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AgeCommit message (Expand)Author
2014-08-06don't add active furnace to creative invVanessa Ezekowitz
2014-07-30get rid of the old pipeworks clone node functionVanessa Ezekowitz
2013-12-24fix copy&paste errorVanessa Ezekowitz
2013-12-24ok, on second thought, allow tubes to connect to the fronts. Also, defineVanessa Ezekowitz
2013-12-24chests, furnaces are not supposed to connect to tubes from the front sidesVanessa Ezekowitz
2013-12-21A few more fixes (spamming the commit log again...)Novatux
2013-12-21local-ize a couple of variablesVanessa Ezekowitz
2013-12-15local-ize pretty muchg everything that was previously global except whereVanessa Ezekowitz
2013-12-02make the tube connection images for furnaces/chests into overlaysVanessa Ezekowitz
2013-11-14stop leaking clone_node() function outside of pipeworks namespaceVanessa Ezekowitz
2013-10-20Furnace and chest textures now have pipeworks-specific names to allowVanessa Ezekowitz
2013-07-19added support for 6d facedir for all tube components, changed autoplace.lua t...hdastwb
2013-07-08added locked chests in compat.luahdastwb
2013-06-30Phased out all deprecated minetest.env:* uses in favor of minetest.*Vanessa Ezekowitz
2013-06-23rewrote autoplacement code to make it more aware of filters,Vanessa Ezekowitz
2013-06-23Whoops, tubes ought to connect to deployers!Anthony Zhang
2013-02-02Changed the code so that we do not overwrite the default code anymore.Novatux
2013-01-20Added chests and furnaces autoconnect to tubes.Novatux
2013-01-16Items can be inserted in furnaces through sideNovatux
2013-01-13Added Nore's item transport mod and integrated it into pipeworksVanessa Ezekowitz