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item_transport.lua
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Author
2013-12-15
default settings have to be global or pipeworks can't see them
Vanessa Ezekowitz
2013-12-15
local-ize pretty muchg everything that was previously global except where
Vanessa Ezekowitz
2013-11-26
Make the tube_connects={} method work properly for technic devices.
Vanessa Ezekowitz
2013-10-29
make worldpath and modpath pipeworks-namespace-specific and global
Vanessa Ezekowitz
2013-10-21
Fix crossing tube and one way tube.
Novatux
2013-10-15
Check for on_metadata_inventory_take
Cy
2013-10-14
Multiple updates:
Cy
2013-07-19
added support for 6d facedir for all tube components, changed autoplace.lua t...
hdastwb
2013-07-15
fixed a nil reference (filter code didn't check for unknown nodes)
Vanessa Ezekowitz
2013-06-30
Phased out all deprecated minetest.env:* uses in favor of minetest.*
Vanessa Ezekowitz
2013-06-28
Add option to disable cyclic behaviour
Novatux
2013-06-23
rewrote autoplacement code to make it more aware of filters,
Vanessa Ezekowitz
2013-06-21
workaround for transported items sometimes just appearing out of nowhere
Vanessa Ezekowitz
2013-06-05
Fix crash sometimes with tubes
Novatux
2013-04-03
retouched the formspec of the filter and mese-filter
bas080
2013-04-01
Fix tube connection to filters
Anthony
2013-01-28
Added mese filter (takes full stack).
Novatux
2013-01-20
Changed the name of some textures for naming conventions. Added deployer and ...
Novatux
2013-01-20
Added chests and furnaces autoconnect to tubes.
Novatux
2013-01-19
Changed mese tubes: you can now choose if items should not go in a direction.
Novatux
2013-01-19
Fixed a bug where items were not moved after teleport tube when they went to ...
Novatux
2013-01-19
Added accelrator and teleport pipes
Novatux
2013-01-16
Added a function to register tubes.
Novatux
2013-01-14
Updated the last version of item_transport
Novatux
2013-01-13
Added Nore's item transport mod and integrated it into pipeworks
Vanessa Ezekowitz
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