summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-03-14 00:04:17 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-03-14 00:04:17 -0400
commit6885943d0491db83268f8bb4743bfd82ed725ea2 (patch)
tree4be2bba618fe67d1b99a99f9aedf1a0f397a9c9c
parenta46f07cbfbd9ae59b7b1cc2fc32f68c39ae34de0 (diff)
downloaddreambuilder_modpack-6885943d0491db83268f8bb4743bfd82ed725ea2.tar
dreambuilder_modpack-6885943d0491db83268f8bb4743bfd82ed725ea2.tar.gz
dreambuilder_modpack-6885943d0491db83268f8bb4743bfd82ed725ea2.tar.bz2
dreambuilder_modpack-6885943d0491db83268f8bb4743bfd82ed725ea2.tar.xz
dreambuilder_modpack-6885943d0491db83268f8bb4743bfd82ed725ea2.zip
update coloredwood, digilines, technic, gloopblocks, homedecor, mesecons,
pipeworks, player_textures, signs_lib, unifieddyes, and worldedit
-rw-r--r--coloredwood/init.lua85
-rw-r--r--digilines/settingtypes.txt13
-rw-r--r--extranodes/depends.txt1
-rw-r--r--extranodes/init.lua70
-rw-r--r--extranodes/models/technic_insulator_clip.obj173
-rw-r--r--extranodes/textures/technic_insulator_clip.pngbin0 -> 226 bytes
-rw-r--r--gloopblocks/crafts.lua9
-rw-r--r--homedecor/crafts.lua10
-rw-r--r--homedecor/furniture.lua20
-rw-r--r--mesecons_extrawires/vertical.lua2
-rw-r--r--mesecons_gates/doc/and/description.html2
-rw-r--r--mesecons_gates/doc/diode/description.html2
-rw-r--r--mesecons_gates/doc/nand/description.html2
-rw-r--r--mesecons_gates/doc/nor/description.html2
-rw-r--r--mesecons_gates/doc/not/description.html2
-rw-r--r--mesecons_gates/doc/or/description.html2
-rw-r--r--mesecons_gates/init.lua25
-rw-r--r--mesecons_insulated/init.lua4
-rw-r--r--mesecons_lamp/doc/lamp/description.html2
-rw-r--r--mesecons_lamp/init.lua2
-rw-r--r--mesecons_lightstone/init.lua19
-rw-r--r--mesecons_luacontroller/doc/luacontroller/description.html4
-rw-r--r--mesecons_luacontroller/init.lua14
-rw-r--r--mesecons_stickyblocks/init.lua2
-rw-r--r--pipeworks/filter-injector.lua1
-rw-r--r--player_textures/init.lua7
-rw-r--r--signs_lib/init.lua4
-rw-r--r--technic/README.md8
-rw-r--r--technic/locale/it.txt48
-rw-r--r--technic/machines/HV/quarry.lua13
-rw-r--r--technic/machines/init.lua1
-rw-r--r--technic/machines/other/constructor.lua2
-rw-r--r--technic/machines/power_monitor.lua67
-rw-r--r--technic/machines/register/cables.lua108
-rw-r--r--technic/machines/supply_converter.lua61
-rw-r--r--technic/machines/switching_station.lua79
-rw-r--r--technic/sounds/technic_hv_nuclear_reactor_siren_danger_loop.oggbin13059 -> 36524 bytes
-rw-r--r--technic/textures/technic_power_monitor_bottom_back.pngbin0 -> 506 bytes
-rw-r--r--technic/textures/technic_power_monitor_front.pngbin0 -> 428 bytes
-rw-r--r--technic/textures/technic_power_monitor_sides.pngbin0 -> 456 bytes
-rw-r--r--technic/tools/mining_drill.lua26
-rw-r--r--technic_chests/common.lua23
-rw-r--r--technic_chests/register.lua35
-rw-r--r--technic_worldgen/oregen.lua10
-rw-r--r--unifieddyes/init.lua2
-rw-r--r--worldedit_commands/wand.lua10
-rw-r--r--worldedit_gui/depends.txt3
-rw-r--r--worldedit_gui/functionality.lua109
-rw-r--r--worldedit_gui/init.lua30
-rw-r--r--worldedit_gui/textures/worldedit_gui_unknown.pngbin0 -> 597 bytes
50 files changed, 887 insertions, 227 deletions
diff --git a/coloredwood/init.lua b/coloredwood/init.lua
index a68c388..1e3b008 100644
--- a/coloredwood/init.lua
+++ b/coloredwood/init.lua
@@ -114,35 +114,36 @@ table.insert(coloredwood.hues_plus_greys, "grey")
-- helper functions
-local function is_stairsplus(name)
- local s1, s2
-
- local a,b = string.find(name, ":stair")
- if a then s1 = string.sub(name, a+1, b) end
-
- a,b = string.find(name, ":slab")
- if a then s1 = string.sub(name, a+1, b) end
-
- a,b = string.find(name, ":panel")
- if a then s1 = string.sub(name, a+1, b) end
-
- a,b = string.find(name, ":micro")
- if a then s1 = string.sub(name, a+1, b) end
-
- a,b = string.find(name, ":slope")
- if a then s1 = string.sub(name, a+1, b) end
-
- local h, s, v = unifieddyes.get_hsv(name)
-
- a,b = string.find(name, "wood")
- if b then
- s2 = string.sub(name, b+1)
- local a,b = string.find(name, "grey")
- if not a then
- a,b = string.find(name, "_"..h..s)
+local function is_stairsplus(name, colorized)
+
+ -- the format of a coloredwood stairsplus node is:
+ -- moreblocks:class_wood_color_shape
+ -- where class is "slab", "stair", etc. and shape is "three quarter", "alt", etc.
+
+ local a = string.find(name, ":")
+ local b = string.find(name, "_")
+
+ local class = string.sub(name, a+1, b-1) -- from colon to underscore is the class
+ local shape = ""
+ local rest
+
+ if class == "stair"
+ or class == "slab"
+ or class == "panel"
+ or class == "micro"
+ or class == "slope" then
+
+ if colorized then
+ colorshape = string.sub(name, b+6)
+ local c = string.find(colorshape, "_") or 0 -- first word after "_wood_" is color
+ shape = string.sub(colorshape, c) -- everything after the color is the shape
+ if colorshape == shape then shape = "" end -- if there was no shape
+ else
+ shape = string.sub(name, b+5) -- everything after "_wood_" is the shape
end
- return s1, string.sub(s2, 5)
end
+ print(name, class, shape)
+ return class, shape
end
-- the actual nodes!
@@ -187,22 +188,25 @@ for _, color in ipairs(coloredwood.hues_plus_greys) do
end
end
--- force on_rightclick for stairsplus default wood stair/slab/etc nodes
+-- force replacement node type for stairsplus default wood stair/slab/etc nodes
if coloredwood.enable_stairsplus then
for _, i in pairs(minetest.registered_nodes) do
if string.find(i.name, "moreblocks:stair_wood")
- or string.find(i.name, "moreblocks:slab_wood")
- or string.find(i.name, "moreblocks:panel_wood")
- or string.find(i.name, "moreblocks:micro_wood")
- or string.find(i.name, "moreblocks:slope_wood") then
- local s1, s2 = is_stairsplus(i.name)
- minetest.override_item(i.name, {
- ud_replacement_node = "coloredwood:"..s1.."_wood_grey",
- paramtype2 = "colorfacedir",
- groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1},
- })
+ or string.find(i.name, "moreblocks:slab_wood")
+ or string.find(i.name, "moreblocks:panel_wood")
+ or string.find(i.name, "moreblocks:micro_wood")
+ or string.find(i.name, "moreblocks:slope_wood") then
+ local a,b = string.find(i.name, "wood_tile")
+ if not a then
+ local s1, s2 = is_stairsplus(i.name, false)
+ minetest.override_item(i.name, {
+ ud_replacement_node = "coloredwood:"..s1.."_wood_grey"..s2,
+ paramtype2 = "colorfacedir",
+ groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1},
+ })
+ end
end
end
@@ -217,8 +221,7 @@ end
then
mname = string.gsub(i.name, "coloredwood:", "moreblocks:")
- local s1, s2 = is_stairsplus(mname)
-
+ local s1, s2 = is_stairsplus(mname, true)
minetest.override_item(i.name, {
drop = "moreblocks:"..s1.."_wood"..s2
})
@@ -332,7 +335,7 @@ minetest.register_lbm({
local name = node.name
local hue, sat, val = unifieddyes.get_hsv(name)
local color = val..hue..sat
- local s1, s2 = is_stairsplus(name)
+ local s1, s2 = is_stairsplus(name, true)
if meta and (meta:get_string("dye") ~= "") then return end -- node has already been converted before.
diff --git a/digilines/settingtypes.txt b/digilines/settingtypes.txt
new file mode 100644
index 0000000..ad16ac8
--- /dev/null
+++ b/digilines/settingtypes.txt
@@ -0,0 +1,13 @@
+
+# If enabled, makes some nodes with inventories (like chests) send signals
+# when items are moved in the inventory.
+digilines_enable_inventory (Enable inventory signals) bool true
+
+# Enable or disable the LCD panel with visible text.
+digilines_enable_lcd (Enable LCD) bool true
+
+# Enable or disable the light sensor component.
+digilines_enable_lightsensor (Enable light sensor) bool true
+
+# Enable or disable the real time clock component.
+digilines_enable_rtc (Enable RTC) bool true
diff --git a/extranodes/depends.txt b/extranodes/depends.txt
index 6335bfd..3f123b0 100644
--- a/extranodes/depends.txt
+++ b/extranodes/depends.txt
@@ -1,5 +1,6 @@
default
technic_worldgen
concrete
+unifieddyes
intllib?
moreblocks?
