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-rw-r--r--init.lua8
1 files changed, 6 insertions, 2 deletions
diff --git a/init.lua b/init.lua
index 374bec7..c0acb92 100644
--- a/init.lua
+++ b/init.lua
@@ -251,6 +251,8 @@ end
function unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
+ local colorbits = node.param2 - (node.param2 % 8)
+
local yaw = placer:get_look_horizontal()
local dir = minetest.yaw_to_dir(yaw) -- -1.5)
local pitch = placer:get_look_vertical()
@@ -262,7 +264,7 @@ function unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
elseif pitch > math.pi/8 then
fdir = 1
end
- minetest.swap_node(pos, { name = node.name, param2 = fdir })
+ minetest.swap_node(pos, { name = node.name, param2 = fdir+colorbits })
end
-- use this when you have a "wallmounted" node that should never be oriented
@@ -270,10 +272,12 @@ end
function unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
+ local colorbits = node.param2 - (node.param2 % 8)
local yaw = placer:get_look_horizontal()
local dir = minetest.yaw_to_dir(yaw+1.5)
local fdir = minetest.dir_to_wallmounted(dir)
- minetest.swap_node(pos, { name = node.name, param2 = fdir })
+
+ minetest.swap_node(pos, { name = node.name, param2 = fdir+colorbits })
end
-- ... and use this one to force that kind of node off of floor/ceiling