From a1fc493de18bebd41e8d285ef610c0f8209fb609 Mon Sep 17 00:00:00 2001 From: thetaepsilon-gamedev Date: Sun, 1 Oct 2017 18:05:44 +0100 Subject: migrate flowable registration for valve nodes to devices.lua --- pipes.lua | 3 --- 1 file changed, 3 deletions(-) (limited to 'pipes.lua') diff --git a/pipes.lua b/pipes.lua index d907160..751d460 100644 --- a/pipes.lua +++ b/pipes.lua @@ -200,8 +200,6 @@ table.insert(pipes_empty_nodenames, valve_on) table.insert(pipes_empty_nodenames, valve_off) table.insert(pipes_empty_nodenames, entry_panel_empty) table.insert(pipes_empty_nodenames, flow_sensor_empty) -new_flow_logic_register.simple(valve_on) --- don't register valve_off, automatically makes it block flow in the new logic new_flow_logic_register.simple(entry_panel_empty) new_flow_logic_register.simple(flow_sensor_empty) @@ -211,7 +209,6 @@ local flow_sensor_loaded = "pipeworks:flow_sensor_loaded" table.insert(pipes_full_nodenames, valve_on_loaded) table.insert(pipes_full_nodenames, entry_panel_loaded) table.insert(pipes_full_nodenames, flow_sensor_loaded) -new_flow_logic_register.simple(valve_on_loaded) new_flow_logic_register.simple(entry_panel_loaded) new_flow_logic_register.simple(flow_sensor_loaded) -- cgit v1.2.3