diff --git a/extranodes/init.lua b/extranodes/init.lua
index 22a1d9f..74fb028 100644
--- a/extranodes/init.lua
+++ b/extranodes/init.lua
@@ -101,3 +101,73 @@ if minetest.get_modpath("moreblocks") then
register_technic_stairs_alias("stairsplus", "marble_bricks", "technic", "marble_bricks")
end
+
+minetest.register_node(":technic:insulator_clip", {
+ description = "Insulator/cable clip",
+ drawtype = "mesh",
+ mesh = "technic_insulator_clip.obj",
+ tiles = {"technic_insulator_clip.png"},
+ is_ground_content = false,
+ groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1, ud_param2_colorable = 1},
+ sounds = default.node_sound_stone_defaults(),
+ paramtype2 = "colorwallmounted",
+ palette = "unifieddyes_palette_colorwallmounted.png",
+ after_place_node = unifieddyes.fix_rotation,
+ after_dig_node = unifieddyes.after_dig_node,
+})
+
+minetest.register_node(":technic:insulator_clip_fencepost", {
+ description = "Insulator/cable clip",
+ tiles = {"technic_insulator_clip.png"},
+ is_ground_content = false,
+ paramtype = "light",
+ paramtype2 = "color",
+ palette = "unifieddyes_palette_extended.png",
+ after_dig_node = unifieddyes.after_dig_node,
+ drawtype = "nodebox",
+ node_box = {
+ type = "connected",
+ fixed = {
+ { -0.25, 0.75, -0.25, 0.25, 1.25, 0.25 }, -- the clip on top
+ { -0.125, 0.6875, -0.125, 0.125, 0.75, 0.125 },
+ { -0.1875, 0.625, -0.1875, 0.1875, 0.6875, 0.1875 },
+ { -0.125, 0.5625, -0.125, 0.125, 0.625, 0.125 },
+ { -0.1875, 0.5, -0.1875, 0.1875, 0.5625, 0.1875 },
+ { -0.125, 0.4375, -0.125, 0.125, 0.5, 0.125 },
+ { -0.1875, 0.375, -0.1875, 0.1875, 0.4375, 0.1875 },
+ { -0.125, -0.5, -0.125, 0.125, 0.375, 0.125 }, -- the post, slightly short
+ },
+ -- connect_top =
+ -- connect_bottom =
+ connect_front = {{-1/16,3/16,-1/2,1/16,5/16,-1/8},
+ {-1/16,-5/16,-1/2,1/16,-3/16,-1/8}},
+ connect_left = {{-1/2,3/16,-1/16,-1/8,5/16,1/16},
+ {-1/2,-5/16,-1/16,-1/8,-3/16,1/16}},
+ connect_back = {{-1/16,3/16,1/8,1/16,5/16,1/2},
+ {-1/16,-5/16,1/8,1/16,-3/16,1/2}},
+ connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16},
+ {1/8,-5/16,-1/16,1/2,-3/16,1/16}},
+ },
+ connects_to = {"group:fence", "group:wood", "group:tree"},
+ groups = {fence=1, choppy=1, snappy=1, oddly_breakable_by_hand=1, ud_param2_colorable = 1},
+ sounds = default.node_sound_stone_defaults(),
+ place_param2 = 171 -- medium amber, low saturation, closest color to default:wood
+})
+
+minetest.register_craft({
+ output = "technic:insulator_clip",
+ recipe = {
+ { "", "dye:white", ""},
+ { "", "technic:raw_latex", ""},
+ { "technic:raw_latex", "default:stone", "technic:raw_latex"},
+ }
+})
+
+minetest.register_craft({
+ output = "technic:insulator_clip_fencepost 2",
+ recipe = {
+ { "", "dye:white", ""},
+ { "", "technic:raw_latex", ""},
+ { "technic:raw_latex", "default:fence_wood", "technic:raw_latex"},
+ }
+})
diff --git a/extranodes/models/technic_insulator_clip.obj b/extranodes/models/technic_insulator_clip.obj
new file mode 100644
index 0000000..1da5e88
--- /dev/null
+++ b/extranodes/models/technic_insulator_clip.obj
@@ -0,0 +1,173 @@
+# Blender v2.72 (sub 0) OBJ File: ''
+# www.blender.org
+o Cube
+v -0.500000 -0.500000 0.500000
+v -0.500000 -0.500000 -0.500000
+v 0.500000 -0.500000 -0.500000
+v 0.500000 -0.500000 0.500000
+v -0.249997 0.500000 0.249997
+v -0.249997 0.500000 -0.249997
+v 0.249997 0.500000 -0.249997
+v 0.249997 0.500000 0.249997
+v -0.187500 0.500000 0.187500
+v -0.187500 0.500000 -0.187500
+v 0.187500 0.500000 -0.187500
+v 0.187500 0.500000 0.187500
+v -0.187500 0.750000 0.187500
+v -0.187500 0.750000 -0.187500
+v 0.187500 0.750000 -0.187500
+v 0.187500 0.750000 0.187500
+v -0.250000 0.750000 0.250000
+v -0.250000 0.750000 -0.250000
+v 0.250000 0.750000 -0.250000
+v 0.250000 0.750000 0.250000
+v -0.250000 1.250000 0.250000
+v -0.250000 1.250000 -0.250000
+v 0.250000 1.250000 -0.250000
+v 0.250000 1.250000 0.250000
+v -0.500000 0.312500 0.500000
+v -0.500000 0.312500 -0.500000
+v 0.500000 0.312500 -0.500000
+v 0.500000 0.312500 0.500000
+v 0.187500 0.625000 0.187500
+v 0.187500 0.625000 -0.187500
+v -0.187500 0.625000 -0.187500
+v -0.187500 0.625000 0.187500
+v 0.187500 0.562500 0.187500
+v 0.187500 0.687500 -0.187500
+v -0.187500 0.687500 -0.187500
+v -0.187500 0.562500 0.187500
+v 0.187500 0.687500 0.187500
+v 0.187500 0.562500 -0.187500
+v -0.187500 0.562500 -0.187500
+v -0.187500 0.687500 0.187500
+v 0.168668 0.531250 0.168668
+v 0.168668 0.718750 -0.168668
+v -0.168668 0.718750 -0.168668
+v -0.168668 0.531250 0.168668
+v 0.168668 0.656250 0.168668
+v 0.168668 0.593750 -0.168668
+v -0.168668 0.593750 -0.168668
+v -0.168668 0.656250 0.168668
+v 0.168668 0.593750 0.168668
+v 0.168668 0.656250 -0.168668
+v -0.168668 0.656250 -0.168668
+v -0.168668 0.593750 0.168668
+v 0.168668 0.718750 0.168668
+v 0.168668 0.531250 -0.168668
+v -0.168668 0.531250 -0.168668
+v -0.168668 0.718750 0.168668
+vt 1.000000 0.000000
+vt 1.000000 1.000000
+vt 0.000000 1.000000
+vt 0.000000 0.000000
+vt 0.749997 0.749997
+vt 0.749997 0.250003
+vt 0.250003 0.250003
+vt 0.250003 0.749997
+vt 0.000000 0.812500
+vt 1.000000 0.812500
+vt 0.312500 0.312500
+vt 0.312500 0.687500
+vt 0.687500 0.312500
+vt 0.687500 0.687500
+vt 0.331332 1.218750
+vt 0.668668 1.218750
+vt 0.687500 1.250000
+vt 0.312500 1.250000
+vt 0.750000 1.250000
+vt 0.750000 1.750000
+vt 0.250000 1.750000
+vt 0.250000 1.250000
+vt 0.331332 1.093750
+vt 0.668668 1.093750
+vt 0.687500 1.125000
+vt 0.312500 1.125000
+vt 0.331332 1.093750
+vt 0.668668 1.093750
+vt 0.331332 1.156250
+vt 0.668668 1.156250
+vt 0.687500 1.187500
+vt 0.312500 1.187500
+vt 0.331332 1.156250
+vt 0.668668 1.156250
+vt 0.331332 1.031250
+vt 0.668668 1.031250
+vt 0.687500 1.062500
+vt 0.312500 1.062500
+vt 0.312500 1.000000
+vt 0.687500 1.000000
+vn 0.000000 -1.000000 -0.000000
+vn -0.600000 0.800000 -0.000000
+vn 0.000000 0.800000 -0.600000
+vn 0.600000 0.800000 0.000000
+vn -0.000000 0.000000 1.000000
+vn 0.000000 1.000000 0.000000
+vn 0.856500 -0.516200 0.000000
+vn 0.000000 -0.516200 -0.856500
+vn -0.000000 -0.516200 0.856500
+vn -0.856500 -0.516200 -0.000000
+vn -1.000000 0.000000 -0.000000
+vn 0.000000 -0.000000 -1.000000
+vn 1.000000 -0.000000 0.000000
+vn -0.000000 0.800000 0.600000
+vn 0.856500 0.516200 0.000000
+vn 0.000000 0.516200 -0.856500
+vn -0.000000 0.516200 0.856500
+vn -0.856500 0.516200 -0.000000
+g Cube_Cube_Material
+s off
+f 1/1/1 2/2/1 3/3/1 4/4/1
+f 25/2/2 5/5/2 6/6/2 26/1/2
+f 26/1/3 6/6/3 7/7/3 27/4/3
+f 27/4/4 7/7/4 8/8/4 28/3/4
+f 25/9/5 1/4/5 4/1/5 28/10/5
+f 8/8/6 7/7/6 11/11/6 12/12/6
+f 7/7/6 6/6/6 10/13/6 11/11/6
+f 5/5/6 8/8/6 12/12/6 9/14/6
+f 6/6/6 5/5/6 9/14/6 10/13/6
+f 53/15/7 42/16/7 15/17/7 16/18/7
+f 42/15/8 43/16/8 14/17/8 15/18/8
+f 56/15/9 53/16/9 16/17/9 13/18/9
+f 43/15/10 56/16/10 13/17/10 14/18/10
+f 14/4/1 18/4/1 19/4/1 15/4/1
+f 17/19/11 21/20/11 22/21/11 18/22/11
+f 18/19/12 22/20/12 23/21/12 19/22/12
+f 19/19/13 23/20/13 24/21/13 20/22/13
+f 21/21/5 17/22/5 20/19/5 24/20/5
+f 21/5/6 24/8/6 23/7/6 22/6/6
+f 15/4/1 19/4/1 20/4/1 16/4/1
+f 16/4/1 20/4/1 17/4/1 13/4/1
+f 13/4/1 17/4/1 18/4/1 14/4/1
+f 1/1/11 25/10/11 26/9/11 2/4/11
+f 2/1/12 26/10/12 27/9/12 3/4/12
+f 3/1/13 27/10/13 28/9/13 4/4/13
+f 5/5/14 25/2/14 28/3/14 8/8/14
+f 49/23/7 46/24/7 30/25/7 29/26/7
+f 46/27/8 47/28/8 31/25/8 30/26/8
+f 52/23/9 49/24/9 29/25/9 32/26/9
+f 47/23/10 52/24/10 32/25/10 31/26/10
+f 45/29/7 50/30/7 34/31/7 37/32/7
+f 50/33/8 51/34/8 35/31/8 34/32/8
+f 48/33/9 45/34/9 37/31/9 40/32/9
+f 51/29/10 48/30/10 40/31/10 35/32/10
+f 41/35/7 54/36/7 38/37/7 33/38/7
+f 54/35/8 55/36/8 39/37/8 38/38/8
+f 44/35/9 41/36/9 33/37/9 36/38/9
+f 55/35/10 44/36/10 36/37/10 39/38/10
+f 37/32/15 34/31/15 42/16/15 53/15/15
+f 34/32/16 35/31/16 43/16/16 42/15/16
+f 40/32/17 37/31/17 53/16/17 56/15/17
+f 35/32/18 40/31/18 56/16/18 43/15/18
+f 33/38/15 38/37/15 46/24/15 49/23/15
+f 38/38/16 39/37/16 47/28/16 46/27/16
+f 36/38/17 33/37/17 49/24/17 52/23/17
+f 39/38/18 36/37/18 52/24/18 47/23/18
+f 29/26/15 30/25/15 50/30/15 45/29/15
+f 30/26/16 31/25/16 51/34/16 50/33/16
+f 32/26/17 29/25/17 45/34/17 48/33/17
+f 31/26/18 32/25/18 48/30/18 51/29/18
+f 12/39/15 11/40/15 54/36/15 41/35/15
+f 11/39/16 10/40/16 55/36/16 54/35/16
+f 9/39/17 12/40/17 41/36/17 44/35/17
+f 10/39/18 9/40/18 44/36/18 55/35/18
diff --git a/extranodes/textures/technic_insulator_clip.png b/extranodes/textures/technic_insulator_clip.png
new file mode 100644
index 0000000..44cdc6a
--- /dev/null
+++ b/extranodes/textures/technic_insulator_clip.png
Binary files differ
diff --git a/gloopblocks/crafts.lua b/gloopblocks/crafts.lua
index d404621..3906da1 100644
--- a/gloopblocks/crafts.lua
+++ b/gloopblocks/crafts.lua
@@ -376,4 +376,13 @@ minetest.register_craft({
if minetest.get_modpath("technic") then
technic.register_grinder_recipe({input={"gloopblocks:pumice"},output="default:sand"})
technic.register_grinder_recipe({input={"gloopblocks:basalt"},output="default:cobble"})
+ minetest.register_craft({
+ type = "shapeless",
+ output = "technic:concrete 3",
+ recipe = {
+ "gloopblocks:wet_cement",
+ "group:sand",
+ "default:gravel",
+ }
+ })
end
diff --git a/homedecor/crafts.lua b/homedecor/crafts.lua
index 98c44ac..7df8695 100644
--- a/homedecor/crafts.lua
+++ b/homedecor/crafts.lua
@@ -1298,15 +1298,7 @@ minetest.register_craft( {
-- other types of fences
minetest.register_craft( {
- output = "homedecor:fence_wrought_iron_2 2",
- recipe = {
- { "homedecor:pole_wrought_iron", "default:iron_lump" },
- { "homedecor:pole_wrought_iron", "default:iron_lump" },
- },
-})
-
-minetest.register_craft( {
- output = "homedecor:fence_wrought_iron_2 2",
+ output = "homedecor:fence_wrought_iron_2 4",
recipe = {
{ "homedecor:pole_wrought_iron", "default:iron_lump" },
{ "homedecor:pole_wrought_iron", "default:iron_lump" },
diff --git a/homedecor/furniture.lua b/homedecor/furniture.lua
index 2f3d5ee..a7258bc 100644
--- a/homedecor/furniture.lua
+++ b/homedecor/furniture.lua
@@ -162,7 +162,25 @@ minetest.register_alias('armchair', 'homedecor:armchair')
homedecor.old_static_chairs = {}
-for _, color in ipairs(lrfurn.colors) do
+local chair_colors = {
+ "black",
+ "brown",
+ "blue",
+ "cyan",
+ "dark_grey",
+ "dark_green",
+ "green",
+ "grey",
+ "magenta",
+ "orange",
+ "pink",
+ "red",
+ "violet",
+ "white",
+ "yellow",
+}
+
+for _, color in ipairs(chair_colors) do
table.insert(homedecor.old_static_chairs, "homedecor:chair_"..color)
table.insert(homedecor.old_static_chairs, "homedecor:armchair_"..color)
end
diff --git a/mesecons_extrawires/vertical.lua b/mesecons_extrawires/vertical.lua
index f3232d8..9fabee0 100644
--- a/mesecons_extrawires/vertical.lua
+++ b/mesecons_extrawires/vertical.lua
@@ -77,7 +77,7 @@ end
-- Vertical wire
mesecon.register_node("mesecons_extrawires:vertical", {
- description = "Vertical mesecon",
+ description = "Vertical Mesecon",
drawtype = "nodebox",
walkable = false,
paramtype = "light",
diff --git a/mesecons_gates/doc/and/description.html b/mesecons_gates/doc/and/description.html
index eafbeda..528839c 100644
--- a/mesecons_gates/doc/and/description.html
+++ b/mesecons_gates/doc/and/description.html
@@ -1 +1 @@
-And gates power their output if both inputs (from left and right) are powered.
