summaryrefslogtreecommitdiff
path: root/init.lua
AgeCommit message (Expand)Author
2013-12-15default settings have to be global or pipeworks can't see themVanessa Ezekowitz
2013-12-15local-ize a few more variables, move all of the nodebox modelsVanessa Ezekowitz
2013-12-15local-ize pretty muchg everything that was previously global except whereVanessa Ezekowitz
2013-11-25Split pipe and tube autorouting functions into separate files.Vanessa Ezekowitz
2013-10-29make worldpath and modpath pipeworks-namespace-specific and globalVanessa Ezekowitz
2013-10-21FiX CYCLIC option being ignored.Novatux
2013-10-06Better deployer and node breaker mesecons rules.Novatux
2013-08-05always read default_settings.txt before reading the world-folder's settings fileVanessa Ezekowitz
2013-07-13added ability to disable most components via config file in world folderVanessa Ezekowitz
2013-07-04remove a bunch of useless metadata and settingsVanessa Ezekowitz
2013-07-04got rid of oldpipes.luaVanessa Ezekowitz
2013-06-30Phased out all deprecated minetest.env:* uses in favor of minetest.*Vanessa Ezekowitz
2013-06-28Add option to disable cyclic behaviourNovatux
2013-06-23Super duper pipeworks deployer and node breaker updates.Anthony Zhang
2013-06-22minor tweaks to various dofile() calls, moved one from tubes.lua to init.luaVanessa Ezekowitz
2013-06-09more minor lighting/texture tweaksVanessa Ezekowitz
2013-06-08Add vertical version of airtight pipe entryVanessa Ezekowitz
2013-03-18Add inventory images for pipes.Anthony
2013-01-31Removed node breaker and deployer. These belong in technic, not pipeworks.Vanessa Ezekowitz
2013-01-20Changed the name of some textures for naming conventions. Added deployer and ...Novatux
2013-01-19Added autocrafter.Novatux
2013-01-13Added Nore's item transport mod and integrated it into pipeworksVanessa Ezekowitz
2013-01-05made storage tanks connect from top/bottom, made storage tank and pipeVanessa Ezekowitz
2013-01-04Made pipes able to carry water!Vanessa Ezekowitz
2013-01-04First stage of integrating Mauvebic's water flowing code. This is experimentalVanessa Ezekowitz
2013-01-01Minor tweak to fix missing smooth bend on some T-junctions.Vanessa Ezekowitz
2013-01-01added a "sealed" entry/exit panel (really just a horizontal pipe with a metalVanessa Ezekowitz
2013-01-01revamped pumps so that now they should sit in/on liquid and be connected onlyVanessa Ezekowitz
2012-09-02Added crafting recipes for various objects, with options: If homedecor isVanessa Ezekowitz
2012-08-24Added pneumatic tubes with their own autoplace code (does not connect toVanessa Ezekowitz
2012-08-24old pipes were overridind the pipeworks:pipe defintion that belongs with theVanessa Ezekowitz
2012-08-21reorganized code a bit to allow for upcoming rules changes.Vanessa Ezekowitz
2012-08-19Update init.luaRealBadAngel
2012-08-19Pumps and valves now fully participate in the auto-rotate/auto-route process.Vanessa Ezekowitz
2012-08-18better pipe end textures, made 'cut' ends also display them.Vanessa Ezekowitz
2012-08-18minor wording tweak to comments at top.Vanessa Ezekowitz
2012-08-18Re-enabled old pipes by default. Only horizontal pipe appears in creativeVanessa Ezekowitz
2012-08-18Total rewrite again. All pipes are now nice and round-looking, and they auto...Vanessa Ezekowitz
2012-08-05Made the empty/loaded indication at the capped end more prominent.Vanessa Ezekowitz
2012-08-05changed the default pipe segment to the aforementioned "short centered"Vanessa Ezekowitz
2012-08-05Added -X, +X, -Y, +Y, -Z, +Z capped stubs and a short centered horizontalVanessa Ezekowitz
2012-08-05rewrote pipeworks to use loops and tables to create the nodes. Requires farVanessa Ezekowitz
2012-07-31disable debug by defaultVanessa Ezekowitz
2012-07-18Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is nowVanessa Ezekowitz
2012-07-12first commitVanessa Ezekowitz