--Spawn mod for Minetest --Originally written by VanessaE (I think), rewritten by cheapie --WTFPL local spawn_spawnpos = minetest.setting_get_pos("static_spawnpoint") minetest.register_chatcommand("spawn", { params = "", description = "Teleport to the spawn point", func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return false, "Player not found" end if spawn_spawnpos then player:setpos(spawn_spawnpos) return true, "Teleporting to spawn..." else return false, "The spawn point is not set!" end end, }) minetest.register_chatcommand("setspawn", { params = "", description = "Sets the spawn point to your current position", privs = { server=true }, func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return false, "Player not found" end local pos = player:getpos() local x = pos.x local y = pos.y local z = pos.z local pos_string = x..","..y..","..z local pos_string_2 = "Setting spawn point to ("..x..", "..y..", "..z..")" minetest.setting_set("static_spawnpoint",pos_string) spawn_spawnpos = pos minetest.setting_save() return true, pos_string_2 end, })