Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-22 | Extended storage tank to show fill level in 10% steps (0% to 100%). | Vanessa Ezekowitz | |
2012-08-22 | Added outlet grate, made it participate in autoplace algorithm. | Vanessa Ezekowitz | |
2012-08-20 | more tweaks to tank textures. | Vanessa Ezekowitz | |
2012-08-20 | tweak tank textures | Vanessa Ezekowitz | |
2012-08-20 | tweak grating top texture | Vanessa Ezekowitz | |
2012-08-20 | added intake grate and storage tanks in two versions (with fittings on +/- X | Vanessa Ezekowitz | |
and +/- Z respectively) | |||
2012-08-19 | Pumps and valves now fully participate in the auto-rotate/auto-route process. | Vanessa Ezekowitz | |
These devices can only be connected to horizontal pipes or to each other. Note that only the device being placed and the pipes around it will adapt; if you have a valve and pump next to one another and they won't connect, put a piece of pipe at one end to show the auto-rotator which way they should go. Removal of a pipe or device will not change the orientation of surrounding devices. | |||
2012-08-18 | better pipe end textures, made 'cut' ends also display them. | Vanessa Ezekowitz | |
2012-08-18 | Total rewrite again. All pipes are now nice and round-looking, and they ↵ | Vanessa Ezekowitz | |
auto-connect! Also added temporary nodes for pump and valve (each with an on/off setting - punch to change). No crafting recipes yet and the pipes still don't do anything useful yet. Soon. | |||
2012-07-30 | just getting rid of some *~ files | Vanessa Ezekowitz | |
2012-07-18 | Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is now | Vanessa Ezekowitz | |
"pipeworks" as it shoulda been, instead of just "pipes". | |||
2012-07-12 | first commit | Vanessa Ezekowitz | |