From 750612181a67b9bf4ad4bd01c2d90472e8a41a6d Mon Sep 17 00:00:00 2001 From: thetaepsilon-gamedev Date: Tue, 3 Oct 2017 20:53:49 +0100 Subject: add finite water feature toggle and auto-detect code --- init.lua | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'init.lua') diff --git a/init.lua b/init.lua index 8bae8e8..8974005 100644 --- a/init.lua +++ b/init.lua @@ -103,6 +103,11 @@ end ------------------------------------------- -- Load the various other parts of the mod +-- early auto-detection for finite water mode if not explicitly disabled +if pipeworks.toggles.finite_water == nil then + dofile(pipeworks.modpath.."/autodetect-finite-water.lua") +end + dofile(pipeworks.modpath.."/common.lua") dofile(pipeworks.modpath.."/models.lua") dofile(pipeworks.modpath.."/autoplace_pipes.lua") -- cgit v1.2.3