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-rwxr-xr-xgentextures.sh116
1 files changed, 0 insertions, 116 deletions
diff --git a/gentextures.sh b/gentextures.sh
deleted file mode 100755
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--- a/gentextures.sh
+++ /dev/null
@@ -1,116 +0,0 @@
-#!/bin/bash
-
-TEXTURE=$1
-COMPOSITE=$2
-
-base_texture="red_base_"$TEXTURE".png"
-
-if [ -z $TEXTURE ] || [ $TEXTURE == "--help" ] || [ $TEXTURE == "-h" ] ; then {
-
- echo -e "\nUsage:"
- echo -e "\ngentextures.sh basename [overlay filename]"
- echo -e "\nThis script requires one or two parameters which supply the"
- echo -e "base filename of the textures, and an optional overlay. The"
- echo -e "<basename> is the first part of the filename that your textures"
- echo -e "will use when your mod is done. For example, if you supply the"
- echo -e "word 'cotton', this script will produce filenames like cotton_red.png"
- echo -e "or 'cotton_dark_blue_s50.png'. The texture that this script will"
- echo -e "read and recolor is derived from this parameter, and will be of"
- echo -e "the form 'red_base_xxxxx.png', where 'xxxx' is the basename."
- echo -e "\nYou can also supply an optional overlay image filename."
- echo -e "This image will be composited onto the output files after they"
- echo -e "have been colorized, but without being modified. This is useful"
- echo -e "when you have some part of your base image that will either get"
- echo -e "changed unpredictably or undesirably. Simply draw two images -"
- echo -e "one containing the whole image to be colored, and one containing"
- echo -e "the parts that should not be changed, with transparency where the"
- echo -e "base image should show through.\n"
- exit 1
-} fi
-
-
-if [[ ! -z $TEXTURE && ! -e $base_texture ]]; then {
- echo -e "\nThe basename 'red_base_"$TEXTURE".png' was not found."
- echo -e "\nAborting.\n"
- exit 1
-} fi
-
-if [[ ! -z $COMPOSITE && ! -e $COMPOSITE ]]; then {
- echo -e "\nThe requested composite file '"$COMPOSITE"' was not found."
- echo -e "\nAborting.\n"
- exit 1
-} fi
-
-
-convert $base_texture -modulate 1,2,3 tempfile.png 1>/dev/null 2>/dev/null
-
-if (( $? )) ; then {
- echo -e "\nImagemagick failed while testing the base texture file."
- echo -e "\nEither the base file 'red_base_"$TEXTURE".png isn't an image,"
- echo "or it is broken, or Imagemagick itself just didn't work."
- echo -e "\nPlease check and correct your base image and try again."
- echo -e "\nAborting.\n"
- exit 1
-} fi
-
-composite_file=""
-
-if [ ! -z $COMPOSITE ] ; then {
- convert $base_texture -modulate 1,2,3 $COMPOSITE -composite tempfile.png 1>/dev/null 2>/dev/null
-
- if (( $? )) ; then {
- echo -e "\nImagemagick failed while testing the composite file."
- echo -e "\nEither the composite file '"$COMPOSITE"' isn't an image"
- echo "or it is broken, or Imagemagick itself just didn't work."
- echo -e "\nPlease check and correct your composite image and try again."
- echo -e "\nAborting.\n"
- exit 1
- } fi
-
- composite_file=$COMPOSITE" -composite"
-} fi
-
-rm tempfile.png
-
-base_colors="red orange yellow lime green aqua cyan skyblue blue violet magenta redviolet"
-
-echo -e -n "\nGenerating filenames based on "$base_texture
-if [ ! -z $COMPOSITE ] ; then {
- echo ","
- echo -n "using "$COMPOSITE" as an overlay"
-} fi
-echo -e "...\n"
-
-rm -rf generated-textures
-mkdir generated-textures
-
-hue=0
-for name in $base_colors ; do
- hue2=`echo "scale=10; ("$hue"*200/360)+100" |bc`
- echo $name "("$hue" degrees)"
- echo " dark"
- convert $base_texture -modulate 33,100,$hue2 $composite_file "generated-textures/"$TEXTURE"_dark_"$name".png"
- echo " medium"
- convert $base_texture -modulate 66,100,$hue2 $composite_file "generated-textures/"$TEXTURE"_medium_"$name".png"
- echo " bright"
- convert $base_texture -modulate 100,100,$hue2 $composite_file "generated-textures/"$TEXTURE"_"$name".png"
- echo " dark, 50% saturation"
- convert $base_texture -modulate 33,50,$hue2 $composite_file "generated-textures/"$TEXTURE"_dark_"$name"_s50.png"
- echo " medium, 50% saturation"
- convert $base_texture -modulate 66,50,$hue2 $composite_file "generated-textures/"$TEXTURE"_medium_"$name"_s50.png"
- echo " bright, 50% saturation"
- convert $base_texture -modulate 100,50,$hue2 $composite_file "generated-textures/"$TEXTURE"_"$name"_s50.png"
- hue=$((hue+30))
-done
-
-echo "greyscales"
-echo " black"
-convert $base_texture -modulate 15,0,0 $composite_file "generated-textures/"$TEXTURE"_black.png"
-echo " dark grey"
-convert $base_texture -modulate 50,0,0 $composite_file "generated-textures/"$TEXTURE"_darkgrey.png"
-echo " medium grey"
-convert $base_texture -modulate 100,0,0 $composite_file "generated-textures/"$TEXTURE"_mediumgrey.png"
-echo " light grey"
-convert $base_texture -modulate 150,0,0 $composite_file "generated-textures/"$TEXTURE"_lightgrey.png"
-echo " white"
-convert $base_texture -modulate 190,0,0 $composite_file "generated-textures/"$TEXTURE"_white.png"