summaryrefslogtreecommitdiff
path: root/deployer.lua
AgeCommit message (Collapse)Author
2013-11-26Make the tube_connects={} method work properly for technic devices.Vanessa Ezekowitz
Also phase out "old new" API, leaving only the "tube_connects={}" method, as nothing in technic or pipeworks uses it. Fix a few more places where minetest.facedir_to_dir() was duplicated, since that code is part of Minetest 0.4.8.
2013-10-30Fix node breaker crash.Novatux
2013-10-24Make nodebreaker and deployer use wood group instead of default woodVanessa Ezekowitz
2013-10-24Fix for player heightNovatux
2013-10-24Complete fake player for deployerNovatux
2013-10-06Better deployer and node breaker mesecons rules.Novatux
2013-09-13Fix hacky_swap_node to not repeatedly swap the same node in over and overPilcrow
2013-07-25removed aliases to the technic deployers/node breakershdastwb
2013-07-19added support for 6d facedir for all tube components, changed autoplace.lua ↵hdastwb
to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically
2013-06-30Phased out all deprecated minetest.env:* uses in favor of minetest.*Vanessa Ezekowitz
2013-06-23Whoops, tubes ought to connect to deployers!Anthony Zhang
2013-06-23No infinite stacks allowed! Fix the bug where deployers have infinite stacks ↵Anthony Zhang
just like players.
2013-06-23Super duper pipeworks deployer and node breaker updates.Anthony Zhang
2013-01-31Removed node breaker and deployer. These belong in technic, not pipeworks.Vanessa Ezekowitz
Added aliases to avoid unknown nodes/map breakage. Old code has been moved into pipeworks/attic/
2013-01-20Changed the name of some textures for naming conventions. Added deployer and ↵Novatux
node breaker (most of the code is from Technic, the textures too).