From 7b167224f4b31272c4f6fead20345475419a71a5 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 27 Oct 2017 00:21:01 -0400 Subject: Redrew all of the not-low-poly pipe-related models to higher quality. Way more polys than before, but without a measurable drop in FPS. Also tweaked the textures for the pump and flow sensor, and tweaked the low-poly models for them, so that low-poly models use a different part of the texture for the "light" on the side (allows the higher-poly models to just put a glow there and use a raised dome for the actual light). Also fixed a Z-fighting issue with the grating on the bottom of the pump (both versions) --- textures/pipeworks_flow_sensor_off.png | Bin 3759 -> 4090 bytes textures/pipeworks_flow_sensor_on.png | Bin 4484 -> 5587 bytes textures/pipeworks_pump_off.png | Bin 25829 -> 46796 bytes textures/pipeworks_pump_on.png | Bin 26842 -> 50217 bytes 4 files changed, 0 insertions(+), 0 deletions(-) (limited to 'textures') diff --git a/textures/pipeworks_flow_sensor_off.png b/textures/pipeworks_flow_sensor_off.png index 10c6846..153c3f8 100644 Binary files a/textures/pipeworks_flow_sensor_off.png and b/textures/pipeworks_flow_sensor_off.png differ diff --git a/textures/pipeworks_flow_sensor_on.png b/textures/pipeworks_flow_sensor_on.png index 03e054a..43ded0c 100644 Binary files a/textures/pipeworks_flow_sensor_on.png and b/textures/pipeworks_flow_sensor_on.png differ diff --git a/textures/pipeworks_pump_off.png b/textures/pipeworks_pump_off.png index 28d2311..8c683bc 100644 Binary files a/textures/pipeworks_pump_off.png and b/textures/pipeworks_pump_off.png differ diff --git a/textures/pipeworks_pump_on.png b/textures/pipeworks_pump_on.png index 50a8bbf..fb0539e 100644 Binary files a/textures/pipeworks_pump_on.png and b/textures/pipeworks_pump_on.png differ -- cgit v1.2.3