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path: root/node_breaker.lua
AgeCommit message (Collapse)Author
2013-07-01Fix for older mod versions that used a different alias.Anthony Zhang
2013-06-30Phased out all deprecated minetest.env:* uses in favor of minetest.*Vanessa Ezekowitz
2013-06-24Node breakers now make sure the node is actually diggable before digging ↵Anthony Zhang
(implements the functionality of `minetest.node_dig`). Now can dig working mesecons and can't dig locked chests or other indestructable nodes.
2013-06-23rewrote autoplacement code to make it more aware of filters,Vanessa Ezekowitz
autocrafter, nodebreaker, deployer, and made sure each item will only initiate a connection to those sides which can accept such. Fixed various autorouting bugs as I ran across them. Autorouting for various devices is now: filters: left and right sides only nodebreaker, deployer: back only autocrafter: all six sides chests: top, bottom, left, right, back (not front) furnace: bottom, left, right, back (not the top or front)
2013-06-23Whoops, tubes ought to connect to deployers!Anthony Zhang
2013-06-23Super duper pipeworks deployer and node breaker updates.Anthony Zhang
2013-01-31Removed node breaker and deployer. These belong in technic, not pipeworks.Vanessa Ezekowitz
Added aliases to avoid unknown nodes/map breakage. Old code has been moved into pipeworks/attic/
2013-01-20Changed the name of some textures for naming conventions. Added deployer and ↵Novatux
node breaker (most of the code is from Technic, the textures too).