-- this file is basically a modified copy of -- minetest_game/mods/default/furnaces.lua -- translation support local S = minetest.get_translator("pipeworks") local DS = minetest.get_translator("default") local fs_helpers = pipeworks.fs_helpers local tube_entry = "^pipeworks_tube_connection_stony.png" local function active_formspec(fuel_percent, item_percent, pos, meta) local formspec = "size[8,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. (100-fuel_percent)..":default_furnace_fire_fg.png]".. "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. "list[current_name;dst;4.75,0.96;2,2;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "listring[current_name;dst]".. "listring[current_player;main]".. "listring[current_name;src]".. "listring[current_player;main]".. "listring[current_name;fuel]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4.25) .. fs_helpers.cycling_button( meta, "image_button[0,3.5;1,0.6", "split_material_stacks", { pipeworks.button_off, pipeworks.button_on } ).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]" return formspec end local function inactive_formspec(pos, meta) local formspec = "size[8,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. "list[current_name;dst;4.75,0.96;2,2;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "listring[current_name;dst]".. "listring[current_player;main]".. "listring[current_name;src]".. "listring[current_player;main]".. "listring[current_name;fuel]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4.25) .. fs_helpers.cycling_button( meta, "image_button[0,3.5;1,0.6", "split_material_stacks", { pipeworks.button_off, pipeworks.button_on } ).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]" return formspec end -- -- Node callback functions that are the same for active and inactive furnace -- local function can_dig(pos, player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then if inv:is_empty("src") then meta:set_string("infotext", DS("Furnace is empty")) end return stack:get_count() else return 0 end elseif listname == "src" then return stack:get_count() elseif listname == "dst" then return 0 end end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function swap_node(pos, name) local node = minetest.get_node(pos) if node.name == name then return end node.name = name minetest.swap_node(pos, node) end local function furnace_node_timer(pos, elapsed) -- -- Inizialize metadata -- local meta = minetest.get_meta(pos) local fuel_time = meta:get_float("fuel_time") or 0 local src_time = meta:get_float("src_time") or 0 local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 local inv = meta:get_inventory() local srclist, fuellist local cookable, cooked local fuel local update = true while update do update = false srclist = inv:get_list("src") fuellist = inv:get_list("fuel") -- -- Cooking -- -- Check if we have cookable content local aftercooked cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) cookable = cooked.time ~= 0 -- Check if we have enough fuel to burn if fuel_time < fuel_totaltime then -- The furnace is currently active and has enough fuel fuel_time = fuel_time + elapsed -- If there is a cookable item then check if it is ready yet if cookable then src_time = src_time + elapsed if src_time >= cooked.time then -- Place result in dst list if possible if inv:room_for_item("dst", cooked.item) then inv:add_item("dst", cooked.item) inv:set_stack("src", 1, aftercooked.items[1]) src_time = src_time - cooked.time update = true end end end else -- Furnace ran out of fuel if cookable then -- We need to get new fuel local afterfuel fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) if fuel.time == 0 then -- No valid fuel in fuel list fuel_totaltime = 0 src_time = 0 else -- Take fuel from fuel list inv:set_stack("fuel", 1, afterfuel.items[1]) update = true fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime) src_time = src_time + elapsed end else -- We don't need to get new fuel since there is no cookable item fuel_totaltime = 0 src_time = 0 end fuel_time = 0 end elapsed = 0 end if fuel and fuel_totaltime > fuel.time then fuel_totaltime = fuel.time end if srclist[1]:is_empty() then src_time = 0 end -- -- Update formspec, infotext and node -- local formspec = inactive_formspec(pos, meta) local item_state local item_percent = 0 if cookable then item_percent = math.floor(src_time / cooked.time * 100) if item_percent > 100 then item_state = DS("100% (output full)") else item_state = DS("@1%", item_percent) end else if srclist[1]:is_empty() then item_state = DS("Empty") else item_state = DS("Not cookable") end end local fuel_state = DS("Empty") local active = DS("Furnace inactive") local result = false if fuel_totaltime ~= 0 then active = DS("Furnace active") local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) fuel_state = DS("@1%", fuel_percent) formspec = active_formspec(fuel_percent, item_percent, pos, meta) swap_node(pos, "default:furnace_active") -- make sure timer restarts automatically result = true else if not fuellist[1]:is_empty() then fuel_state = DS("@1%", "0") end swap_node(pos, "default:furnace") -- stop timer on the inactive furnace minetest.get_node_timer(pos):stop() end local infotext = active.." "..DS("(Item: @1; Fuel: @2)", item_state, fuel_state) -- -- Set meta values -- meta:set_float("fuel_totaltime", fuel_totaltime) meta:set_float("fuel_time", fuel_time) meta:set_float("src_time", src_time) meta:set_string("formspec", formspec) meta:set_string("infotext", infotext) return result end -- -- Node definitions -- minetest.register_node(":default:furnace", { description = DS("Furnace"), tiles = { "default_furnace_top.png"..tube_entry, "default_furnace_bottom.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_front.png" }, groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1}, tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local timer = minetest.get_node_timer(pos) if not timer:is_started() then timer:start(1.0) end if direction.y == 1 then return inv:add_item("fuel", stack) else return inv:add_item("src", stack) end end, can_insert = function(pos,node,stack,direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if direction.y == 1 then return inv:room_for_item("fuel", stack) else if meta:get_int("split_material_stacks") == 1 then stack = stack:peek_item(1) end return inv:room_for_item("src", stack) end end, input_inventory = "dst", connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} }, paramtype2 = "facedir", legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_stone_defaults(), can_dig = can_dig, on_timer = furnace_node_timer, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", inactive_formspec(pos, meta)) local inv = meta:get_inventory() inv:set_size('src', 1) inv:set_size('fuel', 1) inv:set_size('dst', 4) end, on_metadata_inventory_move = function(pos) minetest.get_node_timer(pos):start(1.0) end, on_metadata_inventory_put = function(pos) -- start timer function, it will sort out whether furnace can burn or not. minetest.get_node_timer(pos):start(1.0) end, on_blast = function(pos) local drops = {} default.get_inventory_drops(pos, "src", drops) default.get_inventory_drops(pos, "fuel", drops) default.get_inventory_drops(pos, "dst", drops) drops[#drops+1] = "default:furnace" minetest.remove_node(pos) return drops end, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, on_receive_fields = function(pos, formname, fields, sender) if not pipeworks.may_configure(pos, sender) then return end fs_helpers.on_receive_fields(pos, fields) local meta = minetest.get_meta(pos) local formspec = inactive_formspec(pos, meta) meta:set_string("formspec", formspec) end, after_place_node = pipeworks.after_place, after_dig_node = pipeworks.after_dig, on_rotate = pipeworks.on_rotate }) minetest.register_node(":default:furnace_active", { description = DS("Furnace"), tiles = { "default_furnace_top.png"..tube_entry, "default_furnace_bottom.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry, { image = "default_furnace_front_active.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5 }, } }, groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1}, tube = { insert_object = function(pos,node,stack,direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local timer = minetest.get_node_timer(pos) if not timer:is_started() then timer:start(1.0) end if direction.y == 1 then return inv:add_item("fuel", stack) else return inv:add_item("src", stack) end end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if direction.y == 1 then return inv:room_for_item("fuel", stack) else if meta:get_int("split_material_stacks") == 1 then stack = stack:peek_item(1) end return inv:room_for_item("src", stack) end end, input_inventory = "dst", connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} }, paramtype2 = "facedir", light_source = 8, drop = "default:furnace", legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_stone_defaults(), on_timer = furnace_node_timer, can_dig = can_dig, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, on_receive_fields = function(pos, formname, fields, sender) if not pipeworks.may_configure(pos, sender) then return end fs_helpers.on_receive_fields(pos, fields) local meta = minetest.get_meta(pos) local formspec = active_formspec(0, 0, pos, meta) meta:set_string("formspec", formspec) end, after_place_node = pipeworks.after_place, after_dig_node = pipeworks.after_dig, on_rotate = pipeworks.on_rotate })