+AND gates power their output if both inputs (from left and right) are powered.
diff --git a/mesecons_gates/doc/diode/description.html b/mesecons_gates/doc/diode/description.html
index 174fd64..5f82706 100644
--- a/mesecons_gates/doc/diode/description.html
+++ b/mesecons_gates/doc/diode/description.html
@@ -1 +1 @@
-Mesecon diodes, just like real ones, only transfer power (signals) in one direction only.
+Diodes conduct signals in one direction only.
diff --git a/mesecons_gates/doc/nand/description.html b/mesecons_gates/doc/nand/description.html
index a520fd2..69c1d4f 100644
--- a/mesecons_gates/doc/nand/description.html
+++ b/mesecons_gates/doc/nand/description.html
@@ -1 +1 @@
-Nand gates do not power their output if both inputs (from left and right) are powered, but power it in every other case.
+NAND gates do not power their output if both inputs (from left and right) are powered, but power it in every other case.
diff --git a/mesecons_gates/doc/nor/description.html b/mesecons_gates/doc/nor/description.html
index cfcd4c0..28d66a4 100644
--- a/mesecons_gates/doc/nor/description.html
+++ b/mesecons_gates/doc/nor/description.html
@@ -1 +1 @@
-Nor gates only power their output if none of their two inputs is powered. They are basically or gates with a not gate at their output.
+NOR gates only power their output if none of their two inputs is powered. They are basically OR gates with a NOT gate at their output.
diff --git a/mesecons_gates/doc/not/description.html b/mesecons_gates/doc/not/description.html
index 8bd6795..7538dc9 100644
--- a/mesecons_gates/doc/not/description.html
+++ b/mesecons_gates/doc/not/description.html
@@ -1 +1 @@
-Not gates invert signals, just like a mesecon torch does, but faster. The input is at the opposite side of the output.
+NOT gates invert signals, just like a mesecon torch does, but faster. The input is at the opposite side of the output.
diff --git a/mesecons_gates/doc/or/description.html b/mesecons_gates/doc/or/description.html
index 0a74abd..f7f5539 100644
--- a/mesecons_gates/doc/or/description.html
+++ b/mesecons_gates/doc/or/description.html
@@ -1 +1 @@
-Or gates power their output if either of their inputs (or both) are powered. You could basically get the same behaviour with two diodes, but or gates save some space.
+OR gates power their output if either of their inputs (or both) are powered. You could basically get the same behaviour with two diodes, but OR gates save some space.
diff --git a/mesecons_gates/init.lua b/mesecons_gates/init.lua
index 57815ef..13e583b 100644
--- a/mesecons_gates/init.lua
+++ b/mesecons_gates/init.lua
@@ -54,10 +54,10 @@ local function update_gate(pos, node, link, newstate)
end
end
-local function register_gate(name, inputnumber, assess, recipe)
+local function register_gate(name, inputnumber, assess, recipe, description)
local get_inputrules = inputnumber == 2 and gate_get_input_rules_twoinputs or
gate_get_input_rules_oneinput
- local description = "Mesecons Logic Gate: "..name
+ description = "Logic Gate: "..name
local basename = "mesecons_gates:"..name
mesecon.register_node(basename, {
@@ -103,32 +103,39 @@ local function register_gate(name, inputnumber, assess, recipe)
end
register_gate("diode", 1, function (input) return input end,
- {{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons_torch:mesecon_torch_on"}})
+ {{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons_torch:mesecon_torch_on"}},
+ "Diode")
register_gate("not", 1, function (input) return not input end,
- {{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons:mesecon"}})
+ {{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons:mesecon"}},
+ "NOT Gate")
register_gate("and", 2, function (val1, val2) return val1 and val2 end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons_materials:silicon", "mesecons:mesecon"},
- {"mesecons:mesecon", "", ""}})
+ {"mesecons:mesecon", "", ""}},
+ "AND Gate")
register_gate("nand", 2, function (val1, val2) return not (val1 and val2) end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons_materials:silicon", "mesecons_torch:mesecon_torch_on"},
- {"mesecons:mesecon", "", ""}})
+ {"mesecons:mesecon", "", ""}},
+ "NAND Gate")
register_gate("xor", 2, function (val1, val2) return (val1 or val2) and not (val1 and val2) end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons_materials:silicon", "mesecons_materials:silicon"},
- {"mesecons:mesecon", "", ""}})
+ {"mesecons:mesecon", "", ""}},
+ "XOR Gate")
register_gate("nor", 2, function (val1, val2) return not (val1 or val2) end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons:mesecon", "mesecons_torch:mesecon_torch_on"},
- {"mesecons:mesecon", "", ""}})
+ {"mesecons:mesecon", "", ""}},
+ "NOR Gate")
register_gate("or", 2, function (val1, val2) return (val1 or val2) end,
{{"mesecons:mesecon", "", ""},
{"", "mesecons:mesecon", "mesecons:mesecon"},
- {"mesecons:mesecon", "", ""}})
+ {"mesecons:mesecon", "", ""}},
+ "OR Gate")
diff --git a/mesecons_insulated/init.lua b/mesecons_insulated/init.lua
index 15b916b..891b5d3 100644
--- a/mesecons_insulated/init.lua
+++ b/mesecons_insulated/init.lua
@@ -9,7 +9,7 @@ end
minetest.register_node("mesecons_insulated:insulated_on", {
drawtype = "nodebox",
- description = "Insulated Mesecon",
+ description = "Straight Insulated Mesecon",
tiles = {
"jeija_insulated_wire_sides_on.png",
"jeija_insulated_wire_sides_on.png",
@@ -41,7 +41,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
minetest.register_node("mesecons_insulated:insulated_off", {
drawtype = "nodebox",
- description = "Insulated Mesecon",
+ description = "Straight Insulated Mesecon",
tiles = {
"jeija_insulated_wire_sides_off.png",
"jeija_insulated_wire_sides_off.png",
diff --git a/mesecons_lamp/doc/lamp/description.html b/mesecons_lamp/doc/lamp/description.html
index 5bfe6c5..72f24ed 100644
--- a/mesecons_lamp/doc/lamp/description.html
+++ b/mesecons_lamp/doc/lamp/description.html
@@ -1 +1 @@
-Lamps are effectors that if powered emit light.
+Mesecon lamps are effectors that if powered emit light.
diff --git a/mesecons_lamp/init.lua b/mesecons_lamp/init.lua
index 811e659..6f38b27 100644
--- a/mesecons_lamp/init.lua
+++ b/mesecons_lamp/init.lua
@@ -42,7 +42,7 @@ minetest.register_node("mesecons_lamp:lamp_off", {
node_box = mesecon_lamp_box,
selection_box = mesecon_lamp_box,
groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1},
- description="Meselamp",
+ description="Mesecon Lamp",
sounds = default.node_sound_glass_defaults(),
mesecons = {effector = {
action_on = function (pos, node)
diff --git a/mesecons_lightstone/init.lua b/mesecons_lightstone/init.lua
index da7cc41..ab820bf 100644
--- a/mesecons_lightstone/init.lua
+++ b/mesecons_lightstone/init.lua
@@ -14,11 +14,14 @@ local lightstone_rules = {
{x=0, y=-1, z=0},
}
-function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
+function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc)
+ if not desc then
+ desc = name .. " Lightstone"
+ end
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
tiles = {texture_off},
groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
- description=name.." Lightstone",
+ description = desc,
sounds = default.node_sound_stone_defaults(),
mesecons = {effector = {
rules = lightstone_rules,
@@ -52,9 +55,9 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
end
-mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
-mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
-mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
-mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
-mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
-mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
+mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png", "Red Lightstone")
+mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png", "Green Lightstone")
+mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png", "Blue Lightstone")
+mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png", "Grey Lightstone")
+mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png", "Dark Grey Lightstone")
+mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png", "Yellow Lightstone")
diff --git a/mesecons_luacontroller/doc/luacontroller/description.html b/mesecons_luacontroller/doc/luacontroller/description.html
index ca14615..e549ffe 100644
--- a/mesecons_luacontroller/doc/luacontroller/description.html
+++ b/mesecons_luacontroller/doc/luacontroller/description.html
@@ -1,5 +1,5 @@
-The luacontroller is an advanced programmable component.
-You can simply code it in the language mesecons uses itself: Lua!
+The Luacontroller is an advanced programmable component.
+You can simply code it in the language Mesecons uses itself: Lua!
All the code runs in a sandbox, so it's completely safe (but I won't guarantee that for absolute certainty!).
