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2013-02-02Changed the code so that we do not overwrite the default code anymore.Novatux
2013-01-31Removed node breaker and deployer. These belong in technic, not pipeworks.Vanessa Ezekowitz
Added aliases to avoid unknown nodes/map breakage. Old code has been moved into pipeworks/attic/
2013-01-28Merge pull request #16 from Novatux/masterVanessaE
Mese filters: take full stack.
2013-01-28Merge https://github.com/VanessaE/pipeworksNovatux
2013-01-28Added mese filter (takes full stack).Novatux
2013-01-27tried to fix detection of latest version of technic mod.Vanessa Ezekowitz
limited the number of recipes affected by it - now only the tubes' recipes are disabled when technic is present. All pipes, pipe devices, and tube devices are available at all times. updated the plastic sheet crafting chain to match current homedecor
2013-01-23Merge pull request #13 from Novatux/masterVanessaE
Fixed a bug with mese pipes.
2013-01-23Fixed a bug with mese tubes not correctly distributing the items.Novatux
2013-01-20Merge pull request #12 from Novatux/masterVanessaE
Sand tubes, which take nearby items.
2013-01-20Changed to technic 16px textures.Novatux
2013-01-20Added textures for sand and accelerator tubes, added crafting recipe for ↵Novatux
sand tube.
2013-01-20Changed the name of some textures for naming conventions. Added deployer and ↵Novatux
node breaker (most of the code is from Technic, the textures too).
2013-01-20Added sand tubes, which take nearby items.Novatux
2013-01-20Changed autocrafter formspec.Novatux
2013-01-19Merge pull request #11 from Novatux/masterVanessaE
Fixed a bug where autocrafter could be used to clone items.
2013-01-20Added chests and furnaces autoconnect to tubes.Novatux
Fixed a bug where autocrafter could bbe used to clone items. Removed test code.
2013-01-19Merge pull request #10 from Novatux/masterVanessaE
Mese tubes can now completely forbid a direction for items.
2013-01-19Changed mese tubes: you can now choose if items should not go in a direction.Novatux
2013-01-19Merge pull request #9 from Novatux/masterVanessaE
Textures for teleport tube
2013-01-19Added textures for teleport tubeNovatux
2013-01-19Merge pull request #8 from Novatux/masterVanessaE
Teleporter and accelerator tubes, crafting recipe for detector pipe, autocrafter
2013-01-19Fixed a bug where items were not moved after teleport tube when they went to ↵Novatux
the same direction.
2013-01-19Added autocrafter.Novatux
Fixed a bug where items in mese tubes disappeared whan placing or removing a tube next to it.
2013-01-19Added channel formspec for teleport tubeNovatux
2013-01-19Added crafting recipes for teleport and accelerator tubes, changed the ↵Novatux
recipe of the detector tube
2013-01-19Merge http://github.com/VanessaE/pipeworksNovatux
2013-01-19Added accelrator and teleport pipesNovatux
2013-01-17added crafting recipes for detector tube and also for filter/injector device.Vanessa Ezekowitz
2013-01-17Merge pull request #7 from Novatux/masterVanessaE
Detector tube (mesecons)
2013-01-17Added detector tubeNovatux
2013-01-16re-added furnace side texture.Vanessa Ezekowitz
2013-01-16added crafting recipes for mese pneumatic tubesVanessa Ezekowitz
2013-01-16Merge pull request #6 from Novatux/masterVanessaE
Item insertion in furnaces through side and mese pipe
2013-01-16Added a function to register tubes.Novatux
Added the mese pipe.
2013-01-16Items can be inserted in furnaces through sideNovatux
2013-01-15new textures for filter object, courtesy of Spots :-)Vanessa Ezekowitz
2013-01-14forgot to account for facedir in spigots when I added that water streamVanessa Ezekowitz
2013-01-14Updated the last version of item_transportNovatux
2013-01-14Added a little stub to the bottom of the spigot, showing the water texture,Vanessa Ezekowitz
so that when a spigot is flowing, it looks like water is actually pouring out of it.
2013-01-13Added Nore's item transport mod and integrated it into pipeworksVanessa Ezekowitz
Items can now flow from one chest (or Nore's filter object) to another via the pneumatic tubes! Thanks to Nore and RealBadAngel for the code. Note that this mod has to redefine the default chests and furnaces (see compat.lua) in order to add some new group definitions so that tubes can appear to connect to these objects.
2013-01-05made storage tanks connect from top/bottom, made storage tank and pipeVanessa Ezekowitz
textures use the ^ combine operator so they can show the actual liquid going through the pipes/tanks.
2013-01-04Made pipes able to carry water!Vanessa Ezekowitz
It was just a minor logic error resulting from moving the water flowing code into it's own file when I originally imported it. Many thanks to Mauvebic for writing it!
2013-01-04minor spacing tweaks, nothing functionalVanessa Ezekowitz
2013-01-04First stage of integrating Mauvebic's water flowing code. This is experimentalVanessa Ezekowitz
and doesn't move water yet - but at least it doesn't break anything :-)
2013-01-02fixed typo, pneumatic test [ojbect -> object]Vanessa Ezekowitz
2013-01-01Minor tweak to fix a bug in the spigot texture orderingVanessa Ezekowitz
2013-01-01fixed facedir/rotation bug in placement of expansion tanks.Vanessa Ezekowitz
2013-01-01changed default orientation of spigot to make it easier to place.Vanessa Ezekowitz
2013-01-01Minor tweak to fix missing smooth bend on some T-junctions.Vanessa Ezekowitz
2013-01-01Changed crafting recipes to account for revamped pumps, valves, etc. NowVanessa Ezekowitz
requires the moreores mod and most recent git (for mese crystal fragments) to craft a pump.