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path: root/devices.lua
AgeCommit message (Expand)Author
2014-07-02Fix drops for storage tanksZefram
2013-12-21fix a missed function name (due to being renamed)Vanessa Ezekowitz
2013-12-21local-ize a couple more variablesVanessa Ezekowitz
2013-12-21mesecons_rules must be global. made so, confined to pipeworks.{} table.Vanessa Ezekowitz
2013-12-15fix incorrect variable nameVanessa Ezekowitz
2013-12-15local-ize a few more variables, move all of the nodebox modelsVanessa Ezekowitz
2013-12-15local-ize pretty muchg everything that was previously global except whereVanessa Ezekowitz
2013-11-28Phased out old register_on_punchnode() calls in favor of per-node on_punchVanessa Ezekowitz
2013-11-25get rid of some extraneous print statementsVanessa Ezekowitz
2013-11-09fix non-working water flow sensor, add proper side texture for itVanessa Ezekowitz
2013-10-27Add fountainhead (vertical spigot, basically).Vanessa Ezekowitz
2013-07-13added ability to disable most components via config file in world folderVanessa Ezekowitz
2013-07-04remove a bunch of useless metadata and settingsVanessa Ezekowitz
2013-06-30Phased out all deprecated minetest.env:* uses in favor of minetest.*Vanessa Ezekowitz
2013-06-09more minor lighting/texture tweaksVanessa Ezekowitz
2013-06-09Made spigot animated, so the water actually looks like it's pouringVanessa Ezekowitz
2013-06-09added sunlight_propagates=true to most devices to fix lighting issuesVanessa Ezekowitz
2013-06-08Add vertical version of airtight pipe entryVanessa Ezekowitz
2013-05-10add flow sensor. Sends mesecons signal when water is flowing through it.Vanessa Ezekowitz
2013-05-10Make pumps and valves respond to mesecons signalsVanessa Ezekowitz
2013-05-10made valves and airtight entry panels work.Vanessa Ezekowitz
2013-03-18Add inventory images for devices.Anthony
2013-01-14Added a little stub to the bottom of the spigot, showing the water texture,Vanessa Ezekowitz
2013-01-05made storage tanks connect from top/bottom, made storage tank and pipeVanessa Ezekowitz
2013-01-04First stage of integrating Mauvebic's water flowing code. This is experimentalVanessa Ezekowitz
2013-01-01Minor tweak to fix a bug in the spigot texture orderingVanessa Ezekowitz
2013-01-01changed default orientation of spigot to make it easier to place.Vanessa Ezekowitz
2013-01-01added a "sealed" entry/exit panel (really just a horizontal pipe with a metalVanessa Ezekowitz
2013-01-01revamped pumps so that now they should sit in/on liquid and be connected onlyVanessa Ezekowitz
2012-09-02Added crafting recipes for various objects, with options: If homedecor isVanessa Ezekowitz
2012-08-22Added "expansion tank" that appears if the user stacks tanks upwards.Vanessa Ezekowitz
2012-08-22tweak storgae tank descriptions to read "empty" on 0% full.Vanessa Ezekowitz
2012-08-22Extended storage tank to show fill level in 10% steps (0% to 100%).Vanessa Ezekowitz
2012-08-22Added outlet grate, made it participate in autoplace algorithm.Vanessa Ezekowitz
2012-08-21Made storage tank participate in autoplace algorithm. Tuned API aVanessa Ezekowitz
2012-08-21fix crash where I forgot to actually index the metadata elements I added toVanessa Ezekowitz
2012-08-20Added some metadata to the valve, grate, storage tank to make flow calculationVanessa Ezekowitz
2012-08-20fixed wrong veriable in creative inventory filterVanessa Ezekowitz
2012-08-20added "back" texture to pump.Vanessa Ezekowitz
2012-08-20added intake grate and storage tanks in two versions (with fittings on +/- XVanessa Ezekowitz
2012-08-19Pumps and valves now fully participate in the auto-rotate/auto-route process.Vanessa Ezekowitz