<a href="http://mesecons.net/luacontroller/">Documentation is available here!</a>
diff --git a/mesecons_luacontroller/init.lua b/mesecons_luacontroller/init.lua
index d874fdf..c754eda 100644
--- a/mesecons_luacontroller/init.lua
+++ b/mesecons_luacontroller/init.lua
@@ -12,7 +12,7 @@
-- ports = get_real_port_states(pos): gets if inputs are powered from outside
-- newport = merge_port_states(state1, state2): just does result = state1 or state2 for every port
-- set_port(pos, rule, state): activates/deactivates the mesecons according to the port states
--- set_port_states(pos, ports): Applies new port states to a LuaController at pos
+-- set_port_states(pos, ports): Applies new port states to a Luacontroller at pos
-- run(pos): runs the code in the controller at pos
-- reset_meta(pos, code, errmsg): performs a software-reset, installs new code and prints error messages
-- resetn(pos): performs a hardware reset, turns off all ports
@@ -219,7 +219,7 @@ end
local function safe_string_find(...)
if (select(4, ...)) ~= true then
debug.sethook() -- Clear hook
- error("string.find: 'plain' (fourth parameter) must always be true in a LuaController")
+ error("string.find: 'plain' (fourth parameter) must always be true in a Luacontroller")
end
return string.find(...)
@@ -232,7 +232,7 @@ local function remove_functions(x)
end
-- Make sure to not serialize the same table multiple times, otherwise
- -- writing mem.test = mem in the LuaController will lead to infinite recursion
+ -- writing mem.test = mem in the Luacontroller will lead to infinite recursion
local seen = {}
local function rfuncs(x)
@@ -308,8 +308,8 @@ local function create_environment(pos, mem, event)
for k, v in pairs(vports) do vports_copy[k] = v end
local rports = get_real_port_states(pos)
- -- Create new library tables on each call to prevent one LuaController
- -- from breaking a library and messing up other LuaControllers.
+ -- Create new library tables on each call to prevent one Luacontroller
+ -- from breaking a library and messing up other Luacontrollers.
local env = {
pin = merge_port_states(vports, rports),
port = vports_copy,
@@ -595,7 +595,7 @@ for d = 0, 1 do
}
minetest.register_node(node_name, {
- description = "LuaController",
+ description = "Luacontroller",
drawtype = "nodebox",
tiles = {
top,
@@ -636,7 +636,7 @@ end
end
------------------------------
--- Overheated LuaController --
+-- Overheated Luacontroller --
------------------------------
minetest.register_node(BASENAME .. "_burnt", {
diff --git a/mesecons_stickyblocks/init.lua b/mesecons_stickyblocks/init.lua
index 659a227..e124143 100644
--- a/mesecons_stickyblocks/init.lua
+++ b/mesecons_stickyblocks/init.lua
@@ -3,7 +3,7 @@
-- All sides sticky block
minetest.register_node("mesecons_stickyblocks:sticky_block_all", {
- description = "All-sides sticky block",
+ description = "All-Sides Sticky Block",
tiles = {"default_grass.png^default_footprint.png"},
groups = {dig_immediate=2},
mvps_sticky = function (pos, node)
diff --git a/pipeworks/filter-injector.lua b/pipeworks/filter-injector.lua
index 6f3271f..72f7bad 100644
--- a/pipeworks/filter-injector.lua
+++ b/pipeworks/filter-injector.lua
@@ -167,6 +167,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
local fakePlayer = {
get_player_name = delay(owner),
is_fake_player = ":pipeworks",
+ get_wielded_item = delay(ItemStack(nil))
} -- TODO: use a mechanism as the wielder one
local dir = minetest.facedir_to_right_dir(filtnode.param2)
local frompos = vector.subtract(filtpos, dir)
diff --git a/player_textures/init.lua b/player_textures/init.lua
index 5aa2ec4..5f2fb48 100644
--- a/player_textures/init.lua
+++ b/player_textures/init.lua
@@ -7,16 +7,17 @@ local function pivot(table)
end
local textures = pivot(minetest.get_dir_list(minetest.get_modpath("player_textures")..DIR_DELIM.."textures"))
+local mesh = minetest.get_modpath("3d_armor") and "3d_armor_character.b3d" or "character.b3d"
local function applyskin(player)
local name = player:get_player_name()
if textures[string.format("player_%s.png",name)] then
if minetest.get_modpath("default") then
- default.player_set_textures(player,string.format("[combine:64x32:0,0=player_%s.png",name))
+ default.player_set_textures(player,string.format("player_%s.png",name))
end
- player:set_properties({textures={string.format("[combine:64x32:0,0=player_%s.png",name)}})
+ player:set_properties({textures={string.format("player_%s.png",name)}})
end
- player:set_properties({visual="mesh",visual_size={x=1,y=1},mesh="character.b3d"})
+ player:set_properties({visual="mesh",visual_size={x=1,y=1},mesh=mesh})
end
minetest.register_on_joinplayer(function(player)
diff --git a/signs_lib/init.lua b/signs_lib/init.lua
index b89cff7..536066f 100644
--- a/signs_lib/init.lua
+++ b/signs_lib/init.lua
@@ -571,7 +571,9 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
local node=minetest.get_node(pointed_thing.under)
- if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
+ if minetest.registered_nodes[node.name] and
+ minetest.registered_nodes[node.name].on_rightclick and
+ not placer:get_player_control().sneak then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack, pointed_thing)
else
local above = pointed_thing.above
diff --git a/technic/README.md b/technic/README.md
index b6aa05f..e5adf31 100644
--- a/technic/README.md
+++ b/technic/README.md
@@ -25,3 +25,11 @@ RealBadAngel: (WTFPL)
* Everything else.
CC BY-SA 3.0: <http://creativecommons.org/licenses/by-sa/3.0/>
+
+Sound licenses:
+
+veikk0 (Veikko Mäkelä) (CC BY-SA 4.0):
+ * technic_hv_nuclear_reactor_siren_danger_loop.ogg
+ * Derived from "Nuclear alarm.wav" by Freesound.org user rene___ from <https://freesound.org/people/rene___/sounds/56778/>. Originally licensed under CC0 1.0 <https://creativecommons.org/publicdomain/zero/1.0/>
+
+CC BY-SA 4.0: <https://creativecommons.org/licenses/by-sa/4.0/> \ No newline at end of file
diff --git a/technic/locale/it.txt b/technic/locale/it.txt
index 59ba7f6..a092a53 100644
--- a/technic/locale/it.txt
+++ b/technic/locale/it.txt
@@ -26,8 +26,8 @@ Graphite = Lastra in graffite
Carbon Cloth = Fibra di carbonio
Raw Latex = Latex grezzo
Rubber Fiber = Fibra di gomma
-%.1f%%-Fissile Uranium Ingot =
-%.1f%%-Fissile Uranium Block =
+%.1f%%-Fissile Uranium Ingot = %.1f%%-Lingotto di uranio fissile
+%.1f%%-Fissile Uranium Block = %.1f%%-Blocco di uranio fissile
## Machine misc
Machine cannot be removed because it is not empty = La macchina non può essere rimossa perchè non è vuota
@@ -36,7 +36,7 @@ Inventory move disallowed due to protection = Impossibile muovere l'inventario a
@1 Active (@2 EU) = @1 Attivo (@2 EU)
%s Active = %s Attivo
%s Disabled = %s Disabilitato
-%s Enabled =
+%s Enabled = %s Abilitato
%s Idle = %s Inattivo
%s Improperly Placed = %s Piazzato impropiamente
%s Unpowered = %s Non alimentato
@@ -46,18 +46,18 @@ Inventory move disallowed due to protection = Impossibile muovere l'inventario a
%s Finished = %s Finito
Enable/Disable = Abilita/Disabilita
Range = Raggio
-Upgrade Slots =
+Upgrade Slots = Alloggi di aggiornamento
In: = Ingresso:
Out: = Uscita:
-Slot %d =
+Slot %d = Alloggio %d
Itemwise = Singolo elemento
Stackwise = pila completa
-Owner: =
-Unlocked =
-Locked =
-Radius: =
-Enabled =
-Disabled =
+Owner: = Proprietario:
+Unlocked = Non chiuso a chiave
+Locked = Chiuso a chiave
+Radius: = Raggio:
+Enabled = Abilitato
+Disabled = Disabilitato
## Machine names
# $1: Tier
@@ -84,10 +84,10 @@ Self-Contained Injector = Ignettore
Constructor Mk%d = Costruttore Mk%d
Frame = Cornice
Frame Motor = Cornice del motore
-Template =
-Template (replacing) = Template (rimpiazzato)
-Template Motor =
-Template Tool =
+Template = Sagoma
+Template (replacing) = Sagoma (di rimpiazzo)
+Template Motor = Motore per sagome
+Template Tool = Strumento per sagome
Battery Box = Box batterie
Supply Converter = Trasformatore
Switching Station = Stazione di controllo
@@ -96,7 +96,7 @@ Fuel-Fired Furnace = Fornace a carbone
Wind Mill Frame = Pala eolica
Forcefield = Campo di forza
Nuclear Reactor Rod Compartment = Compartimento combustibile nucleare
-Administrative World Anchor =
+Administrative World Anchor = Ancora-mondo amministrativa
## Machine-specific
# $1: Pruduced EU
@@ -111,12 +111,12 @@ Production at %d%% = Produzione a %d%%
Choose Milling Program: = Scegliere un programma di Fresatura
Slim Elements half / normal height: = Metà elementi sottili / altezza normale:
Current track %s = Traccia corrente %s
-Stopped =
-Keeping %d/%d map blocks loaded =
-Digging not started =
-Digging finished =
-Digging %d m above machine =
-Digging %d m below machine =
+Stopped = Fermato
+Keeping %d/%d map blocks loaded = Mantenimento di %d/%d blocchi mappa caricati
+Digging not started = Scavo non iniziato
+Digging finished = Scavo finito
+Digging %d m above machine = Scavo di %d m sopra la macchina
+Digging %d m below machine = Scavo di %d m sotto la macchina
## CNC
Cylinder = Cilindro
@@ -174,10 +174,10 @@ Talinite = Talinite
Tin = Stagno
Wrought Iron = Ferro Battuto
Zinc = Zinco
-%.1f%%-Fissile Uranium =
+%.1f%%-Fissile Uranium = %.1f%%-Uranio fissile
## Tools
-RE Battery =
+RE Battery = Batteria RE
Water Can = Serbatoio d'acqua
Lava Can = Serbatoio di lava
Chainsaw = Motosega
diff --git a/technic/machines/HV/quarry.lua b/technic/machines/HV/quarry.lua
index 8255676..8d87b65 100644
--- a/technic/machines/HV/quarry.lua
+++ b/technic/machines/HV/quarry.lua
@@ -12,6 +12,7 @@ minetest.register_craft({
local quarry_dig_above_nodes = 3 -- How far above the quarry we will dig nodes
local quarry_max_depth = 100
local quarry_demand = 10000
+local quarry_eject_dir = vector.new(0, 1, 0)
local function set_quarry_formspec(meta)
local radius = meta:get_int("size")
@@ -83,7 +84,7 @@ local function quarry_handle_purge(pos)
if stack then
local item = stack:to_table()
if item then
- technic.tube_inject_item(pos, pos, vector.new(0, 1, 0), item)
+ technic.tube_inject_item(pos, pos, quarry_eject_dir, item)
stack:clear()
inv:set_stack("cache", i, stack)
break
@@ -217,6 +218,16 @@ minetest.register_node("technic:quarry", {
connect_sides = {"bottom", "front", "left", "right"},
tube = {
connect_sides = {top = 1},
+ -- lower priority than other tubes, so that quarries will prefer any
+ -- other tube to another quarry, which could lead to server freezes
+ -- in certain quarry placements (2x2 for example would never eject)
+ priority = 10,
+ can_go = function(pos, node, velocity, stack)
+ -- always eject the same, even if items came in another way
+ -- this further mitigates loops and generally avoids random sideway movement
+ -- that can be expected in certain quarry placements
+ return { quarry_eject_dir }
+ end
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
diff --git a/technic/machines/init.lua b/technic/machines/init.lua
index ad79eab..f2e31c9 100644
--- a/technic/machines/init.lua
+++ b/technic/machines/init.lua
@@ -8,6 +8,7 @@ dofile(path.."/MV/init.lua")
dofile(path.."/HV/init.lua")
dofile(path.."/switching_station.lua")
+dofile(path.."/power_monitor.lua")
dofile(path.."/supply_converter.lua")
dofile(path.."/other/init.lua")
diff --git a/technic/machines/other/constructor.lua b/technic/machines/other/constructor.lua
index 3396ac7..9c64051 100644
--- a/technic/machines/other/constructor.lua
+++ b/technic/machines/other/constructor.lua
@@ -21,7 +21,7 @@ local function deploy_node(inv, slot_name, pos, node, machine_node)
end
if remove_to then
for i = 1, remove_to do
- inv:remove_item(drops[i])
+ inv:remove_item(slot_name, drops[i])
end
else
minetest.remove_node(pos)
diff --git a/technic/machines/power_monitor.lua b/technic/machines/power_monitor.lua
new file mode 100644
index 0000000..4306693
--- /dev/null
+++ b/technic/machines/power_monitor.lua
@@ -0,0 +1,67 @@
+-- POWER MONITOR
+-- The power monitor can be used to monitor how much power is available on a network,
+-- similarly to the old "slave" switching stations.
