Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-10-20 | Merge branch 'master' of github.com:VanessaE/pipeworks | Vanessa Ezekowitz | |
2013-10-20 | Furnace and chest textures now have pipeworks-specific names to allow | Vanessa Ezekowitz | |
for texture packs to cover them. Also, added proper top and bottom textures for both. | |||
2013-10-19 | Add one way tube | Novatux | |
2013-10-15 | Check for on_metadata_inventory_take | Cy | |
2013-10-14 | Multiple updates: | Cy | |
1) Refactor autoplace, There was a lot of redundant code and like a dozen unneccessary string scans for every node next to every tube placed! I put it all into indexed tables and loops instead of bizarre and unexplainable variable names and copy and pasted code. There was also no support for notifying a chest when an item has been taken from it by a filter, so I added something for that. I also thought it prudent to fall back on the allow_metadata_inventory_take function should a special can_remove not exist. In fact if can_insert doesn't exist, it calls allow_metadata_inventory_put instead. I also added a thing for allowing pipes to attach to nodes of other modules, without having to hard code type all those node names into autoplace.lua. Basically node.tube.collects(i,param2) and i is the direction from the pipe and param2 is the param2 of what it's pointing at. I also abstracted the inscrutable correlation between i and param2 by trial and error (and the paramwand mod) into understandable functions. There was no pipeworks namespace so I created it, and put these functions into pipeworks.collects (as distinguished from a node.tube.collects function, which uses those functions) And now it's too late to cart my old clothes to the thrift store, dangit. 2) My "node.tube.collects" idea might be redundant with the node.tube.connect_sides thing, though possibly more versatile so I'll leave it in. 3) I was using node.tube.connects and fancy functions for checking if it's the sides or top or whatnot, and this connect_side thing came in. This should make both my way and the way using connect_side work. Also removed some debugging cruft | |||
2013-10-06 | Better deployer and node breaker mesecons rules. | Novatux | |
2013-10-04 | tweak readme to mention the correct place for the documentation | Vanessa Ezekowitz | |
2013-10-04 | Moved crafting guide to a separate branch (gh-pages) | Vanessa Ezekowitz | |
2013-10-04 | fix incorrect usage of after_place_node | Vanessa Ezekowitz | |
2013-10-04 | simplify autocrafterCache, remove cache entry on node dig and disable debug ↵ | chlue | |
output | |||
2013-10-04 | clean up formatting a bit | Vanessa Ezekowitz | |
2013-10-04 | Made autocrafter take less CPU/time | chlue | |
2013-09-13 | Fix hacky_swap_node to not repeatedly swap the same node in over and over | Pilcrow | |
2013-08-12 | Add note about teleporter tubes reserved channels. | Uberi | |
2013-08-07 | fix nil references in flowing_logic.lua | Vanessa Ezekowitz | |
2013-08-06 | added reserved teleport channels | hdastwb | |
2013-08-05 | always read default_settings.txt before reading the world-folder's settings file | Vanessa Ezekowitz | |
also close the file after copying. | |||
2013-07-25 | Merge pull request #49 from hdastwb/notechalias | VanessaE | |
remove aliases to the technic deployers/node breakers | |||
2013-07-25 | removed aliases to the technic deployers/node breakers | hdastwb | |
2013-07-22 | oops, technic doesn't need to load first, it depends on pipeworks! duh | Vanessa Ezekowitz | |
2013-07-22 | fix the check for technic for craft recipes, use optional depends to | Vanessa Ezekowitz | |
make sure it loads first | |||
2013-07-19 | added support for 6d facedir for all tube components, changed autoplace.lua ↵ | hdastwb | |
to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically | |||
2013-07-18 | add license file | Vanessa Ezekowitz | |
2013-07-15 | fixed a nil reference (filter code didn't check for unknown nodes) | Vanessa Ezekowitz | |
2013-07-13 | added ability to disable most components via config file in world folder | Vanessa Ezekowitz | |
moved pipes out of init.lua and into a separate file. some minor formatting changes | |||
2013-07-13 | Merge pull request #47 from hdastwb/mesesandtube | VanessaE | |
MESE Sand Tubes | |||
2013-07-13 | added more powerful sand tubes (MESE sand tubes), along with associated ↵ | hdastwb | |
crafts, textures, and documentation | |||
2013-07-09 | Merge pull request #46 from hdastwb/lockedchest | VanessaE | |
Locked chest documentation | |||
2013-07-08 | Merge pull request #45 from hdastwb/lockedchest | VanessaE | |
Locked chest integration | |||
2013-07-08 | added locked chests in Overview.html | hdastwb | |
2013-07-08 | added locked chests to autoplace.lua | hdastwb | |
2013-07-08 | added locked chests in compat.lua | hdastwb | |
2013-07-04 | remove a bunch of useless metadata and settings | Vanessa Ezekowitz | |
("pipelike" everywhere, but it isn't used for anything) | |||
2013-07-04 | got rid of oldpipes.lua | Vanessa Ezekowitz | |
2013-07-04 | rewrite flowing logic a bit to eliminate excessive add_node/remove_node calls | Vanessa Ezekowitz | |
also got rid of obsolete optdepends | |||
2013-07-01 | Fix for older mod versions that used a different alias. | Anthony Zhang | |
2013-07-01 | optdepends.txt is depecated. switched to ? syntax in depends.txt | Vanessa Ezekowitz | |
2013-06-30 | Phased out all deprecated minetest.env:* uses in favor of minetest.* | Vanessa Ezekowitz | |
2013-06-28 | typo fix | Vanessa Ezekowitz | |
2013-06-28 | Merge pull request #44 from Novatux/simple | VanessaE | |
Add option to disable cyclic behaviour | |||
2013-06-28 | Add option to disable cyclic behaviour | Novatux | |
2013-06-28 | Merge pull request #43 from Novatux/crossing | VanessaE | |
Add crossing tubes | |||
2013-06-28 | Add crossing tubes | Novatux | |
2013-06-26 | Added support to autoroute code for technic deployer and nodebreaker | Vanessa Ezekowitz | |
2013-06-24 | Node breakers now make sure the node is actually diggable before digging ↵ | Anthony Zhang | |
(implements the functionality of `minetest.node_dig`). Now can dig working mesecons and can't dig locked chests or other indestructable nodes. | |||
2013-06-24 | Update Overview.html with documentation about the node breaker and deployer, ↵ | Anthony Zhang | |
plus docuent the fact that tubes only connect to certain sides of certain devices, like injectors and furnaces. | |||
2013-06-24 | actually, filters should only connect from the right/output side since they | Vanessa Ezekowitz | |
can't actually receive anything from the input side via a tube. | |||
2013-06-23 | rewrote autoplacement code to make it more aware of filters, | Vanessa Ezekowitz | |
autocrafter, nodebreaker, deployer, and made sure each item will only initiate a connection to those sides which can accept such. Fixed various autorouting bugs as I ran across them. Autorouting for various devices is now: filters: left and right sides only nodebreaker, deployer: back only autocrafter: all six sides chests: top, bottom, left, right, back (not front) furnace: bottom, left, right, back (not the top or front) | |||
2013-06-23 | Whoops, tubes ought to connect to deployers! | Anthony Zhang | |
2013-06-23 | No infinite stacks allowed! Fix the bug where deployers have infinite stacks ↵ | Anthony Zhang | |
just like players. |