Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-01 | optdepends.txt is depecated. switched to ? syntax in depends.txt | Vanessa Ezekowitz | |
2013-06-30 | Phased out all deprecated minetest.env:* uses in favor of minetest.* | Vanessa Ezekowitz | |
2013-06-28 | typo fix | Vanessa Ezekowitz | |
2013-06-28 | Merge pull request #44 from Novatux/simple | VanessaE | |
Add option to disable cyclic behaviour | |||
2013-06-28 | Add option to disable cyclic behaviour | Novatux | |
2013-06-28 | Merge pull request #43 from Novatux/crossing | VanessaE | |
Add crossing tubes | |||
2013-06-28 | Add crossing tubes | Novatux | |
2013-06-26 | Added support to autoroute code for technic deployer and nodebreaker | Vanessa Ezekowitz | |
2013-06-24 | Node breakers now make sure the node is actually diggable before digging ↵ | Anthony Zhang | |
(implements the functionality of `minetest.node_dig`). Now can dig working mesecons and can't dig locked chests or other indestructable nodes. | |||
2013-06-24 | Update Overview.html with documentation about the node breaker and deployer, ↵ | Anthony Zhang | |
plus docuent the fact that tubes only connect to certain sides of certain devices, like injectors and furnaces. | |||
2013-06-24 | actually, filters should only connect from the right/output side since they | Vanessa Ezekowitz | |
can't actually receive anything from the input side via a tube. | |||
2013-06-23 | rewrote autoplacement code to make it more aware of filters, | Vanessa Ezekowitz | |
autocrafter, nodebreaker, deployer, and made sure each item will only initiate a connection to those sides which can accept such. Fixed various autorouting bugs as I ran across them. Autorouting for various devices is now: filters: left and right sides only nodebreaker, deployer: back only autocrafter: all six sides chests: top, bottom, left, right, back (not front) furnace: bottom, left, right, back (not the top or front) | |||
2013-06-23 | Whoops, tubes ought to connect to deployers! | Anthony Zhang | |
2013-06-23 | No infinite stacks allowed! Fix the bug where deployers have infinite stacks ↵ | Anthony Zhang | |
just like players. | |||
2013-06-23 | Super duper pipeworks deployer and node breaker updates. | Anthony Zhang | |
2013-06-22 | minor tweaks to various dofile() calls, moved one from tubes.lua to init.lua | Vanessa Ezekowitz | |
2013-06-22 | minor tweak to allow the register_tube() function to use any arbitrary | Vanessa Ezekowitz | |
namespace for the tube instead of forcing it to be pipeworks: | |||
2013-06-21 | workaround for transported items sometimes just appearing out of nowhere | Vanessa Ezekowitz | |
but not being diggable. Made them have a really tiny collision box so they can be pointed at if carefully done | |||
2013-06-18 | Document vertical connectivity of airtight pipe entry. | Anthony Zhang | |
2013-06-16 | corrected yield on conductor tube crafting image | Vanessa Ezekowitz | |
2013-06-16 | Made conductor tubes cheaper. | Vanessa Ezekowitz | |
2013-06-16 | Added appropriate textures for mesecon conductor tubes | Vanessa Ezekowitz | |
2013-06-09 | new textures for spigot to support animated water + fix lighting issues | Vanessa Ezekowitz | |
2013-06-09 | more minor lighting/texture tweaks | Vanessa Ezekowitz | |
2013-06-09 | Made spigot animated, so the water actually looks like it's pouring | Vanessa Ezekowitz | |
2013-06-09 | added sunlight_propagates=true to most devices to fix lighting issues | Vanessa Ezekowitz | |
adjusted size of spigot "pouring" segment. | |||
2013-06-08 | Add vertical version of airtight pipe entry | Vanessa Ezekowitz | |
if automatically rotates to connect to the thing you point at, if a connection is possible. | |||
2013-06-05 | Merge pull request #38 from Uberi/master | VanessaE | |
Update Overview.html | |||
2013-06-05 | Add documentation entry about MESE filter/injector, add note about on/off ↵ | Anthony Zhang | |
button on teleporter tube formspec, fix some confusing wording. | |||
2013-06-05 | Merge pull request #37 from Novatux/teleport | VanessaE | |
Add an no-receive option to teleport tubes. | |||
2013-06-05 | Merge pull request #36 from Novatux/tubesfix | VanessaE | |
Fix crash sometimes with tubes | |||
2013-06-05 | Fix crash sometimes with tubes | Novatux | |
2013-06-05 | Add an no-receive option to teleport tubes. | Novatux | |
2013-06-02 | Merge pull request #35 from Novatux/sand | VanessaE | |
Fix bug with sand tubes | |||
2013-06-02 | Fix bug with sand tubes | Novatux | |
2013-06-01 | Merge pull request #34 from Novatux/doc | VanessaE | |
Fix Overview.html | |||
2013-06-01 | Merge pull request #33 from Novatux/craft | VanessaE | |
Change craft of autocrafter to use mese crystal (autocrafter should be l... | |||
2013-06-01 | Change craft of autocrafter to use mese crystal (autocrafter should be less ↵ | Novatux | |
expensive than teleport tube...) | |||
2013-06-01 | Fix Overview.html | Novatux | |
2013-05-30 | Ran all textures through pngquant. | Vanessa Ezekowitz | |
2013-05-30 | Ran all textures through pngcrush. | Vanessa Ezekowitz | |
2013-05-21 | Merge pull request #32 from Uberi/master | VanessaE | |
Fix teleport tube in latest mt | |||
2013-05-21 | Fix the teleport tube in the latest mt. | Anthony Zhang | |
2013-05-10 | Merge pull request #31 from Uberi/master | VanessaE | |
Update the Basic Overview page for the latest changes. | |||
2013-05-11 | Update the Basic Overview page for latest changes. | Anthony Zhang | |
2013-05-10 | add flow sensor. Sends mesecons signal when water is flowing through it. | Vanessa Ezekowitz | |
2013-05-10 | Make pumps and valves respond to mesecons signals | Vanessa Ezekowitz | |
2013-05-10 | made valves and airtight entry panels work. | Vanessa Ezekowitz | |
Removed "flowing" spigot from creative inventory. | |||
2013-05-10 | remove water node at spigot only at the | Vanessa Ezekowitz | |
pouring-->off transition, not repeatedly. | |||
2013-05-10 | periodically remove one water node next to each "on" pump that's also flowing | Vanessa Ezekowitz | |
This should make it work more or less correctly with finite water. also, fix a bug where a blocked spigot still looks like its pouring, and check for blockages on every step. |