default.furnace_inactive_formspec = "size[8,9]".. "image[2,2;1,1;default_furnace_fire_bg.png]".. "list[current_name;fuel;2,3;1,1;]".. "list[current_name;src;2,1;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]" minetest.register_node(":default:furnace", { description = "Furnace", tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, paramtype2 = "facedir", groups = {cracky=2,tubedevice=1,tubedevice_receiver=1}, tube={insert_object=function(pos,node,stack,direction) local meta=minetest.env:get_meta(pos) local inv=meta:get_inventory() if direction.y==1 then return inv:add_item("fuel",stack) else return inv:add_item("src",stack) end end, can_insert=function(pos,node,stack,direction) local meta=minetest.env:get_meta(pos) local inv=meta:get_inventory() if direction.y==1 then return inv:room_for_item("fuel",stack) elseif direction.y==-1 then return inv:room_for_item("src",stack) else return 0 end end, input_inventory="dst"}, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", default.furnace_inactive_formspec) meta:set_string("infotext", "Furnace") local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) inv:set_size("dst", 4) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("fuel") then return false elseif not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, }) minetest.register_node(":default:furnace_active", { description = "Furnace", tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"}, paramtype2 = "facedir", light_source = 8, drop = "default:furnace", groups = {cracky=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1}, tube={insert_object=function(pos,node,stack,direction) local meta=minetest.env:get_meta(pos) local inv=meta:get_inventory() if direction.y==1 then return inv:add_item("fuel",stack) else return inv:add_item("src",stack) end end, can_insert=function(pos,node,stack,direction) local meta=minetest.env:get_meta(pos) local inv=meta:get_inventory() if direction.y==1 then return inv:room_for_item("fuel",stack) elseif direction.y==-1 then return inv:room_for_item("src",stack) else return 0 end end, input_inventory="dst"}, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", default.furnace_inactive_formspec) meta:set_string("infotext", "Furnace"); local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) inv:set_size("dst", 4) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("fuel") then return false elseif not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, }) minetest.register_node(":default:chest", { description = "Chest", tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, paramtype2 = "facedir", groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}, tube={insert_object=function(pos,node,stack,direction) local meta=minetest.env:get_meta(pos) local inv=meta:get_inventory() return inv:add_item("main",stack) end, can_insert=function(pos,node,stack,direction) local meta=minetest.env:get_meta(pos) local inv=meta:get_inventory() return inv:room_for_item("main",stack) end, input_inventory="main"}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "size[8,9]".. "list[current_name;main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]") meta:set_string("infotext", "Chest") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from chest at "..minetest.pos_to_string(pos)) end, })