-- this bit of code modifies the default chests and furnaces to be compatible -- with pipeworks. function pipeworks.clone_node(name) local node2 = {} local node = minetest.registered_nodes[name] for k, v in pairs(node) do node2[k] = v end return node2 end local furnace = pipeworks.clone_node("default:furnace") furnace.tiles[1] = "default_furnace_top.png^pipeworks_tube_connection_stony.png" furnace.tiles[2] = "default_furnace_bottom.png^pipeworks_tube_connection_stony.png" furnace.tiles[3] = "default_furnace_side.png^pipeworks_tube_connection_stony.png" furnace.tiles[4] = "default_furnace_side.png^pipeworks_tube_connection_stony.png" furnace.tiles[5] = "default_furnace_side.png^pipeworks_tube_connection_stony.png" -- note we don't redefine entry 6 ( front) furnace.groups.tubedevice = 1 furnace.groups.tubedevice_receiver = 1 furnace.tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if direction.y == 1 then return inv:add_item("fuel",stack) else return inv:add_item("src",stack) end end, can_insert = function(pos,node,stack,direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if direction.y == 1 then return inv:room_for_item("fuel", stack) else return inv:room_for_item("src", stack) end end, input_inventory = "dst", connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} } furnace.after_place_node = function(pos) pipeworks.scan_for_tube_objects(pos) end furnace.after_dig_node = function(pos) pipeworks.scan_for_tube_objects(pos) end minetest.register_node(":default:furnace", furnace) local furnace_active = pipeworks.clone_node("default:furnace_active") furnace_active.tiles[1] = "default_furnace_top.png^pipeworks_tube_connection_stony.png" furnace_active.tiles[2] = "default_furnace_bottom.png^pipeworks_tube_connection_stony.png" furnace_active.tiles[3] = "default_furnace_side.png^pipeworks_tube_connection_stony.png" furnace_active.tiles[4] = "default_furnace_side.png^pipeworks_tube_connection_stony.png" furnace_active.tiles[5] = "default_furnace_side.png^pipeworks_tube_connection_stony.png" -- note we don't redefine entry 6 (front) furnace_active.groups.tubedevice = 1 furnace_active.groups.tubedevice_receiver = 1 furnace_active.tube = { insert_object = function(pos,node,stack,direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if direction.y == 1 then return inv:add_item("fuel", stack) else return inv:add_item("src", stack) end end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if direction.y == 1 then return inv:room_for_item("fuel", stack) else return inv:room_for_item("src", stack) end end, input_inventory = "dst", connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} } furnace_active.after_place_node= function(pos) pipeworks.scan_for_tube_objects(pos) end furnace_active.after_dig_node = function(pos) pipeworks.scan_for_tube_objects(pos) end minetest.register_node(":default:furnace_active", furnace_active) local chest = pipeworks.clone_node("default:chest") chest.tiles[1] = "default_chest_top.png^pipeworks_tube_connection_wooden.png" chest.tiles[2] = "default_chest_top.png^pipeworks_tube_connection_wooden.png" chest.tiles[3] = "default_chest_side.png^pipeworks_tube_connection_wooden.png" chest.tiles[4] = "default_chest_side.png^pipeworks_tube_connection_wooden.png" chest.tiles[5] = "default_chest_side.png^pipeworks_tube_connection_wooden.png" -- note we don't redefine entry 6 (front). chest.groups.tubedevice = 1 chest.groups.tubedevice_receiver = 1 chest.tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:add_item("main", stack) end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:room_for_item("main", stack) end, input_inventory = "main", connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} } chest.after_place_node = function(pos) pipeworks.scan_for_tube_objects(pos) end chest.after_dig_node = function(pos) pipeworks.scan_for_tube_objects(pos) end minetest.register_node(":default:chest", chest) local chest_locked = pipeworks.clone_node("default:chest_locked") chest_locked.tiles[1] = "default_chest_top.png^pipeworks_tube_connection_wooden.png" chest_locked.tiles[2] = "default_chest_top.png^pipeworks_tube_connection_wooden.png" chest_locked.tiles[3] = "default_chest_side.png^pipeworks_tube_connection_wooden.png" chest_locked.tiles[4] = "default_chest_side.png^pipeworks_tube_connection_wooden.png" chest_locked.tiles[5] = "default_chest_side.png^pipeworks_tube_connection_wooden.png" -- note we don't redefine entry 6 (front). chest_locked.groups.tubedevice = 1 chest_locked.groups.tubedevice_receiver = 1 chest_locked.tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.env:get_meta(pos) local inv = meta:get_inventory() return inv:add_item("main", stack) end, can_insert = function(pos, node, stack, direction) local meta = minetest.env:get_meta(pos) local inv = meta:get_inventory() return inv:room_for_item("main", stack) end, connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} } local old_after_place = minetest.registered_nodes["default:chest_locked"].after_place_node chest_locked.after_place_node = function(pos, placer) pipeworks.scan_for_tube_objects(pos) old_after_place(pos, placer) end chest_locked.after_dig_node = function(pos) pipeworks.scan_for_tube_objects(pos) end minetest.register_node(":default:chest_locked", chest_locked)