Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-17 | reduce texture sizes | HybridDog | |
reduce texture sizes | |||
2015-02-01 | better texture for tube pane sides | Vanessa Ezekowitz | |
2015-02-01 | add decorative tubes: one steel block embedded the other passing through an ↵ | Tim | |
airtight pane | |||
2015-01-27 | Add intermediate button state for sorttube enabler | est31 | |
Image supplied by VanessaE. | |||
2015-01-26 | Color up the enable/disable buttons for sorttube | est31 | |
2015-01-23 | OPTIMIZE _ALL_ THE TEXTURES! \:D/ | Vanessa Ezekowitz | |
2015-01-16 | use animated water for pouring spigot | Vanessa Ezekowitz | |
also remove a couple of extranous .mtl files and a redundant spigot texture | |||
2015-01-15 | Use mesh nodes for all nodebox-based pipe-related nodes | Vanessa Ezekowitz | |
2014-07-28 | use current homedecor plastic sheet texture | Vanessa Ezekowitz | |
2014-07-28 | update pipeworks to use modern homedecor-style crafting chain | Vanessa Ezekowitz | |
craft 6 any leaves -> oil extract, cook oil -> paraffin, cook paraffin -> plastic old "plastic base" is aliased to paraffin. | |||
2014-07-21 | Add dispenser | Zefram | |
The dispenser is an automated item dropper. | |||
2014-07-15 | Add trash can | Zefram | |
The trash can can be used either manually (via form) or at the end of a pipe. It destroys whatever is placed in it. | |||
2014-01-01 | fix pipe inventory images | Vanessa Ezekowitz | |
2013-12-31 | make crossing tube wield texture look a little better | Vanessa Ezekowitz | |
(I kinda half-assed it initially ;-) ) | |||
2013-12-31 | add crossing tube textures | Vanessa Ezekowitz | |
(to be used shortly) | |||
2013-12-03 | add "metallic" tube connection image for other mods to use | Vanessa Ezekowitz | |
2013-12-02 | make the tube connection images for furnaces/chests into overlays | Vanessa Ezekowitz | |
also don't redefine furnace top - tubes don't connect there anyways | |||
2013-11-09 | fix non-working water flow sensor, add proper side texture for it | Vanessa Ezekowitz | |
2013-10-27 | Add fountainhead (vertical spigot, basically). | Vanessa Ezekowitz | |
2013-10-20 | Merge branch 'master' of github.com:VanessaE/pipeworks | Vanessa Ezekowitz | |
2013-10-20 | Furnace and chest textures now have pipeworks-specific names to allow | Vanessa Ezekowitz | |
for texture packs to cover them. Also, added proper top and bottom textures for both. | |||
2013-10-19 | Add one way tube | Novatux | |
2013-07-13 | added more powerful sand tubes (MESE sand tubes), along with associated ↵ | hdastwb | |
crafts, textures, and documentation | |||
2013-06-16 | Added appropriate textures for mesecon conductor tubes | Vanessa Ezekowitz | |
2013-06-09 | new textures for spigot to support animated water + fix lighting issues | Vanessa Ezekowitz | |
2013-05-30 | Ran all textures through pngquant. | Vanessa Ezekowitz | |
2013-05-30 | Ran all textures through pngcrush. | Vanessa Ezekowitz | |
2013-04-02 | Retuextured the autocrafter and (mese)filter | bas080 | |
2013-01-28 | Merge https://github.com/VanessaE/pipeworks | Novatux | |
2013-01-28 | Added mese filter (takes full stack). | Novatux | |
2013-01-27 | tried to fix detection of latest version of technic mod. | Vanessa Ezekowitz | |
limited the number of recipes affected by it - now only the tubes' recipes are disabled when technic is present. All pipes, pipe devices, and tube devices are available at all times. updated the plastic sheet crafting chain to match current homedecor | |||
2013-01-20 | Changed to technic 16px textures. | Novatux | |
2013-01-20 | Added textures for sand and accelerator tubes, added crafting recipe for ↵ | Novatux | |
sand tube. | |||
2013-01-20 | Changed the name of some textures for naming conventions. Added deployer and ↵ | Novatux | |
node breaker (most of the code is from Technic, the textures too). | |||
2013-01-19 | Added textures for teleport tube | Novatux | |
2013-01-19 | Added autocrafter. | Novatux | |
Fixed a bug where items in mese tubes disappeared whan placing or removing a tube next to it. | |||
2013-01-17 | Merge pull request #7 from Novatux/master | VanessaE | |
Detector tube (mesecons) | |||
2013-01-17 | Added detector tube | Novatux | |
2013-01-16 | re-added furnace side texture. | Vanessa Ezekowitz | |
2013-01-16 | Added a function to register tubes. | Novatux | |
Added the mese pipe. | |||
2013-01-15 | new textures for filter object, courtesy of Spots :-) | Vanessa Ezekowitz | |
2013-01-14 | Updated the last version of item_transport | Novatux | |
2013-01-14 | Added a little stub to the bottom of the spigot, showing the water texture, | Vanessa Ezekowitz | |
so that when a spigot is flowing, it looks like water is actually pouring out of it. | |||
2013-01-13 | Added Nore's item transport mod and integrated it into pipeworks | Vanessa Ezekowitz | |
Items can now flow from one chest (or Nore's filter object) to another via the pneumatic tubes! Thanks to Nore and RealBadAngel for the code. Note that this mod has to redefine the default chests and furnaces (see compat.lua) in order to add some new group definitions so that tubes can appear to connect to these objects. | |||
2013-01-05 | made storage tanks connect from top/bottom, made storage tank and pipe | Vanessa Ezekowitz | |
textures use the ^ combine operator so they can show the actual liquid going through the pipes/tanks. | |||
2013-01-01 | revamped pumps so that now they should sit in/on liquid and be connected only | Vanessa Ezekowitz | |
from the top, relegated grates to decorational-only, added outlet spigot. Got rid of a few obsolete textures. Got rid of that whole _x and _z naming thing, now all directional devices (pumps, valves, spigots, tanks) use facedir. Valves, spigots no longer auto-rotate to find nearby pipes. | |||
2012-09-17 | Added test object for pneumatic tube autorouting code, made tubes connect to | Vanessa Ezekowitz | |
it and any object that bears groups={tubedevice=1} (connects to any side) | |||
2012-09-02 | Added crafting recipes for various objects, with options: If homedecor is | Vanessa Ezekowitz | |
installed, use the plastic sheeting therein. If not, we define it manually. If the Technic mod is installed, don't define any recipes at all. Also removed the extra "loaded!" messages and tweaked the default pipe alias to point to something that is actually visible :-) | |||
2012-08-24 | better textures for pneumatic pipes. | Vanessa Ezekowitz | |
2012-08-24 | Added pneumatic tubes with their own autoplace code (does not connect to | Vanessa Ezekowitz | |
steel pipes). Fixed a recursion bug that sometimes caused a stack overflow. |