+
+local S = technic.getter
+
+minetest.register_craft({
+ output = "technic:power_monitor",
+ recipe = {
+ {"", "", ""},
+ {"", "technic:machine_casing", "default:copper_ingot"},
+ {"technic:lv_cable", "technic:lv_cable", "technic:lv_cable"}
+ }
+})
+
+minetest.register_node("technic:power_monitor",{
+ description = S("Power Monitor"),
+ tiles = {
+ "technic_power_monitor_sides.png",
+ "technic_power_monitor_bottom_back.png",
+ "technic_power_monitor_sides.png",
+ "technic_power_monitor_sides.png",
+ "technic_power_monitor_bottom_back.png",
+ "technic_power_monitor_front.png"
+ },
+ paramtype2 = "facedir",
+ groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_all_tiers=1, technic_machine=1},
+ connect_sides = {"bottom", "back"},
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", S("Power Monitor"))
+ end,
+})
+
+minetest.register_abm({
+ nodenames = {"technic:power_monitor"},
+ label = "Power Monitor",
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.get_meta(pos)
+ local network_hash = technic.cables[minetest.hash_node_position(pos)]
+ local network = network_hash and minetest.get_position_from_hash(network_hash)
+ local sw_pos = network and {x=network.x,y=network.y+1,z=network.z}
+ local timeout = 0
+ for tier in pairs(technic.machines) do
+ timeout = math.max(meta:get_int(tier.."_EU_timeout"),timeout)
+ end
+ if timeout > 0 and sw_pos and minetest.get_node(sw_pos).name == "technic:switching_station" then
+ local sw_meta = minetest.get_meta(sw_pos)
+ local supply = sw_meta:get_int("supply")
+ local demand = sw_meta:get_int("demand")
+ meta:set_string("infotext",
+ S("Power Monitor. Supply: @1 Demand: @2",
+ technic.pretty_num(supply), technic.pretty_num(demand)))
+ else
+ meta:set_string("infotext",S("Power Monitor Has No Network"))
+ end
+ end,
+})
+
+for tier in pairs(technic.machines) do
+ -- RE in order to use the "timeout" functions, although it consumes 0 power
+ technic.register_machine(tier, "technic:power_monitor", "RE")
+end
+
diff --git a/technic/machines/register/cables.lua b/technic/machines/register/cables.lua
index 28984c0..165db98 100644
--- a/technic/machines/register/cables.lua
+++ b/technic/machines/register/cables.lua
@@ -11,8 +11,110 @@ function technic.get_cable_tier(name)
return cable_tier[name]
end
-local function clear_networks()
- technic.networks = {}
+local function check_connections(pos)
+ -- Build a table of all machines
+ local machines = {}
+ for tier,list in pairs(technic.machines) do
+ for k,v in pairs(list) do
+ machines[k] = v
+ end
+ end
+ local connections = {}
+ local positions = {
+ {x=pos.x+1, y=pos.y, z=pos.z},
+ {x=pos.x-1, y=pos.y, z=pos.z},
+ {x=pos.x, y=pos.y+1, z=pos.z},
+ {x=pos.x, y=pos.y-1, z=pos.z},
+ {x=pos.x, y=pos.y, z=pos.z+1},
+ {x=pos.x, y=pos.y, z=pos.z-1}}
+ for _,connected_pos in pairs(positions) do
+ local name = minetest.get_node(connected_pos).name
+ if machines[name] or technic.get_cable_tier(name) then
+ table.insert(connections,connected_pos)
+ end
+ end
+ return connections
+end
+
+local function clear_networks(pos)
+ local node = minetest.get_node(pos)
+ local meta = minetest.get_meta(pos)
+ local placed = node.name ~= "air"
+ local positions = check_connections(pos)
+ if #positions < 1 then return end
+ local dead_end = #positions == 1
+ for _,connected_pos in pairs(positions) do
+ local net = technic.cables[minetest.hash_node_position(connected_pos)]
+ if net and technic.networks[net] then
+ if dead_end and placed then
+ -- Dead end placed, add it to the network
+ -- Get the network
+ local network_id = technic.cables[minetest.hash_node_position(positions[1])]
+ if not network_id then
+ -- We're evidently not on a network, nothing to add ourselves to
+ return
+ end
+ local sw_pos = minetest.get_position_from_hash(network_id)
+ sw_pos.y = sw_pos.y + 1
+ local network = technic.networks[network_id]
+ local tier = network.tier
+
+ -- Actually add it to the (cached) network
+ -- This is similar to check_node_subp
+ technic.cables[minetest.hash_node_position(pos)] = network_id
+ pos.visited = 1
+ if technic.is_tier_cable(name, tier) then
+ table.insert(network.all_nodes,pos)
+ elseif technic.machines[tier][node.name] then
+ meta:set_string(tier.."_network",minetest.pos_to_string(sw_pos))
+ if technic.machines[tier][node.name] == technic.producer then
+ table.insert(network.PR_nodes,pos)
+ elseif technic.machines[tier][node.name] == technic.receiver then
+ table.insert(network.RE_nodes,pos)
+ elseif technic.machines[tier][node.name] == technic.producer_receiver then
+ table.insert(network.PR_nodes,pos)
+ table.insert(network.RE_nodes,pos)
+ elseif technic.machines[tier][node.name] == "SPECIAL" and
+ (pos.x ~= sw_pos.x or pos.y ~= sw_pos.y or pos.z ~= sw_pos.z) and
+ from_below then
+ table.insert(network.SP_nodes,pos)
+ elseif technic.machines[tier][node.name] == technic.battery then
+ table.insert(network.BA_nodes,pos)
+ end
+ end
+ elseif dead_end and not placed then
+ -- Dead end removed, remove it from the network
+ -- Get the network
+ local network_id = technic.cables[minetest.hash_node_position(positions[1])]
+ if not network_id then
+ -- We're evidently not on a network, nothing to add ourselves to
+ return
+ end
+ local network = technic.networks[network_id]
+
+ -- Search for and remove machine
+ technic.cables[minetest.hash_node_position(pos)] = nil
+ for tblname,table in pairs(network) do
+ if tblname ~= "tier" then
+ for machinenum,machine in pairs(table) do
+ if machine.x == pos.x
+ and machine.y == pos.y
+ and machine.z == pos.z then
+ table[machinenum] = nil
+ end
+ end
+ end
+ end
+ else
+ -- Not a dead end, so the whole network needs to be recalculated
+ for _,v in pairs(technic.networks[net].all_nodes) do
+ local pos1 = minetest.hash_node_position(v)
+ technic.cables[pos1] = nil
+ end
+ technic.networks[net] = nil
+ end
+ end
+ end
end
function technic.register_cable(tier, size)
@@ -55,7 +157,7 @@ end
local function clear_nets_if_machine(pos, node)
for tier, machine_list in pairs(technic.machines) do
if machine_list[node.name] ~= nil then
- return clear_networks()
+ return clear_networks(pos)
end
end
end
diff --git a/technic/machines/supply_converter.lua b/technic/machines/supply_converter.lua
index 32597de..15c761d 100644
--- a/technic/machines/supply_converter.lua
+++ b/technic/machines/supply_converter.lua
@@ -9,12 +9,62 @@
local S = technic.getter
+local function set_supply_converter_formspec(meta)
+ local formspec = "size[5,2.25]"..
+ "field[0.3,0.5;2,1;power;"..S("Input Power")..";"..meta:get_int("power").."]"
+ -- The names for these toggle buttons are explicit about which
+ -- state they'll switch to, so that multiple presses (arising
+ -- from the ambiguity between lag and a missed press) only make
+ -- the single change that the user expects.
+ if meta:get_int("mesecon_mode") == 0 then
+ formspec = formspec.."button[0,1;5,1;mesecon_mode_1;"..S("Ignoring Mesecon Signal").."]"
+ else
+ formspec = formspec.."button[0,1;5,1;mesecon_mode_0;"..S("Controlled by Mesecon Signal").."]"
+ end
+ if meta:get_int("enabled") == 0 then
+ formspec = formspec.."button[0,1.75;5,1;enable;"..S("%s Disabled"):format(S("Supply Converter")).."]"
+ else
+ formspec = formspec.."button[0,1.75;5,1;disable;"..S("%s Enabled"):format(S("Supply Converter")).."]"
