From a2c0dd11307120470a7c4ca4915f7741729e8e01 Mon Sep 17 00:00:00 2001 From: HybridDog Date: Sun, 7 Feb 2021 11:20:11 +0100 Subject: Various small fixes * Save the fakeplayer's wielded item in set_wielded_item * pipeworks.luaentity: Return the found objects in get_objects_inside_radius * Remove the invalid and unused on_blast return values in lua_tube.lua This should avoid a crash when a strong explosion happens next to a Lua Tube. * Do not access a global "nodename" in a BUG message. This avoids a potential crash, in case the message actually appears in practice. * Set the Flow Sensor and Fountain Head mesecons connection rules * pipeworks.luaentity: Use the same function for move_to and set_pos * (no functional change) Do not save the object returned by tube_inject_item into the "item1" local variable in filter-injector.lua --- devices.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'devices.lua') diff --git a/devices.lua b/devices.lua index a96767b..86b38ea 100644 --- a/devices.lua +++ b/devices.lua @@ -465,7 +465,7 @@ minetest.register_node(nodename_sensor_empty, { end, on_construct = function(pos) if mesecon then - mesecon.receptor_off(pos, rules) + mesecon.receptor_off(pos, pipeworks.mesecons_rules) end end, selection_box = { @@ -504,7 +504,7 @@ minetest.register_node(nodename_sensor_loaded, { end, on_construct = function(pos) if mesecon then - mesecon.receptor_on(pos, rules) + mesecon.receptor_on(pos, pipeworks.mesecons_rules) end end, selection_box = { @@ -626,7 +626,7 @@ minetest.register_node(nodename_fountain_empty, { end, on_construct = function(pos) if mesecon then - mesecon.receptor_on(pos, rules) + mesecon.receptor_on(pos, pipeworks.mesecons_rules) end end, selection_box = { @@ -661,7 +661,7 @@ minetest.register_node(nodename_fountain_loaded, { end, on_construct = function(pos) if mesecon then - mesecon.receptor_on(pos, rules) + mesecon.receptor_on(pos, pipeworks.mesecons_rules) end end, selection_box = { -- cgit v1.2.3