local autocrafterCache = {} -- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second local function make_inventory_cache(invlist) local l = {} for _, stack in ipairs(invlist) do l[stack:get_name()] = (l[stack:get_name()] or 0) + stack:get_count() end return l end local function autocraft(inventory, pos) local recipe = inventory:get_list("recipe") local recipe_last local result local new if autocrafterCache[minetest.hash_node_position(pos)] == nil then recipe_last = {} for i = 1, 9 do recipe_last[i] = recipe[i] recipe[i] = ItemStack({name = recipe[i]:get_name(), count = 1}) end result, new = minetest.get_craft_result({method = "normal", width = 3, items = recipe}) autocrafterCache[minetest.hash_node_position(pos)] = {["recipe"] = recipe, ["result"] = result, ["new"] = new} else local autocrafterCacheEntry = autocrafterCache[minetest.hash_node_position(pos)] recipe_last = autocrafterCacheEntry["recipe"] result = autocrafterCacheEntry["result"] new = autocrafterCacheEntry["new"] local recipeUnchanged = true for i = 1, 9 do if recipe[i]:get_name() ~= recipe_last[i]:get_name() then recipeUnchanged = false break end if recipe[i]:get_count() ~= recipe_last[i]:get_count() then recipeUnchanged = false break end end if recipeUnchanged then else for i = 1, 9 do recipe_last[i] = recipe[i] recipe[i] = ItemStack({name = recipe[i]:get_name(), count = 1}) end result, new = minetest.get_craft_result({method = "normal", width = 3, items = recipe}) autocrafterCache[minetest.hash_node_position(pos)] = {["recipe"] = recipe, ["result"] = result, ["new"] = new} end end if result.item:is_empty() then return end result = result.item if not inventory:room_for_item("dst", result) then return end local to_use = {} for _, item in ipairs(recipe) do if item~= nil and not item:is_empty() then if to_use[item:get_name()] == nil then to_use[item:get_name()] = 1 else to_use[item:get_name()] = to_use[item:get_name()]+1 end end end local invcache = make_inventory_cache(inventory:get_list("src")) for itemname, number in pairs(to_use) do if (not invcache[itemname]) or invcache[itemname] < number then return end end for itemname, number in pairs(to_use) do for i = 1, number do -- We have to do that since remove_item does not work if count > stack_max inventory:remove_item("src", ItemStack(itemname)) end end inventory:add_item("dst", result) for i = 1, 9 do inventory:add_item("dst", new.items[i]) end end minetest.register_node("pipeworks:autocrafter", { description = "Autocrafter", drawtype = "normal", tiles = {"pipeworks_autocrafter.png"}, groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1}, tube = {insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:add_item("src", stack) end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:room_for_item("src", stack) end, input_inventory = "dst", connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}}, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,11]".. "list[current_name;recipe;0,0;3,3;]".. "list[current_name;src;0,3.5;8,3;]".. "list[current_name;dst;4,0;4,3;]".. "list[current_player;main;0,7;8,4;]") meta:set_string("infotext", "Autocrafter") local inv = meta:get_inventory() inv:set_size("src", 3*8) inv:set_size("recipe", 3*3) inv:set_size("dst", 4*3) end, can_dig = function(pos, player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return (inv:is_empty("src") and inv:is_empty("recipe") and inv:is_empty("dst")) end, after_place_node = function(pos) pipeworks.scan_for_tube_objects(pos) end, after_dig_node = function(pos) pipeworks.scan_for_tube_objects(pos) autocrafterCache[minetest.hash_node_position(pos)] = nil end }) minetest.register_abm({nodenames = {"pipeworks:autocrafter"}, interval = 1, chance = 1, action = function(pos, node) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() autocraft(inv, pos) end })