-- This file provides the actual flow and pathfinding logic that makes water -- move through the pipes. -- -- Contributed by mauvebic, 2013-01-03, with tweaks by Vanessa Ezekowitz -- local finitewater = minetest.setting_getbool("liquid_finite") local check4liquids = function(pos) local coords = { {x=pos.x,y=pos.y-1,z=pos.z}, {x=pos.x,y=pos.y+1,z=pos.z}, {x=pos.x-1,y=pos.y,z=pos.z}, {x=pos.x+1,y=pos.y,z=pos.z}, {x=pos.x,y=pos.y,z=pos.z-1}, {x=pos.x,y=pos.y,z=pos.z+1}, } for i =1,6 do local name = minetest.get_node(coords[i]).name if string.find(name,"water") then if finitewater then minetest.remove_node(coords[i]) end return true end end return false end local check4inflows = function(pos,node) local coords = { {x=pos.x,y=pos.y-1,z=pos.z}, {x=pos.x,y=pos.y+1,z=pos.z}, {x=pos.x-1,y=pos.y,z=pos.z}, {x=pos.x+1,y=pos.y,z=pos.z}, {x=pos.x,y=pos.y,z=pos.z-1}, {x=pos.x,y=pos.y,z=pos.z+1}, } local newnode = false local source = false for i =1,6 do if newnode then break end local name = minetest.get_node(coords[i]).name if (name == "pipeworks:pump_on" and check4liquids(coords[i])) or string.find(name,"_loaded") then if string.find(name,"_loaded") then local source = minetest.get_meta(coords[i]):get_string("source") if source == minetest.pos_to_string(pos) then break end end newnode = string.gsub(node.name,"empty","loaded") source = {x=coords[i].x,y=coords[i].y,z=coords[i].z} end end if newnode then minetest.add_node(pos,{name=newnode, param2 = node.param2}) minetest.get_meta(pos):set_string("source",minetest.pos_to_string(source)) end end local checksources = function(pos,node) local sourcepos = minetest.string_to_pos(minetest.get_meta(pos):get_string("source")) if not sourcepos then return end local source = minetest.get_node(sourcepos).name local newnode = false if not ((source == "pipeworks:pump_on" and check4liquids(sourcepos)) or string.find(source,"_loaded") or source == "ignore" ) then newnode = string.gsub(node.name,"loaded","empty") end if newnode then minetest.add_node(pos,{name=newnode, param2 = node.param2}) minetest.get_meta(pos):set_string("source","") end end local spigot_check = function(pos, node) local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name if belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source" then local spigotname = minetest.get_node(pos).name local fdir=node.param2 local check = { {x=pos.x,y=pos.y,z=pos.z+1}, {x=pos.x+1,y=pos.y,z=pos.z}, {x=pos.x,y=pos.y,z=pos.z-1}, {x=pos.x-1,y=pos.y,z=pos.z} } if string.find(minetest.get_node(check[fdir+1]).name, "_loaded") then if spigotname == "pipeworks:spigot" then minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir}) if finitewater or belowname ~= "default:water_source" then minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = "default:water_source"}) end end else if spigotname == "pipeworks:spigot_pouring" then minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir}) if belowname == "default:water_source" and not finitewater then minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) end end end end end table.insert(pipes_empty_nodenames,"pipeworks:valve_on_empty") table.insert(pipes_empty_nodenames,"pipeworks:valve_off_empty") table.insert(pipes_empty_nodenames,"pipeworks:entry_panel_empty") table.insert(pipes_empty_nodenames,"pipeworks:flow_sensor_empty") table.insert(pipes_full_nodenames,"pipeworks:valve_on_loaded") table.insert(pipes_full_nodenames,"pipeworks:entry_panel_loaded") table.insert(pipes_full_nodenames,"pipeworks:flow_sensor_loaded") minetest.register_abm({ nodenames = pipes_empty_nodenames, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) check4inflows(pos,node) end }) minetest.register_abm({ nodenames = pipes_full_nodenames, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) checksources(pos,node) end }) minetest.register_abm({ nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) spigot_check(pos,node) end })