry)
+register_plant("beanbush", 18, 35, "", -1, farming.beans)
+register_plant("grapebush", 25, 45, "", -1, farming.grapes)
+
--- detect mapgen
-local mg_name = minetest.get_mapgen_params().mgname
+if minetest.get_mapgen_params().mgname == "v6" then
-if mg_name == "v6" then
- farming.register_mgv6_decorations()
+ register_plant("carrot_8", 1, 30, "group:water", 1, farming.carrot)
+ register_plant("cucumber_4", 1, 20, "group:water", 1, farming.cucumber)
+ register_plant("melon_8", 1, 20, "group:water", 1, farming.melon)
+ register_plant("pumpkin_8", 1, 20, "group:water", 1, farming.pumpkin)
else
- farming.register_mgv7_decorations()
+ -- v7 maps have a beach so plants growing near water is limited to 6 high
+ register_plant("carrot_8", 1, 6, "", -1, farming.carrot)
+ register_plant("cucumber_4", 1, 6, "", -1, farming.cucumber)
+ register_plant("melon_8", 1, 6, "", -1, farming.melon)
+ register_plant("pumpkin_8", 1, 6, "", -1, farming.pumpkin)
+end
+
+if farming.hemp then
+minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0,
+ scale = 0.06,
+ spread = {x = 100, y = 100, z = 100},
+ seed = 420,
+ octaves = 3,
+ persist = 0.6
+ },
+ y_min = 5,
+ y_max = 35,
+ decoration = "farming:hemp_7",
+ spawn_by = "group:tree",
+ num_spawn_by = 1,
+})
end
diff --git a/farming/pumpkin.lua b/farming/pumpkin.lua
index 4be0bf4..8bff778 100644
--- a/farming/pumpkin.lua
+++ b/farming/pumpkin.lua
@@ -53,7 +53,7 @@ minetest.register_craft({
-- jack 'o lantern
minetest.register_node("farming:jackolantern", {
- description = S("Jack 'O Lantern"),
+ description = S("Jack 'O Lantern (punch to turn on and off)"),
tiles = {
"farming_pumpkin_top.png",
"farming_pumpkin_top.png",
diff --git a/farming/textures/farming_hemp_1.png b/farming/textures/farming_hemp_1.png
new file mode 100644
index 0000000..6fb4510
--- /dev/null
+++ b/farming/textures/farming_hemp_1.png
Binary files differ
diff --git a/farming/textures/farming_hemp_2.png b/farming/textures/farming_hemp_2.png
new file mode 100644
index 0000000..a676173
--- /dev/null
+++ b/farming/textures/farming_hemp_2.png
Binary files differ
diff --git a/farming/textures/farming_hemp_3.png b/farming/textures/farming_hemp_3.png
new file mode 100644
index 0000000..57136d5
--- /dev/null
+++ b/farming/textures/farming_hemp_3.png
Binary files differ
diff --git a/farming/textures/farming_hemp_4.png b/farming/textures/farming_hemp_4.png
new file mode 100644
index 0000000..b375cf3
--- /dev/null
+++ b/farming/textures/farming_hemp_4.png
Binary files differ
diff --git a/farming/textures/farming_hemp_5.png b/farming/textures/farming_hemp_5.png
new file mode 100644
index 0000000..890a3d2
--- /dev/null
+++ b/farming/textures/farming_hemp_5.png
Binary files differ
diff --git a/farming/textures/farming_hemp_6.png b/farming/textures/farming_hemp_6.png
new file mode 100644
index 0000000..258d4e3
--- /dev/null
+++ b/farming/textures/farming_hemp_6.png
Binary files differ
diff --git a/farming/textures/farming_hemp_7.png b/farming/textures/farming_hemp_7.png
new file mode 100644
index 0000000..1ce3a8d
--- /dev/null
+++ b/farming/textures/farming_hemp_7.png
Binary files differ
diff --git a/farming/textures/farming_hemp_8.png b/farming/textures/farming_hemp_8.png
new file mode 100644
index 0000000..8d2143f
--- /dev/null
+++ b/farming/textures/farming_hemp_8.png
Binary files differ
diff --git a/farming/textures/farming_hemp_fibre.png b/farming/textures/farming_hemp_fibre.png
new file mode 100644
index 0000000..fe3c918
--- /dev/null
+++ b/farming/textures/farming_hemp_fibre.png
Binary files differ
diff --git a/farming/textures/farming_hemp_leaf.png b/farming/textures/farming_hemp_leaf.png
new file mode 100644
index 0000000..997c8f0
--- /dev/null
+++ b/farming/textures/farming_hemp_leaf.png
Binary files differ
diff --git a/farming/textures/farming_hemp_oil.png b/farming/textures/farming_hemp_oil.png
new file mode 100644
index 0000000..fa8afe2
--- /dev/null
+++ b/farming/textures/farming_hemp_oil.png
Binary files differ
diff --git a/farming/textures/farming_hemp_rope.png b/farming/textures/farming_hemp_rope.png
new file mode 100644
index 0000000..03a7082
--- /dev/null
+++ b/farming/textures/farming_hemp_rope.png
Binary files differ
diff --git a/farming/textures/farming_hemp_seed.png b/farming/textures/farming_hemp_seed.png
new file mode 100644
index 0000000..6be42c8
--- /dev/null
+++ b/farming/textures/farming_hemp_seed.png
Binary files differ
diff --git a/ferns/fern.lua b/ferns/fern.lua
index 51cac8f..48f9db2 100644
--- a/ferns/fern.lua
+++ b/ferns/fern.lua
@@ -25,7 +25,7 @@ local nodenames = {}
local function create_nodes()
local images = { "ferns_fern.png", "ferns_fern_mid.png", "ferns_fern_big.png" }
- local vscales = { 1, 2, 2.2 }
+ local vscales = { 1, math.sqrt(8), math.sqrt(11) }
local descs = { "Lady-fern (Athyrium)", nil, nil }
for i = 1, 3 do
diff --git a/ferns/gianttreefern.lua b/ferns/gianttreefern.lua
index f6ef9f3..512acf6 100644
--- a/ferns/gianttreefern.lua
+++ b/ferns/gianttreefern.lua
@@ -104,7 +104,7 @@ end
minetest.register_node("ferns:tree_fern_leaves_giant", {
description = "Tree Fern Crown (Dicksonia)",
drawtype = "plantlike",
- visual_scale = math.sqrt(8),
+ visual_scale = math.sqrt(11),
wield_scale = {x=0.175, y=0.175, z=0.175},
paramtype = "light",
tiles = {"ferns_fern_tree_giant.png"},
diff --git a/ferns/treefern.lua b/ferns/treefern.lua
index 7ba44d5..01d7318 100644
--- a/ferns/treefern.lua
+++ b/ferns/treefern.lua
@@ -55,7 +55,7 @@ end
minetest.register_node("ferns:tree_fern_leaves", {
description = "Tree Fern Crown (Dicksonia)",
drawtype = "plantlike",
- visual_scale = 2,
+ visual_scale = math.sqrt(8),
paramtype = "light",
paramtype2 = "facedir",
--tiles = {"[combine:32x32:0,0=top_left.png:0,16=bottom_left.png:16,0=top_right.png:16,16=bottom_right.png"},
@@ -89,7 +89,7 @@ minetest.register_node("ferns:tree_fern_leaves", {
})
minetest.register_node("ferns:tree_fern_leaves_02", {
drawtype = "plantlike",
- visual_scale = 2,
+ visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"ferns_fern_big.png"},
walkable = false,
diff --git a/flowers_plus/init.lua b/flowers_plus/init.lua
index a80778a..06b221c 100644
--- a/flowers_plus/init.lua
+++ b/flowers_plus/init.lua
@@ -1,4 +1,9 @@
-local S = biome_lib.intllib
+local S
+if minetest.get_modpath("intllib") then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
-- This file supplies a few additional plants and some related crafts
-- for the plantlife modpack. Last revision: 2013-04-24
diff --git a/flowers_plus/locale/es.txt b/flowers_plus/locale/es.txt
new file mode 100644
index 0000000..3496a60
--- /dev/null
+++ b/flowers_plus/locale/es.txt
@@ -0,0 +1,13 @@
+# Traducido por Carlos Barraza
+
+Waterlily = Lirio de agua
+Seaweed = Algas marinas
+Potted Rose = Rosa en maceta
+Potted Tulip = Tulipán en maceta
+Potted Yellow Dandelion = Diente de león amarillo en maceta
+Potted White Dandelion = Diente de león blanco en maceta
+Potted Blue Geranium = Geranio azul en maceta
+Potted Viola = Viola en maceta
+Flower Pot = Florero
+
+[Flowers] Loaded. = [Flores] Cargado.
diff --git a/homedecor/bathroom_furniture.lua b/homedecor/bathroom_furniture.lua
index 8980422..2f57ddb 100644
--- a/homedecor/bathroom_furniture.lua
+++ b/homedecor/bathroom_furniture.lua
@@ -4,11 +4,11 @@ local S = homedecor_i18n.gettext
minetest.register_node("homedecor:bathroom_tiles_dark", {
description = S("Bathroom/kitchen tiles (dark)"),
tiles = {
- { name = "homedecor_bathroom_tiles_bg.png", color = 0xff606060 },
- "homedecor_bathroom_tiles_fg.png"
+ "homedecor_bathroom_tiles_bg.png"
+ },
+ overlay_tiles = {
+ { name = "homedecor_bathroom_tiles_fg.png", color = 0xff606060 },
},
- drawtype = "mesh",
- mesh = "homedecor_block_with_overlay.obj",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
@@ -23,11 +23,11 @@ minetest.register_node("homedecor:bathroom_tiles_dark", {
minetest.register_node("homedecor:bathroom_tiles_medium", {
description = S("Bathroom/kitchen tiles (medium)"),
tiles = {
- { name = "homedecor_bathroom_tiles_bg.png", color = 0xffc0c0c0 },
- "homedecor_bathroom_tiles_fg.png"
+ "homedecor_bathroom_tiles_bg.png"
+ },
+ overlay_tiles = {
+ { name = "homedecor_bathroom_tiles_fg.png", color = 0xffc0c0c0 },
},
- drawtype = "mesh",
- mesh = "homedecor_block_with_overlay.obj",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
@@ -42,11 +42,11 @@ minetest.register_node("homedecor:bathroom_tiles_medium", {
minetest.register_node("homedecor:bathroom_tiles_light", {
description = S("Bathroom/kitchen tiles (light)"),
tiles = {
- { name = "homedecor_bathroom_tiles_bg.png", color = 0xffffffff },
- "homedecor_bathroom_tiles_fg.png"
+ "homedecor_bathroom_tiles_bg.png"
+ },
+ overlay_tiles = {
+ { name = "homedecor_bathroom_tiles_fg.png", color = 0xffffffff },
},
- drawtype = "mesh",
- mesh = "homedecor_block_with_overlay.obj",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
diff --git a/homedecor/bedroom.lua b/homedecor/bedroom.lua
index 94f886d..a5c5a4f 100644
--- a/homedecor/bedroom.lua
+++ b/homedecor/bedroom.lua
@@ -67,11 +67,12 @@ homedecor.register("bed_regular", {
homedecor.bed_expansion(pos, clicker, itemstack, pointed_thing, true)
return itemstack
else
--- if minetest.get_modpath("beds") then
--- beds.on_rightclick(pos, clicker)
--- end
+ if minetest.get_modpath("beds") then
+ beds.on_rightclick(pos, clicker)
+ end
return itemstack
end
+ return itemstack
end
})
@@ -98,13 +99,13 @@ homedecor.register("bed_extended", {
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
--- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
--- local itemname = itemstack:get_name()
--- if minetest.get_modpath("beds") then
--- beds.on_rightclick(pos, clicker)
--- end
--- return itemstack
--- end,
+ on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
+ local itemname = itemstack:get_name()
+ if minetest.get_modpath("beds") then
+ beds.on_rightclick(pos, clicker)
+ end
+ return itemstack
+ end,
drop = "homedecor:bed_regular"
})
@@ -139,13 +140,13 @@ homedecor.register("bed_kingsize", {
inv:add_item("main", "homedecor:bed_regular 2")
end
end,
--- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
--- local itemname = itemstack:get_name()
--- if minetest.get_modpath("beds") then
--- beds.on_rightclick(pos, clicker)
--- end
--- return itemstack
--- end
+ on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
+ local itemname = itemstack:get_name()
+ if minetest.get_modpath("beds") then
+ beds.on_rightclick(pos, clicker)
+ end
+ return itemstack
+ end
})
for _, w in pairs({ N_("mahogany"), N_("oak") }) do
diff --git a/homedecor/books.lua b/homedecor/books.lua
index 9236a25..639ba8d 100644
--- a/homedecor/books.lua
+++ b/homedecor/books.lua
@@ -1,155 +1,159 @@
-
local S = homedecor_i18n.gettext
+local function N_(x) return x end
+
+local bookcolors = {
+ { N_("red"), 0xffd26466 },
+ { N_("green"), 0xff62aa66 },
+ { N_("blue"), 0xff8686d7 },
+ { N_("violet"), 0xff9c65a7 },
+ { N_("grey"), 0xff757579 },
+ { N_("brown"), 0xff896958 }
+}
+
local BOOK_FORMNAME = "homedecor:book_form"
local player_current_book = { }
-local function book_dig(pos, node, digger)
- if minetest.is_protected(pos, digger:get_player_name()) then return end
- local meta = minetest.get_meta(pos)
- local data = minetest.serialize({
- title = meta:get_string("title") or "",
- text = meta:get_string("text") or "",
- owner = meta:get_string("owner") or "",
- _recover = meta:get_string("_recover") or "",
- })
- local stack = ItemStack({
- name = "homedecor:book",
- metadata = data,
- })
- stack = digger:get_inventory():add_item("main", stack)
- if not stack:is_empty() then
- minetest.item_drop(stack, digger, pos)
- end
- minetest.remove_node(pos)
-end
-
-local inv_img = "homedecor_book_inv.png^homedecor_book_trim_inv.png"
+for _, c in ipairs(bookcolors) do
+ local color, hue = unpack(c)
-homedecor.register("book", {
- description = S("Writable Book"),
- mesh = "homedecor_book.obj",
- tiles = {
- "homedecor_book_cover.png",
- { name = "homedecor_book_edges.png", color = 0xffffffff },
- { name = "homedecor_book_cover_trim.png", color = 0xffffffff }
- },
- inventory_image = inv_img,
- wield_image = inv_img,
- groups = { snappy=3, oddly_breakable_by_hand=3, book=1, ud_param2_colorable = 1 },
- walkable = false,
- paramtype2 = "colorwallmounted",
- palette = "unifieddyes_palette_colorwallmounted.png",
- after_dig_node = unifieddyes.after_dig_node,
- stack_max = 1,
- on_punch = function(pos, node, puncher, pointed_thing)
- local fdir = node.param2
- minetest.swap_node(pos, { name = "homedecor:book_open", param2 = fdir })
- end,
- on_place = function(itemstack, placer, pointed_thing)
- local plname = placer:get_player_name()
- local pos = pointed_thing.under
- local node = minetest.get_node_or_nil(pos)
- local def = node and minetest.registered_nodes[node.name]
- if not def or not def.buildable_to then
- pos = pointed_thing.above
- node = minetest.get_node_or_nil(pos)
- def = node and minetest.registered_nodes[node.name]
- if not def or not def.buildable_to then return itemstack end
- end
- if minetest.is_protected(pos, plname) then return itemstack end
- local fdir = minetest.dir_to_facedir(placer:get_look_dir())
- minetest.set_node(pos, {
- name = "homedecor:book",
- param2 = fdir,
- })
- local text = itemstack:get_metadata() or ""
+ local function book_dig(pos, node, digger)
+ if minetest.is_protected(pos, digger:get_player_name()) then return end
local meta = minetest.get_meta(pos)
- local data = minetest.deserialize(text) or {}
- if type(data) ~= "table" then
- data = {}
- -- Store raw metadata in case some data is lost by the
- -- transition to the new meta format, so it is not lost
- -- and can be recovered if needed.