+ end
+ meta:set_string("formspec", formspec)
+end
+
+local supply_converter_receive_fields = function(pos, formname, fields, sender)
+ local meta = minetest.get_meta(pos)
+ local power = nil
+ if fields.power then
+ power = tonumber(fields.power) or 0
+ power = 100 * math.floor(power / 100)
+ power = math.max(power, 0)
+ power = math.min(power, 10000)
+ if power == meta:get_int("power") then power = nil end
+ end
+ if power then meta:set_int("power", power) end
+ if fields.enable then meta:set_int("enabled", 1) end
+ if fields.disable then meta:set_int("enabled", 0) end
+ if fields.mesecon_mode_0 then meta:set_int("mesecon_mode", 0) end
+ if fields.mesecon_mode_1 then meta:set_int("mesecon_mode", 1) end
+ set_supply_converter_formspec(meta)
+end
+
+local mesecons = {
+ effector = {
+ action_on = function(pos, node)
+ minetest.get_meta(pos):set_int("mesecon_effect", 1)
+ end,
+ action_off = function(pos, node)
+ minetest.get_meta(pos):set_int("mesecon_effect", 0)
+ end
+ }
+}
+
local run = function(pos, node)
- local demand = 10000
local remain = 0.9
-- Machine information
local machine_name = S("Supply Converter")
local meta = minetest.get_meta(pos)
+ local enabled = meta:get_int("enabled") ~= 0 and (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
+ local demand = enabled and meta:get_int("power") or 10000
local pos_up = {x=pos.x, y=pos.y+1, z=pos.z}
local pos_down = {x=pos.x, y=pos.y-1, z=pos.z}
@@ -53,12 +103,19 @@ minetest.register_node("technic:supply_converter", {
technic_machine=1, technic_all_tiers=1},
connect_sides = {"top", "bottom"},
sounds = default.node_sound_wood_defaults(),
+ on_receive_fields = supply_converter_receive_fields,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("Supply Converter"))
- meta:set_float("active", false)
+ meta:set_int("power", 10000)
+ meta:set_int("enabled", 1)
+ meta:set_int("mesecon_mode", 0)
+ meta:set_int("mesecon_effect", 0)
+ set_supply_converter_formspec(meta)
end,
+ mesecons = mesecons,
technic_run = run,
+ technic_on_disable = run,
})
minetest.register_craft({
diff --git a/technic/machines/switching_station.lua b/technic/machines/switching_station.lua
index f7ec0b6..f925817 100644
--- a/technic/machines/switching_station.lua
+++ b/technic/machines/switching_station.lua
@@ -32,6 +32,7 @@
-- This way the supplies are separated per network.
technic.networks = {}
+technic.cables = {}
local S = technic.getter
@@ -57,6 +58,11 @@ minetest.register_node("technic:switching_station",{
meta:set_string("infotext", S("Switching Station"))
meta:set_string("active", 1)
end,
+ after_dig_node = function(pos)
+ minetest.forceload_free_block(pos)
+ pos.y = pos.y - 1
+ minetest.forceload_free_block(pos)
+ end,
})
--------------------------------------------------
@@ -64,7 +70,8 @@ minetest.register_node("technic:switching_station",{
--------------------------------------------------
-- Add a wire node to the LV/MV/HV network
-local add_new_cable_node = function(nodes, pos)
+local add_new_cable_node = function(nodes, pos, network_id)
+ technic.cables[minetest.hash_node_position(pos)] = network_id
-- Ignore if the node has already been added
for i = 1, #nodes do
if pos.x == nodes[i].x and
@@ -78,31 +85,31 @@ local add_new_cable_node = function(nodes, pos)
end
-- Generic function to add found connected nodes to the right classification array
-local check_node_subp = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, pos, machines, tier, sw_pos, from_below)
+local check_node_subp = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, pos, machines, tier, sw_pos, from_below, network_id)
technic.get_or_load_node(pos)
local meta = minetest.get_meta(pos)
local name = minetest.get_node(pos).name
if technic.is_tier_cable(name, tier) then
- add_new_cable_node(all_nodes, pos)
+ add_new_cable_node(all_nodes, pos,network_id)
elseif machines[name] then
--dprint(name.." is a "..machines[name])
+ meta:set_string(tier.."_network",minetest.pos_to_string(sw_pos))
if machines[name] == technic.producer then
- add_new_cable_node(PR_nodes, pos)
+ add_new_cable_node(PR_nodes, pos, network_id)
elseif machines[name] == technic.receiver then
- add_new_cable_node(RE_nodes, pos)
+ add_new_cable_node(RE_nodes, pos, network_id)
elseif machines[name] == technic.producer_receiver then
- add_new_cable_node(PR_nodes, pos)
- add_new_cable_node(RE_nodes, pos)
+ add_new_cable_node(PR_nodes, pos, network_id)
+ add_new_cable_node(RE_nodes, pos, network_id)
elseif machines[name] == "SPECIAL" and
(pos.x ~= sw_pos.x or pos.y ~= sw_pos.y or pos.z ~= sw_pos.z) and
from_below then
-- Another switching station -> disable it
- add_new_cable_node(SP_nodes, pos)
+ add_new_cable_node(SP_nodes, pos, network_id)
meta:set_int("active", 0)
- meta:set_string("active_pos", minetest.serialize(sw_pos))
elseif machines[name] == technic.battery then
- add_new_cable_node(BA_nodes, pos)
+ add_new_cable_node(BA_nodes, pos, network_id)
end
meta:set_int(tier.."_EU_timeout", 2) -- Touch node
@@ -110,7 +117,7 @@ local check_node_subp = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nod
end
-- Traverse a network given a list of machines and a cable type name
-local traverse_network = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, i, machines, tier, sw_pos)
+local traverse_network = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, i, machines, tier, sw_pos, network_id)
local pos = all_nodes[i]
local positions = {
{x=pos.x+1, y=pos.y, z=pos.z},
@@ -121,7 +128,7 @@ local traverse_network = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_no
{x=pos.x, y=pos.y, z=pos.z-1}}
--print("ON")
for i, cur_pos in pairs(positions) do
- check_node_subp(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, cur_pos, machines, tier, sw_pos, i == 3)
+ check_node_subp(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, cur_pos, machines, tier, sw_pos, i == 3, network_id)
end
end
@@ -153,11 +160,11 @@ local get_network = function(sw_pos, pos1, tier)
local all_nodes = {pos1}
repeat
traverse_network(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes,
- i, technic.machines[tier], tier, sw_pos)
+ i, technic.machines[tier], tier, sw_pos, minetest.hash_node_position(pos1))
i = i + 1
until all_nodes[i] == nil
technic.networks[minetest.hash_node_position(pos1)] = {tier = tier, PR_nodes = PR_nodes,
- RE_nodes = RE_nodes, BA_nodes = BA_nodes, SP_nodes = SP_nodes}
+ RE_nodes = RE_nodes, BA_nodes = BA_nodes, SP_nodes = SP_nodes, all_nodes = all_nodes}
return PR_nodes, BA_nodes, RE_nodes
end
@@ -183,27 +190,30 @@ minetest.register_abm({
local BA_nodes
local RE_nodes
local machine_name = S("Switching Station")
+
+ -- Which kind of network are we on:
+ pos1 = {x=pos.x, y=pos.y-1, z=pos.z}
+ --Disable if necessary
if meta:get_int("active") ~= 1 then
- meta:set_int("active", 1)
- local active_pos = minetest.deserialize(meta:get_string("active_pos"))
- if active_pos then
- local meta1 = minetest.get_meta(active_pos)
- meta:set_string("infotext", S("%s (Slave)"):format(meta1:get_string("infotext")))
- end
+ minetest.forceload_free_block(pos)
+ minetest.forceload_free_block(pos1)
+ meta:set_string("infotext",S("%s Already Present"):format(machine_name))
return
end
-
- -- Which kind of network are we on:
- pos1 = {x=pos.x, y=pos.y-1, z=pos.z}
local name = minetest.get_node(pos1).name
local tier = technic.get_cable_tier(name)
if tier then
+ -- Forceload switching station
+ minetest.forceload_block(pos)
+ minetest.forceload_block(pos1)
PR_nodes, BA_nodes, RE_nodes = get_network(pos, pos1, tier)
else
--dprint("Not connected to a network")
meta:set_string("infotext", S("%s Has No Network"):format(machine_name))
+ minetest.forceload_free_block(pos)
+ minetest.forceload_free_block(pos1)
return
end
@@ -291,6 +301,10 @@ minetest.register_abm({
S("@1. Supply: @2 Demand: @3",
machine_name, technic.pretty_num(PR_eu_supply), technic.pretty_num(RE_eu_demand)))
+ -- Data that will be used by the power monitor
+ meta:set_int("supply",PR_eu_supply)
+ meta:set_int("demand",RE_eu_demand)
+
-- If the PR supply is enough for the RE demand supply them all
if PR_eu_supply >= RE_eu_demand then
--dprint("PR_eu_supply"..PR_eu_supply.." >= RE_eu_demand"..RE_eu_demand)
@@ -352,6 +366,7 @@ minetest.register_abm({
meta1 = minetest.get_meta(pos1)
meta1:set_int(eu_input_str, 0)
end
+
end,
})
@@ -374,6 +389,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.get_meta(pos)
for tier, machines in pairs(technic.machines) do
if machines[node.name] and switching_station_timeout_count(pos, tier) then
local nodedef = minetest.registered_nodes[node.name]
@@ -392,6 +408,23 @@ minetest.register_abm({
end,
})
+--Re-enable disabled switching station if necessary, similar to the timeout above
+minetest.register_abm({
+ nodenames = {"technic:switching_station"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.get_meta(pos)
+ local pos1 = {x=pos.x,y=pos.y-1,z=pos.z}
+ local tier = technic.get_cable_tier(minetest.get_node(pos1).name)
+ if not tier then return end
+ if switching_station_timeout_count(pos, tier) then
+ local meta = minetest.get_meta(pos)
+ meta:set_int("active",1)
+ end
+ end,
+})
+
for tier, machines in pairs(technic.machines) do
-- SPECIAL will not be traversed
technic.register_machine(tier, "technic:switching_station", "SPECIAL")
diff --git a/technic/sounds/technic_hv_nuclear_reactor_siren_danger_loop.ogg b/technic/sounds/technic_hv_nuclear_reactor_siren_danger_loop.ogg
index 3d290b0..1f21a16 100644
--- a/technic/sounds/technic_hv_nuclear_reactor_siren_danger_loop.ogg
+++ b/technic/sounds/technic_hv_nuclear_reactor_siren_danger_loop.ogg
Binary files differ
diff --git a/technic/textures/technic_power_monitor_bottom_back.png b/technic/textures/technic_power_monitor_bottom_back.png
new file mode 100644
index 0000000..c857039
--- /dev/null
+++ b/technic/textures/technic_power_monitor_bottom_back.png
Binary files differ
diff --git a/technic/textures/technic_power_monitor_front.png b/technic/textures/technic_power_monitor_front.png
new file mode 100644
index 0000000..b0db568
--- /dev/null
+++ b/technic/textures/technic_power_monitor_front.png
Binary files differ
diff --git a/technic/textures/technic_power_monitor_sides.png b/technic/textures/technic_power_monitor_sides.png
new file mode 100644
index 0000000..a6df4f3
--- /dev/null
+++ b/technic/textures/technic_power_monitor_sides.png
Binary files differ
diff --git a/technic/tools/mining_drill.lua b/technic/tools/mining_drill.lua
index 8a25abe..bc426e7 100644
--- a/technic/tools/mining_drill.lua
+++ b/technic/tools/mining_drill.lua
@@ -71,20 +71,21 @@ local function drill_dig_it1 (player)
end
local function drill_dig_it2 (pos,player)
+ pos.y=pos.y+1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
- pos.y=pos.y+1
+ pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
- pos.y=pos.y-2
+ pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
@@ -93,20 +94,21 @@ local function drill_dig_it2 (pos,player)
end
local function drill_dig_it3 (pos,player)
+ pos.y=pos.y+1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
- pos.y=pos.y+1
+ pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
- pos.y=pos.y-2
+ pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
@@ -252,10 +254,9 @@ local function mining_drill_mk2_setmode(user,itemstack)
mode=mode+1
if mode>=5 then mode=1 end
minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(2, mode)..": "..mining_drill_mode_text[mode][1])
- item["name"]="technic:mining_drill_mk2_"..mode
+ itemstack:set_name("technic:mining_drill_mk2_"..mode);
meta["mode"]=mode
- item["metadata"]=minetest.serialize(meta)
- itemstack:replace(item)
+ itemstack:set_metadata(minetest.serialize(meta))
return itemstack
end
@@ -276,10 +277,9 @@ local function mining_drill_mk3_setmode(user,itemstack)
mode=mode+1
if mode>=6 then mode=1 end
minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(3, mode)..": "..mining_drill_mode_text[mode][1])
- item["name"]="technic:mining_drill_mk3_"..mode
+ itemstack:set_name("technic:mining_drill_mk3_"..mode);
meta["mode"]=mode
- item["metadata"]=minetest.serialize(meta)
- itemstack:replace(item)
+ itemstack:set_metadata(minetest.serialize(meta))
return itemstack
end
@@ -296,7 +296,7 @@ local function mining_drill_mk2_handler(itemstack, user, pointed_thing)
end
local charge_to_take = cost_to_use(2, meta.mode)
if meta.charge >= charge_to_take then
- local pos = minetest.get_pointed_thing_position(pointed_thing, above)
+ local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, meta.mode)
if not technic.creative_mode then
meta.charge = meta.charge - charge_to_take
@@ -319,7 +319,7 @@ local function mining_drill_mk3_handler(itemstack, user, pointed_thing)
end
local charge_to_take = cost_to_use(3, meta.mode)
if meta.charge >= charge_to_take then
- local pos = minetest.get_pointed_thing_position(pointed_thing, above)
+ local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, meta.mode)
if not technic.creative_mode then
meta.charge = meta.charge - charge_to_take
@@ -348,7 +348,7 @@ minetest.register_tool("technic:mining_drill", {
end
local charge_to_take = cost_to_use(1, 1)
if meta.charge >= charge_to_take then
- local pos = minetest.get_pointed_thing_position(pointed_thing, above)
+ local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, 1)
if not technic.creative_mode then
meta.charge = meta.charge - charge_to_take
diff --git a/technic_chests/common.lua b/technic_chests/common.lua
index 47054f5..32b34eb 100644
--- a/technic_chests/common.lua
+++ b/technic_chests/common.lua
@@ -26,12 +26,7 @@ technic.chests.can_dig = function(pos, player)
end
local function inv_change(pos, count, player)
- local meta = minetest.get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
+ if not default.can_interact_with_node(player, pos) then
return 0
end
return count
@@ -54,18 +49,14 @@ function technic.chests.on_inv_move(pos, from_list, from_index, to_list, to_inde
end
function technic.chests.on_inv_put(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " puts stuff in to chest at "
- ..minetest.pos_to_string(pos))
+ minetest.log("action", player:get_player_name() ..
