Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-05 | Remove unused loop variables, trailing whitespace and fix mixed-whitespace ↵ | HybridDog | |
indentations | |||
2021-02-03 | Remove or comment unused code and declare some variables local | HybridDog | |
2017-11-04 | pressure logic: detect vertical orientation for horizontal rotating flowables | thetaepsilon-gamedev | |
2017-10-20 | refactor pressure logic toggle to act as option enum | thetaepsilon-gamedev | |
2017-10-19 | pressure logic: rewrite callbacks for horizontal rotation flowables to ↵ | thetaepsilon-gamedev | |
support singular and double-ended devices | |||
2017-10-19 | pressure logic: add horizontally-rotating directional flowable helper | thetaepsilon-gamedev | |
2017-10-18 | pressure logic/flowable node registry: move pump directionality code to ↵ | thetaepsilon-gamedev | |
dedicated fixed vertical helper | |||
2017-10-17 | pressure logic: flowable node registry: add directionfn to directional ↵ | thetaepsilon-gamedev | |
flowable entries | |||
2017-10-17 | rename new_flow_logic subdirectory to a less ambiguous name | thetaepsilon-gamedev | |
The "new flow logic" name was supposed to indicate that it was a continuation of the old branch by the same name, but it is beginning to become clear that it's not "new" any more and it might lead to confusion with "classic mode" flow logic while that still co-exists. Explicitly name the subdirectory "pressure logic" to give a better idea of what goes in it, init.lua edited accordingly. |