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2012-08-24Added pneumatic tubes with their own autoplace code (does not connect toVanessa Ezekowitz
steel pipes). Fixed a recursion bug that sometimes caused a stack overflow.
2012-08-22changed textures on tanks to suggest more of a stainless steel apparanceVanessa Ezekowitz
instead of rusty.
2012-08-22Extended storage tank to show fill level in 10% steps (0% to 100%).Vanessa Ezekowitz
2012-08-22Added outlet grate, made it participate in autoplace algorithm.Vanessa Ezekowitz
2012-08-20more tweaks to tank textures.Vanessa Ezekowitz
2012-08-20tweak tank texturesVanessa Ezekowitz
2012-08-20tweak grating top textureVanessa Ezekowitz
2012-08-20added intake grate and storage tanks in two versions (with fittings on +/- XVanessa Ezekowitz
and +/- Z respectively)
2012-08-19Pumps and valves now fully participate in the auto-rotate/auto-route process.Vanessa Ezekowitz
These devices can only be connected to horizontal pipes or to each other. Note that only the device being placed and the pipes around it will adapt; if you have a valve and pump next to one another and they won't connect, put a piece of pipe at one end to show the auto-rotator which way they should go. Removal of a pipe or device will not change the orientation of surrounding devices.
2012-08-18better pipe end textures, made 'cut' ends also display them.Vanessa Ezekowitz
2012-08-18Total rewrite again. All pipes are now nice and round-looking, and they ↵Vanessa Ezekowitz
auto-connect! Also added temporary nodes for pump and valve (each with an on/off setting - punch to change). No crafting recipes yet and the pipes still don't do anything useful yet. Soon.
2012-07-30just getting rid of some *~ filesVanessa Ezekowitz
2012-07-18Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is nowVanessa Ezekowitz
"pipeworks" as it shoulda been, instead of just "pipes".
2012-07-12first commitVanessa Ezekowitz