RGB Lightstones for Minetest License: ---Code: WTFPL ---Textures: WTFPL (made by VanessaE) Depends: mesecons_lightstone, digilines? Instructions (with digilines): * Grab one from the creative inventory, or craft one: nothing green lightstone nothing red lightstone luacontroller blue lightstone nothing digiline nothing or, if you don't have luacontrollers: nothing green lightstone nothing red lightstone mesecon blue lightstone nothing mesecon nothing * Place the thing * Right-click and set a channel * Send a digilines message to it on that channel with the color you want (choices listed below) Instructions (without digilines): Grab the one you want from the creative inventory and place it. Survival mode is not yet supported without digilines. Colors: off, black, blue, brown, cyan, darkblue, darkcyan, darkgray, darkgreen, darkmagenta, darkred, gray, green, magenta, red, white, yellow Adding more colors: Provide a texture named "rgblightstone_color.png" (where "color" is the color you want to add) and call rgblightstone.add(color) Group addressing mode: If you are building something with large numbers of these things, set them all to the same channel, set X and Y addresses on each, and send nested tables (Y on the outside) with colors for all of them. For example, given this display: X=1 Y=1 X=2 Y=1 X=1 Y=2 X=2 Y=2 to make it show: red green blue yellow send this: {{"red","green"}, {"blue","yellow"}}