From 92a55c3985b53dd0a99460527fb88e14ddf60563 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Tue, 3 Jul 2018 22:30:44 +0200 Subject: Replace deprecated Lua function calls --- luaentity.lua | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'luaentity.lua') diff --git a/luaentity.lua b/luaentity.lua index 34b6665..085a8e0 100644 --- a/luaentity.lua +++ b/luaentity.lua @@ -74,7 +74,7 @@ local move_entities_globalstep_part1 = function(dtime) local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2 local new_active_blocks = {} for _, player in ipairs(minetest.get_connected_players()) do - local blockpos = get_blockpos(player:getpos()) + local blockpos = get_blockpos(player:get_pos()) local minp = vector.subtract(blockpos, active_block_range) local maxp = vector.add(blockpos, active_block_range) @@ -114,9 +114,9 @@ local entitydef_default = { if not def.entity then return end - def.entity:setpos(vector.add(self._pos, def.offset)) - def.entity:setvelocity(self._velocity) - def.entity:setacceleration(self._acceleration) + def.entity:set_pos(vector.add(self._pos, def.offset)) + def.entity:set_velocity(self._velocity) + def.entity:set_acceleration(self._acceleration) end, _attach_all = function(self) local master = self._attached_entities_master @@ -196,13 +196,13 @@ local entitydef_default = { self._pos = vector.new(pos) --for _, entity in pairs(self._attached_entities) do -- if entity.entity then - -- entity.entity:setpos(vector.add(self._pos, entity.offset)) + -- entity.entity:set_pos(vector.add(self._pos, entity.offset)) -- end --end local master = self._attached_entities_master if master then local master_def = self._attached_entities[master] - master_def.entity:setpos(vector.add(self._pos, master_def.offset)) + master_def.entity:set_pos(vector.add(self._pos, master_def.offset)) end end, getvelocity = function(self) @@ -212,7 +212,7 @@ local entitydef_default = { self._velocity = vector.new(velocity) local master = self._attached_entities_master if master then - self._attached_entities[master].entity:setvelocity(self._velocity) + self._attached_entities[master].entity:set_velocity(self._velocity) end end, getacceleration = function(self) @@ -222,7 +222,7 @@ local entitydef_default = { self._acceleration = vector.new(acceleration) local master = self._attached_entities_master if master then - self._attached_entities[master].entity:setacceleration(self._acceleration) + self._attached_entities[master].entity:set_acceleration(self._acceleration) end end, remove = function(self) @@ -314,7 +314,7 @@ function luaentity.get_objects_inside_radius(pos, radius) local objects = {} local index = 1 for id, entity in pairs(luaentity.entities) do - if vector.distance(pos, entity:getpos()) <= radius then + if vector.distance(pos, entity:get_pos()) <= radius then objects[index] = entity index = index + 1 end @@ -329,11 +329,11 @@ local move_entities_globalstep_part2 = function(dtime) local master = entity._attached_entities_master local master_def = master and entity._attached_entities[master] local master_entity = master_def and master_def.entity - local master_entity_pos = master_entity and master_entity:getpos() + local master_entity_pos = master_entity and master_entity:get_pos() if master_entity_pos then entity._pos = vector.subtract(master_entity_pos, master_def.offset) - entity._velocity = master_entity:getvelocity() - entity._acceleration = master_entity:getacceleration() + entity._velocity = master_entity:get_velocity() + entity._acceleration = master_entity:get_acceleration() else entity._pos = vector.add(vector.add( entity._pos, -- cgit v1.2.3