Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-06-24 | Node breakers now make sure the node is actually diggable before digging ↵ | Anthony Zhang | |
(implements the functionality of `minetest.node_dig`). Now can dig working mesecons and can't dig locked chests or other indestructable nodes. | |||
2013-06-23 | rewrote autoplacement code to make it more aware of filters, | Vanessa Ezekowitz | |
autocrafter, nodebreaker, deployer, and made sure each item will only initiate a connection to those sides which can accept such. Fixed various autorouting bugs as I ran across them. Autorouting for various devices is now: filters: left and right sides only nodebreaker, deployer: back only autocrafter: all six sides chests: top, bottom, left, right, back (not front) furnace: bottom, left, right, back (not the top or front) | |||
2013-06-23 | Whoops, tubes ought to connect to deployers! | Anthony Zhang | |
2013-06-23 | Super duper pipeworks deployer and node breaker updates. | Anthony Zhang | |
2013-01-31 | Removed node breaker and deployer. These belong in technic, not pipeworks. | Vanessa Ezekowitz | |
Added aliases to avoid unknown nodes/map breakage. Old code has been moved into pipeworks/attic/ | |||
2013-01-20 | Changed the name of some textures for naming conventions. Added deployer and ↵ | Novatux | |
node breaker (most of the code is from Technic, the textures too). |