- meta:set_string("_recover", text)
- end
- meta:set_string("title", data.title or "")
- meta:set_string("text", data.text or "")
- meta:set_string("owner", data.owner or "")
- if data.title and data.title ~= "" then
- meta:set_string("infotext", data.title)
- end
- if not homedecor.expect_infinite_stacks then
- itemstack:take_item()
+ local data = minetest.serialize({
+ title = meta:get_string("title") or "",
+ text = meta:get_string("text") or "",
+ owner = meta:get_string("owner") or "",
+ _recover = meta:get_string("_recover") or "",
+ })
+ local stack = ItemStack({
+ name = "homedecor:book_"..color,
+ metadata = data,
+ })
+ stack = digger:get_inventory():add_item("main", stack)
+ if not stack:is_empty() then
+ minetest.item_drop(stack, digger, pos)
end
- unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
- return itemstack
- end,
- on_rotate = unifieddyes.fix_after_screwdriver_nsew,
- on_dig = book_dig,
- selection_box = {
- type = "fixed",
- fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
- }
-})
+ minetest.remove_node(pos)
+ end
-homedecor.register("book_open", {
- mesh = "homedecor_book_open.obj",
- tiles = {
- "homedecor_book_cover.png",
- { name = "homedecor_book_edges.png", color = 0xffffffff },
- { name = "homedecor_book_pages.png", color = 0xffffffff }
- },
- groups = { snappy=3, oddly_breakable_by_hand=3, not_in_creative_inventory=1, ud_param2_colorable = 1 },
- drop = "homedecor:book",
- walkable = false,
- paramtype2 = "colorwallmounted",
- palette = "unifieddyes_palette_colorwallmounted.png",
- after_place_node = unifieddyes.fix_rotation_nsew,
- after_dig_node = unifieddyes.after_dig_node,
- on_rotate = unifieddyes.fix_after_screwdriver_nsew,
- on_dig = book_dig,
- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
- local meta = minetest.get_meta(pos)
- local player_name = clicker:get_player_name()
- local title = meta:get_string("title") or ""
- local text = meta:get_string("text") or ""
- local owner = meta:get_string("owner") or ""
- local formspec
- if owner == "" or owner == player_name then
- formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
- "field[0.5,1;7.5,0;title;Book title :;"..
- minetest.formspec_escape(title).."]"..
- "textarea[0.5,1.5;7.5,7;text;Book content :;"..
- minetest.formspec_escape(text).."]"..
- "button_exit[2.5,7.5;3,1;save;Save]"
- else
- formspec = "size[8,8]"..default.gui_bg..
- "button_exit[7,0.25;1,0.5;close;X]"..
- default.gui_bg_img..
- "label[0.5,0.5;by "..owner.."]"..
- "label[0.5,0;"..minetest.formspec_escape(title).."]"..
- "textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
- end
- player_current_book[player_name] = pos
- minetest.show_formspec(player_name, BOOK_FORMNAME, formspec)
- return itemstack
- end,
- on_punch = function(pos, node, puncher, pointed_thing)
- local fdir = node.param2
- minetest.swap_node(pos, { name = "homedecor:book", param2 = fdir })
- minetest.sound_play("homedecor_book_close", {
- pos=pos,
- max_hear_distance = 3,
- gain = 2,
+ homedecor.register("book_"..color, {
+ description = S("Writable Book (@1)", S(color)),
+ mesh = "homedecor_book.obj",
+ tiles = {
+ { name = "homedecor_book_cover.png", color = hue },
+ { name = "homedecor_book_edges.png", color = "white" }
+ },
+ overlay_tiles = {
+ { name = "homedecor_book_cover_trim.png", color = "white" },
+ ""
+ },
+ groups = { snappy=3, oddly_breakable_by_hand=3, book=1 },
+ walkable = false,
+ stack_max = 1,
+ on_punch = function(pos, node, puncher, pointed_thing)
+ local fdir = node.param2
+ minetest.swap_node(pos, { name = "homedecor:book_open_"..color, param2 = fdir })
+ end,
+ on_place = function(itemstack, placer, pointed_thing)
+ local plname = placer:get_player_name()
+ local pos = pointed_thing.under
+ local node = minetest.get_node_or_nil(pos)
+ local def = node and minetest.registered_nodes[node.name]
+ if not def or not def.buildable_to then
+ pos = pointed_thing.above
+ node = minetest.get_node_or_nil(pos)
+ def = node and minetest.registered_nodes[node.name]
+ if not def or not def.buildable_to then return itemstack end
+ end
+ if minetest.is_protected(pos, plname) then return itemstack end
+ local fdir = minetest.dir_to_facedir(placer:get_look_dir())
+ minetest.set_node(pos, {
+ name = "homedecor:book_"..color,
+ param2 = fdir,
})
- end,
- selection_box = {
- type = "fixed",
- fixed = {-0.35, -0.5, -0.25, 0.35, -0.4, 0.25}
- }
-})
+ local text = itemstack:get_metadata() or ""
+ local meta = minetest.get_meta(pos)
+ local data = minetest.deserialize(text) or {}
+ if type(data) ~= "table" then
+ data = {}
+ -- Store raw metadata in case some data is lost by the
+ -- transition to the new meta format, so it is not lost
+ -- and can be recovered if needed.
+ meta:set_string("_recover", text)
+ end
+ meta:set_string("title", data.title or "")
+ meta:set_string("text", data.text or "")
+ meta:set_string("owner", data.owner or "")
+ if data.title and data.title ~= "" then
+ meta:set_string("infotext", data.title)
+ end
+ if not homedecor.expect_infinite_stacks then
+ itemstack:take_item()
+ end
+ return itemstack
+ end,
+ on_dig = book_dig,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
+ }
+ })
+
+ homedecor.register("book_open_"..color, {
+ mesh = "homedecor_book_open.obj",
+ tiles = {
+ { name = "homedecor_book_cover.png", color = hue },
+ { name = "homedecor_book_edges.png", color = "white" },
+ { name = "homedecor_book_pages.png", color = "white" }
+ },
+ groups = { snappy=3, oddly_breakable_by_hand=3, not_in_creative_inventory=1 },
+ drop = "homedecor:book_"..color,
+ walkable = false,
+ on_dig = book_dig,
+ on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
+ local meta = minetest.get_meta(pos)
+ local player_name = clicker:get_player_name()
+ local title = meta:get_string("title") or ""
+ local text = meta:get_string("text") or ""
+ local owner = meta:get_string("owner") or ""
+ local formspec
+ if owner == "" or owner == player_name then
+ formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
+ "field[0.5,1;7.5,0;title;Book title :;"..
+ minetest.formspec_escape(title).."]"..
+ "textarea[0.5,1.5;7.5,7;text;Book content :;"..
+ minetest.formspec_escape(text).."]"..
+ "button_exit[2.5,7.5;3,1;save;Save]"
+ else
+ formspec = "size[8,8]"..default.gui_bg..
+ "button_exit[7,0.25;1,0.5;close;X]"..
+ default.gui_bg_img..
+ "label[0.5,0.5;by "..owner.."]"..
+ "label[0.5,0;"..minetest.formspec_escape(title).."]"..
+ "textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
+ end
+ player_current_book[player_name] = pos
+ minetest.show_formspec(player_name, BOOK_FORMNAME, formspec)
+ return itemstack
+ end,
+ on_punch = function(pos, node, puncher, pointed_thing)
+ local fdir = node.param2
+ minetest.swap_node(pos, { name = "homedecor:book_"..color, param2 = fdir })
+ minetest.sound_play("homedecor_book_close", {
+ pos=pos,
+ max_hear_distance = 3,
+ gain = 2,
+ })
+ end,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.35, -0.5, -0.25, 0.35, -0.4, 0.25}
+ }
+ })
+
+end
minetest.register_on_player_receive_fields(function(player, form_name, fields)
if form_name ~= BOOK_FORMNAME or not fields.save then
@@ -169,67 +173,5 @@ minetest.register_on_player_receive_fields(function(player, form_name, fields)
player:get_player_name(), fields.title, fields.text, minetest.pos_to_string(player:getpos())))
end)
--- convert old static nodes to param2
-
-local bookcolors = {
- "red",
- "green",
- "blue",
- "violet",
- "grey",
- "brown"
-}
-
-homedecor.old_static_books = {}
-for _, color in ipairs(bookcolors) do
- table.insert(homedecor.old_static_books, "homedecor:book_"..color)
- table.insert(homedecor.old_static_books, "homedecor:book_open_"..color)
-end
-
-minetest.register_lbm({
- name = "homedecor:convert_books",
- label = "Convert homedecor books to use param2 color",
- run_at_every_load = false,
- nodenames = homedecor.old_static_books,
- action = function(pos, node)
- local name = node.name
- local color = string.sub(name, string.find(name, "_", -7)+1)
- local newname = "homedecor:book"
- if string.find(name, "open") then
- newname = "homedecor:book_open"
- end
-
- local old_fdir = math.floor(node.param2 % 32)
- local new_fdir = 3
-
- if old_fdir == 0 then
- new_fdir = 3
- elseif old_fdir == 1 then
- new_fdir = 4
- elseif old_fdir == 2 then
- new_fdir = 2
- elseif old_fdir == 3 then
- new_fdir = 5
- end
-
- if color == "grey" then
- color = "dark_grey"
- elseif color == "violet" then
- color = "dark_magenta"
- elseif color == "brown" then
- color = "dark_orange"
- elseif color == "blue" then
- color = "light_blue"
- else
- color = "medium_"..color
- end
-
- local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
- local param2 = paletteidx + new_fdir
-
- minetest.swap_node(pos, { name = newname, param2 = param2 })
- local meta = minetest.get_meta(pos)
- meta:set_string("dye", "unifieddyes:"..color)
-
- end
-})
+minetest.register_alias("homedecor:book", "homedecor:book_grey")
+minetest.register_alias("homedecor:book_open", "homedecor:book_open_grey")
diff --git a/homedecor/init.lua b/homedecor/init.lua
index 666724c..f845c79 100644
--- a/homedecor/init.lua
+++ b/homedecor/init.lua
@@ -15,7 +15,7 @@ homedecor = {
modpath = modpath,
-- infinite stacks
- expect_infinite_stacks = minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory")
+ expect_infinite_stacks = minetest.settings:get_bool("creative_mode") and not minetest.get_modpath("unified_inventory")
}
-- Determine if the item being pointed at is the underside of a node (e.g a ceiling)
diff --git a/homedecor/lighting.lua b/homedecor/lighting.lua
index 7dd504e..cca06b7 100644
--- a/homedecor/lighting.lua
+++ b/homedecor/lighting.lua
@@ -21,6 +21,15 @@ minetest.register_node("homedecor:glowlight_half", {
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png"
},
+ overlay_tiles = {
+ { name = "homedecor_glowlight_top_overlay.png", color = "white"},
+ "",
+ { name = "homedecor_glowlight_thick_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_thick_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_thick_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_thick_sides_overlay.png", color = "white"},
+ },
+ use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
@@ -52,6 +61,15 @@ minetest.register_node("homedecor:glowlight_quarter", {
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png"
},
+ overlay_tiles = {
+ { name = "homedecor_glowlight_top_overlay.png", color = "white"},
+ "",
+ { name = "homedecor_glowlight_thin_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_thin_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_thin_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_thin_sides_overlay.png", color = "white"},
+ },
+ use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
@@ -83,6 +101,15 @@ minetest.register_node("homedecor:glowlight_small_cube", {
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png"
},
+ overlay_tiles = {
+ { name = "homedecor_glowlight_cube_tb_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_cube_tb_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_cube_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_cube_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_cube_sides_overlay.png", color = "white"},
+ { name = "homedecor_glowlight_cube_sides_overlay.png", color = "white"},
+ },
+ use_texture_alpha = true,
paramtype = "light",
paramtype2 = "colorwallmounted",
drawtype = "nodebox",
@@ -106,9 +133,10 @@ minetest.register_node("homedecor:glowlight_small_cube", {
homedecor.register("plasma_lamp", {
description = S("Plasma Lamp"),
- drawtype = "glasslike_framed",
- tiles = {"default_gold_block.png","homedecor_glass_face_clean.png"},
- special_tiles = {
+ drawtype = "mesh",
+ mesh = "plasma_lamp.obj",
+ tiles = {
+ "default_gold_block.png",
{
name="homedecor_plasma_storm.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
@@ -119,16 +147,13 @@ homedecor.register("plasma_lamp", {
sunlight_propagates = true,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
- after_place_node = function(pos, placer, itemstack, pointed_thing)
- minetest.swap_node(pos, {name = "homedecor:plasma_lamp", param2 = 255})
- end
})
homedecor.register("plasma_ball", {
description = S("Plasma Ball"),
mesh = "homedecor_plasma_ball.obj",
tiles = {
- "homedecor_generic_plastic.png",
+ { name = "homedecor_generic_plastic.png", color = homedecor.color_black },
{
name = "homedecor_plasma_ball_streamers.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
diff --git a/homedecor/models/homedecor_book.obj b/homedecor/models/homedecor_book.obj
index c7a3af7..5c40342 100644
--- a/homedecor/models/homedecor_book.obj
+++ b/homedecor/models/homedecor_book.obj
@@ -1,243 +1,206 @@
-# Blender v2.72 (sub 0) OBJ File: 'book.blend'
+# Blender v2.78 (sub 0) OBJ File: 'book.blend'
# www.blender.org
o Cube.002_Cube.001
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diff --git a/homedecor/models/homedecor_book_open.obj b/homedecor/models/homedecor_book_open.obj
index ab2c1b3..3e81ef2 100644
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new file mode 100644
index 0000000..ffc6d93
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index b8a3157..4fa963e 100644
--- a/homedecor/textures/homedecor_bathroom_tiles_bg.png
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index a00c3a8..bf19c5b 100644
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index 06182d0..31ba821 100644
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index eed4b03..aee2a60 100644
--- a/ilights/init.lua
+++ b/ilights/init.lua
@@ -12,7 +12,7 @@ else
S = function(s) return s end
end
-if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
+if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
ilights.expect_infinite_stacks = false
else
ilights.expect_infinite_stacks = true
diff --git a/inbox/init.lua b/inbox/init.lua
index 280edf2..5ee77a8 100644
--- a/inbox/init.lua
+++ b/inbox/init.lua
@@ -92,6 +92,19 @@ minetest.register_node("inbox:empty", {
end
end
end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ local owner = meta:get_string("owner")
+ if player:get_player_name() == owner or
+ minetest.check_player_privs(player, "protection_bypass") and
+ clicker:get_player_control().aux1 then
+ return stack:get_count()
+ end
+ return 0
+ end,
+ allow_metadata_inventory_move = function(pos)
+ return 0
+ end,
})
function inbox.get_inbox_formspec(pos)
diff --git a/lrfurn/armchairs.lua b/lrfurn/armchairs.lua
index 1488c95..ad23014 100644
--- a/lrfurn/armchairs.lua
+++ b/lrfurn/armchairs.lua
@@ -108,6 +108,6 @@ minetest.register_lbm({
end
})
-if minetest.setting_get("log_mods") then
+if minetest.settings:get("log_mods") then
minetest.log("action", "[lrfurn/armchairs] "..S("Loaded!"))
end
diff --git a/lrfurn/coffeetable.lua b/lrfurn/coffeetable.lua
index d2a920a..f9246b8 100644
--- a/lrfurn/coffeetable.lua
+++ b/lrfurn/coffeetable.lua
@@ -65,6 +65,6 @@ minetest.register_craft({
}
})
-if minetest.setting_get("log_mods") then
+if minetest.settings:get("log_mods") then
minetest.log("action", "[lrfurn/coffeetable] "..S("Loaded!"))
end
diff --git a/lrfurn/endtable.lua b/lrfurn/endtable.lua
index b94da3b..a318376 100644
--- a/lrfurn/endtable.lua
+++ b/lrfurn/endtable.lua
@@ -48,6 +48,6 @@ minetest.register_craft({
}
})
-if minetest.setting_get("log_mods") then
+if minetest.settings:get("log_mods") then
minetest.log("action", "[lrfurn/endtable] "..S("Loaded!"))
end
diff --git a/lrfurn/longsofas.lua b/lrfurn/longsofas.lua
index 39a6dc1..05db65d 100644
--- a/lrfurn/longsofas.lua
+++ b/lrfurn/longsofas.lua
@@ -122,6 +122,6 @@ minetest.register_lbm({
end
})
-if minetest.setting_get("log_mods") then
+if minetest.settings:get("log_mods") then
minetest.log("action", "[lrfurn/longsofas] "..S("Loaded!"))
end
diff --git a/lrfurn/sofas.lua b/lrfurn/sofas.lua
index 0f6a153..de1b784 100644
--- a/lrfurn/sofas.lua
+++ b/lrfurn/sofas.lua
@@ -122,6 +122,6 @@ minetest.register_lbm({
end
})
-if minetest.setting_get("log_mods") then
+if minetest.settings:get("log_mods") then
minetest.log("action", "[lrfurn/sofas] "..S("Loaded!"))
