minetest.register_craft({ output = 'pipeworks:nodebreaker_off 1', recipe = { {'default:wood', 'default:pick_mese','default:wood'}, {'default:stone', 'mesecons:piston','default:stone'}, {'default:stone', 'mesecons:mesecon','default:stone'}, } }) function hacky_swap_node(pos,name) local node=minetest.env:get_node(pos) local meta=minetest.env:get_meta(pos) local meta0=meta:to_table() node.name=name minetest.env:add_node(pos, node) local meta=minetest.env:get_meta(pos) meta:from_table(meta0) end node_breaker_on = function(pos, node) if node.name == "pipeworks:nodebreaker_off" then hacky_swap_node(pos,"pipeworks:nodebreaker_on") break_node (pos,node.param2) nodeupdate(pos) end end node_breaker_off = function(pos, node) if node.name == "pipeworks:nodebreaker_on" then hacky_swap_node(pos,"pipeworks:nodebreaker_off") nodeupdate(pos) end end minetest.register_node("pipeworks:nodebreaker_off", { description = "Node Breaker", tile_images = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png", "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"}, is_ground_content = true, paramtype2 = "facedir", groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1}, mesecons= {effector={action_on=node_breaker_on, action_off=node_breaker_off}}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) end, }) minetest.register_node("pipeworks:nodebreaker_on", { description = "Node Breaker", tile_images = {"pipeworks_nodebreaker_top_on.png","pipeworks_nodebreaker_bottom_on.png","pipeworks_nodebreaker_side2_on.png","pipeworks_nodebreaker_side1_on.png", "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_on.png"}, mesecons= {effector={action_on=node_breaker_on, action_off=node_breaker_off}}, is_ground_content = true, paramtype2 = "facedir", groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) function break_node (pos,n_param) local pos1={} local pos2={} pos1.x=pos.x pos1.y=pos.y pos1.z=pos.z pos2.x=pos.x pos2.y=pos.y pos2.z=pos.z --param2 3=x+ 1=x- 2=z+ 0=z- local x_velocity=0 local z_velocity=0 if n_param==3 then pos2.x=pos2.x+1 pos1.x=pos1.x-1 x_velocity=-1 end if n_param==2 then pos2.z=pos2.z+1 pos1.z=pos1.z-1 z_velocity=-1 end if n_param==1 then pos2.x=pos2.x-1 pos1.x=pos1.x+1 x_velocity=1 end if n_param==0 then pos2.z=pos2.z-1 pos1.x=pos1.z+1 z_velocity=1 end local node=minetest.env:get_node(pos2) if node.name == "air" then return nil end if node.name == "default:lava_source" then return nil end if node.name == "default:lava_flowing" then return nil end if node.name == "default:water_source" then minetest.env:remove_node(pos2) return nil end if node.name == "default:water_flowing" then minetest.env:remove_node(pos2) return nil end if node.name == "ignore" then minetest.env:remove_node(pos2) return nil end local drops = minetest.get_node_drops(node.name, "default:pick_mese") local _, dropped_item for _, dropped_item in ipairs(drops) do local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},dropped_item) item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z} item1:setvelocity({x=x_velocity, y=0, z=z_velocity}) item1:setacceleration({x=0, y=0, z=0}) end minetest.env:remove_node(pos2) end