+ " moves " .. stack:get_name() ..
+ " to chest at " .. minetest.pos_to_string(pos))
end
function technic.chests.on_inv_take(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from chest at "
- ..minetest.pos_to_string(pos))
-end
-
-function has_locked_chest_privilege(meta, player)
- return player:get_player_name() == meta:get_string("owner")
+ minetest.log("action", player:get_player_name() ..
+ " takes " .. stack:get_name() ..
+ " from chest at " .. minetest.pos_to_string(pos))
end
diff --git a/technic_chests/register.lua b/technic_chests/register.lua
index 25e4cde..6a5b8db 100644
--- a/technic_chests/register.lua
+++ b/technic_chests/register.lua
@@ -263,12 +263,45 @@ function technic.chests:definition(name, data)
on_receive_fields = get_receive_fields(name, data),
on_metadata_inventory_move = self.on_inv_move,
on_metadata_inventory_put = self.on_inv_put,
- on_metadata_inventory_take = self.on_inv_take,
+ on_metadata_inventory_take = self.on_inv_take,
+ on_blast = function(pos)
+ local drops = {}
+ default.get_inventory_drops(pos, "main", drops)
+ drops[#drops+1] = "technic:"..name:lower()..(data.locked and "_locked" or "").."_chest"
+ minetest.remove_node(pos)
+ return drops
+ end,
}
if data.locked then
def.allow_metadata_inventory_move = self.inv_move
def.allow_metadata_inventory_put = self.inv_put
def.allow_metadata_inventory_take = self.inv_take
+ def.on_blast = function() end
+ def.can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main") and default.can_interact_with_node(player, pos)
+ end
+ def.on_skeleton_key_use = function(pos, player, newsecret)
+ local meta = minetest.get_meta(pos)
+ local owner = meta:get_string("owner")
+ local name = player:get_player_name()
+
+ -- verify placer is owner of lockable chest
+ if owner ~= name then
+ minetest.record_protection_violation(pos, name)
+ minetest.chat_send_player(name, "You do not own this chest.")
+ return nil
+ end
+
+ local secret = meta:get_string("key_lock_secret")
+ if secret == "" then
+ secret = newsecret
+ meta:set_string("key_lock_secret", secret)
+ end
+
+ return secret, "a locked chest", owner
+ end
end
return def
end
diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua
index 795f0ec..c6782e6 100644
--- a/technic_worldgen/oregen.lua
+++ b/technic_worldgen/oregen.lua
@@ -54,13 +54,13 @@ minetest.register_ore({
ore_type = "scatter",
ore = "technic:mineral_zinc",
wherein = "default:stone",
- clust_scarcity = 8*8*8,
- clust_num_ores = 4,
- clust_size = 3,
+ clust_scarcity = 9*9*9,
+ clust_num_ores = 5,
+ clust_size = 7,
y_min = -32,
y_max = 2,
- noise_params = zinc_params,
- noise_threshhold = zinc_threshhold,
+ noise_params = lead_params,
+ noise_threshhold = lead_threshhold,
})
minetest.register_ore({
diff --git a/unifieddyes/init.lua b/unifieddyes/init.lua
index 1221a72..a713c45 100644
--- a/unifieddyes/init.lua
+++ b/unifieddyes/init.lua
@@ -505,6 +505,8 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
local nodedef = minetest.registered_nodes[node.name]
local playername = player:get_player_name()
+ if not nodedef then return end -- target was an unknown node, just bail out
+
-- if the node has an on_punch defined, bail out and call that instead, unless "sneak" is pressed.
if not player:get_player_control().sneak then
local onpunch = nodedef.on_punch(pos, node, player, pointed_thing)
diff --git a/worldedit_commands/wand.lua b/worldedit_commands/wand.lua
index 16f9265..0780801 100644
--- a/worldedit_commands/wand.lua
+++ b/worldedit_commands/wand.lua
@@ -3,16 +3,6 @@ minetest.register_tool(":worldedit:wand", {
inventory_image = "worldedit_wand.png",
stack_max = 1, -- there is no need to have more than one
liquids_pointable = true, -- ground with only water on can be selected as well
- -- the tool_capabilities are completely irrelevant here - no need to dig
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level = 0,
- groupcaps={
- fleshy={times={[2]=0.80, [3]=0.40}, uses=1/0.05, maxlevel=1},
- snappy={times={[2]=0.80, [3]=0.40}, uses=1/0.05, maxlevel=1},
- choppy={times={[3]=0.90}, uses=1/0.05, maxlevel=0}
- }
- },
on_use = function(itemstack, placer, pointed_thing)
if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then
diff --git a/worldedit_gui/depends.txt b/worldedit_gui/depends.txt
index d603ac9..2558dce 100644
--- a/worldedit_gui/depends.txt
+++ b/worldedit_gui/depends.txt
@@ -2,4 +2,5 @@ worldedit
worldedit_commands
unified_inventory?
inventory_plus?
-creative? \ No newline at end of file
+sfinv?
+creative?
diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua
index 7010b14..5cbf8fa 100644
--- a/worldedit_gui/functionality.lua
+++ b/worldedit_gui/functionality.lua
@@ -40,7 +40,7 @@ local angle_values = {90, 180, 270}
setmetatable(angle_indices, {__index = function () return 1 end})
setmetatable(angle_values, {__index = function () return 90 end})
---given multiple sets of privileges, produces a single set of privs that would have the same effect as requiring all of them at the same time
+-- given multiple sets of privileges, produces a single set of privs that would have the same effect as requiring all of them at the same time
local combine_privs = function(...)
local result = {}
for i, privs in ipairs({...}) do
@@ -54,6 +54,12 @@ local combine_privs = function(...)
return result
end
+-- display node (or unknown_node image otherwise) at specified pos in formspec
+local formspec_node = function(pos, nodename)
+ return nodename and string.format("item_image[%s;1,1;%s]", pos, nodename)
+ or string.format("image[%s;1,1;worldedit_gui_unknown.png]", pos)
+end
+
worldedit.register_gui_function("worldedit_gui_about", {
name = "About", privs = minetest.chatcommands["/about"].privs,
on_select = function(name)
@@ -155,8 +161,7 @@ worldedit.register_gui_function("worldedit_gui_set", {
return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_set") ..
string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(node)) ..
"button[4,1.18;1.5,0.8;worldedit_gui_set_search;Search]" ..
- (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
- or "image[5.5,1.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,1.1", nodename) ..
"button_exit[0,2.5;3,0.8;worldedit_gui_set_submit;Set Nodes]"
end,
})
@@ -166,7 +171,10 @@ worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
gui_nodename1[name] = tostring(fields.worldedit_gui_set_node)
worldedit.show_page(name, "worldedit_gui_set")
if fields.worldedit_gui_set_submit then
- minetest.chatcommands["/set"].func(name, gui_nodename1[name])
+ local n = worldedit.normalize_nodename(gui_nodename1[name])
+ if n then
+ minetest.chatcommands["/set"].func(name, n)
+ end
end
return true
end
@@ -181,12 +189,10 @@ worldedit.register_gui_function("worldedit_gui_replace", {
return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_replace") ..
string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search)) ..
"button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..
- (search_nodename and string.format("item_image[5.5,1.1;1,1;%s]", search_nodename)
- or "image[5.5,1.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,1.1", search_nodename) ..
string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace)) ..
"button[4,2.18;1.5,0.8;worldedit_gui_replace_replace_search;Search]" ..
- (replace_nodename and string.format("item_image[5.5,2.1;1,1;%s]", replace_nodename)
- or "image[5.5,2.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,2.1", replace_nodename) ..
"button_exit[0,3.5;3,0.8;worldedit_gui_replace_submit;Replace Nodes]" ..
"button_exit[3.5,3.5;3,0.8;worldedit_gui_replace_submit_inverse;Replace Inverse]"
end,
@@ -198,10 +204,19 @@ worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
gui_nodename1[name] = tostring(fields.worldedit_gui_replace_search)
gui_nodename2[name] = tostring(fields.worldedit_gui_replace_replace)
worldedit.show_page(name, "worldedit_gui_replace")
+
+ local submit = nil
if fields.worldedit_gui_replace_submit then
- minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
+ submit = "replace"
elseif fields.worldedit_gui_replace_submit_inverse then
- minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
+ submit = "replaceinverse"
+ end
+ if submit then
+ local n1 = worldedit.normalize_nodename(gui_nodename1[name])
+ local n2 = worldedit.normalize_nodename(gui_nodename2[name])
+ if n1 and n2 then
+ minetest.chatcommands["/"..submit].func(name, string.format("%s %s", n1, n2))
+ end
end
return true
end
@@ -216,8 +231,7 @@ worldedit.register_gui_function("worldedit_gui_sphere_dome", {
return "size[6.5,5]" .. worldedit.get_formspec_header("worldedit_gui_sphere_dome") ..
string.format("field[0.5,1.5;4,0.8;worldedit_gui_sphere_dome_node;Name;%s]", minetest.formspec_escape(node)) ..
"button[4,1.18;1.5,0.8;worldedit_gui_sphere_dome_search;Search]" ..
- (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
- or "image[5.5,1.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,1.1", nodename) ..
string.format("field[0.5,2.5;4,0.8;worldedit_gui_sphere_dome_radius;Radius;%s]", minetest.formspec_escape(radius)) ..
"button_exit[0,3.5;3,0.8;worldedit_gui_sphere_dome_submit_hollow;Hollow Sphere]" ..