end
diff --git a/mesecons/services.lua b/mesecons/services.lua
index 1abbc0c..1e12de0 100644
--- a/mesecons/services.lua
+++ b/mesecons/services.lua
@@ -66,30 +66,63 @@ minetest.register_on_placenode(mesecon.on_placenode)
minetest.register_on_dignode(mesecon.on_dignode)
-- Overheating service for fast circuits
+local OVERHEAT_MAX = mesecon.setting("overheat_max", 20)
+local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0)
+local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5)
+local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME
+local cooldown_timer = 0.0
+local object_heat = {}
-- returns true if heat is too high
-mesecon.do_overheat = function(pos)
- local meta = minetest.get_meta(pos)
- local heat = meta:get_int("heat") or 0
-
- heat = heat + 1
- meta:set_int("heat", heat)
-
- if heat < mesecon.setting("overheat_max", 20) then
- mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
- else
+function mesecon.do_overheat(pos)
+ local id = minetest.hash_node_position(pos)
+ local heat = (object_heat[id] or 0) + 1
+ object_heat[id] = heat
+ if heat >= OVERHEAT_MAX then
+ minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos))
+ object_heat[id] = nil
return true
end
-
return false
end
+function mesecon.do_cooldown(pos)
+ local id = minetest.hash_node_position(pos)
+ object_heat[id] = nil
+end
-mesecon.queue:add_function("cooldown", function (pos)
- local meta = minetest.get_meta(pos)
- local heat = meta:get_int("heat")
+function mesecon.get_heat(pos)
+ local id = minetest.hash_node_position(pos)
+ return object_heat[id] or 0
+end
- if (heat > 0) then
- meta:set_int("heat", heat - 1)
+function mesecon.move_hot_nodes(moved_nodes)
+ local new_heat = {}
+ for _, n in ipairs(moved_nodes) do
+ local old_id = minetest.hash_node_position(n.oldpos)
+ local new_id = minetest.hash_node_position(n.pos)
+ new_heat[new_id] = object_heat[old_id]
+ object_heat[old_id] = nil
+ end
+ for id, heat in pairs(new_heat) do
+ object_heat[id] = heat
end
-end)
+end
+
+local function global_cooldown(dtime)
+ cooldown_timer = cooldown_timer + dtime
+ if cooldown_timer < COOLDOWN_STEP then
+ return -- don't overload the CPU
+ end
+ local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer
+ cooldown_timer = 0
+ for id, heat in pairs(object_heat) do
+ heat = heat - cooldown
+ if heat <= 0 then
+ object_heat[id] = nil -- free some RAM
+ else
+ object_heat[id] = heat
+ end
+ end
+end
+minetest.register_globalstep(global_cooldown)
diff --git a/mesecons_gates/init.lua b/mesecons_gates/init.lua
index 13e583b..3807d6f 100644
--- a/mesecons_gates/init.lua
+++ b/mesecons_gates/init.lua
@@ -74,7 +74,8 @@ local function register_gate(name, inputnumber, assess, recipe, description)
assess = assess,
onstate = basename.."_on",
offstate = basename.."_off",
- inputnumber = inputnumber
+ inputnumber = inputnumber,
+ after_dig_node = mesecon.do_cooldown,
},{
tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
"jeija_gate_"..name..".png"},
diff --git a/mesecons_luacontroller/init.lua b/mesecons_luacontroller/init.lua
index c754eda..25273a1 100644
--- a/mesecons_luacontroller/init.lua
+++ b/mesecons_luacontroller/init.lua
@@ -315,7 +315,7 @@ local function create_environment(pos, mem, event)
port = vports_copy,
event = event,
mem = mem,
- heat = minetest.get_meta(pos):get_int("heat"),
+ heat = mesecon.get_heat(pos),
heat_max = mesecon.setting("overheat_max", 20),
print = safe_print,
interrupt = get_interrupt(pos),
@@ -478,14 +478,13 @@ local function reset_meta(pos, code, errmsg)
local meta = minetest.get_meta(pos)
meta:set_string("code", code)
code = minetest.formspec_escape(code or "")
- errmsg = minetest.formspec_escape(errmsg or "")
- meta:set_string("formspec", "size[10,8]"..
- "background[-0.2,-0.25;10.4,8.75;jeija_luac_background.png]"..
- "textarea[0.2,0.6;10.2,5;code;;"..code.."]"..
- "image_button[3.75,6;2.5,1;jeija_luac_runbutton.png;program;]"..
- "image_button_exit[9.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
- "label[0.1,5;"..errmsg.."]")
- meta:set_int("heat", 0)
+ errmsg = minetest.formspec_escape(tostring(errmsg or ""))
+ meta:set_string("formspec", "size[12,10]"..
+ "background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"..
+ "textarea[0.2,0.2;12.2,9.5;code;;"..code.."]"..
+ "image_button[4.75,8.75;2.5,1;jeija_luac_runbutton.png;program;]"..
+ "image_button_exit[11.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
+ "label[0.1,9;"..errmsg.."]")
meta:set_int("luac_id", math.random(1, 65535))
end
@@ -626,6 +625,7 @@ for d = 0, 1 do
d = d == 1,
},
after_dig_node = function (pos, node)
+ mesecon.do_cooldown(pos)
mesecon.receptor_off(pos, output_rules)
end,
is_luacontroller = true,
diff --git a/mesecons_luacontroller/textures/jeija_luac_background.png b/mesecons_luacontroller/textures/jeija_luac_background.png
index 40e316c..40b427e 100644
--- a/mesecons_luacontroller/textures/jeija_luac_background.png
+++ b/mesecons_luacontroller/textures/jeija_luac_background.png
Binary files differ
diff --git a/mesecons_mvps/init.lua b/mesecons_mvps/init.lua
index 2c6161b..252acf7 100644
--- a/mesecons_mvps/init.lua
+++ b/mesecons_mvps/init.lua
@@ -246,3 +246,4 @@ mesecon.register_mvps_stopper("doors:door_steel_t_1")
mesecon.register_mvps_stopper("doors:door_steel_b_2")
mesecon.register_mvps_stopper("doors:door_steel_t_2")
mesecon.register_mvps_stopper("default:chest_locked")
+mesecon.register_on_mvps_move(mesecon.move_hot_nodes)
diff --git a/moreores/init.lua b/moreores/init.lua
index 34c9a0e..da4409f 100644
--- a/moreores/init.lua
+++ b/moreores/init.lua
@@ -10,6 +10,11 @@ Licensed under the zlib license. See LICENSE.md for more information.
moreores = {}
+local default_tin = false
+if minetest.registered_items["default:tin_ingot"] then
+ default_tin = true
+end
+
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
@@ -266,17 +271,6 @@ local oredefs = {
full_punch_interval = 1.0,
damage_groups = {fleshy = 6},
},
- tin = {
- description = "Tin",
- makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
- oredef = {clust_scarcity = moreores.tin_chunk_size * moreores.tin_chunk_size * moreores.tin_chunk_size,
- clust_num_ores = moreores.tin_ore_per_chunk,
- clust_size = moreores.tin_chunk_size,
- y_min = moreores.tin_min_depth,
- y_max = moreores.tin_max_depth
- },
- tools = {},
- },
mithril = {
description = "Mithril",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
@@ -311,6 +305,20 @@ local oredefs = {
}
}
+if not default_tin then
+ oredefs.tin = {
+ description = "Tin",
+ makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
+ oredef = {clust_scarcity = moreores.tin_chunk_size * moreores.tin_chunk_size * moreores.tin_chunk_size,
+ clust_num_ores = moreores.tin_ore_per_chunk,
+ clust_size = moreores.tin_chunk_size,
+ y_min = moreores.tin_min_depth,
+ y_max = moreores.tin_max_depth
+ },
+ tools = {},
+ }
+end
+
for orename,def in pairs(oredefs) do
add_ore(modname, def.description, orename, def)
end
@@ -325,16 +333,23 @@ minetest.register_craft({
}
})
--- Bronze has some special cases, because it is made from copper and tin:
-minetest.register_craft( {
- type = "shapeless",
- output = "default:bronze_ingot 3",
- recipe = {
- "moreores:tin_ingot",
- "default:copper_ingot",
- "default:copper_ingot",
- }
-})
+if default_tin then
+ minetest.register_alias("moreores:mineral_tin", "default:stone_with_tin")
+ minetest.register_alias("moreores:tin_lump", "default:tin_lump")
+ minetest.register_alias("moreores:tin_ingot", "default:tin_ingot")
+ minetest.register_alias("moreores:tin_block", "default:tinblock")
+else
+ -- Bronze has some special cases, because it is made from copper and tin:
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "default:bronze_ingot 3",
+ recipe = {
+ "moreores:tin_ingot",
+ "default:copper_ingot",
+ "default:copper_ingot",
+ }
+ })
+end
-- Unique node:
minetest.register_node("moreores:copper_rail", {
diff --git a/moreores/mg.lua b/moreores/mg.lua
index 8c53456..6551ae5 100644
--- a/moreores/mg.lua
+++ b/moreores/mg.lua
@@ -5,20 +5,22 @@ Copyright (c) 2011-2017 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
-mg.register_ore({
- name = "moreores:mineral_tin",
- wherein = "default:stone",
- seeddiff = 8,
- maxvdistance = 10.5,
- maxheight = 8,
- seglenghtn = 15,
- seglenghtdev = 6,
- segincln = 0,
- segincldev = 0.6,
- turnangle = 57,
- forkturnangle = 57,
- numperblock = 2
-})
+if not minetest.registered_items["default:tin_ingot"] then
+ mg.register_ore({
+ name = "moreores:mineral_tin",
+ wherein = "default:stone",
+ seeddiff = 8,
+ maxvdistance = 10.5,
+ maxheight = 8,
+ seglenghtn = 15,
+ seglenghtdev = 6,
+ segincln = 0,
+ segincldev = 0.6,
+ turnangle = 57,
+ forkturnangle = 57,
+ numperblock = 2
+ })
+end
mg.register_ore({
name = "moreores:mineral_silver",
diff --git a/pipeworks/default_settings.lua b/pipeworks/default_settings.lua
new file mode 100644
index 0000000..99b86fe
--- /dev/null
+++ b/pipeworks/default_settings.lua
@@ -0,0 +1,40 @@
+-- Various settings
+
+local prefix = "pipeworks_"
+
+local settings = {
+ enable_pipes = true,
+ enable_autocrafter = true,
+ enable_deployer = true,
+ enable_dispenser = true,
+ enable_node_breaker = true,
+ enable_teleport_tube = true,
+ enable_pipe_devices = true,
+ enable_redefines = true,
+ enable_mese_tube = true,
+ enable_detector_tube = true,
+ enable_digiline_detector_tube = true,
+ enable_conductor_tube = true,
+ enable_accelerator_tube = true,
+ enable_crossing_tube = true,
+ enable_sand_tube = true,
+ enable_mese_sand_tube = true,
+ enable_one_way_tube = true,
+ enable_priority_tube = true,
+ enable_cyclic_mode = true,
+ drop_on_routing_fail = false,
+
+ delete_item_on_clearobject = true,
+}
+
+for name, value in pairs(settings) do
+ local setting_type = type(value)
+ if setting_type == "boolean" then
+ pipeworks[name] = minetest.settings:get_bool(prefix..name)
+ if pipeworks[name] == nil then
+ pipeworks[name] = value
+ end
+ else
+ pipeworks[name] = value
+ end
+end
diff --git a/pipeworks/flowing_logic.lua b/pipeworks/flowing_logic.lua
index e1c0bf5..632baa6 100644
--- a/pipeworks/flowing_logic.lua
+++ b/pipeworks/flowing_logic.lua
@@ -4,7 +4,7 @@
-- Contributed by mauvebic, 2013-01-03, rewritten a bit by Vanessa Ezekowitz
--
-local finitewater = minetest.setting_getbool("liquid_finite")
+local finitewater = minetest.settings:get_bool("liquid_finite")
pipeworks.check_for_liquids = function(pos)
local coords = {
diff --git a/pipeworks/init.lua b/pipeworks/init.lua
index ab5cf3c..a3f31c7 100644
--- a/pipeworks/init.lua
+++ b/pipeworks/init.lua
@@ -13,7 +13,7 @@ local DEBUG = false
pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks")
-dofile(pipeworks.modpath.."/default_settings.txt")
+dofile(pipeworks.modpath.."/default_settings.lua")
-- Read the external config file if it exists.
local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt"
@@ -26,7 +26,7 @@ end
-- Random variables
pipeworks.expect_infinite_stacks = true
-if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
+if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
pipeworks.expect_infinite_stacks = false
end
diff --git a/pipeworks/item_transport.lua b/pipeworks/item_transport.lua
index 43adeea..b2d2aa2 100644
--- a/pipeworks/item_transport.lua
+++ b/pipeworks/item_transport.lua
@@ -1,6 +1,6 @@
local luaentity = pipeworks.luaentity
-local enable_max_limit = minetest.setting_get("pipeworks_enable_items_per_tube_limit")
-local max_tube_limit = tonumber(minetest.setting_get("pipeworks_max_items_per_tube")) or 30
+local enable_max_limit = minetest.settings:get("pipeworks_enable_items_per_tube_limit")
+local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
if enable_max_limit == nil then enable_max_limit = true end
function pipeworks.tube_item(pos, item)
diff --git a/pipeworks/luaentity.lua b/pipeworks/luaentity.lua
index ab7280c..382b0c1 100644
--- a/pipeworks/luaentity.lua
+++ b/pipeworks/luaentity.lua
@@ -71,7 +71,7 @@ end
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
local move_entities_globalstep_part1 = function(dtime)
- local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
+ local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
local new_active_blocks = {}
for _, player in ipairs(minetest.get_connected_players()) do
local blockpos = get_blockpos(player:getpos())
diff --git a/pipeworks/settingtypes.txt b/pipeworks/settingtypes.txt
new file mode 100644
index 0000000..1d3c10c
--- /dev/null
+++ b/pipeworks/settingtypes.txt
@@ -0,0 +1,70 @@
+#Enable pipes.
+pipeworks_enable_pipes (Enable Pipes) bool true
+
+#Enable autocrafter.
+pipeworks_enable_autocrafter (Enable Autocrafter) bool true
+
+#Enable deployer.
+pipeworks_enable_deployer (Enable Deployer) bool true
+
+#Enable dispenser.
+pipeworks_enable_dispenser (Enable Dispenser) bool true
+
+#Enable node breaker.
+pipeworks_enable_node_breaker (Enable Node Breaker) bool true
+
+#Enable teleport tube.
+pipeworks_enable_teleport_tube (Enable Teleport Tube) bool true
+
+#Enable pipe devices.
+pipeworks_enable_pipe_devices (Enable Pipe Devices) bool true
+
+#Enable redefines.
+pipeworks_enable_redefines (Enable Node Redefines) bool true
+
+#Enable sorting tube.
+pipeworks_enable_mese_tube (Enable Sorting Tube) bool true
+
+#Enable detector tube.
+pipeworks_enable_detector_tube (Enable Detector Tube) bool true
+
+#Enable digiline detector tube.
+pipeworks_enable_digiline_detector_tube (Enable Digiline Detector Tube) bool true
+
+#Enable mesecon signal conducting tube.
+pipeworks_enable_conductor_tube (Enable Conductor Tube) bool true
+
+#Enable accelerator tube.
+pipeworks_enable_accelerator_tube (Enable Accelerator Tube) bool true
+
+#Enable crossing tube.
+#It sends all incoming items to the other side, or if there is no other tube, it sends them back.
+pipeworks_enable_crossing_tube (Enable Crossing Tube) bool true
+
+#Enable vacuum tube.
+#It picks up all items that lay around next to it.
+pipeworks_enable_sand_tube (Enable Vacuum Tube) bool true
+
+#Enable mese vacuum tube.
+#It's like the normal vacuum tube with the
+#differance that you can set the radius up to 8 nodes.
+pipeworks_enable_mese_sand_tube (Enable Mese Vacuum Tube) bool true
+
+#Enable one way tube.
+#It sends items only in one direction.
+#Use it to drop items out of tubes.
+pipeworks_enable_one_way_tube (Enable One Way Tube) bool true
+
+#Enable high priority tube.
+#It has a very high priority and so, on crossings, the items will
+#always go to it if there are multible ways.
+pipeworks_enable_priority_tube (Enable High Priority Tube) bool true
+
+#Enable cyclic mode.
+pipeworks_enable_cyclic_mode (Enable Cyclic Mode) bool true
+
+#Drop on routing fail.
