-- List of devices that should participate in the autoplace algorithm local pipereceptor_on = nil local pipereceptor_off = nil if mesecon then pipereceptor_on = { receptor = { state = mesecon.state.on, rules = pipeworks.mesecons_rules } } pipereceptor_off = { receptor = { state = mesecon.state.off, rules = pipeworks.mesecons_rules } } end local pipes_devicelist = { "pump", "valve", "storage_tank_0", "storage_tank_1", "storage_tank_2", "storage_tank_3", "storage_tank_4", "storage_tank_5", "storage_tank_6", "storage_tank_7", "storage_tank_8", "storage_tank_9", "storage_tank_10" } -- Now define the nodes. local states = { "on", "off" } local dgroups = "" local pumpboxes = {} for s in ipairs(states) do if states[s] == "off" then dgroups = {snappy=3, pipe=1} else dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1} end pumpboxes = {} pipeworks.add_node_box(pumpboxes, pipeworks.pipe_pumpbody) pipeworks.add_node_box(pumpboxes, pipeworks.pipe_topstub) minetest.register_node("pipeworks:pump_"..states[s], { description = "Pump/Intake Module", drawtype = "nodebox", tiles = { "pipeworks_pump_top.png", "pipeworks_pump_bottom.png", "pipeworks_pump_sides.png", "pipeworks_pump_sides.png", "pipeworks_pump_sides.png", "pipeworks_pump_"..states[s]..".png" }, paramtype = "light", paramtype2 = "facedir", selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } }, node_box = { type = "fixed", fixed = pumpboxes }, groups = dgroups, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, drop = "pipeworks:pump_off", mesecons = {effector = { action_on = function (pos, node) minetest.add_node(pos,{name="pipeworks:pump_on", param2 = node.param2}) end, action_off = function (pos, node) minetest.add_node(pos,{name="pipeworks:pump_off", param2 = node.param2}) end }}, on_punch = function(pos, node, puncher) local fdir = minetest.get_node(pos).param2 minetest.add_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir }) end }) local valveboxes = {} pipeworks.add_node_box(valveboxes, pipeworks.pipe_leftstub) pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvebody) if states[s] == "off" then pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvehandle_off) else pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvehandle_on) end pipeworks.add_node_box(valveboxes, pipeworks.pipe_rightstub) local tilex = "pipeworks_valvebody_ends.png" local tilez = "pipeworks_valvebody_sides.png" minetest.register_node("pipeworks:valve_"..states[s].."_empty", { description = "Valve", drawtype = "nodebox", tiles = { "pipeworks_valvebody_top_"..states[s]..".png", "pipeworks_valvebody_bottom.png", tilex, tilex, tilez, tilez, }, sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", selection_box = { type = "fixed", fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 } }, node_box = { type = "fixed", fixed = valveboxes }, groups = dgroups, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, drop = "pipeworks:valve_off_empty", mesecons = {effector = { action_on = function (pos, node) minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) end, action_off = function (pos, node) minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) end }}, on_punch = function(pos, node, puncher) local fdir = minetest.get_node(pos).param2 minetest.add_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir }) end }) end local valveboxes = {} pipeworks.add_node_box(valveboxes, pipeworks.pipe_leftstub) pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvebody) pipeworks.add_node_box(valveboxes, pipeworks.pipe_rightstub) pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvehandle_on) minetest.register_node("pipeworks:valve_on_loaded", { description = "Valve", drawtype = "nodebox", tiles = { "pipeworks_valvebody_top_on.png", "pipeworks_valvebody_bottom.png", "pipeworks_valvebody_ends.png", "pipeworks_valvebody_ends.png", "pipeworks_valvebody_sides.png", "pipeworks_valvebody_sides.png", }, sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", selection_box = { type = "fixed", fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 } }, node_box = { type = "fixed", fixed = valveboxes }, groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, drop = "pipeworks:valve_off_empty", mesecons = {effector = { action_on = function (pos, node) minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) end, action_off = function (pos, node) minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) end }}, on_punch = function(pos, node, puncher) local fdir = minetest.get_node(pos).param2 minetest.add_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir }) end }) -- grating minetest.register_node("pipeworks:grating", { description = "Decorative grating", tiles = { "pipeworks_grating_top.png", "pipeworks_grating_sides.png", "pipeworks_grating_sides.png", "pipeworks_grating_sides.png", "pipeworks_grating_sides.png", "pipeworks_grating_sides.png" }, sunlight_propagates = true, paramtype = "light", groups = {snappy=3, pipe=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, }) -- outlet spigot local spigotboxes = {} pipeworks.add_node_box(spigotboxes, pipeworks.pipe_backstub) pipeworks.add_node_box(spigotboxes, pipeworks.spigot_bottomstub) pipeworks.add_node_box(spigotboxes, pipeworks.pipe_bendsphere) local spigotboxes_pouring = {} pipeworks.add_node_box(spigotboxes_pouring, pipeworks.spigot_stream) pipeworks.add_node_box(spigotboxes_pouring, pipeworks.pipe_backstub) pipeworks.add_node_box(spigotboxes_pouring, pipeworks.spigot_bottomstub) pipeworks.add_node_box(spigotboxes_pouring, pipeworks.pipe_bendsphere) minetest.register_node("pipeworks:spigot", { description = "Spigot outlet", drawtype = "nodebox", tiles = { "pipeworks_spigot_sides.png", "pipeworks_pipe_end_empty.png", "pipeworks_spigot_sides.png", "pipeworks_spigot_sides.png", "pipeworks_pipe_end_empty.png", "pipeworks_spigot_sides.png" }, sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, pipe=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, node_box = { type = "fixed", fixed = spigotboxes, }, selection_box = { type = "fixed", fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 } } }) minetest.register_node("pipeworks:spigot_pouring", { description = "Spigot outlet", drawtype = "nodebox", tiles = { "pipeworks_spigot_sides.png", "default_water.png^pipeworks_spigot_bottom2.png", { name = "default_water_flowing_animated.png^pipeworks_spigot_sides2.png", animation = { type = "vertical_frames", aspect_w=16, aspect_h=16, length=0.8 } }, { name = "default_water_flowing_animated.png^pipeworks_spigot_sides2.png", animation = { type = "vertical_frames", aspect_w=16, aspect_h=16, length=0.8 } }, { name = "default_water_flowing_animated.png^pipeworks_spigot_sides2.png", animation = { type = "vertical_frames", aspect_w=16, aspect_h=16, length=0.8 } }, { name = "default_water_flowing_animated.png^pipeworks_spigot_sides2.png", animation = { type = "vertical_frames", aspect_w=16, aspect_h=16, length=0.8 } }, }, sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, node_box = { type = "fixed", fixed = spigotboxes_pouring, }, selection_box = { type = "fixed", fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 } }, drop = "pipeworks:spigot", }) -- sealed pipe entry/exit (horizontal pipe passing through a metal -- wall, for use in places where walls should look like they're airtight) local airtightboxes = {} pipeworks.add_node_box(airtightboxes, pipeworks.pipe_frontstub) pipeworks.add_node_box(airtightboxes, pipeworks.pipe_backstub) pipeworks.add_node_box(airtightboxes, pipeworks.entry_panel) minetest.register_node("pipeworks:entry_panel_empty", { description = "Airtight Pipe entry/exit", drawtype = "nodebox", tiles = { "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_pipe_end_empty.png", "pipeworks_pipe_end_empty.png" }, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, pipe=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, node_box = { type = "fixed", fixed = airtightboxes, }, selection_box = { type = "fixed", fixed = { { -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 }, { -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } } }, on_place = function(itemstack, placer, pointed_thing) if not pipeworks.node_is_owned(pointed_thing.under, placer) and not pipeworks.node_is_owned(pointed_thing.above, placer) then local node = minetest.get_node(pointed_thing.under) if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then local pitch = placer:get_look_pitch() local above = pointed_thing.above local under = pointed_thing.under local fdir = minetest.dir_to_facedir(placer:get_look_dir()) local undernode = minetest.get_node(under) local abovenode = minetest.get_node(above) local uname = undernode.name local aname = abovenode.name local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0) local pos1 = above if above.x == under.x and above.z == under.z and ( string.find(uname, "pipeworks:pipe_") or string.find(uname, "pipeworks:storage_") or string.find(uname, "pipeworks:expansion_") or ( string.find(uname, "pipeworks:grating") and not isabove ) or ( string.find(uname, "pipeworks:pump_") and not isabove ) or ( string.find(uname, "pipeworks:entry_panel") and undernode.param2 == 13 ) ) then fdir = 13 end if minetest.registered_nodes[uname]["buildable_to"] then pos1 = under end if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end minetest.add_node(pos1, {name = "pipeworks:entry_panel_empty", param2 = fdir }) pipeworks.scan_for_pipe_objects(pos1) if not pipeworks.expect_infinite_stacks then itemstack:take_item() end else minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) end end return itemstack end }) minetest.register_node("pipeworks:entry_panel_loaded", { description = "Airtight Pipe entry/exit", drawtype = "nodebox", tiles = { "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_pipe_end_empty.png", "pipeworks_pipe_end_empty.png" }, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, node_box = { type = "fixed", fixed = airtightboxes, }, selection_box = { type = "fixed", fixed = { { -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 }, { -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } } }, drop = "pipeworks:entry_panel_empty" }) local sensorboxes = {} pipeworks.add_node_box(sensorboxes, pipeworks.pipe_leftstub) pipeworks.add_node_box(sensorboxes, pipeworks.pipe_sensorbody) pipeworks.add_node_box(sensorboxes, pipeworks.pipe_rightstub) minetest.register_node("pipeworks:flow_sensor_empty", { description = "Flow Sensor", drawtype = "nodebox", tiles = { "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_windowed_empty.png", "pipeworks_windowed_empty.png" }, sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, pipe=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, on_construct = function(pos) if mesecon then mesecon:receptor_off(pos, rules) end end, node_box = { type = "fixed", fixed = sensorboxes, }, selection_box = { type = "fixed", fixed = { { -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 }, } }, mesecons = pipereceptor_off }) minetest.register_node("pipeworks:flow_sensor_loaded", { description = "Flow sensor (on)", drawtype = "nodebox", tiles = { "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_plain.png", "pipeworks_sensor_sides_on.png", "pipeworks_sensor_sides_on.png" }, sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, on_construct = function(pos) if mesecon then mesecon:receptor_on(pos, rules) end end, node_box = { type = "fixed", fixed = sensorboxes, }, selection_box = { type = "fixed", fixed = { { -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 }, } }, drop = "pipeworks:flow_sensor_empty", mesecons = pipereceptor_on }) -- tanks for fill = 0, 10 do local filldesc="empty" local sgroups = {snappy=3, pipe=1, tankfill=fill+1} local image = nil if fill ~= 0 then filldesc=fill.."0% full" sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1} image = "pipeworks_storage_tank_fittings.png" end minetest.register_node("pipeworks:expansion_tank_"..fill, { description = "Expansion Tank ("..filldesc..")... You hacker, you.", tiles = { "pipeworks_storage_tank_fittings.png", "pipeworks_storage_tank_fittings.png", "pipeworks_storage_tank_back.png", "pipeworks_storage_tank_back.png", "pipeworks_storage_tank_back.png", pipeworks.liquid_texture.."^pipeworks_storage_tank_front_"..fill..".png" }, inventory_image = image, paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, drop = "pipeworks:storage_tank_0", after_place_node = function(pos) pipeworks.look_for_stackable_tanks(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, }) minetest.register_node("pipeworks:storage_tank_"..fill, { description = "Fluid Storage Tank ("..filldesc..")", tiles = { "pipeworks_storage_tank_fittings.png", "pipeworks_storage_tank_fittings.png", "pipeworks_storage_tank_back.png", "pipeworks_storage_tank_back.png", "pipeworks_storage_tank_back.png", pipeworks.liquid_texture.."^pipeworks_storage_tank_front_"..fill..".png" }, inventory_image = image, paramtype = "light", paramtype2 = "facedir", groups = sgroups, sounds = default.node_sound_wood_defaults(), walkable = true, drop = "pipeworks:storage_tank_0", after_place_node = function(pos) pipeworks.look_for_stackable_tanks(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, }) end -- fountainhead minetest.register_node("pipeworks:fountainhead", { description = "Fountainhead", drawtype = "nodebox", tiles = { "pipeworks_fountainhead_top.png", "pipeworks_pipe_end.png", "pipeworks_plain.png", }, sunlight_propagates = true, paramtype = "light", groups = {snappy=3, pipe=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, on_construct = function(pos) if mesecon then mesecon:receptor_on(pos, rules) end end, node_box = { type = "fixed", fixed = pipeworks.fountainhead_model , }, selection_box = { type = "fixed", fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 } }, }) minetest.register_node("pipeworks:fountainhead_pouring", { description = "Fountainhead", drawtype = "nodebox", tiles = { "pipeworks_fountainhead_top.png", "pipeworks_pipe_end.png", "pipeworks_plain.png", }, sunlight_propagates = true, paramtype = "light", groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), walkable = true, after_place_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_pipe_objects(pos) end, on_construct = function(pos) if mesecon then mesecon:receptor_on(pos, rules) end end, node_box = { type = "fixed", fixed = pipeworks.fountainhead_model, }, selection_box = { type = "fixed", fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }, }, drop = "pipeworks:fountainhead" }) minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")