-- This file supplies the steel pipes local REGISTER_COMPATIBILITY = true local pipes_empty_nodenames = {} local pipes_full_nodenames = {} local vti = {4, 3, 2, 1, 6, 5} local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}} for index, connects in ipairs(cconnects) do local outboxes = {} local outsel = {} local outimgs = {} for i = 1, 6 do outimgs[vti[i]] = "pipeworks_plain.png" end local jx = 0 local jy = 0 local jz = 0 for _, v in ipairs(connects) do if v == 1 or v == 2 then jx = jx + 1 elseif v == 3 or v == 4 then jy = jy + 1 else jz = jz + 1 end pipeworks.add_node_box(outboxes, pipeworks.pipe_boxes[v]) table.insert(outsel, pipeworks.pipe_selectboxes[v]) outimgs[vti[v]] = "pipeworks_pipe_end.png" end if #connects == 1 then local v = connects[1] v = v-1 + 2*(v%2) -- Opposite side outimgs[vti[v]] = "^pipeworks_plain.png" end if #connects >= 2 then pipeworks.add_node_box(outboxes, pipeworks.pipe_bendsphere) end if jx == 2 and jy ~= 2 and jz ~= 2 then outimgs[5] = pipeworks.liquid_texture.."^pipeworks_windowed_XXXXX.png" outimgs[6] = outimgs[5] end local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1} local pipedesc = "Pipe segement".." "..dump(connects).."... You hacker, you." local image = nil if #connects == 0 then pgroups = {snappy = 3, tube = 1} pipedesc = "Pipe segment" image = "pipeworks_pipe_inv.png" end --table.insert(pipeworks.tubenodes, name.."_"..tname) minetest.register_node("pipeworks:pipe_"..index.."_empty", { description = pipedesc, drawtype = "nodebox", tiles = pipeworks.fix_image_names(outimgs, "_empty"), sunlight_propagates = true, inventory_image = image, wield_image = image, paramtype = "light", paramtype2 = "facedir", selection_box = { type = "fixed", fixed = outsel }, node_box = { type = "fixed", fixed = outboxes }, groups = pgroups, sounds = default.node_sound_wood_defaults(), walkable = true, drop = "pipeworks:pipe_1_empty", after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end }) local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1} minetest.register_node("pipeworks:pipe_"..index.."_loaded", { description = pipedesc, drawtype = "nodebox", tiles = pipeworks.fix_image_names(outimgs, "_loaded"), sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", selection_box = { type = "fixed", fixed = outsel }, node_box = { type = "fixed", fixed = outboxes }, groups = pgroups, sounds = default.node_sound_wood_defaults(), walkable = true, drop = "pipeworks:pipe_1_empty", after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end }) table.insert(pipes_empty_nodenames, "pipeworks:pipe_"..index.."_empty") table.insert(pipes_full_nodenames, "pipeworks:pipe_"..index.."_loaded") end if REGISTER_COMPATIBILITY then local cempty = "pipeworks:pipe_compatibility_empty" local cloaded = "pipeworks:pipe_compatibility_loaded" minetest.register_node(cempty, { drawtype = "airlike", sunlight_propagates = true, paramtype = "light", inventory_image = "pipeworks_pipe_inv.png", wield_image = "pipeworks_pipe_inv.png", description = "Pipe Segment (legacy)", groups = {not_in_creative_inventory = 1, pipe_to_update = 1}, drop = "pipeworks:pipe_1_empty", after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, }) minetest.register_node(cloaded, { drawtype = "airlike", sunlight_propagates = true, paramtype = "light", inventory_image = "pipeworks_pipe_inv.png", groups = {not_in_creative_inventory = 1, pipe_to_update = 1}, drop = "pipeworks:pipe_1_empty", after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, }) for xm = 0, 1 do for xp = 0, 1 do for ym = 0, 1 do for yp = 0, 1 do for zm = 0, 1 do for zp = 0, 1 do local pname = xm..xp..ym..yp..zm..zp minetest.register_alias("pipeworks:pipe_"..pname.."_empty", cempty) minetest.register_alias("pipeworks:pipe_"..pname.."_loaded", cloaded) end end end end end end minetest.register_abm({ nodenames = {"group:pipe_to_update"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local minp = {x = pos.x-1, y = pos.y-1, z = pos.z-1} local maxp = {x = pos.x+1, y = pos.y+1, z = pos.z+1} if table.getn(minetest.find_nodes_in_area(minp, maxp, "ignore")) == 0 then pipeworks.scan_for_pipe_objects(pos) end end }) end table.insert(pipes_empty_nodenames,"pipeworks:valve_on_empty") table.insert(pipes_empty_nodenames,"pipeworks:valve_off_empty") table.insert(pipes_empty_nodenames,"pipeworks:entry_panel_empty") table.insert(pipes_empty_nodenames,"pipeworks:flow_sensor_empty") table.insert(pipes_full_nodenames,"pipeworks:valve_on_loaded") table.insert(pipes_full_nodenames,"pipeworks:entry_panel_loaded") table.insert(pipes_full_nodenames,"pipeworks:flow_sensor_loaded") minetest.register_abm({ nodenames = pipes_empty_nodenames, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) pipeworks.check_for_inflows(pos,node) end }) minetest.register_abm({ nodenames = pipes_full_nodenames, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) pipeworks.check_sources(pos,node) end }) minetest.register_abm({ nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) pipeworks.spigot_check(pos,node) end }) minetest.register_abm({ nodenames = {"pipeworks:fountainhead","pipeworks:fountainhead_pouring"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) pipeworks.fountainhead_check(pos,node) end })