+pipeworks_drop_on_routing_fail (Drop On Routing Fail) bool false
+
+#Delete item on clearobject.
+pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true \ No newline at end of file
diff --git a/pipeworks/signal_tubes.lua b/pipeworks/signal_tubes.lua
index 3b2653c..a0a8039 100644
--- a/pipeworks/signal_tubes.lua
+++ b/pipeworks/signal_tubes.lua
@@ -1,5 +1,5 @@
if pipeworks.enable_detector_tube then
- local detector_tube_step = 5 * tonumber(minetest.setting_get("dedicated_server_step"))
+ local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", {
description = "Detecting Pneumatic Tube Segment on (you hacker you)",
inventory_image = "pipeworks_detector_tube_inv.png",
diff --git a/pipeworks/textures/pipeworks_nodebreaker_front_on.png b/pipeworks/textures/pipeworks_nodebreaker_front_on.png
index bf7fe70..2b3a4a3 100644
--- a/pipeworks/textures/pipeworks_nodebreaker_front_on.png
+++ b/pipeworks/textures/pipeworks_nodebreaker_front_on.png
Binary files differ
diff --git a/pipeworks/textures/pipeworks_nodebreaker_side1_on.png b/pipeworks/textures/pipeworks_nodebreaker_side1_on.png
index ff0a893..96480ef 100644
--- a/pipeworks/textures/pipeworks_nodebreaker_side1_on.png
+++ b/pipeworks/textures/pipeworks_nodebreaker_side1_on.png
Binary files differ
diff --git a/pipeworks/textures/pipeworks_nodebreaker_side2_on.png b/pipeworks/textures/pipeworks_nodebreaker_side2_on.png
index ed0e12e..4c8fc40 100644
--- a/pipeworks/textures/pipeworks_nodebreaker_side2_on.png
+++ b/pipeworks/textures/pipeworks_nodebreaker_side2_on.png
Binary files differ
diff --git a/pipeworks/vacuum_tubes.lua b/pipeworks/vacuum_tubes.lua
index 51f6f81..211c3ee 100644
--- a/pipeworks/vacuum_tubes.lua
+++ b/pipeworks/vacuum_tubes.lua
@@ -1,27 +1,27 @@
if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", {
- description = "Vacuuming Pneumatic Tube Segment",
- inventory_image = "pipeworks_sand_tube_inv.png",
- short = "pipeworks_sand_tube_short.png",
- noctr = { "pipeworks_sand_tube_noctr.png" },
- plain = { "pipeworks_sand_tube_plain.png" },
- ends = { "pipeworks_sand_tube_end.png" },
- node_def = { groups = {vacuum_tube = 1}},
+ description = "Vacuuming Pneumatic Tube Segment",
+ inventory_image = "pipeworks_sand_tube_inv.png",
+ short = "pipeworks_sand_tube_short.png",
+ noctr = {"pipeworks_sand_tube_noctr.png"},
+ plain = {"pipeworks_sand_tube_plain.png"},
+ ends = {"pipeworks_sand_tube_end.png"},
+ node_def = {groups = {vacuum_tube = 1}},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1 2",
recipe = {
- { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
- { "group:sand", "group:sand", "group:sand" },
- { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
+ {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
+ {"group:sand", "group:sand", "group:sand"},
+ {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1",
recipe = {
- { "group:sand", "pipeworks:tube_1", "group:sand" },
+ {"group:sand", "pipeworks:tube_1", "group:sand"},
},
})
end
@@ -31,9 +31,9 @@ if pipeworks.enable_mese_sand_tube then
description = "Adjustable Vacuuming Pneumatic Tube Segment",
inventory_image = "pipeworks_mese_sand_tube_inv.png",
short = "pipeworks_mese_sand_tube_short.png",
- noctr = { "pipeworks_mese_sand_tube_noctr.png" },
- plain = { "pipeworks_mese_sand_tube_plain.png" },
- ends = { "pipeworks_mese_sand_tube_end.png" },
+ noctr = {"pipeworks_mese_sand_tube_noctr.png"},
+ plain = {"pipeworks_mese_sand_tube_plain.png"},
+ ends = {"pipeworks_mese_sand_tube_end.png"},
node_def = {
groups = {vacuum_tube = 1},
on_construct = function(pos)
@@ -63,9 +63,9 @@ if pipeworks.enable_mese_sand_tube then
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
- { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
- { "group:sand", "default:mese_crystal", "group:sand" },
- { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
+ {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
+ {"group:sand", "default:mese_crystal", "group:sand" },
+ {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
},
})
@@ -82,23 +82,19 @@ if pipeworks.enable_mese_sand_tube then
})
end
-local sqrt_3 = math.sqrt(3)
-local tube_inject_item = pipeworks.tube_inject_item
-local get_objects_inside_radius = minetest.get_objects_inside_radius
local function vacuum(pos, radius)
radius = radius + 0.5
- for _, object in pairs(get_objects_inside_radius(pos, sqrt_3 * radius)) do
+ for _, object in pairs(minetest.get_objects_inside_radius(pos, math.sqrt(3) * radius)) do
local lua_entity = object:get_luaentity()
if not object:is_player() and lua_entity and lua_entity.name == "__builtin:item" then
local obj_pos = object:getpos()
- local x1, y1, z1 = pos.x, pos.y, pos.z
- local x2, y2, z2 = obj_pos.x, obj_pos.y, obj_pos.z
-
- if x1 - radius <= x2 and x2 <= x1 + radius
- and y1 - radius <= y2 and y2 <= y1 + radius
- and z1 - radius <= z2 and z2 <= z1 + radius then
+ local minpos = vector.subtract(pos, radius)
+ local maxpos = vector.add(pos, radius)
+ if obj_pos.x >= minpos.x and obj_pos.x <= maxpos.x
+ and obj_pos.y >= minpos.y and obj_pos.y <= maxpos.y
+ and obj_pos.z >= minpos.z and obj_pos.z <= maxpos.z then
if lua_entity.itemstring ~= "" then
- tube_inject_item(pos, pos, vector.new(0, 0, 0), lua_entity.itemstring)
+ pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), lua_entity.itemstring)
lua_entity.itemstring = ""
end
object:remove()
@@ -108,15 +104,15 @@ local function vacuum(pos, radius)
end
minetest.register_abm({nodenames = {"group:vacuum_tube"},
- interval = 1,
- chance = 1,
- label = "Vacuum tubes",
- action = function(pos, node, active_object_count, active_object_count_wider)
- if node.name:find("pipeworks:sand_tube") then
- vacuum(pos, 2)
- else
- local radius = minetest.get_meta(pos):get_int("dist")
- vacuum(pos, radius)
- end
- end
+ interval = 1,
+ chance = 1,
+ label = "Vacuum tubes",
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ if node.name:find("pipeworks:sand_tube") then
+ vacuum(pos, 2)
+ else
+ local radius = minetest.get_meta(pos):get_int("dist")
+ vacuum(pos, radius)
+ end
+ end
})
diff --git a/poisonivy/init.lua b/poisonivy/init.lua
index 466b930..8f7f7ba 100644
--- a/poisonivy/init.lua
+++ b/poisonivy/init.lua
@@ -1,7 +1,12 @@
-- This file supplies poison ivy for the plantlife modpack
-- Last revision: 2013-01-24
-local S = biome_lib.intllib
+local S
+if minetest.get_modpath("intllib") then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
local SPAWN_DELAY = 1000
local SPAWN_CHANCE = 200
diff --git a/poisonivy/locale/es.txt b/poisonivy/locale/es.txt
new file mode 100644
index 0000000..e9880e4
--- /dev/null
+++ b/poisonivy/locale/es.txt
@@ -0,0 +1,7 @@
+# Traducido por Carlos Barraza
+
+Poison ivy (seedling) = Hiedra venenosa (retoño)
+Poison ivy (sproutling) = Hiedra venenosa (brotes)
+Poison ivy (climbing plant) = Hiedra venenosa (planta trepadora)
+
+[Poison Ivy] Loaded. = [Hiedra venenosa] Cargado.
diff --git a/ropes/crafts.lua b/ropes/crafts.lua
index 299c0cc..2c33dd3 100644
--- a/ropes/crafts.lua
+++ b/ropes/crafts.lua
@@ -3,16 +3,33 @@ local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
if minetest.get_modpath("farming") then
+-- this doesn't work reliably due to side effects of https://github.com/minetest/minetest/issues/5518
+-- local old_def = minetest.registered_craftitems["farming:cotton"]
+-- if old_def then
+-- old_def.groups["thread"] = 1
+-- minetest.override_item("farming:cotton", {
+-- groups = old_def.groups
+-- })
+-- end
minetest.register_craft({
- output = 'ropes:ropesegment',
+ output = 'ropes:ropesegment',
recipe = {
{'farming:cotton','farming:cotton'},
{'farming:cotton','farming:cotton'},
- {'farming:cotton','farming:cotton'}
+ {'farming:cotton','farming:cotton'},
}
})
end
+minetest.register_craft({
+ output = 'ropes:ropesegment',
+ recipe = {
+ {'group:thread','group:thread'},
+ {'group:thread','group:thread'},
+ {'group:thread','group:thread'},
+ }
+})
+
minetest.register_craftitem("ropes:ropesegment", {
description = S("Rope Segment"),
_doc_items_longdesc = ropes.doc.ropesegment_longdesc,
diff --git a/ropes/ladder.lua b/ropes/ladder.lua
index 5ac872c..7097c72 100644
--- a/ropes/ladder.lua
+++ b/ropes/ladder.lua
@@ -46,6 +46,17 @@ local rope_ladder_top_def = {
},
groups = { choppy=2, oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
+
+ on_place = function(itemstack, placer, pointed_thing)
+ if pointed_thing.type == "node" then
+ local target_node = minetest.get_node(pointed_thing.under)
+ local target_def = minetest.registered_nodes[target_node.name]
+ if target_def.walkable == false then
+ return itemstack
+ end
+ end
+ return minetest.item_place(itemstack, placer, pointed_thing)
+ end,
after_place_node = function(pos, placer)
local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
diff --git a/ropes/ropeboxes.lua b/ropes/ropeboxes.lua
index 676f1c2..626b158 100644
--- a/ropes/ropeboxes.lua
+++ b/ropes/ropeboxes.lua
@@ -134,6 +134,17 @@ local function register_rope_block(multiple, max_multiple, name_prefix, node_pre
selection_box = {type="regular"},
collision_box = {type="regular"},
groups = {choppy=2, oddly_breakable_by_hand=1, rope_block = 1},
+
+ on_place = function(itemstack, placer, pointed_thing)
+ if pointed_thing.type == "node" then
+ local target_node = minetest.get_node(pointed_thing.under)
+ local target_def = minetest.registered_nodes[target_node.name]
+ if target_def.walkable == false then
+ return itemstack
+ end
+ end
+ return minetest.item_place(itemstack, placer, pointed_thing)
+ end,
after_place_node = function(pos, placer)
local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
diff --git a/signs_lib/depends.txt b/signs_lib/depends.txt
index abb8bd5..7f4e061 100644
--- a/signs_lib/depends.txt
+++ b/signs_lib/depends.txt
@@ -2,3 +2,4 @@ default
intllib?
screwdriver?
keyword_interact?
+craft_guide?
diff --git a/signs_lib/init.lua b/signs_lib/init.lua
index 536066f..775db95 100644
--- a/signs_lib/init.lua
+++ b/signs_lib/init.lua
@@ -13,7 +13,7 @@
local enable_colored_metal_signs = true
-- CWz's keyword interact mod uses this setting.
-local current_keyword = minetest.setting_get("interact_keyword") or "iaccept"
+local current_keyword = minetest.settings:get("interact_keyword") or "iaccept"
signs_lib = {}
screwdriver = screwdriver or {}
@@ -165,7 +165,7 @@ end
-- infinite stacks
-if not minetest.setting_getbool("creative_mode") then
+if not minetest.settings:get_bool("creative_mode") then
signs_lib.expect_infinite_stacks = false
else
signs_lib.expect_infinite_stacks = true
@@ -793,7 +793,7 @@ minetest.register_node(":locked_sign:sign_wall_locked", {
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local pname = sender:get_player_name() or ""
- if pname ~= owner and pname ~= minetest.setting_get("name")
+ if pname ~= owner and pname ~= minetest.settings:get("name")
and not minetest.check_player_privs(pname, {sign_editor=true}) then
return
end
@@ -806,7 +806,7 @@ minetest.register_node(":locked_sign:sign_wall_locked", {
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local pname = player:get_player_name()
- return pname == owner or pname == minetest.setting_get("name")
+ return pname == owner or pname == minetest.settings:get("name")
or minetest.check_player_privs(pname, {sign_editor=true})
end,
on_rotate = signs_lib.wallmounted_rotate
@@ -1158,6 +1158,6 @@ if enable_colored_metal_signs then
})
end
-if minetest.setting_get("log_mods") then
+if minetest.settings:get("log_mods") then
minetest.log("action", S("signs loaded"))
end
diff --git a/signs_lib/locale/es.txt b/signs_lib/locale/es.txt
new file mode 100644
index 0000000..6741584
--- /dev/null
+++ b/signs_lib/locale/es.txt
@@ -0,0 +1,9 @@
+#Traducido por Carlos Barraza
+
+Reading cached character database. = Leyendo la base de datos de caracteres en caché.
+Font seems to have changed. Rebuilding cache. = La fuente parece haber cambiado. Reconstruyendo caché.
+Could not find font line height in cached DB. Trying brute force. = No se puede encontrar la fuente en la base de datos almacenada en el caché. Tratando fuerza bruta.
+Sign = Letrero
+%s wrote "%s" to sign at %s = %s escribio "%s" en el cartel en %s
+Registered %s and %s = Registrado %s y %s
+signs loaded = letreros cargados
diff --git a/technic/config.lua b/technic/config.lua
index 29321f9..bb748ec 100644
--- a/technic/config.lua
+++ b/technic/config.lua
@@ -12,6 +12,7 @@ local defaults = {
enable_radiation_protection = "true",
enable_entity_radiation_damage = "true",
enable_longterm_radiation_damage = "true",
+ enable_nuclear_reactor_digiline_selfdestruct = "false",
}
for k, v in pairs(defaults) do
diff --git a/technic/crafts.lua b/technic/crafts.lua
index 9e07978..14bafd3 100644
--- a/technic/crafts.lua
+++ b/technic/crafts.lua
@@ -9,34 +9,38 @@ minetest.clear_craft({
})
-- Accelerator tube
-minetest.clear_craft({
- output = "pipeworks:accelerator_tube_1",
-})
+if pipeworks.enable_accelerator_tube then
+ minetest.clear_craft({
+ output = "pipeworks:accelerator_tube_1",
+ })
+
+ minetest.register_craft({
+ output = 'pipeworks:accelerator_tube_1',
+ recipe = {
+ {'technic:copper_coil', 'pipeworks:tube_1', 'technic:copper_coil'},
+ }
+ })
+end
-- Teleport tube
-minetest.clear_craft({
- output = "pipeworks:teleport_tube_1",
-})
+if pipeworks.enable_teleport_tube then
+ minetest.clear_craft({
+ output = "pipeworks:teleport_tube_1",
+ })
+
+ minetest.register_craft({
+ output = 'pipeworks:teleport_tube_1',
+ recipe = {
+ {'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'},
+ {'pipeworks:tube_1', 'technic:control_logic_unit', 'pipeworks:tube_1'},
+ {'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'},
+ }
+ })
+end
-- tubes crafting recipes
minetest.register_craft({
- output = 'pipeworks:accelerator_tube_1',
- recipe = {
- {'technic:copper_coil', 'pipeworks:tube_1', 'technic:copper_coil'},
- }
-})
-
-minetest.register_craft({
- output = 'pipeworks:teleport_tube_1',
- recipe = {
- {'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'},
- {'pipeworks:tube_1', 'technic:control_logic_unit', 'pipeworks:tube_1'},
- {'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'},
- }
-})
-
-minetest.register_craft({
output = 'technic:diamond_drill_head',
recipe = {
{'technic:stainless_steel_ingot', 'default:diamond', 'technic:stainless_steel_ingot'},
diff --git a/technic/depends.txt b/technic/depends.txt
index 777e94f..5bf9f9f 100644
--- a/technic/depends.txt
+++ b/technic/depends.txt
@@ -2,9 +2,11 @@ default
pipeworks
technic_worldgen
bucket?
+screwdriver?
mesecons?
mesecons_mvps?
digilines?
