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new_flow_logic
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abm_register.lua
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2017-10-07
new flow logic: abms.lua: refactor run_input to run as part of master run() ABM
thetaepsilon-gamedev
2017-10-07
new flow logic: abms.lua: refactor flowlogic.run_output() into a processing ↵
thetaepsilon-gamedev
stage of flowlogic.run()
2017-10-07
new flow logic: abms.lua: refactor ABM logic into new master ABM, make ↵
thetaepsilon-gamedev
balance_pressure() take current pressure and return new pressure
2017-10-07
new flow logic: start adding replacement ABM logic
thetaepsilon-gamedev
2017-10-01
new flow logic: abm_register.lua: add register_abm_output routine
thetaepsilon-gamedev
2017-10-01
new flow logic: abm_register.lua: update doc comments for register_abm_input()
thetaepsilon-gamedev
2017-10-01
abms.lua: refactor and generalise run_pump_intake() to allow passing custom ↵
thetaepsilon-gamedev
intake functions
2017-10-01
new_flow_logic/abms.lua: run_pump_intake(): use passed-in maxpressure ↵
thetaepsilon-gamedev
instead of table lookup, pass through in abm_register.lua
2017-09-30
move all current new_flow_logic code to dedicated sub-directory
thetaepsilon-gamedev