Age | Commit message (Collapse) | Author |
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gave them fuller node defs with descriptions et al. also and
made them directly call the scan-for-tube-objects function
when placed.
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used for the table generation)
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(duh!) confined them to pipeworks.{} table.
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into their own file and confine them and pretty much everything
else to the pipeworks.{} table (still global though). More to
come.
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stuff needs to be globally-visible. Also, fix a bad drop on valve.
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Also phase out "old new" API, leaving only the "tube_connects={}" method,
as nothing in technic or pipeworks uses it.
Fix a few more places where minetest.facedir_to_dir() was duplicated, since
that code is part of Minetest 0.4.8.
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to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically
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moved pipes out of init.lua and into a separate file.
some minor formatting changes
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crafts, textures, and documentation
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namespace for the tube instead of forcing it to be pipeworks:
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Fix conductive tube drop.
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Add conductor tubes.
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sand tube.
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node breaker (most of the code is from Technic, the textures too).
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Added the mese pipe.
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