+digiline_remote?
intllib?
unified_inventory?
vector_extras?
diff --git a/technic/doc/api.md b/technic/doc/api.md
new file mode 100644
index 0000000..2e5b6d3
--- /dev/null
+++ b/technic/doc/api.md
@@ -0,0 +1,130 @@
+This file is fairly incomplete. Help is welcome.
+
+Tiers
+-----
+The tier is a string, currently `"LV"`, `"MV"` and `"HV"` are supported.
+
+Network
+-------
+The network is the cable with the connected machine nodes. Currently the
+switching station handles the network activity.
+
+Helper functions
+----------------
+* `technic.pretty_num(num)`
+ * Converts the number `num` to a human-readable string.
+ * Use this function when showing players power values.
+* `technic.swap_node(pos, nodename)`
+ * Same as `mintest.swap_node` but it only changes the nodename.
+ * It uses `minetest.get_node` before swapping to ensure the new nodename
+ is not the same as the current one.
+* `technic.get_or_load_node(pos)`
+ * If the mapblock is loaded, it returns the node at pos,
+ else it loads the chunk and returns `nil`.
+* `technic.set_RE_wear(itemstack, item_load, max_charge)`
+ * If the `wear_represents` field in the item's nodedef is
+ `"technic_RE_charge"`, this function does nothing.
+* `technic.refill_RE_charge(itemstack)`
+ * This function fully recharges an RE chargeable item.
+ * If `technic.power_tools[itemstack:get_name()]` is `nil` (or `false`), this
+ function does nothing, else that value is the maximum charge.
+ * The itemstack metadata is changed to contain the charge.
+* `technic.is_tier_cable(nodename, tier)`
+ * Tells whether the node `nodename` is the cable of the tier `tier`.
+* `technic.get_cable_tier(nodename)`
+ * Returns the tier of the cable `nodename` or `nil`.
+* `technic.trace_node_ray(pos, dir, range)`
+ * Returns an iteration function (usable in the for loop) to iterate over the
+ node positions along the specified ray.
+ * The returned positions will not include the starting position `pos`.
+* `technic.trace_node_ray_fat(pos, dir, range)`
+ * Like `technic.trace_node_ray` but includes extra positions near the ray.
+ * The node ray functions are used for mining lasers.
+* `technic.config:get(name)`
+ * Some configuration function
+* `technic.tube_inject_item(pos, start_pos, velocity, item)`
+ * Same as `pipeworks.tube_inject_item`
+
+Registration functions
+----------------------
+* `technic.register_power_tool(itemname, max_charge)`
+ * Same as `technic.power_tools[itemname] = max_charge`
+ * This function makes the craftitem `itemname` chargeable.
+* `technic.register_machine(tier, nodename, machine_type)`
+ * Same as `technic.machines[tier][nodename] = machine_type`
+ * Currently this is requisite to make technic recognize your node.
+ * See also `Machine types`
+* `technic.register_tier(tier)`
+ * Same as `technic.machines[tier] = {}`
+ * See also `tiers`
+
+### Specific machines
+* `technic.register_solar_array(data)`
+ * data is a table
+
+Used itemdef fields
+-------------------
+* groups:
+ * `technic_<ltier> = 1` ltier is a tier in small letters; this group makes
+ the node connect to the cable(s) of the right tier.
+ * `technic_machine = 1` Currently used for
+* `connect_sides`
+ * In addition to the default use (see lua_api.txt), this tells where the
+ machine can be connected.
+#
+#
+* `technic_run(pos, node)`
+ * This function is currently used to update the node.
+ Modders have to manually change the information about supply etc. in the
+ node metadata.
+
+Machine types
+-------------
+There are currently following types:
+* `technic.receiver = "RE"` e.g. grinder
+* `technic.producer = "PR"` e.g. solar panel
+* `technic.producer_receiver = "PR_RE"` supply converter
+* `technic.battery = "BA"` e.g. LV batbox
+
+Switching Station
+-----------------
+The switching station is the center of all power distribution on an electric
+network.
+
+The station collects power from sources (PR), distributes it to sinks (RE),
+and uses the excess/shortfall to charge and discharge batteries (BA).
+
+For now, all supply and demand values are expressed in kW.
+
+It works like this:
+ All PR,BA,RE nodes are indexed and tagged with the switching station.
+The tagging is a workaround to allow more stations to be built without allowing
+a cheat with duplicating power.
+ All the RE nodes are queried for their current EU demand. Those which are off
+would require no or a small standby EU demand, while those which are on would
+require more.
+If the total demand is less than the available power they are all updated with
+the demand number.
+If any surplus exists from the PR nodes the batteries will be charged evenly
+with this.
+If the total demand requires draw on the batteries they will be discharged
+evenly.
+
+If the total demand is more than the available power all RE nodes will be shut
+down. We have a brown-out situation.
+
+Hence for now all the power distribution logic resides in this single node.
+
+### Node meta usage
+Nodes connected to the network will have one or more of these parameters as meta
+data:
+ * `<LV|MV|HV>_EU_supply` : Exists for PR and BA node types.
+ This is the EU value supplied by the node. Output
+ * `<LV|MV|HV>_EU_demand` : Exists for RE and BA node types.
+ This is the EU value the node requires to run. Output
+ * `<LV|MV|HV>_EU_input` : Exists for RE and BA node types.
+ This is the actual EU value the network can give the node. Input
+
+The reason the LV|MV|HV type is prepended to meta data is because some machine
+could require several supplies to work.
+This way the supplies are separated per network.
diff --git a/technic/init.lua b/technic/init.lua
index 4464082..0d97319 100644
--- a/technic/init.lua
+++ b/technic/init.lua
@@ -5,7 +5,7 @@
local load_start = os.clock()
technic = rawget(_G, "technic") or {}
-technic.creative_mode = minetest.setting_getbool("creative_mode")
+technic.creative_mode = minetest.settings:get_bool("creative_mode")
local modpath = minetest.get_modpath("technic")
@@ -47,7 +47,7 @@ dofile(modpath.."/tools/init.lua")
-- Aliases for legacy node/item names
dofile(modpath.."/legacy.lua")
-if minetest.setting_getbool("log_mods") then
+if minetest.settings:get_bool("log_mods") then
print(S("[Technic] Loaded in %f seconds"):format(os.clock() - load_start))
end
diff --git a/technic/machines/HV/forcefield.lua b/technic/machines/HV/forcefield.lua
index 3bb8d03..157dc33 100644
--- a/technic/machines/HV/forcefield.lua
+++ b/technic/machines/HV/forcefield.lua
@@ -17,9 +17,9 @@ local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_craft({
output = "technic:forcefield_emitter_off",
recipe = {
- {"default:mese", "technic:motor", "default:mese" },
- {"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"},
- {"default:mese", "technic:hv_cable", "default:mese" },
+ {"default:mese", "technic:motor", "default:mese" },
+ {"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"},
+ {"default:mese", "technic:hv_cable", "default:mese" },
}
})
@@ -170,44 +170,68 @@ local digiline_def = {
if channel ~= meta:get_string("channel") then
return
end
- msg = msg:lower()
- if msg == "get" then
+ local msgt = type(msg)
+ if msgt == "string" then
+ local smsg = msg:lower()
+ msg = {}
+ if smsg == "get" then
+ msg.command = "get"
+ elseif smsg == "off" then
+ msg.command = "off"
+ elseif smsg == "on" then
+ msg.command = "on"
+ elseif smsg == "toggle" then
+ msg.command = "toggle"
+ elseif smsg:sub(1, 5) == "range" then
+ msg.command = "range"
+ msg.value = tonumber(smsg:sub(7))
+ elseif smsg:sub(1, 5) == "shape" then
+ msg.command = "shape"
+ msg.value = smsg:sub(7):lower()
+ msg.value = tonumber(msg.value) or msg.value
+ end
+ elseif msgt ~= "table" then
+ return
+ end
+ if msg.command == "get" then
digilines.receptor_send(pos, digilines.rules.default, channel, {
enabled = meta:get_int("enabled"),
range = meta:get_int("range"),
shape = meta:get_int("shape")
})
return
- elseif msg == "off" then
+ elseif msg.command == "off" then
meta:set_int("enabled", 0)
- elseif msg == "on" then
+ elseif msg.command == "on" then
meta:set_int("enabled", 1)
- elseif msg == "toggle" then
+ elseif msg.command == "toggle" then
local onn = meta:get_int("enabled")
onn = 1-onn -- Mirror onn with pivot 0.5, so switch between 1 and 0.
meta:set_int("enabled", onn)
- elseif msg:sub(1, 5) == "range" then
- local range = tonumber(msg:sub(7))
- if not range then
+ elseif msg.command == "range" then
+ if type(msg.value) ~= "number" then
return
end
- range = math.max(range, 5)
- range = math.min(range, 20)
+ msg.value = math.max(msg.value, 5)
+ msg.value = math.min(msg.value, 20)
update_forcefield(pos, meta, false)
- meta:set_int("range", range)
- elseif msg:sub(1, 5) == "shape" then
- local shape = msg:sub(7):lower()
- if shape == "sphere" then
- shape = 0
- elseif shape == "cube" then
- shape = 1
+ meta:set_int("range", msg.value)
+ elseif msg.command == "shape" then
+ local valuet = type(msg.value)
+ if valuet == "string" then
+ if msg.value == "sphere" then
+ msg.value = 0
+ elseif msg.value == "cube" then
+ msg.value = 1
+ end
+ elseif valuet ~= "number" then
+ return
end
- shape = tonumber(shape)
- if not shape then
+ if not msg.value then
return
end
update_forcefield(pos, meta, false)
- meta:set_int("shape", shape)
+ meta:set_int("shape", msg.value)
else
return
end
@@ -219,7 +243,8 @@ local digiline_def = {
local function run(pos, node)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("HV_EU_input")
- local enabled = meta:get_int("enabled") ~= 0 and (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
+ local enabled = meta:get_int("enabled") ~= 0 and
+ (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
local machine_name = S("%s Forcefield Emitter"):format("HV")
local range = meta:get_int("range")
@@ -315,6 +340,10 @@ minetest.register_node("technic:forcefield_emitter_on", {
update_forcefield(pos, meta, false)
technic.swap_node(pos, "technic:forcefield_emitter_off")
end,
+ on_blast = function(pos, intensity)
+ minetest.dig_node(pos)
+ return {"technic:forcefield_emitter_off"}
+ end,
})
minetest.register_node("technic:forcefield", {
@@ -323,7 +352,7 @@ minetest.register_node("technic:forcefield", {
drawtype = "glasslike",
groups = {not_in_creative_inventory=1},
paramtype = "light",
- light_source = 15,
+ light_source = default.LIGHT_MAX,
diggable = false,
drop = '',
tiles = {{
@@ -335,6 +364,8 @@ minetest.register_node("technic:forcefield", {
length = 1.0,
},
}},
+ on_blast = function(pos, intensity)
+ end,
})
diff --git a/technic/machines/HV/nuclear_reactor.lua b/technic/machines/HV/nuclear_reactor.lua
index 7338d28..3377710 100644
--- a/technic/machines/HV/nuclear_reactor.lua
+++ b/technic/machines/HV/nuclear_reactor.lua
@@ -12,6 +12,8 @@ intact the reactor will melt down!
local burn_ticks = 7 * 24 * 60 * 60 -- Seconds
local power_supply = 100000 -- EUs
local fuel_type = "technic:uranium_fuel" -- The reactor burns this
+local digiline_meltdown = technic.config:get_bool("enable_nuclear_reactor_digiline_selfdestruct")
+local digiline_remote_path = minetest.get_modpath("digiline_remote")
local S = technic.getter
@@ -28,12 +30,26 @@ minetest.register_craft({
}
})
-local reactor_formspec =
- "invsize[8,9;]"..
+local function make_reactor_formspec(meta)
+ local f = "size[8,9]"..
"label[0,0;"..S("Nuclear Reactor Rod Compartment").."]"..
"list[current_name;src;2,1;3,2;]"..
"list[current_player;main;0,5;8,4;]"..
- "listring[]"
+ "listring[]"..
+ "button[5.5,1.5;2,1;start;Start]"..
+ "checkbox[5.5,2.5;autostart;automatic Start;"..meta:get_string("autostart").."]"
+ if not digiline_remote_path then
+ return f
+ end
+ local digiline_enabled = meta:get_string("enable_digiline")
+ f = f.."checkbox[0.5,2.8;enable_digiline;Enable Digiline;"..digiline_enabled.."]"
+ if digiline_enabled ~= "true" then
+ return f
+ end
+ return f..
+ "button_exit[4.6,3.69;2,1;save;Save]"..
+ "field[1,4;4,1;remote_channel;Digiline Remote Channel;${remote_channel}]"
+end
local SS_OFF = 0
local SS_DANGER = 1
@@ -196,7 +212,37 @@ end
local function melt_down_reactor(pos)
minetest.log("action", "A reactor melted down at "..minetest.pos_to_string(pos))
- minetest.set_node(pos, {name="technic:corium_source"})
+ minetest.set_node(pos, {name = "technic:corium_source"})
+end
+
+
+local function start_reactor(pos, meta)
+ if minetest.get_node(pos).name ~= "technic:hv_nuclear_reactor_core" then
+ return false
+ end
+ local inv = meta:get_inventory()
+ if inv:is_empty("src") then
+ return false
+ end
+ local src_list = inv:get_list("src")
+ local correct_fuel_count = 0
+ for _, src_stack in pairs(src_list) do
+ if src_stack and src_stack:get_name() == fuel_type then
+ correct_fuel_count = correct_fuel_count + 1
+ end
+ end
+ -- Check that the reactor is complete and has the correct fuel
+ if correct_fuel_count ~= 6 or reactor_structure_badness(pos) ~= 0 then
+ return false
+ end
+ meta:set_int("burn_time", 1)
+ technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active")
+ meta:set_int("HV_EU_supply", power_supply)
+ for idx, src_stack in pairs(src_list) do
+ src_stack:take_item()
+ inv:set_stack("src", idx, src_stack)
+ end
+ return true
end
@@ -229,27 +275,13 @@ minetest.register_abm({
local function run(pos, node)
local meta = minetest.get_meta(pos)
local burn_time = meta:get_int("burn_time") or 0
-
if burn_time >= burn_ticks or burn_time == 0 then
- local inv = meta:get_inventory()
- if not inv:is_empty("src") then
- local src_list = inv:get_list("src")
- local correct_fuel_count = 0
- for _, src_stack in pairs(src_list) do
- if src_stack and src_stack:get_name() == fuel_type then
- correct_fuel_count = correct_fuel_count + 1
- end
- end
- -- Check that the reactor is complete and has the correct fuel
- if correct_fuel_count == 6 and
- reactor_structure_badness(pos) == 0 then
- meta:set_int("burn_time", 1)
- technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active")
- meta:set_int("HV_EU_supply", power_supply)
- for idx, src_stack in pairs(src_list) do
- src_stack:take_item()
- inv:set_stack("src", idx, src_stack)
- end
+ if digiline_remote_path and meta:get_int("HV_EU_supply") == power_supply then
+ digiline_remote.send_to_node(pos, meta:get_string("remote_channel"),
+ "fuel used", 6, true)
+ end
+ if meta:get_string("autostart") == "true" then
+ if start_reactor(pos, meta) then
return
end
end
@@ -268,6 +300,100 @@ local function run(pos, node)
end
end
+local nuclear_reactor_receive_fields = function(pos, formname, fields, sender)
+ local player_name = sender:get_player_name()
+ if minetest.is_protected(pos, player_name) then
+ minetest.chat_send_player(player_name, "You are not allowed to edit this!")
