From e98e4e268b5faf898a0b8f580d7da2b46ead05c4 Mon Sep 17 00:00:00 2001 From: thetaepsilon-gamedev Date: Sun, 8 Oct 2017 14:27:40 +0100 Subject: new flow logic: flowable node registry: add initial support for transition triggers --- new_flow_logic/flowable_node_registry.lua | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'new_flow_logic/flowable_node_registry.lua') diff --git a/new_flow_logic/flowable_node_registry.lua b/new_flow_logic/flowable_node_registry.lua index b0634d0..7651928 100644 --- a/new_flow_logic/flowable_node_registry.lua +++ b/new_flow_logic/flowable_node_registry.lua @@ -27,6 +27,12 @@ pipeworks.flowables.outputs = {} pipeworks.flowables.outputs.list = {} -- not currently any nodenames arraylist for this one as it's not currently needed. +-- nodes with registered node transitions +-- nodes will be switched depending on pressure level +pipeworks.flowables.transitions = {} +pipeworks.flowables.transitions.list = {} -- master list +pipeworks.flowables.transitions.simple = {} -- nodes that change based purely on pressure + -- checks if a given node can flow in a given direction. -- cgit v1.2.3