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AgeCommit message (Collapse)Author
2016-05-10Add pedestrian crossing signalscheapie
2016-05-10Reverse-engineer traffic light nodeboxcheapie
Preparing for pedestrian crossing development
2016-05-09Allow the yellow light to be controlled by software, and add "FLASHYELLOW" ↵cheapie
as an alias for "WARN"
2016-01-18Change downward yellow arrow to a yellow Xcheapie
MUTCD section 4M.02 paragraph 1 item B - Apparently I had that wrong.
2016-01-18Fix left/right arrow traffic light dropscheapie
2016-01-18Adjust traffic light flash speedcheapie
1.5s period is unacceptable per MUTCD section 4D.28 paragraph 1 - must be 1-1.2s
2016-01-16Change the readme a bitcheapie
2016-01-16Update screenshotscheapie
2016-01-16Remove README from the infrastructure sectioncheapie
2016-01-16Make automatic warning device light level consistentcheapie
2016-01-16Fix missing arrow in the green spot for red left turn lightscheapie
2016-01-14Change solid white side line recipe to avoid conflictscheapie
2016-01-14Remove the red+yellow phase before greencheapie
2016-01-14Convert warning light to animated texturescheapie
2016-01-14Make the lane control lights work and add a downward-pointing yellow arrowcheapie
2016-01-14Add lane control lights to creative inventorycheapie
2016-01-14Convert crosswalk warning sign to animated texturescheapie
2016-01-14Convert aircraft warning light to animated texturescheapie
2016-01-12Move the "boom barrier" to animated textures and make the last gate light ↵cheapie
stay on solid
2016-01-12Move automatic warning device to animated textures and fix a bunch of bugs in itcheapie
2016-01-12Remove the warn interval when shutting offcheapie
2016-01-12Add left/right turn traffic lightscheapie
2016-01-12Add moreblocks dependency checking stuffcheapie
2016-01-12Move traffic light textures into their modcheapie
2016-01-11Use "friendly" name for slab/stair/whatever descriptionscheapie
2016-01-10Hide old stairs/slabscheapie
2016-01-10Add slabs/stairs/etc. of the newer markings and put lines on the front/back toocheapie
2016-01-10Redo pavement markings (full nodes only so far)cheapie
2016-01-10Update the readmecheapie
2016-01-10Add infrastructure as normal contentcheapie
It will be developed as part of this mod now.
2016-01-10Remove infrastructure submodulecheapie
Will be added as normal content shortly.
2016-01-10Make pole tops diggable (fixes #1)cheapie
2016-01-09Change streetlamp craftcheapie
Not quite the same as davisonio's suggestion, but same sort of idea.
2016-01-09Fixed wrong texture for shop sign (by dora71)cheapie
2016-01-09Extra stairsplus support (by VanessaE)cheapie
Also somehow ended up updating smartfs, but I don't think that's even used
2016-01-09Add infrastructure as a submodulecheapie
2015-12-28Add flash red modecheapie
2015-02-21Merge pull request #41 from HybridDog/globalfixesChristian
thank you. I don't have the time to work on this mod within the next months, so I'm glad that you create some PRs to fix bugs :)
2015-02-21updateHybridDog
2015-01-10Merge pull request #38 from dora71/patch-1Christian
Update init.lua
2015-01-10Update init.luaRainer
Please fix typo in init.lua
2014-12-01Merge pull request #34 from CraigyDavi/gui-fixChristian
Fix Sign Workshop GUI - thanks :)
2014-12-01Fix Sign Workshop GUICraig Davison
2014-09-06Merge pull request #30 from HybridDog/bugfixesChristian
fix a bug and add gitignore Thank you :)
2014-09-05fix a bugHybridDog
update depends add gitignore
2014-06-28Merge pull request #29 from crazyR14/masterChristian
Update init.lua
2014-06-27Update init.luaRyan
Fix a typo, tiles is suppose to be a table but i forgot to wrap it in the register function. anyhow this should fix it.
2014-06-27Merge pull request #27 from CraigyDavi/hotfix-asphalt-slabChristian
Also add a hotfix for asphalt slabs
2014-06-27Also add a hotfix for asphalt slabsCraigyDavi
Avoiding unknown nodes of old worlds
2014-06-27Merge pull request #26 from CraigyDavi/hotfix-asphalt-stairChristian
Thanks (again) :D