+ minetest.record_protection_violation(pos, player_name)
+ return
+ end
+ local meta = minetest.get_meta(pos)
+ local update_formspec = false
+ if fields.remote_channel then
+ meta:set_string("remote_channel", fields.remote_channel)
+ end
+ if fields.start then
+ local b = start_reactor(pos, meta)
+ if b then
+ minetest.chat_send_player(player_name, "Start successful")
+ else
+ minetest.chat_send_player(player_name, "Error")
+ end
+ end
+ if fields.autostart then
+ meta:set_string("autostart", fields.autostart)
+ update_formspec = true
+ end
+ if fields.enable_digiline then
+ meta:set_string("enable_digiline", fields.enable_digiline)
+ update_formspec = true
+ end
+ if update_formspec then
+ meta:set_string("formspec", make_reactor_formspec(meta))
+ end
+end
+
+local digiline_remote_def = function(pos, channel, msg)
+ local meta = minetest.get_meta(pos)
+ if meta:get_string("enable_digiline") ~= "true" or
+ channel ~= meta:get_string("remote_channel") then
+ return
+ end
+ -- Convert string messages to tables:
+ local msgt = type(msg)
+ if msgt == "string" then
+ local smsg = msg:lower()
+ msg = {}
+ if smsg == "get" then
+ msg.command = "get"
+ elseif smsg:sub(1, 13) == "self_destruct" then
+ msg.command = "self_destruct"
+ msg.timer = tonumber(smsg:sub(15)) or 0
+ elseif smsg == "start" then
+ msg.command = "start"
+ end
+ elseif msgt ~= "table" then
+ return
+ end
+
+ if msg.command == "get" then
+ local inv = meta:get_inventory()
+ local invtable = {}
+ for i = 1, 6 do
+ local stack = inv:get_stack("src", i)
+ if stack:is_empty() then
+ invtable[i] = 0
+ elseif stack:get_name() == fuel_type then
+ invtable[i] = stack:get_count()
+ else
+ invtable[i] = -stack:get_count()
+ end
+ end
+ digiline_remote.send_to_node(pos, channel, {
+ burn_time = meta:get_int("burn_time"),
+ enabled = meta:get_int("HV_EU_supply") == power_supply,
+ siren = meta:get_int("siren") == 1,
+ structure_accumulated_badness = meta:get_int("structure_accumulated_badness"),
+ rods = invtable
+ }, 6, true)
+ elseif digiline_meltdown and msg.command == "self_destruct" and
+ minetest.get_node(pos).name == "technic:hv_nuclear_reactor_core_active" then
+ if msg.timer ~= 0 and type(msg.timer) == "number" then
+ siren_danger(pos, meta)
+ minetest.after(msg.timer, melt_down_reactor, pos)
+ else
+ melt_down_reactor(pos)
+ end
+ elseif msg.command == "start" then
+ local b = start_reactor(pos, meta)
+ if b then
+ digiline_remote.send_to_node(pos, channel, "Start successful", 6, true)
+ else
+ digiline_remote.send_to_node(pos, channel, "Error", 6, true)
+ end
+ end
+end
+
minetest.register_node("technic:hv_nuclear_reactor_core", {
description = reactor_desc,
tiles = {
@@ -276,19 +402,25 @@ minetest.register_node("technic:hv_nuclear_reactor_core", {
},
drawtype = "mesh",
mesh = "technic_reactor.obj",
- groups = {cracky=1, technic_machine=1, technic_hv=1},
+ groups = {cracky = 1, technic_machine = 1, technic_hv = 1, digiline_remote_receive = 1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
paramtype = "light",
paramtype2 = "facedir",
stack_max = 1,
+ on_receive_fields = nuclear_reactor_receive_fields,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", reactor_desc)
- meta:set_string("formspec", reactor_formspec)
+ meta:set_string("formspec", make_reactor_formspec(meta))
+ if digiline_remote_path then
+ meta:set_string("remote_channel",
+ "nucelear_reactor"..minetest.pos_to_string(pos))
+ end
local inv = meta:get_inventory()
inv:set_size("src", 6)
end,
+ _on_digiline_remote_receive = digiline_remote_def,
can_dig = technic.machine_can_dig,
on_destruct = function(pos) siren_set_state(pos, SS_OFF) end,
allow_metadata_inventory_put = technic.machine_inventory_put,
@@ -304,14 +436,16 @@ minetest.register_node("technic:hv_nuclear_reactor_core_active", {
},
drawtype = "mesh",
mesh = "technic_reactor.obj",
- groups = {cracky=1, technic_machine=1, technic_hv=1,
- radioactive=4, not_in_creative_inventory=1},
+ groups = {cracky = 1, technic_machine = 1, technic_hv = 1, radioactive = 4,
+ not_in_creative_inventory = 1, digiline_remote_receive = 1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
drop = "technic:hv_nuclear_reactor_core",
light_source = 14,
paramtype = "light",
paramtype2 = "facedir",
+ on_receive_fields = nuclear_reactor_receive_fields,
+ _on_digiline_remote_receive = digiline_remote_def,
can_dig = technic.machine_can_dig,
after_dig_node = melt_down_reactor,
on_destruct = function(pos) siren_set_state(pos, SS_OFF) end,
diff --git a/technic/machines/other/frames.lua b/technic/machines/other/frames.lua
index 2d630a2..5459289 100644
--- a/technic/machines/other/frames.lua
+++ b/technic/machines/other/frames.lua
@@ -3,7 +3,7 @@ local S = technic.getter
frames = {}
-local infinite_stacks = minetest.setting_getbool("creative_mode") and minetest.get_modpath("unified_inventory") == nil
+local infinite_stacks = minetest.settings:get_bool("creative_mode") and minetest.get_modpath("unified_inventory") == nil
local frames_pos = {}
diff --git a/technic/machines/register/battery_box.lua b/technic/machines/register/battery_box.lua
index c04875b..84e992c 100644
--- a/technic/machines/register/battery_box.lua
+++ b/technic/machines/register/battery_box.lua
@@ -12,12 +12,59 @@ technic.register_power_tool("technic:red_energy_crystal", 50000)
technic.register_power_tool("technic:green_energy_crystal", 150000)
technic.register_power_tool("technic:blue_energy_crystal", 450000)
+-- Battery recipes:
+-- Tin-copper recipe:
minetest.register_craft({
- output = 'technic:battery',
+ output = "technic:battery",
recipe = {
- {'group:wood', 'default:copper_ingot', 'group:wood'},
- {'group:wood', 'moreores:tin_ingot', 'group:wood'},
- {'group:wood', 'default:copper_ingot', 'group:wood'},
+ {"group:wood", "default:copper_ingot", "group:wood"},
+ {"group:wood", "moreores:tin_ingot", "group:wood"},
+ {"group:wood", "default:copper_ingot", "group:wood"},
+ }
+})
+-- Sulfur-lead-water recipes:
+-- With sulfur lumps:
+-- With water:
+minetest.register_craft({
+ output = "technic:battery",
+ recipe = {
+ {"group:wood", "technic:sulfur_lump", "group:wood"},
+ {"technic:lead_ingot", "bucket:bucket_water", "technic:lead_ingot"},
+ {"group:wood", "technic:sulfur_lump", "group:wood"},
+ },
+ replacements = {
+ {"bucket:bucket_water", "bucket:bucket_empty"}
+ }
+})
+-- With oil extract:
+minetest.register_craft({
+ output = "technic:battery",
+ recipe = {
+ {"group:wood", "technic:sulfur_lump", "group:wood"},
+ {"technic:lead_ingot", "homedecor:oil_extract", "technic:lead_ingot"},
+ {"group:wood", "technic:sulfur_lump", "group:wood"},
+ }
+})
+-- With sulfur dust:
+-- With water:
+minetest.register_craft({
+ output = "technic:battery",
+ recipe = {
+ {"group:wood", "technic:sulfur_dust", "group:wood"},
+ {"technic:lead_ingot", "bucket:bucket_water", "technic:lead_ingot"},
+ {"group:wood", "technic:sulfur_dust", "group:wood"},
+ },
+ replacements = {
+ {"bucket:bucket_water", "bucket:bucket_empty"}
+ }
+})
+-- With oil extract:
+minetest.register_craft({
+ output = "technic:battery",
+ recipe = {
+ {"group:wood", "technic:sulfur_dust", "group:wood"},
+ {"technic:lead_ingot", "homedecor:oil_extract", "technic:lead_ingot"},
+ {"group:wood", "technic:sulfur_dust", "group:wood"},
}
})
@@ -35,26 +82,38 @@ minetest.register_tool("technic:battery", {
}
})
+-- x+2 + (z+2)*2
+local dirtab = {
+ [4] = 2,
+ [5] = 3,
+ [7] = 1,
+ [8] = 0
+}
+
local tube = {
insert_object = function(pos, node, stack, direction)
- if direction.y == 0 then
+ print(minetest.pos_to_string(direction), dirtab[direction.x+2+(direction.z+2)*2], node.param2)
+ if direction.y == 1
+ or (direction.y == 0 and dirtab[direction.x+2+(direction.z+2)*2] == node.param2) then
return stack
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- if direction.y > 0 then
+ if direction.y == 0 then
return inv:add_item("src", stack)
else
return inv:add_item("dst", stack)
end
end,
can_insert = function(pos, node, stack, direction)
- if direction.y == 0 then
+ print(minetest.pos_to_string(direction), dirtab[direction.x+2+(direction.z+2)*2], node.param2)
+ if direction.y == 1
+ or (direction.y == 0 and dirtab[direction.x+2+(direction.z+2)*2] == node.param2) then
return false
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- if direction.y > 0 then
+ if direction.y == 0 then
if meta:get_int("split_src_stacks") == 1 then
stack = stack:peek_item(1)
end
@@ -66,7 +125,7 @@ local tube = {
return inv:room_for_item("dst", stack)
end
end,
- connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
+ connect_sides = {left=1, right=1, back=1, top=1},
}
local function add_on_off_buttons(meta, ltier, charge_percent)
@@ -219,13 +278,12 @@ function technic.register_battery_box(data)
local top_tex = "technic_"..ltier.."_battery_box_top.png"..tube_entry
local front_tex = "technic_"..ltier.."_battery_box_front.png^technic_power_meter"..i..".png"
local side_tex = "technic_"..ltier.."_battery_box_side.png"..tube_entry
- local bottom_tex = "technic_"..ltier.."_battery_box_bottom.png"..tube_entry
+ local bottom_tex = "technic_"..ltier.."_battery_box_bottom.png"..cable_entry
if ltier == "lv" then
top_tex = "technic_"..ltier.."_battery_box_top.png"
front_tex = "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png"
side_tex = "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png"
- bottom_tex = "technic_"..ltier.."_battery_box_bottom.png"..cable_entry
end
minetest.register_node("technic:"..ltier.."_battery_box"..i, {
@@ -271,6 +329,7 @@ function technic.register_battery_box(data)
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
technic_run = run,
+ on_rotate = screwdriver.rotate_simple,
after_place_node = data.tube and pipeworks.after_place,
after_dig_node = technic.machine_after_dig_node,
on_receive_fields = function(pos, formname, fields, sender)
diff --git a/technic/machines/register/cables.lua b/technic/machines/register/cables.lua
index d65c399..1e8cee9 100644
--- a/technic/machines/register/cables.lua
+++ b/technic/machines/register/cables.lua
@@ -203,12 +203,31 @@ function technic.register_cable(tier, size)
def.on_place = function(itemstack, placer, pointed_thing)
local pointed_thing_diff = vector.subtract(pointed_thing.above, pointed_thing.under)
local num
+ local changed
for k, v in pairs(pointed_thing_diff) do
if v ~= 0 then
+ changed = k
num = xyz[s(tostring(v):sub(-2, -2)..k)]
break
end
end
+ local crtl = placer:get_player_control()
+ if (crtl.aux1 or crtl.sneak) and not (crtl.aux1 and crtl.sneak) then
+ local fine_pointed = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
+ fine_pointed = vector.subtract(fine_pointed, pointed_thing.above)
+ fine_pointed[changed] = nil
+ local ps = {}
+ for p, _ in pairs(fine_pointed) do
+ ps[#ps+1] = p
+ end
+ local bigger = (math.abs(fine_pointed[ps[1]]) > math.abs(fine_pointed[ps[2]]) and ps[1]) or ps[2]
+ if math.abs(fine_pointed[bigger]) < 0.3 then
+ num = num + 3
+ num = (num <= 6 and num) or num - 6
+ else
+ num = xyz[((fine_pointed[bigger] < 0 and "-") or "") .. bigger]
+ end
+ end
minetest.set_node(pointed_thing.above, {name = "technic:"..ltier.."_cable_plate_"..num})
if not (creative and creative.is_enabled_for(placer)) then
itemstack:take_item()
@@ -218,6 +237,19 @@ function technic.register_cable(tier, size)
else
def.groups.not_in_creative_inventory = 1
end
+ def.on_rotate = function(pos, node, user, mode, new_param2)
+ local dir = 0
+ if mode == screwdriver.ROTATE_FACE then -- left-click
+ dir = 1
+ elseif mode == screwdriver.ROTATE_AXIS then -- right-click
+ dir = -1
+ end
+ local num = tonumber(node.name:sub(-1))
+ num = num + dir
+ num = (num >= 1 and num) or num + 6
+ num = (num <= 6 and num) or num - 6
+ minetest.swap_node(pos, {name = "technic:"..ltier.."_cable_plate_"..num})
+ end
minetest.register_node("technic:"..ltier.."_cable_plate_"..i, def)
cable_tier["technic:"..ltier.."_cable_plate_"..i] = tier
end
diff --git a/technic/machines/switching_station.lua b/technic/machines/switching_station.lua
index 9c6f32c..40b40e7 100644
--- a/technic/machines/switching_station.lua
+++ b/technic/machines/switching_station.lua
@@ -1,35 +1,4 @@
--- SWITCHING STATION
--- The switching station is the center of all power distribution on an electric network.
---
--- The station collects power from sources (PR), distributes it to sinks (RE),
--- and uses the excess/shortfall to charge and discharge batteries (BA).
---
--- For now, all supply and demand values are expressed in kW.
---
--- It works like this:
--- All PR,BA,RE nodes are indexed and tagged with the switching station.
--- The tagging is to allow more stations to be built without allowing a cheat
--- with duplicating power.
--- All the RE nodes are queried for their current EU demand. Those which are off
--- would require no or a small standby EU demand, while those which are on would
--- require more.
--- If the total demand is less than the available power they are all updated with the
--- demand number.
--- If any surplus exists from the PR nodes the batteries will be charged evenly with this.
--- If the total demand requires draw on the batteries they will be discharged evenly.
---
--- If the total demand is more than the available power all RE nodes will be shut down.
--- We have a brown-out situation.
---
--- Hence all the power distribution logic resides in this single node.
---
--- Nodes connected to the network will have one or more of these parameters as meta data:
--- <LV|MV|HV>_EU_supply : Exists for PR and BA node types. This is the EU value supplied by the node. Output
--- <LV|MV|HV>_EU_demand : Exists for RE and BA node types. This is the EU value the node requires to run. Output
--- <LV|MV|HV>_EU_input : Exists for RE and BA node types. This is the actual EU value the network can give the node. Input
---
--- The reason the LV|MV|HV type is prepended toe meta data is because some machine could require several supplies to work.
--- This way the supplies are separated per network.
