Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-17 | Added test object for pneumatic tube autorouting code, made tubes connect to | Vanessa Ezekowitz | |
it and any object that bears groups={tubedevice=1} (connects to any side) | |||
2012-09-02 | Added crafting recipes for various objects, with options: If homedecor is | Vanessa Ezekowitz | |
installed, use the plastic sheeting therein. If not, we define it manually. If the Technic mod is installed, don't define any recipes at all. Also removed the extra "loaded!" messages and tweaked the default pipe alias to point to something that is actually visible :-) | |||
2012-08-24 | better textures for pneumatic pipes. | Vanessa Ezekowitz | |
2012-08-24 | Added pneumatic tubes with their own autoplace code (does not connect to | Vanessa Ezekowitz | |
steel pipes). Fixed a recursion bug that sometimes caused a stack overflow. | |||
2012-08-22 | changed textures on tanks to suggest more of a stainless steel apparance | Vanessa Ezekowitz | |
instead of rusty. | |||
2012-08-22 | Extended storage tank to show fill level in 10% steps (0% to 100%). | Vanessa Ezekowitz | |
2012-08-22 | Added outlet grate, made it participate in autoplace algorithm. | Vanessa Ezekowitz | |
2012-08-20 | more tweaks to tank textures. | Vanessa Ezekowitz | |
2012-08-20 | tweak tank textures | Vanessa Ezekowitz | |
2012-08-20 | tweak grating top texture | Vanessa Ezekowitz | |
2012-08-20 | added intake grate and storage tanks in two versions (with fittings on +/- X | Vanessa Ezekowitz | |
and +/- Z respectively) | |||
2012-08-19 | Pumps and valves now fully participate in the auto-rotate/auto-route process. | Vanessa Ezekowitz | |
These devices can only be connected to horizontal pipes or to each other. Note that only the device being placed and the pipes around it will adapt; if you have a valve and pump next to one another and they won't connect, put a piece of pipe at one end to show the auto-rotator which way they should go. Removal of a pipe or device will not change the orientation of surrounding devices. | |||
2012-08-18 | better pipe end textures, made 'cut' ends also display them. | Vanessa Ezekowitz | |
2012-08-18 | Total rewrite again. All pipes are now nice and round-looking, and they ↵ | Vanessa Ezekowitz | |
auto-connect! Also added temporary nodes for pump and valve (each with an on/off setting - punch to change). No crafting recipes yet and the pipes still don't do anything useful yet. Soon. | |||
2012-07-30 | just getting rid of some *~ files | Vanessa Ezekowitz | |
2012-07-18 | Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is now | Vanessa Ezekowitz | |
"pipeworks" as it shoulda been, instead of just "pipes". | |||
2012-07-12 | first commit | Vanessa Ezekowitz | |