"button_exit[3.5,3.5;3,0.8;worldedit_gui_sphere_dome_submit_solid;Solid Sphere]" ..
@@ -233,14 +247,22 @@ worldedit.register_gui_handler("worldedit_gui_sphere_dome", function(name, field
gui_nodename1[name] = tostring(fields.worldedit_gui_sphere_dome_node)
gui_distance2[name] = tostring(fields.worldedit_gui_sphere_dome_radius)
worldedit.show_page(name, "worldedit_gui_sphere_dome")
+
+ local submit = nil
if fields.worldedit_gui_sphere_dome_submit_hollow then
- minetest.chatcommands["/hollowsphere"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))
+ submit = "hollowsphere"
elseif fields.worldedit_gui_sphere_dome_submit_solid then
- minetest.chatcommands["/sphere"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))
+ submit = "sphere"
elseif fields.worldedit_gui_sphere_dome_submit_hollow_dome then
- minetest.chatcommands["/hollowdome"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))
+ submit = "hollowdome"
elseif fields.worldedit_gui_sphere_dome_submit_solid_dome then
- minetest.chatcommands["/dome"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))
+ submit = "dome"
+ end
+ if submit then
+ local n = worldedit.normalize_nodename(gui_nodename1[name])
+ if n then
+ minetest.chatcommands["/"..submit].func(name, string.format("%s %s", gui_distance2[name], n))
+ end
end
return true
end
@@ -255,8 +277,7 @@ worldedit.register_gui_function("worldedit_gui_cylinder", {
return "size[6.5,5]" .. worldedit.get_formspec_header("worldedit_gui_cylinder") ..
string.format("field[0.5,1.5;4,0.8;worldedit_gui_cylinder_node;Name;%s]", minetest.formspec_escape(node)) ..
"button[4,1.18;1.5,0.8;worldedit_gui_cylinder_search;Search]" ..
- (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
- or "image[5.5,1.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,1.1", nodename) ..
string.format("field[0.5,2.5;4,0.8;worldedit_gui_cylinder_length;Length;%s]", minetest.formspec_escape(length)) ..
string.format("dropdown[4,2.18;2.5;worldedit_gui_cylinder_axis;X axis,Y axis,Z axis,Look direction;%d]", axis) ..
string.format("field[0.5,3.5;4,0.8;worldedit_gui_cylinder_radius;Radius;%s]", minetest.formspec_escape(radius)) ..
@@ -273,10 +294,18 @@ worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
gui_distance1[name] = tostring(fields.worldedit_gui_cylinder_length)
gui_distance2[name] = tostring(fields.worldedit_gui_cylinder_radius)
worldedit.show_page(name, "worldedit_gui_cylinder")
+
+ local submit = nil
if fields.worldedit_gui_cylinder_submit_hollow then
- minetest.chatcommands["/hollowcylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_distance2[name], gui_nodename1[name]))
+ submit = "hollowcylinder"
elseif fields.worldedit_gui_cylinder_submit_solid then
- minetest.chatcommands["/cylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_distance2[name], gui_nodename1[name]))
+ submit = "cylinder"
+ end
+ if submit then
+ local n = worldedit.normalize_nodename(gui_nodename1[name])
+ if n then
+ minetest.chatcommands["/"..submit].func(name, string.format("%s %s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_distance2[name], n))
+ end
end
return true
end
@@ -296,8 +325,7 @@ worldedit.register_gui_function("worldedit_gui_pyramid", {
return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_pyramid") ..
string.format("field[0.5,1.5;4,0.8;worldedit_gui_pyramid_node;Name;%s]", minetest.formspec_escape(node)) ..
"button[4,1.18;1.5,0.8;worldedit_gui_pyramid_search;Search]" ..
- (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
- or "image[5.5,1.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,1.1", nodename) ..
string.format("field[0.5,2.5;4,0.8;worldedit_gui_pyramid_length;Length;%s]", minetest.formspec_escape(length)) ..
string.format("dropdown[4,2.18;2.5;worldedit_gui_pyramid_axis;X axis,Y axis,Z axis,Look direction;%d]", axis) ..
"button_exit[0,3.5;3,0.8;worldedit_gui_pyramid_submit_hollow;Hollow Pyramid]" ..
@@ -311,10 +339,18 @@ worldedit.register_gui_handler("worldedit_gui_pyramid", function(name, fields)
gui_axis1[name] = axis_indices[fields.worldedit_gui_pyramid_axis]
gui_distance1[name] = tostring(fields.worldedit_gui_pyramid_length)
worldedit.show_page(name, "worldedit_gui_pyramid")
+
+ local submit = nil
if fields.worldedit_gui_pyramid_submit_solid then
- minetest.chatcommands["/pyramid"].func(name, string.format("%s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_nodename1[name]))
+ submit = "pyramid"
elseif fields.worldedit_gui_pyramid_submit_hollow then
- minetest.chatcommands["/hollowpyramid"].func(name, string.format("%s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_nodename1[name]))
+ submit = "hollowpyramid"
+ end
+ if submit then
+ local n = worldedit.normalize_nodename(gui_nodename1[name])
+ if n then
+ minetest.chatcommands["/"..submit].func(name, string.format("%s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], n))
+ end
end
return true
end
@@ -334,8 +370,7 @@ worldedit.register_gui_function("worldedit_gui_spiral", {
return "size[6.5,6]" .. worldedit.get_formspec_header("worldedit_gui_spiral") ..
string.format("field[0.5,1.5;4,0.8;worldedit_gui_spiral_node;Name;%s]", minetest.formspec_escape(node)) ..
"button[4,1.18;1.5,0.8;worldedit_gui_spiral_search;Search]" ..
- (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
- or "image[5.5,1.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,1.1", nodename) ..
string.format("field[0.5,2.5;4,0.8;worldedit_gui_spiral_length;Side Length;%s]", minetest.formspec_escape(length)) ..
string.format("field[0.5,3.5;4,0.8;worldedit_gui_spiral_height;Height;%s]", minetest.formspec_escape(height)) ..
string.format("field[0.5,4.5;4,0.8;worldedit_gui_spiral_space;Wall Spacing;%s]", minetest.formspec_escape(space)) ..
@@ -351,7 +386,10 @@ worldedit.register_gui_handler("worldedit_gui_spiral", function(name, fields)
gui_distance3[name] = tostring(fields.worldedit_gui_spiral_space)
worldedit.show_page(name, "worldedit_gui_spiral")
if fields.worldedit_gui_spiral_submit then
- minetest.chatcommands["/spiral"].func(name, string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], gui_nodename1[name]))
+ local n = worldedit.normalize_nodename(gui_nodename1[name])
+ if n then
+ minetest.chatcommands["/spiral"].func(name, string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], n))
+ end
end
return true
end
@@ -456,7 +494,6 @@ worldedit.register_gui_function("worldedit_gui_transpose", {
worldedit.register_gui_handler("worldedit_gui_transpose", function(name, fields)
if fields.worldedit_gui_transpose_submit then
gui_axis1[name] = axis_indices[fields.worldedit_gui_transpose_axis1]
- gui_axis2[name] = axis_indices[fields.worldedit_gui_transpose_axis2]
worldedit.show_page(name, "worldedit_gui_transpose")
minetest.chatcommands["/transpose"].func(name, string.format("%s %s", axis_values[gui_axis1[name]], axis_values[gui_axis2[name]]))
return true
@@ -578,8 +615,7 @@ worldedit.register_gui_function("worldedit_gui_suppress", {
return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_suppress") ..
string.format("field[0.5,1.5;4,0.8;worldedit_gui_suppress_node;Name;%s]", minetest.formspec_escape(node)) ..
"button[4,1.18;1.5,0.8;worldedit_gui_suppress_search;Search]" ..
- (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
- or "image[5.5,1.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,1.1", nodename) ..
"button_exit[0,2.5;3,0.8;worldedit_gui_suppress_submit;Suppress Nodes]"
end,
})
@@ -589,7 +625,10 @@ worldedit.register_gui_handler("worldedit_gui_suppress", function(name, fields)
gui_nodename1[name] = tostring(fields.worldedit_gui_suppress_node)
worldedit.show_page(name, "worldedit_gui_suppress")
if fields.worldedit_gui_suppress_submit then
- minetest.chatcommands["/suppress"].func(name, gui_nodename1[name])
+ local n = worldedit.normalize_nodename(gui_nodename1[name])
+ if n then
+ minetest.chatcommands["/suppress"].func(name, n)
+ end
end
return true
end
@@ -604,8 +643,7 @@ worldedit.register_gui_function("worldedit_gui_highlight", {
return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_highlight") ..
string.format("field[0.5,1.5;4,0.8;worldedit_gui_highlight_node;Name;%s]", minetest.formspec_escape(node)) ..
"button[4,1.18;1.5,0.8;worldedit_gui_highlight_search;Search]" ..
- (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
- or "image[5.5,1.1;1,1;unknown_node.png]") ..
+ formspec_node("5.5,1.1", nodename) ..
"button_exit[0,2.5;3,0.8;worldedit_gui_highlight_submit;Highlight Nodes]"
end,
})
@@ -615,7 +653,10 @@ worldedit.register_gui_handler("worldedit_gui_highlight", function(name, fields)
gui_nodename1[name] = tostring(fields.worldedit_gui_highlight_node)
worldedit.show_page(name, "worldedit_gui_highlight")
if fields.worldedit_gui_highlight_submit then
- minetest.chatcommands["/highlight"].func(name, gui_nodename1[name])
+ local n = worldedit.normalize_nodename(gui_nodename1[name])
+ if n then
+ minetest.chatcommands["/highlight"].func(name, n)
+ end
end
return true
end
diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua
index 57fd9a8..0a770c6 100644
--- a/worldedit_gui/init.lua
+++ b/worldedit_gui/init.lua
@@ -131,7 +131,37 @@ elseif rawget(_G, "inventory_plus") then --inventory++ installed
inventory_plus.set_inventory_formspec(player, get_formspec(name, page))
end
end
+elseif rawget(_G, "sfinv") then --sfinv installed (part of minetest_game since 0.4.15)
+ assert(sfinv.enabled)
+ local orig_get = sfinv.pages["sfinv:crafting"].get
+ sfinv.override_page("sfinv:crafting", {
+ get = function(self, player, context)
+ local can_worldedit = minetest.check_player_privs(player, {worldedit=true})
+ local fs = orig_get(self, player, context)
+ return fs .. (can_worldedit and "image_button[0,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" or "")
+ end
+ })
+
+ --show the form when the button is pressed and hide it when done
+ minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if fields.worldedit_gui then --main page
+ worldedit.show_page(player:get_player_name(), "worldedit_gui")
+ return true
+ elseif fields.worldedit_gui_exit then --return to original page
+ sfinv.set_page(player, "sfinv:crafting")
+ return true
+ end
+ return false
+ end)
+
+ worldedit.show_page = function(name, page)
+ local player = minetest.get_player_by_name(name)
+ if player then
+ player:set_inventory_formspec(get_formspec(name, page))
+ end
+ end
else --fallback button
+ -- FIXME: this is a huge clusterfuck and the back button is broken
local player_formspecs = {}
local update_main_formspec = function(name)
diff --git a/worldedit_gui/textures/worldedit_gui_unknown.png b/worldedit_gui/textures/worldedit_gui_unknown.png
new file mode 100644
index 0000000..f57436c
--- /dev/null
+++ b/worldedit_gui/textures/worldedit_gui_unknown.png
Binary files differ