+-- See also technic/doc/api.md
technic.networks = {}
technic.cables = {}
diff --git a/technic/radiation.lua b/technic/radiation.lua
index 6a93483..722b0ac 100644
--- a/technic/radiation.lua
+++ b/technic/radiation.lua
@@ -344,7 +344,7 @@ local function dmg_abm(pos, node)
end
end
-if minetest.setting_getbool("enable_damage") then
+if minetest.settings:get_bool("enable_damage") then
minetest.register_abm({
label = "Radiation damage",
nodenames = {"group:radioactive"},
@@ -384,7 +384,7 @@ for _, state in pairs({"flowing", "source"}) do
minetest.register_node("technic:corium_"..state, {
description = S(state == "source" and "Corium Source" or "Flowing Corium"),
drawtype = (state == "source" and "liquid" or "flowingliquid"),
- [state == "source" and "tiles" or "special_tiles"] = {{
+ tiles = {{
name = "technic_corium_"..state.."_animated.png",
animation = {
type = "vertical_frames",
@@ -393,6 +393,28 @@ for _, state in pairs({"flowing", "source"}) do
length = 3.0,
},
}},
+ special_tiles = {
+ {
+ name = "technic_corium_"..state.."_animated.png",
+ backface_culling = false,
+ animation = {
+ type = "vertical_frames",
+ aspect_w = 16,
+ aspect_h = 16,
+ length = 3.0,
+ },
+ },
+ {
+ name = "technic_corium_"..state.."_animated.png",
+ backface_culling = true,
+ animation = {
+ type = "vertical_frames",
+ aspect_w = 16,
+ aspect_h = 16,
+ length = 3.0,
+ },
+ },
+ },
paramtype = "light",
paramtype2 = (state == "flowing" and "flowingliquid" or nil),
light_source = (state == "source" and 8 or 5),
diff --git a/technic/tools/vacuum.lua b/technic/tools/vacuum.lua
index f5fac9a..037f3bb 100644
--- a/technic/tools/vacuum.lua
+++ b/technic/tools/vacuum.lua
@@ -26,7 +26,7 @@ minetest.register_tool("technic:vacuum", {
end
local pos = user:getpos()
local inv = user:get_inventory()
- for _, object in ipairs(minetest.env:get_objects_inside_radius(pos, vacuum_range)) do
+ for _, object in ipairs(minetest.get_objects_inside_radius(pos, vacuum_range)) do
local luaentity = object:get_luaentity()
if not object:is_player() and luaentity and luaentity.name == "__builtin:item" and luaentity.itemstring ~= "" then
if inv and inv:room_for_item("main", ItemStack(luaentity.itemstring)) then
diff --git a/technic_chests/locale/es.txt b/technic_chests/locale/es.txt
new file mode 100644
index 0000000..ec38d3f
--- /dev/null
+++ b/technic_chests/locale/es.txt
@@ -0,0 +1,39 @@
+# technic_chests translation template
+
+%s Chest = Cofre de %s
+%s Locked Chest = Cofre de %s Bloqueado
+%s Locked Chest (owned by %s) = Cofre de %s Bloqueado (propiedad de %s)
+Color Filter: %s = Filtro por Color: %s
+Edit chest description: = Editar la descripción del cofre
+
+# Colors
+Black = Negro
+Blue = Azul
+Brown = Café
+Cyan = Cian
+Dark Green = Verde Oscuro
+Dark Grey = Gris Oscuro
+Green = Verde
+Grey = Gris
+Magenta = Magenta
+Orange = Naranja
+Pink = Rosado
+Red = Rojo
+Violet = Violeta
+White = Blanco
+Yellow = Amarillo
+None = Ninguno
+
+# Materials
+Copper = Cobre
+Gold = Oro
+Iron = Hierro
+Mithril = Mitrilo
+Silver = Plata
+Wooden = Madera
+
+# Sorting
+Sort = Ordenar
+Auto-sort is %s = El orden Automático esta %s
+Off = Apagado
+On = Encendido
diff --git a/technic_worldgen/locale/es.txt b/technic_worldgen/locale/es.txt
new file mode 100644
index 0000000..a3920c2
--- /dev/null
+++ b/technic_worldgen/locale/es.txt
@@ -0,0 +1,36 @@
+# technic_worldgen traducido por Carlos Barraza
+
+###crafts.lua
+Uranium Lump = Pepita de Uranio
+Uranium Ingot = Lingote de Uranio
+Chromium Lump = Pepita de Cromo
+Chromium Ingot = Lingote de Cromo
+Zinc Lump = Pepita de Zinc
+Zinc Ingot = Lingote de Zinc
+Brass Ingot = Lingote de Latón
+Wrought Iron Ingot = Lingote de Hierro Forjado
+Cast Iron Ingot = Lingote de Hierro Fundido
+Carbon Steel Ingot = Lingote de Acero al Carbon
+Stainless Steel Ingot = Lingote de Acero inoxidable
+Iron = Lingote
+
+###nodes.lua
+Uranium Ore = Mineral de Uranio
+Chromium Ore = Mineral de Cromo
+Zinc Ore = Mineral de Zinc
+Granite = Granito
+Marble = Mármol
+Marble Bricks = Ladrillos de Mármol
+Uranium Block = Bloque de Uranio
+Chromium Block = Bloque de Cromo
+Zinc Block = Bloque de Zinc
+Wrought Iron Block = Bloque de Hierro Forjado
+Cast Iron Block = Bloque de Hierro Fundido
+Carbon Steel Block = Bloque de Acero al Carbon
+Stainless Steel Block = Bloque de Acero Inoxidable
+Brass Block = Bloque de Latón
+Wrought Iron = Hierro Forjado
+
+###rubber.lua
+Rubber Tree Sapling = Retoño de Árbol de Goma
+Rubber Tree = Árbol de Goma
diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua
index 96a3c19..8e7af91 100644
--- a/technic_worldgen/oregen.lua
+++ b/technic_worldgen/oregen.lua
@@ -118,7 +118,7 @@ minetest.register_ore({
})
-- Sulfur
-local sulfur_buf = nil
+local sulfur_buf = {}
local sulfur_noise= nil
minetest.register_on_generated(function(minp, maxp, seed)
diff --git a/technic_worldgen/rubber.lua b/technic_worldgen/rubber.lua
index 3307b8b..11da9ca 100644
--- a/technic_worldgen/rubber.lua
+++ b/technic_worldgen/rubber.lua
@@ -10,7 +10,7 @@ minetest.register_node(":moretrees:rubber_tree_sapling", {
wield_image = "technic_rubber_sapling.png",
paramtype = "light",
walkable = false,
- groups = {dig_immediate=3, flammable=2},
+ groups = {dig_immediate=3, flammable=2, sapling=1},
sounds = default.node_sound_defaults(),
})
@@ -98,4 +98,3 @@ if technic.config:get_bool("enable_rubber_tree_generation") then
end
end)
end
-
diff --git a/unified_inventory/README.md b/unified_inventory/README.md
index 489ebab..d0ca9cf 100644
--- a/unified_inventory/README.md
+++ b/unified_inventory/README.md
@@ -20,4 +20,4 @@ RealBadAngel: (WTFPL)
* Everything else.
Tango Project: (WTFPL)
- * `ui_reset_icon.png
+ * `ui_reset_icon.png`
diff --git a/unifiedbricks/init.lua b/unifiedbricks/init.lua
index 4d1f44c..80eba02 100644
--- a/unifiedbricks/init.lua
+++ b/unifiedbricks/init.lua
@@ -95,11 +95,12 @@ FORMALDARKNESS = {
minetest.register_node("unifiedbricks:brickblock", {
description = "Brick Block",
tiles = {
- "unifiedbricks_brickblock.png",
- { name = "unifiedbricks_mortar.png", color = 0xffffffff },
+ "unifiedbricks_brickblock.png"
},
- drawtype = "mesh",
- mesh = "unifiedbricks_brick_block.obj",
+ overlay_tiles = {
+ { name = "unifiedbricks_mortar.png", color = "white" }
+ },
+ use_texture_alpha = true,
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
@@ -150,10 +151,11 @@ minetest.register_node("unifiedbricks:brickblock_multicolor_dark", {
description = "Brick block (dark multicolor)",
tiles = {
"unifiedbricks_brickblock_multicolor_dark.png",
- { name = "unifiedbricks_mortar.png", color = 0xffffffff },
},
- drawtype = "mesh",
- mesh = "unifiedbricks_brick_block.obj",
+ overlay_tiles = {
+ { name = "unifiedbricks_mortar2.png", color = "white" }
+ },
+ use_texture_alpha = true,
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
@@ -169,11 +171,12 @@ minetest.register_node("unifiedbricks:brickblock_multicolor_dark", {
minetest.register_node("unifiedbricks:brickblock_multicolor_medium", {
description = "Brick block (medium multicolor)",
tiles = {
- "unifiedbricks_brickblock_multicolor_medium.png",
- { name = "unifiedbricks_mortar.png", color = 0xffffffff },
+ "unifiedbricks_brickblock_multicolor_medium.png"
},
- drawtype = "mesh",
- mesh = "unifiedbricks_brick_block.obj",
+ overlay_tiles = {
+ { name = "unifiedbricks_mortar3.png", color = "white" }
+ },
+ use_texture_alpha = true,
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
@@ -189,11 +192,12 @@ minetest.register_node("unifiedbricks:brickblock_multicolor_medium", {
minetest.register_node("unifiedbricks:brickblock_multicolor_light", {
description = "Brick block (light multicolor)",
tiles = {
- "unifiedbricks_brickblock_multicolor_light.png",
- { name = "unifiedbricks_mortar.png", color = 0xffffffff },
+ "unifiedbricks_brickblock_multicolor_light.png"
+ },
+ overlay_tiles = {
+ { name = "unifiedbricks_mortar4.png", color = "white" }
},
- drawtype = "mesh",
- mesh = "unifiedbricks_brick_block.obj",
+ use_texture_alpha = true,
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
diff --git a/unifiedbricks/textures/unifiedbricks_mortar2.png b/unifiedbricks/textures/unifiedbricks_mortar2.png
new file mode 100644
index 0000000..6d52335
--- /dev/null
+++ b/unifiedbricks/textures/unifiedbricks_mortar2.png
Binary files differ
diff --git a/unifiedbricks/textures/unifiedbricks_mortar3.png b/unifiedbricks/textures/unifiedbricks_mortar3.png
new file mode 100644
index 0000000..6d52335
--- /dev/null
+++ b/unifiedbricks/textures/unifiedbricks_mortar3.png
Binary files differ
diff --git a/unifiedbricks/textures/unifiedbricks_mortar4.png b/unifiedbricks/textures/unifiedbricks_mortar4.png
new file mode 100644
index 0000000..6d52335
--- /dev/null
+++ b/unifiedbricks/textures/unifiedbricks_mortar4.png
Binary files differ
diff --git a/unifieddyes/init.lua b/unifieddyes/init.lua
index 9b85903..35b2e72 100644
--- a/unifieddyes/init.lua
+++ b/unifieddyes/init.lua
@@ -33,7 +33,7 @@ unifieddyes = {}
unifieddyes.last_used_dye = {}
unifieddyes.last_dyed_node = {}
-local creative_mode = minetest.setting_getbool("creative_mode")
+local creative_mode = minetest.settings:get_bool("creative_mode")
-- Boilerplate to support localized strings if intllib mod is installed.
local S
@@ -207,8 +207,8 @@ end)
function unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
- local yaw = placer:get_look_yaw()
- local dir = minetest.yaw_to_dir(yaw-1.5)
+ local yaw = placer:get_look_horizontal()
+ local dir = minetest.yaw_to_dir(yaw) -- -1.5)
local pitch = placer:get_look_vertical()
local fdir = minetest.dir_to_wallmounted(dir)
@@ -226,8 +226,8 @@ end
function unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
- local yaw = placer:get_look_yaw()
- local dir = minetest.yaw_to_dir(yaw)
+ local yaw = placer:get_look_horizontal()
+ local dir = minetest.yaw_to_dir(yaw+1.5)
local fdir = minetest.dir_to_wallmounted(dir)
minetest.swap_node(pos, { name = node.name, param2 = fdir })
end
diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua
index 12c296c..325a31c 100644
--- a/worldedit_commands/init.lua
+++ b/worldedit_commands/init.lua
@@ -1123,16 +1123,13 @@ minetest.register_chatcommand("/lua", {
description = "Executes <code> as a Lua chunk in the global namespace",
privs = {worldedit=true, server=true},
func = function(name, param)
- local admin = minetest.setting_get("name")
- if not admin or not name == admin then
- worldedit.player_notify(name, "this command can only be run by the server administrator")
- return
- end
local err = worldedit.lua(param)
if err then
worldedit.player_notify(name, "code error: " .. err)
+ minetest.log("action", name.." tried to execute "..param)
else
worldedit.player_notify(name, "code successfully executed", false)
+ minetest.log("action", name.." executed "..param)
end
end,
})
@@ -1142,17 +1139,13 @@ minetest.register_chatcommand("/luatransform", {
description = "Executes <code> as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region",
privs = {worldedit=true, server=true},
func = safe_region(function(name, param)
- local admin = minetest.setting_get("name")
- if not admin or not name == admin then
- worldedit.player_notify(name, "this command can only be run by the server administrator")
- return
- end
-
local err = worldedit.luatransform(worldedit.pos1[name], worldedit.pos2[name], param)
if err then
worldedit.player_notify(name, "code error: " .. err, false)
+ minetest.log("action", name.." tried to execute luatransform "..param)
else
worldedit.player_notify(name, "code successfully executed", false)
+ minetest.log("action", name.." executed luatransform "..param)
end
end),
})
diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua
index 5cbf8fa..17a8a79 100644
--- a/worldedit_gui/functionality.lua
+++ b/worldedit_gui/functionality.lua
@@ -46,7 +46,7 @@ local combine_privs = function(...)
for i, privs in ipairs({...}) do
for name, value in pairs(privs) do
if result[name] ~= nil and result[name] ~= value then --the priv must be both true and false, which can never happen
- return {__fake_priv_that_nobody_has__=true} --priviledge table that can never be satisfied
+ return {__fake_priv_that_nobody_has__=true} --privilege table that can never be satisfied
end
result[name] = value
end
@@ -60,22 +60,38 @@ local formspec_node = function(pos, nodename)
or string.format("image[%s;1,1;worldedit_gui_unknown.png]", pos)
end
+-- two further priv helpers
+local function we_privs(command)
+ return minetest.chatcommands["/" .. command].privs
+end
+
+local function combine_we_privs(list)
+ local args = {}
+ for _, t in ipairs(list) do
+ table.insert(args, we_privs(t))
+ end
+ return combine_privs(unpack(args))
+end
+
worldedit.register_gui_function("worldedit_gui_about", {
- name = "About", privs = minetest.chatcommands["/about"].privs,
+ name = "About",
+ privs = {interact=true},
on_select = function(name)
minetest.chatcommands["/about"].func(name, "")
end,
})
worldedit.register_gui_function("worldedit_gui_inspect", {
- name = "Toggle Inspect", privs = minetest.chatcommands["/inspect"].privs,
+ name = "Toggle Inspect",
+ privs = we_privs("inspect"),
on_select = function(name)
minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable")
end,
})
worldedit.register_gui_function("worldedit_gui_region", {
- name = "Get/Set Region", privs = combine_privs(minetest.chatcommands["/p"].privs, minetest.chatcommands["/pos1"].privs, minetest.chatcommands["/pos2"].privs, minetest.chatcommands["/reset"].privs, minetest.chatcommands["/mark"].privs, minetest.chatcommands["/unmark"].privs, minetest.chatcommands["/volume"].privs, minetest.chatcommands["/fixedpos"].privs),
+ name = "Get/Set Region",
+ privs = combine_we_privs({"p", "pos1", "pos2", "reset", "mark", "unmark", "volume", "fixedpos"}),
get_formspec = function(name)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
return "size[9,7]" .. worldedit.get_formspec_header("worldedit_gui_region") ..
@@ -154,7 +170,8 @@ worldedit.register_gui_handler("worldedit_gui_region", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_set", {
- name = "Set Nodes", privs = minetest.chatcommands["/set"].privs,
+ name = "Set Nodes",
+ privs = we_privs("set"),
get_formspec = function(name)
local node = gui_nodename1[name]
local nodename = worldedit.normalize_nodename(node)
@@ -182,7 +199,8 @@ worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_replace", {
- name = "Replace Nodes", privs = combine_privs(minetest.chatcommands["/replace"].privs, minetest.chatcommands["/replaceinverse"].privs),
+ name = "Replace Nodes",
+ privs = combine_we_privs({"replace", "replaceinverse"}),
get_formspec = function(name)
local search, replace = gui_nodename1[name], gui_nodename2[name]
local search_nodename, replace_nodename = worldedit.normalize_nodename(search), worldedit.normalize_nodename(replace)
@@ -224,7 +242,8 @@ worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_sphere_dome", {
- name = "Sphere/Dome", privs = combine_privs(minetest.chatcommands["/hollowsphere"].privs, minetest.chatcommands["/sphere"].privs, minetest.chatcommands["/hollowdome"].privs, minetest.chatcommands["/dome"].privs),
+ name = "Sphere/Dome",
+ privs = combine_we_privs({"hollowsphere", "sphere", "hollowdome", "dome"}),
get_formspec = function(name)
local node, radius = gui_nodename1[name], gui_distance2[name]
local nodename = worldedit.normalize_nodename(node)
@@ -270,7 +289,8 @@ worldedit.register_gui_handler("worldedit_gui_sphere_dome", function(name, field
end)
worldedit.register_gui_function("worldedit_gui_cylinder", {
- name = "Cylinder", privs = combine_privs(minetest.chatcommands["/hollowcylinder"].privs, minetest.chatcommands["/cylinder"].privs),
+ name = "Cylinder",
+ privs = combine_we_privs({"hollowcylinder", "cylinder"}),
get_formspec = function(name)
local node, axis, length, radius = gui_nodename1[name], gui_axis1[name], gui_distance1[name], gui_distance2[name]
local nodename = worldedit.normalize_nodename(node)
@@ -318,7 +338,8 @@ worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_pyramid", {
- name = "Pyramid", privs = minetest.chatcommands["/pyramid"].privs,
+ name = "Pyramid",
+ privs = we_privs("pyramid"),
get_formspec = function(name)
local node, axis, length = gui_nodename1[name], gui_axis1[name], gui_distance1[name]
local nodename = worldedit.normalize_nodename(node)
@@ -363,7 +384,8 @@ worldedit.register_gui_handler("worldedit_gui_pyramid", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_spiral", {
- name = "Spiral", privs = minetest.chatcommands["/spiral"].privs,
+ name = "Spiral",
+ privs = we_privs("spiral"),
get_formspec = function(name)
local node, length, height, space = gui_nodename1[name], gui_distance1[name], gui_distance2[name], gui_distance3[name]
local nodename = worldedit.normalize_nodename(node)
@@ -397,7 +419,8 @@ worldedit.register_gui_handler("worldedit_gui_spiral", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_copy_move", {
- name = "Copy/Move", privs = combine_privs(minetest.chatcommands["/copy"].privs, minetest.chatcommands["/move"].privs),
+ name = "Copy/Move",
+ privs = combine_we_privs({"copy", "move"}),
get_formspec = function(name)
local axis = gui_axis1[name] or 4
local amount = gui_distance1[name] or "10"
@@ -430,7 +453,8 @@ worldedit.register_gui_handler("worldedit_gui_copy_move", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_stack", {
- name = "Stack", privs = minetest.chatcommands["/stack"].privs,
+ name = "Stack",
+ privs = we_privs("stack"),
get_formspec = function(name)
local axis, count = gui_axis1[name], gui_count1[name]
return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_stack") ..
