From 08a391e4ccb78ed6be7ae4a710b146b7890ddce9 Mon Sep 17 00:00:00 2001 From: cheapie Date: Tue, 12 Jan 2016 22:22:44 -0600 Subject: Move the "boom barrier" to animated textures and make the last gate light stay on solid --- .../infrastructure_boom_barrier_arm_h_anim_darkfirst.png | Bin 0 -> 762 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 infrastructure/textures/infrastructure_boom_barrier_arm_h_anim_darkfirst.png (limited to 'infrastructure/textures/infrastructure_boom_barrier_arm_h_anim_darkfirst.png') diff --git a/infrastructure/textures/infrastructure_boom_barrier_arm_h_anim_darkfirst.png b/infrastructure/textures/infrastructure_boom_barrier_arm_h_anim_darkfirst.png new file mode 100644 index 0000000..70b1cd3 Binary files /dev/null and b/infrastructure/textures/infrastructure_boom_barrier_arm_h_anim_darkfirst.png differ -- cgit v1.2.3