--[[ StreetsMod: inDev Trafficlights ]] minetest.register_node(":streets:trafficlight_bottom",{ description = "Trafficlight", groups = {cracky = 1}, paramtype = "light", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.25,-0.5,-0.25,0.25,0.25,0.25}, {-0.2,0.25,-0.2,0.2,0.5,0.2} } }, selection_box = { type = "fixed", fixed = { {-0.25,-0.5,-0.25,0.25,2.5,0.25} } }, after_place_node = function(pos,placer,itemstack) if minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" and minetest.get_node({x = pos.x, y = pos.y + 2, z = pos.z}).name == "air" then pos.y = pos.y + 1 minetest.set_node(pos,{name="streets:trafficlight_middle"}) pos.y = pos.y + 1 minetest.set_node(pos,{name="streets:trafficlight_top"}) else minetest.chat_send_player(placer:get_player_name(),"Not enough vertical space! The traffic light has a height of 3 blocks.") minetest.remove_node(pos) end end, after_dig_node = function(pos, oldnode, oldmetadata, digger) pos.y = pos.y + 1 minetest.remove_node(pos) pos.y = pos.y + 1 minetest.remove_node(pos) end }) minetest.register_node(":streets:trafficlight_middle",{ description = "U cheater U", groups = {cracky = 1, not_in_creative_inventory = 1}, paramtype = "light", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.2,-0.5,-0.2,0.2,0.5,0.2} } }, pointable = false, }) minetest.register_node(":streets:trafficlight_top",{ description = "U cheater U", groups = {cracky = 1, not_in_creative_inventory = 1}, paramtype = "light", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.25,-0.5,-0.25,0.25,0.5,0.25} } }, pointable = false, })