Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-02 | make the tube connection images for furnaces/chests into overlays | Vanessa Ezekowitz | |
also don't redefine furnace top - tubes don't connect there anyways | |||
2013-11-28 | Phased out old register_on_punchnode() calls in favor of per-node on_punch | Vanessa Ezekowitz | |
callbacks. Got rid of all the old backward-compat device aliases. | |||
2013-11-28 | Removed code that detects technic and disables default recipes. | Vanessa Ezekowitz | |
Made tubes and conductor tubes more expensive (yield 6 instead of 12). | |||
2013-11-27 | Add recipes for fountainhead and one-way tube | Vanessa Ezekowitz | |
2013-11-26 | limit tube autoconnect checking to only run if tube.connect_sides | Vanessa Ezekowitz | |
is defined for a particular node (rather than the whole tube table). Also, tweak wording of an error message to account for line numbering changes. | |||
2013-11-26 | Make the tube_connects={} method work properly for technic devices. | Vanessa Ezekowitz | |
Also phase out "old new" API, leaving only the "tube_connects={}" method, as nothing in technic or pipeworks uses it. Fix a few more places where minetest.facedir_to_dir() was duplicated, since that code is part of Minetest 0.4.8. | |||
2013-11-25 | get rid of some extraneous print statements | Vanessa Ezekowitz | |
2013-11-25 | Split pipe and tube autorouting functions into separate files. | Vanessa Ezekowitz | |
2013-11-19 | fix bad lighting on one-way tube | Vanessa Ezekowitz | |
2013-11-14 | stop leaking clone_node() function outside of pipeworks namespace | Vanessa Ezekowitz | |
2013-11-09 | fix non-working water flow sensor, add proper side texture for it | Vanessa Ezekowitz | |
2013-10-30 | Fix node breaker crash. | Novatux | |
2013-10-30 | Fix autocrafter not taking enough items if number of needed items of a kind ↵ | Novatux | |
> stack max for that item. | |||
2013-10-29 | make worldpath and modpath pipeworks-namespace-specific and global | Vanessa Ezekowitz | |
2013-10-27 | Add fountainhead (vertical spigot, basically). | Vanessa Ezekowitz | |
2013-10-24 | Make nodebreaker and deployer use wood group instead of default wood | Vanessa Ezekowitz | |
2013-10-24 | Fix for player height | Novatux | |
2013-10-24 | Complete fake player for deployer | Novatux | |
2013-10-21 | Fix crossing tube and one way tube. | Novatux | |
2013-10-21 | FiX CYCLIC option being ignored. | Novatux | |
2013-10-20 | Merge branch 'master' of github.com:VanessaE/pipeworks | Vanessa Ezekowitz | |
2013-10-20 | Furnace and chest textures now have pipeworks-specific names to allow | Vanessa Ezekowitz | |
for texture packs to cover them. Also, added proper top and bottom textures for both. | |||
2013-10-19 | Add one way tube | Novatux | |
2013-10-15 | Check for on_metadata_inventory_take | Cy | |
2013-10-14 | Multiple updates: | Cy | |
1) Refactor autoplace, There was a lot of redundant code and like a dozen unneccessary string scans for every node next to every tube placed! I put it all into indexed tables and loops instead of bizarre and unexplainable variable names and copy and pasted code. There was also no support for notifying a chest when an item has been taken from it by a filter, so I added something for that. I also thought it prudent to fall back on the allow_metadata_inventory_take function should a special can_remove not exist. In fact if can_insert doesn't exist, it calls allow_metadata_inventory_put instead. I also added a thing for allowing pipes to attach to nodes of other modules, without having to hard code type all those node names into autoplace.lua. Basically node.tube.collects(i,param2) and i is the direction from the pipe and param2 is the param2 of what it's pointing at. I also abstracted the inscrutable correlation between i and param2 by trial and error (and the paramwand mod) into understandable functions. There was no pipeworks namespace so I created it, and put these functions into pipeworks.collects (as distinguished from a node.tube.collects function, which uses those functions) And now it's too late to cart my old clothes to the thrift store, dangit. 2) My "node.tube.collects" idea might be redundant with the node.tube.connect_sides thing, though possibly more versatile so I'll leave it in. 3) I was using node.tube.connects and fancy functions for checking if it's the sides or top or whatnot, and this connect_side thing came in. This should make both my way and the way using connect_side work. Also removed some debugging cruft | |||
2013-10-06 | Better deployer and node breaker mesecons rules. | Novatux | |
2013-10-04 | tweak readme to mention the correct place for the documentation | Vanessa Ezekowitz | |
2013-10-04 | Moved crafting guide to a separate branch (gh-pages) | Vanessa Ezekowitz | |
2013-10-04 | fix incorrect usage of after_place_node | Vanessa Ezekowitz | |
2013-10-04 | simplify autocrafterCache, remove cache entry on node dig and disable debug ↵ | chlue | |
output | |||
2013-10-04 | clean up formatting a bit | Vanessa Ezekowitz | |
2013-10-04 | Made autocrafter take less CPU/time | chlue | |
2013-09-13 | Fix hacky_swap_node to not repeatedly swap the same node in over and over | Pilcrow | |
2013-08-12 | Add note about teleporter tubes reserved channels. | Uberi | |
2013-08-07 | fix nil references in flowing_logic.lua | Vanessa Ezekowitz | |
2013-08-06 | added reserved teleport channels | hdastwb | |
2013-08-05 | always read default_settings.txt before reading the world-folder's settings file | Vanessa Ezekowitz | |
also close the file after copying. | |||
2013-07-25 | Merge pull request #49 from hdastwb/notechalias | VanessaE | |
remove aliases to the technic deployers/node breakers | |||
2013-07-25 | removed aliases to the technic deployers/node breakers | hdastwb | |
2013-07-22 | oops, technic doesn't need to load first, it depends on pipeworks! duh | Vanessa Ezekowitz | |
2013-07-22 | fix the check for technic for craft recipes, use optional depends to | Vanessa Ezekowitz | |
make sure it loads first | |||
2013-07-19 | added support for 6d facedir for all tube components, changed autoplace.lua ↵ | hdastwb | |
to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically | |||
2013-07-18 | add license file | Vanessa Ezekowitz | |
2013-07-15 | fixed a nil reference (filter code didn't check for unknown nodes) | Vanessa Ezekowitz | |
2013-07-13 | added ability to disable most components via config file in world folder | Vanessa Ezekowitz | |
moved pipes out of init.lua and into a separate file. some minor formatting changes | |||
2013-07-13 | Merge pull request #47 from hdastwb/mesesandtube | VanessaE | |
MESE Sand Tubes | |||
2013-07-13 | added more powerful sand tubes (MESE sand tubes), along with associated ↵ | hdastwb | |
crafts, textures, and documentation | |||
2013-07-09 | Merge pull request #46 from hdastwb/lockedchest | VanessaE | |
Locked chest documentation | |||
2013-07-08 | Merge pull request #45 from hdastwb/lockedchest | VanessaE | |
Locked chest integration | |||
2013-07-08 | added locked chests in Overview.html | hdastwb | |