Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-14 | Added a little stub to the bottom of the spigot, showing the water texture, | Vanessa Ezekowitz | |
so that when a spigot is flowing, it looks like water is actually pouring out of it. | |||
2013-01-13 | Added Nore's item transport mod and integrated it into pipeworks | Vanessa Ezekowitz | |
Items can now flow from one chest (or Nore's filter object) to another via the pneumatic tubes! Thanks to Nore and RealBadAngel for the code. Note that this mod has to redefine the default chests and furnaces (see compat.lua) in order to add some new group definitions so that tubes can appear to connect to these objects. | |||
2013-01-05 | made storage tanks connect from top/bottom, made storage tank and pipe | Vanessa Ezekowitz | |
textures use the ^ combine operator so they can show the actual liquid going through the pipes/tanks. | |||
2013-01-04 | Made pipes able to carry water! | Vanessa Ezekowitz | |
It was just a minor logic error resulting from moving the water flowing code into it's own file when I originally imported it. Many thanks to Mauvebic for writing it! | |||
2013-01-04 | minor spacing tweaks, nothing functional | Vanessa Ezekowitz | |
2013-01-04 | First stage of integrating Mauvebic's water flowing code. This is experimental | Vanessa Ezekowitz | |
and doesn't move water yet - but at least it doesn't break anything :-) | |||
2013-01-02 | fixed typo, pneumatic test [ojbect -> object] | Vanessa Ezekowitz | |
2013-01-01 | Minor tweak to fix a bug in the spigot texture ordering | Vanessa Ezekowitz | |
2013-01-01 | fixed facedir/rotation bug in placement of expansion tanks. | Vanessa Ezekowitz | |
2013-01-01 | changed default orientation of spigot to make it easier to place. | Vanessa Ezekowitz | |
2013-01-01 | Minor tweak to fix missing smooth bend on some T-junctions. | Vanessa Ezekowitz | |
2013-01-01 | Changed crafting recipes to account for revamped pumps, valves, etc. Now | Vanessa Ezekowitz | |
requires the moreores mod and most recent git (for mese crystal fragments) to craft a pump. | |||
2013-01-01 | added a "sealed" entry/exit panel (really just a horizontal pipe with a metal | Vanessa Ezekowitz | |
panel overlayed into the middle). Also, tweaked pipes to always drop the empty ones. | |||
2013-01-01 | revamped pumps so that now they should sit in/on liquid and be connected only | Vanessa Ezekowitz | |
from the top, relegated grates to decorational-only, added outlet spigot. Got rid of a few obsolete textures. Got rid of that whole _x and _z naming thing, now all directional devices (pumps, valves, spigots, tanks) use facedir. Valves, spigots no longer auto-rotate to find nearby pipes. | |||
2012-09-17 | Added test object for pneumatic tube autorouting code, made tubes connect to | Vanessa Ezekowitz | |
it and any object that bears groups={tubedevice=1} (connects to any side) | |||
2012-09-05 | All recipes doubled except for junglegrass -> plastic sheet (since that is | Vanessa Ezekowitz | |
derived from home decor) | |||
2012-09-02 | Fixed plastic sheeting recipe | Vanessa Ezekowitz | |
2012-09-02 | Added crafting recipes for various objects, with options: If homedecor is | Vanessa Ezekowitz | |
installed, use the plastic sheeting therein. If not, we define it manually. If the Technic mod is installed, don't define any recipes at all. Also removed the extra "loaded!" messages and tweaked the default pipe alias to point to something that is actually visible :-) | |||
2012-09-01 | flattened wielded pipe segment. | Vanessa Ezekowitz | |
2012-08-24 | better textures for pneumatic pipes. | Vanessa Ezekowitz | |
2012-08-24 | Added pneumatic tubes with their own autoplace code (does not connect to | Vanessa Ezekowitz | |
steel pipes). Fixed a recursion bug that sometimes caused a stack overflow. | |||
2012-08-24 | old pipes were overridind the pipeworks:pipe defintion that belongs with the | Vanessa Ezekowitz | |
new pipes. | |||
2012-08-22 | Added "expansion tank" that appears if the user stacks tanks upwards. | Vanessa Ezekowitz | |
(Downwards is not checked). | |||
2012-08-22 | changed textures on tanks to suggest more of a stainless steel apparance | Vanessa Ezekowitz | |
instead of rusty. | |||
2012-08-22 | tweak storgae tank descriptions to read "empty" on 0% full. | Vanessa Ezekowitz | |
2012-08-22 | Extended storage tank to show fill level in 10% steps (0% to 100%). | Vanessa Ezekowitz | |
2012-08-22 | Added outlet grate, made it participate in autoplace algorithm. | Vanessa Ezekowitz | |
2012-08-21 | made storage tanks' upper/lower fittings and intake grate fitting participate | Vanessa Ezekowitz | |
in pipe autoplace algorithm | |||
2012-08-21 | minor opps/bugfix - devices should not look above/below them normally :-) | Vanessa Ezekowitz | |
2012-08-21 | reorganized code a bit to allow for upcoming rules changes. | Vanessa Ezekowitz | |
2012-08-21 | Made storage tank participate in autoplace algorithm. Tuned API a | Vanessa Ezekowitz | |
little to allow for more flexible placement. | |||
2012-08-21 | fix crash where I forgot to actually index the metadata elements I added to | Vanessa Ezekowitz | |
the valves' on-punch-node functions | |||
2012-08-20 | Added some metadata to the valve, grate, storage tank to make flow calculation | Vanessa Ezekowitz | |
easier. Ask RealBadAngel about it :-) | |||
2012-08-20 | fixed wrong veriable in creative inventory filter | Vanessa Ezekowitz | |
2012-08-20 | added "back" texture to pump. | Vanessa Ezekowitz | |
2012-08-20 | more tweaks to tank textures. | Vanessa Ezekowitz | |
2012-08-20 | tweak tank textures | Vanessa Ezekowitz | |
2012-08-20 | tweak grating top texture | Vanessa Ezekowitz | |
2012-08-20 | added intake grate and storage tanks in two versions (with fittings on +/- X | Vanessa Ezekowitz | |
and +/- Z respectively) | |||
2012-08-19 | Merge pull request #2 from RealBadAngel/patch-2 | VanessaE | |
Update init.lua | |||
2012-08-19 | Update init.lua | RealBadAngel | |
2012-08-19 | changelog, readme tweaks. | Vanessa Ezekowitz | |
2012-08-19 | Pumps and valves now fully participate in the auto-rotate/auto-route process. | Vanessa Ezekowitz | |
These devices can only be connected to horizontal pipes or to each other. Note that only the device being placed and the pipes around it will adapt; if you have a valve and pump next to one another and they won't connect, put a piece of pipe at one end to show the auto-rotator which way they should go. Removal of a pipe or device will not change the orientation of surrounding devices. | |||
2012-08-18 | better pipe end textures, made 'cut' ends also display them. | Vanessa Ezekowitz | |
2012-08-18 | readme tweak again | Vanessa Ezekowitz | |
2012-08-18 | readme tweak | Vanessa Ezekowitz | |
2012-08-18 | rewrote the readme to match forum post. | Vanessa Ezekowitz | |
2012-08-18 | minor wording tweak to comments at top. | Vanessa Ezekowitz | |
2012-08-18 | Re-enabled old pipes by default. Only horizontal pipe appears in creative | Vanessa Ezekowitz | |
inventory now (for both old and new), as well as "off" valve and "off" pump. | |||
2012-08-18 | changelog | Vanessa Ezekowitz | |