Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-15 | local-ize pretty muchg everything that was previously global except where | Vanessa Ezekowitz | |
stuff needs to be globally-visible. Also, fix a bad drop on valve. | |||
2013-11-26 | Make the tube_connects={} method work properly for technic devices. | Vanessa Ezekowitz | |
Also phase out "old new" API, leaving only the "tube_connects={}" method, as nothing in technic or pipeworks uses it. Fix a few more places where minetest.facedir_to_dir() was duplicated, since that code is part of Minetest 0.4.8. | |||
2013-10-30 | Fix node breaker crash. | Novatux | |
2013-10-24 | Make nodebreaker and deployer use wood group instead of default wood | Vanessa Ezekowitz | |
2013-10-24 | Fix for player height | Novatux | |
2013-10-24 | Complete fake player for deployer | Novatux | |
2013-10-06 | Better deployer and node breaker mesecons rules. | Novatux | |
2013-09-13 | Fix hacky_swap_node to not repeatedly swap the same node in over and over | Pilcrow | |
2013-07-25 | removed aliases to the technic deployers/node breakers | hdastwb | |
2013-07-19 | added support for 6d facedir for all tube components, changed autoplace.lua ↵ | hdastwb | |
to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically | |||
2013-06-30 | Phased out all deprecated minetest.env:* uses in favor of minetest.* | Vanessa Ezekowitz | |
2013-06-23 | Whoops, tubes ought to connect to deployers! | Anthony Zhang | |
2013-06-23 | No infinite stacks allowed! Fix the bug where deployers have infinite stacks ↵ | Anthony Zhang | |
just like players. | |||
2013-06-23 | Super duper pipeworks deployer and node breaker updates. | Anthony Zhang | |
2013-01-31 | Removed node breaker and deployer. These belong in technic, not pipeworks. | Vanessa Ezekowitz | |
Added aliases to avoid unknown nodes/map breakage. Old code has been moved into pipeworks/attic/ | |||
2013-01-20 | Changed the name of some textures for naming conventions. Added deployer and ↵ | Novatux | |
node breaker (most of the code is from Technic, the textures too). |