@@ -457,7 +481,8 @@ worldedit.register_gui_handler("worldedit_gui_stack", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_stretch", {
- name = "Stretch", privs = minetest.chatcommands["/stretch"].privs,
+ name = "Stretch",
+ privs = we_privs("stretch"),
get_formspec = function(name)
local stretchx, stretchy, stretchz = gui_count1[name], gui_count2[name], gui_count3[name]
return "size[5,5]" .. worldedit.get_formspec_header("worldedit_gui_stretch") ..
@@ -481,7 +506,8 @@ worldedit.register_gui_handler("worldedit_gui_stretch", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_transpose", {
- name = "Transpose", privs = minetest.chatcommands["/transpose"].privs,
+ name = "Transpose",
+ privs = we_privs("transpose"),
get_formspec = function(name)
local axis1, axis2 = gui_axis1[name], gui_axis2[name]
return "size[5.5,3]" .. worldedit.get_formspec_header("worldedit_gui_transpose") ..
@@ -512,7 +538,8 @@ worldedit.register_gui_handler("worldedit_gui_transpose", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_flip", {
- name = "Flip", privs = minetest.chatcommands["/flip"].privs,
+ name = "Flip",
+ privs = we_privs("flip"),
get_formspec = function(name)
local axis = gui_axis1[name]
return "size[5,3]" .. worldedit.get_formspec_header("worldedit_gui_flip") ..
@@ -537,7 +564,8 @@ worldedit.register_gui_handler("worldedit_gui_flip", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_rotate", {
- name = "Rotate", privs = minetest.chatcommands["/rotate"].privs,
+ name = "Rotate",
+ privs = we_privs("rotate"),
get_formspec = function(name)
local axis, angle = gui_axis1[name], gui_angle[name]
return "size[5.5,3]" .. worldedit.get_formspec_header("worldedit_gui_rotate") ..
@@ -569,7 +597,8 @@ worldedit.register_gui_handler("worldedit_gui_rotate", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_orient", {
- name = "Orient", privs = minetest.chatcommands["/orient"].privs,
+ name = "Orient",
+ privs = we_privs("orient"),
get_formspec = function(name)
local angle = gui_angle[name]
return "size[5,3]" .. worldedit.get_formspec_header("worldedit_gui_orient") ..
@@ -594,21 +623,24 @@ worldedit.register_gui_handler("worldedit_gui_orient", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_fixlight", {
- name = "Fix Lighting", privs = minetest.chatcommands["/fixlight"].privs,
+ name = "Fix Lighting",
+ privs = we_privs("fixlight"),
on_select = function(name)
minetest.chatcommands["/fixlight"].func(name, "")
end,
})
worldedit.register_gui_function("worldedit_gui_hide", {
- name = "Hide Region", privs = minetest.chatcommands["/hide"].privs,
+ name = "Hide Region",
+ privs = we_privs("hide"),
on_select = function(name)
minetest.chatcommands["/hide"].func(name, "")
end,
})
worldedit.register_gui_function("worldedit_gui_suppress", {
- name = "Suppress Nodes", privs = minetest.chatcommands["/suppress"].privs,
+ name = "Suppress Nodes",
+ privs = we_privs("suppress"),
get_formspec = function(name)
local node = gui_nodename1[name]
local nodename = worldedit.normalize_nodename(node)
@@ -636,7 +668,8 @@ worldedit.register_gui_handler("worldedit_gui_suppress", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_highlight", {
- name = "Highlight Nodes", privs = minetest.chatcommands["/highlight"].privs,
+ name = "Highlight Nodes",
+ privs = we_privs("highlight"),
get_formspec = function(name)
local node = gui_nodename1[name]
local nodename = worldedit.normalize_nodename(node)
@@ -664,14 +697,16 @@ worldedit.register_gui_handler("worldedit_gui_highlight", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_restore", {
- name = "Restore Region", privs = minetest.chatcommands["/restore"].privs,
+ name = "Restore Region",
+ privs = we_privs("restore"),
on_select = function(name)
minetest.chatcommands["/restore"].func(name, "")
end,
})
worldedit.register_gui_function("worldedit_gui_save_load", {
- name = "Save/Load", privs = combine_privs(minetest.chatcommands["/save"].privs, minetest.chatcommands["/allocate"].privs, minetest.chatcommands["/load"].privs),
+ name = "Save/Load",
+ privs = combine_we_privs({"save", "allocate", "load"}),
get_formspec = function(name)
local filename = gui_filename[name]
return "size[6,4]" .. worldedit.get_formspec_header("worldedit_gui_save_load") ..
@@ -700,6 +735,7 @@ end)
worldedit.register_gui_function("worldedit_gui_lua", {
name = "Run Lua",
+ privs = we_privs("lua"),
get_formspec = function(name)
local code = gui_code[name]
return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_lua") ..
@@ -724,28 +760,9 @@ worldedit.register_gui_handler("worldedit_gui_lua", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_clearobjects", {
- name = "Clear Objects", privs = minetest.chatcommands["/clearobjects"].privs,
+ name = "Clear Objects",
+ privs = we_privs("clearobjects"),
on_select = function(name)
minetest.chatcommands["/clearobjects"].func(name, "")
end,
})
-
-worldedit.register_gui_function("worldedit_gui_formspec_tester", {
- name = "Formspec Tester",
- get_formspec = function(name)
- local value = gui_formspec[name]
- return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_formspec_tester") ..
- string.format("textarea[0.5,1;7.5,5.5;worldedit_gui_formspec_tester_value;Formspec Code;%s]", minetest.formspec_escape(value)) ..
- "button_exit[0,6;3,0.8;worldedit_gui_formspec_tester_show;Show Formspec]"
- end,
-})
-
-worldedit.register_gui_handler("worldedit_gui_formspec_tester", function(name, fields)
- if fields.worldedit_gui_formspec_tester_show then
- gui_formspec[name] = fields.worldedit_gui_formspec_tester_value or ""
- worldedit.show_page(name, "worldedit_gui_formspec_tester")
- minetest.show_formspec(name, "worldedit:formspec_tester", gui_formspec[name])
- return true
- end
- return false
-end)
diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua
index 0a770c6..dafd7c2 100644
--- a/worldedit_gui/init.lua
+++ b/worldedit_gui/init.lua
@@ -14,7 +14,7 @@ Use `nil` for the `options` parameter to unregister the function associated with
Use `nil` for the `get_formspec` field to denote that the function does not have its own screen.
-Use `nil` for the `privs` field to denote that no special privileges are required to use the function.
+The `privs` field may not be `nil`.
If the identifier is already registered to another function, it will be replaced by the new one.
@@ -24,6 +24,9 @@ The `on_select` function must not call `worldedit.show_page`
worldedit.pages = {} --mapping of identifiers to options
local identifiers = {} --ordered list of identifiers
worldedit.register_gui_function = function(identifier, options)
+ if options.privs == nil or next(options.privs) == nil then
+ error("privs unset")
+ end
worldedit.pages[identifier] = options
table.insert(identifiers, identifier)
end
@@ -46,7 +49,7 @@ worldedit.register_gui_handler = function(identifier, handler)
--ensure the player has permission to perform the action
local entry = worldedit.pages[identifier]
- if entry and minetest.check_player_privs(name, entry.privs or {}) then
+ if entry and minetest.check_player_privs(name, entry.privs) then
return handler(name, fields)
end
return false
@@ -240,6 +243,7 @@ end
worldedit.register_gui_function("worldedit_gui", {
name = "WorldEdit GUI",
+ privs = {interact=true},
get_formspec = function(name)
--create a form with all the buttons arranged in a grid
local buttons, x, y, index = {}, 0, 1, 0
@@ -272,7 +276,7 @@ worldedit.register_gui_handler("worldedit_gui", function(name, fields)
for identifier, entry in pairs(worldedit.pages) do --check for WorldEdit GUI main formspec button selection
if fields[identifier] and identifier ~= "worldedit_gui" then
--ensure player has permission to perform action
- local has_privs, missing_privs = minetest.check_player_privs(name, entry.privs or {})
+ local has_privs, missing_privs = minetest.check_player_privs(name, entry.privs)
if not has_privs then
worldedit.player_notify(name, "you are not allowed to use this function (missing privileges: " .. table.concat(missing_privs, ", ") .. ")")
return false
diff --git a/wrench/init.lua b/wrench/init.lua
index 76605c4..f99fd14 100644
--- a/wrench/init.lua
+++ b/wrench/init.lua
@@ -39,9 +39,10 @@ local function restore(pos, placer, itemstack)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- local data = minetest.deserialize(itemstack:get_metadata())
+ local data = itemstack:get_meta():get_string("data")
+ data = (data ~= "" and data) or itemstack:get_metadata()
+ data = minetest.deserialize(data)
minetest.set_node(pos, {name = data.name, param2 = node.param2})
- local lists = data.lists
for name, value in pairs(data.metas) do
local meta_type = get_meta_type(data.name, name)
if meta_type == wrench.META_TYPE_INT then
@@ -52,6 +53,7 @@ local function restore(pos, placer, itemstack)
meta:set_string(name, value)
end
end
+ local lists = data.lists
for listname, list in pairs(lists) do
inv:set_list(listname, list)
end
@@ -96,8 +98,9 @@ minetest.register_tool("wrench:wrench", {
if not placer or not pos then
return
end
- if minetest.is_protected(pos, placer:get_player_name()) then
- minetest.record_protection_violation(pos, placer:get_player_name())
+ local player_name = placer:get_player_name()
+ if minetest.is_protected(pos, player_name) then
+ minetest.record_protection_violation(pos, player_name)
return
end
local name = minetest.get_node(pos).name
@@ -114,9 +117,9 @@ minetest.register_tool("wrench:wrench", {
local meta = minetest.get_meta(pos)
if def.owned then
local owner = meta:get_string("owner")
- if owner and owner ~= placer:get_player_name() then
- minetest.log("action", placer:get_player_name()..
- " tried to pick up a owned node belonging to "..
+ if owner and owner ~= player_name then
+ minetest.log("action", player_name..
+ " tried to pick up an owned node belonging to "..
owner.." at "..
minetest.pos_to_string(pos))
return
@@ -130,9 +133,6 @@ minetest.register_tool("wrench:wrench", {
local inv = meta:get_inventory()
local lists = {}
for _, listname in pairs(def.lists or {}) do
- if not inv:is_empty(listname) then
- empty = false
- end
local list = inv:get_list(listname)
for i, stack in pairs(list) do
list[i] = stack:to_string()
@@ -140,20 +140,20 @@ minetest.register_tool("wrench:wrench", {
lists[listname] = list
end
metadata.lists = lists
-
- local metas = {}
+
+ local item_meta = stack:get_meta()
+ metadata.metas = {}
for name, meta_type in pairs(def.metas or {}) do
if meta_type == wrench.META_TYPE_INT then
- metas[name] = meta:get_int(name)
+ metadata.metas[name] = meta:get_int(name)
elseif meta_type == wrench.META_TYPE_FLOAT then
- metas[name] = meta:get_float(name)
+ metadata.metas[name] = meta:get_float(name)
elseif meta_type == wrench.META_TYPE_STRING then
- metas[name] = meta:get_string(name)
+ metadata.metas[name] = meta:get_string(name)
end
end
- metadata.metas = metas
-
- stack:set_metadata(minetest.serialize(metadata))
+
+ item_meta:set_string("data", minetest.serialize(metadata))
minetest.remove_node(pos)
itemstack:add_wear(65535 / 20)
player_inv:add_item("main", stack)
diff --git a/wrench/locale/es.txt b/wrench/locale/es.txt
new file mode 100644
index 0000000..1d79a96
--- /dev/null
+++ b/wrench/locale/es.txt
@@ -0,0 +1,5 @@
+# technic_wrench traducido por Carlos Barraza
+
+Wrench = Llave Inglesa
+%s with items = %s con elementos
+
diff --git a/xban2/README.md b/xban2/README.md
new file mode 100644
index 0000000..90eed0d
--- /dev/null
+++ b/xban2/README.md
@@ -0,0 +1,106 @@
+
+# Extended Ban Mod for Minetest
+
+This mod attempts to be an improvement to Minetest's ban system.
+
+* It supports normal bans and temporary bans (from 60 seconds up to the end of
+ time, with 1 second granularity).
+* Records and joins all accounts using the same IP address and several IP
+ addresses using the same name into a single record, and can ban/unban them as
+ a single user.
+* Can ban offline players if you know their IP or username.
+* Holds a record of bans for each user, so moderators and administrators can
+ consult it to know if a player is a repeat offender.
+* Does not modify the default ban database in any way (`ipban.txt').
+* Has an API to ban and check the ban database to allows other mods to manage
+ users (for example, anticheat mods).
+
+## Chat commands
+
+The mod provides the following chat commands. All commands require the `ban`
+privilege.
+
+### `xban`
+
+Bans a player permanently.
+
+**Usage:** `/xban <player_or_ip> <reason>`
+
+**Example:** `/xban 127.0.0.1 Some reason.`
+
+### `xtempban`
+
+Bans a player temporarily.
+
+**Usage:** `/xtempban <player_or_ip> <time> <reason>`
+
+The `time` parameter is a string in the format `<count><unit>` where `<unit>`
+is one of `s` for seconds, `m` for minutes, `h` for hours, `D` for days, `W`
+for weeks, `M` for months, or `Y` for years. If the unit is omitted, it is
+assumed to mean seconds. For example, `42s` means 42 seconds, `1337m` 1337
+minutes, and so on. You can chain more than one such group and they will add
+up. For example, `1Y3M3D7h` will ban for 1 year, 3 months, 3 days and 7 hours.
+
+**Example:** `/xtempban Joe 3600 Some reason.`
+
+### `xunban`
+
+Unbans a player.
+
+**Usage:** `/xunban <player_or_ip>`
+
+**Example:** `/xunban Joe`
+
+### `xban_record`
+
+Shows the ban record on chat.
+
+**Usage:** `/xban_record <player_or_ip>`
+
+This prints one ban entry per line, with the time the ban came into effect,
+the expiration time (if applicable), the reason, and the source of the ban.
+The record is printed to chat with one entry per line.
+
+**Example:** `/xban_record Joe`
+
+### `xban_wl`
+
+Manages the whitelist.
+
+**Usage:** `/xban_wl (add|del|get) <player_or_ip>`
+
+Whitelisted players are allowed on the server even if it's otherwise marked
+as banned. This is useful to only allow certain users from shared computers,
+for example.
+
+The `add` subcommand adds the player to the whitelist. The `del` subcommand
+removes the player from the whitelist. The `get` subcommand checks if the
+player is in the whitelist, and prints the status to chat.
+
+**Example:** `/xban_record add Jane`
+
+### `xban_gui`
+
+Shows a form to consult the database interactively.
+
+**Usage:** `/xban_gui`
+
+## Administrator commands
+
+The following commands require the `server` privilege, so they are only
+available to server administrators.
+
+### `xban_dbi`
+
+Imports ban entries from other database formats.
+
+**Usage:** `/xban_dbi <importer>`
+
+The `importer` argument specifies from which database to import. These are
+the supported import plugins at the time of writing:
+
+* `minetest`: Import entries from Minetest's ban list (`ipban.txt`).
+* `v1`: Old format used by xban (`players.iplist`).
+* `v2`: Old format used by xban (`players.iplist.v2`).
+
+**Example:** `/xban_dbi minetest`