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2013-07-19added support for 6d facedir for all tube components, changed autoplace.lua ↵hdastwb
to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically
2013-07-18add license fileVanessa Ezekowitz
2013-07-15fixed a nil reference (filter code didn't check for unknown nodes)Vanessa Ezekowitz
2013-07-13added ability to disable most components via config file in world folderVanessa Ezekowitz
moved pipes out of init.lua and into a separate file. some minor formatting changes
2013-07-13Merge pull request #47 from hdastwb/mesesandtubeVanessaE
MESE Sand Tubes
2013-07-13added more powerful sand tubes (MESE sand tubes), along with associated ↵hdastwb
crafts, textures, and documentation
2013-07-09Merge pull request #46 from hdastwb/lockedchestVanessaE
Locked chest documentation
2013-07-08Merge pull request #45 from hdastwb/lockedchestVanessaE
Locked chest integration
2013-07-08added locked chests in Overview.htmlhdastwb
2013-07-08added locked chests to autoplace.luahdastwb
2013-07-08added locked chests in compat.luahdastwb
2013-07-04remove a bunch of useless metadata and settingsVanessa Ezekowitz
("pipelike" everywhere, but it isn't used for anything)
2013-07-04got rid of oldpipes.luaVanessa Ezekowitz
2013-07-04rewrite flowing logic a bit to eliminate excessive add_node/remove_node callsVanessa Ezekowitz
also got rid of obsolete optdepends
2013-07-01Fix for older mod versions that used a different alias.Anthony Zhang
2013-07-01optdepends.txt is depecated. switched to ? syntax in depends.txtVanessa Ezekowitz
2013-06-30Phased out all deprecated minetest.env:* uses in favor of minetest.*Vanessa Ezekowitz
2013-06-28typo fixVanessa Ezekowitz
2013-06-28Merge pull request #44 from Novatux/simpleVanessaE
Add option to disable cyclic behaviour
2013-06-28Add option to disable cyclic behaviourNovatux
2013-06-28Merge pull request #43 from Novatux/crossingVanessaE
Add crossing tubes
2013-06-28Add crossing tubesNovatux
2013-06-26Added support to autoroute code for technic deployer and nodebreakerVanessa Ezekowitz
2013-06-24Node breakers now make sure the node is actually diggable before digging ↵Anthony Zhang
(implements the functionality of `minetest.node_dig`). Now can dig working mesecons and can't dig locked chests or other indestructable nodes.
2013-06-24Update Overview.html with documentation about the node breaker and deployer, ↵Anthony Zhang
plus docuent the fact that tubes only connect to certain sides of certain devices, like injectors and furnaces.
2013-06-24actually, filters should only connect from the right/output side since theyVanessa Ezekowitz
can't actually receive anything from the input side via a tube.
2013-06-23rewrote autoplacement code to make it more aware of filters,Vanessa Ezekowitz
autocrafter, nodebreaker, deployer, and made sure each item will only initiate a connection to those sides which can accept such. Fixed various autorouting bugs as I ran across them. Autorouting for various devices is now: filters: left and right sides only nodebreaker, deployer: back only autocrafter: all six sides chests: top, bottom, left, right, back (not front) furnace: bottom, left, right, back (not the top or front)
2013-06-23Whoops, tubes ought to connect to deployers!Anthony Zhang
2013-06-23No infinite stacks allowed! Fix the bug where deployers have infinite stacks ↵Anthony Zhang
just like players.
2013-06-23Super duper pipeworks deployer and node breaker updates.Anthony Zhang
2013-06-22minor tweaks to various dofile() calls, moved one from tubes.lua to init.luaVanessa Ezekowitz
2013-06-22minor tweak to allow the register_tube() function to use any arbitraryVanessa Ezekowitz
namespace for the tube instead of forcing it to be pipeworks:
2013-06-21workaround for transported items sometimes just appearing out of nowhereVanessa Ezekowitz
but not being diggable. Made them have a really tiny collision box so they can be pointed at if carefully done
2013-06-18Document vertical connectivity of airtight pipe entry.Anthony Zhang
2013-06-16corrected yield on conductor tube crafting imageVanessa Ezekowitz
2013-06-16Made conductor tubes cheaper.Vanessa Ezekowitz
2013-06-16Added appropriate textures for mesecon conductor tubesVanessa Ezekowitz
2013-06-09new textures for spigot to support animated water + fix lighting issuesVanessa Ezekowitz
2013-06-09more minor lighting/texture tweaksVanessa Ezekowitz
2013-06-09Made spigot animated, so the water actually looks like it's pouringVanessa Ezekowitz
2013-06-09added sunlight_propagates=true to most devices to fix lighting issuesVanessa Ezekowitz
adjusted size of spigot "pouring" segment.
2013-06-08Add vertical version of airtight pipe entryVanessa Ezekowitz
if automatically rotates to connect to the thing you point at, if a connection is possible.
2013-06-05Merge pull request #38 from Uberi/masterVanessaE
Update Overview.html
2013-06-05Add documentation entry about MESE filter/injector, add note about on/off ↵Anthony Zhang
button on teleporter tube formspec, fix some confusing wording.
2013-06-05Merge pull request #37 from Novatux/teleportVanessaE
Add an no-receive option to teleport tubes.
2013-06-05Merge pull request #36 from Novatux/tubesfixVanessaE
Fix crash sometimes with tubes
2013-06-05Fix crash sometimes with tubesNovatux
2013-06-05Add an no-receive option to teleport tubes.Novatux
2013-06-02Merge pull request #35 from Novatux/sandVanessaE
Fix bug with sand tubes
2013-06-02Fix bug with sand tubesNovatux