Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-15 | notvel function can't be local - made global and confined to pipeworks.{} | Vanessa Ezekowitz | |
2013-12-15 | tube_item has to be global. confined it to pipeworks.{} table. | Vanessa Ezekowitz | |
2013-12-15 | local-ize one last var | Vanessa Ezekowitz | |
2013-12-15 | local-ize a few more variables | Vanessa Ezekowitz | |
2013-12-15 | local-ize yet a few more variables | Vanessa Ezekowitz | |
2013-12-15 | local-ize a few more variables and functions | Vanessa Ezekowitz | |
2013-12-15 | get rid of an excess print() call | Vanessa Ezekowitz | |
2013-12-15 | local-ize a few more functions | Vanessa Ezekowitz | |
2013-12-15 | fix incorrect variable name | Vanessa Ezekowitz | |
2013-12-15 | default settings have to be global or pipeworks can't see them | Vanessa Ezekowitz | |
(duh!) confined them to pipeworks.{} table. | |||
2013-12-15 | local-ize a few more variables, move all of the nodebox models | Vanessa Ezekowitz | |
into their own file and confine them and pretty much everything else to the pipeworks.{} table (still global though). More to come. | |||
2013-12-15 | local-ize pretty muchg everything that was previously global except where | Vanessa Ezekowitz | |
stuff needs to be globally-visible. Also, fix a bad drop on valve. | |||
2013-12-10 | catch a similar nil condition in the node breaker | Vanessa Ezekowitz | |
2013-12-10 | More sanity checks on the nodeside() function, courtesy ShadowNinja | Vanessa Ezekowitz | |
2013-12-10 | Better way to catch that incoming nil, return a real value on the way out | Vanessa Ezekowitz | |
2013-12-10 | Revert "catch nil return from facedir_to_dir() in tube autoplace code" | Vanessa Ezekowitz | |
This reverts commit 4f9c7a43c9f1f0ab3286c755c49bd8d2951b4dc8. | |||
2013-12-10 | catch nil return from facedir_to_dir() in tube autoplace code | Vanessa Ezekowitz | |
2013-12-03 | add "metallic" tube connection image for other mods to use | Vanessa Ezekowitz | |
2013-12-02 | make the tube connection images for furnaces/chests into overlays | Vanessa Ezekowitz | |
also don't redefine furnace top - tubes don't connect there anyways | |||
2013-11-28 | Phased out old register_on_punchnode() calls in favor of per-node on_punch | Vanessa Ezekowitz | |
callbacks. Got rid of all the old backward-compat device aliases. | |||
2013-11-28 | Removed code that detects technic and disables default recipes. | Vanessa Ezekowitz | |
Made tubes and conductor tubes more expensive (yield 6 instead of 12). | |||
2013-11-27 | Add recipes for fountainhead and one-way tube | Vanessa Ezekowitz | |
2013-11-26 | limit tube autoconnect checking to only run if tube.connect_sides | Vanessa Ezekowitz | |
is defined for a particular node (rather than the whole tube table). Also, tweak wording of an error message to account for line numbering changes. | |||
2013-11-26 | Make the tube_connects={} method work properly for technic devices. | Vanessa Ezekowitz | |
Also phase out "old new" API, leaving only the "tube_connects={}" method, as nothing in technic or pipeworks uses it. Fix a few more places where minetest.facedir_to_dir() was duplicated, since that code is part of Minetest 0.4.8. | |||
2013-11-25 | get rid of some extraneous print statements | Vanessa Ezekowitz | |
2013-11-25 | Split pipe and tube autorouting functions into separate files. | Vanessa Ezekowitz | |
2013-11-19 | fix bad lighting on one-way tube | Vanessa Ezekowitz | |
2013-11-14 | stop leaking clone_node() function outside of pipeworks namespace | Vanessa Ezekowitz | |
2013-11-09 | fix non-working water flow sensor, add proper side texture for it | Vanessa Ezekowitz | |
2013-10-30 | Fix node breaker crash. | Novatux | |
2013-10-30 | Fix autocrafter not taking enough items if number of needed items of a kind ↵ | Novatux | |
> stack max for that item. | |||
2013-10-29 | make worldpath and modpath pipeworks-namespace-specific and global | Vanessa Ezekowitz | |
2013-10-27 | Add fountainhead (vertical spigot, basically). | Vanessa Ezekowitz | |
2013-10-24 | Make nodebreaker and deployer use wood group instead of default wood | Vanessa Ezekowitz | |
2013-10-24 | Fix for player height | Novatux | |
2013-10-24 | Complete fake player for deployer | Novatux | |
2013-10-21 | Fix crossing tube and one way tube. | Novatux | |
2013-10-21 | FiX CYCLIC option being ignored. | Novatux | |
2013-10-20 | Merge branch 'master' of github.com:VanessaE/pipeworks | Vanessa Ezekowitz | |
2013-10-20 | Furnace and chest textures now have pipeworks-specific names to allow | Vanessa Ezekowitz | |
for texture packs to cover them. Also, added proper top and bottom textures for both. | |||
2013-10-19 | Add one way tube | Novatux | |
2013-10-15 | Check for on_metadata_inventory_take | Cy | |
2013-10-14 | Multiple updates: | Cy | |
1) Refactor autoplace, There was a lot of redundant code and like a dozen unneccessary string scans for every node next to every tube placed! I put it all into indexed tables and loops instead of bizarre and unexplainable variable names and copy and pasted code. There was also no support for notifying a chest when an item has been taken from it by a filter, so I added something for that. I also thought it prudent to fall back on the allow_metadata_inventory_take function should a special can_remove not exist. In fact if can_insert doesn't exist, it calls allow_metadata_inventory_put instead. I also added a thing for allowing pipes to attach to nodes of other modules, without having to hard code type all those node names into autoplace.lua. Basically node.tube.collects(i,param2) and i is the direction from the pipe and param2 is the param2 of what it's pointing at. I also abstracted the inscrutable correlation between i and param2 by trial and error (and the paramwand mod) into understandable functions. There was no pipeworks namespace so I created it, and put these functions into pipeworks.collects (as distinguished from a node.tube.collects function, which uses those functions) And now it's too late to cart my old clothes to the thrift store, dangit. 2) My "node.tube.collects" idea might be redundant with the node.tube.connect_sides thing, though possibly more versatile so I'll leave it in. 3) I was using node.tube.connects and fancy functions for checking if it's the sides or top or whatnot, and this connect_side thing came in. This should make both my way and the way using connect_side work. Also removed some debugging cruft | |||
2013-10-06 | Better deployer and node breaker mesecons rules. | Novatux | |
2013-10-04 | tweak readme to mention the correct place for the documentation | Vanessa Ezekowitz | |
2013-10-04 | Moved crafting guide to a separate branch (gh-pages) | Vanessa Ezekowitz | |
2013-10-04 | fix incorrect usage of after_place_node | Vanessa Ezekowitz | |
2013-10-04 | simplify autocrafterCache, remove cache entry on node dig and disable debug ↵ | chlue | |
output | |||
2013-10-04 | clean up formatting a bit | Vanessa Ezekowitz | |
2013-10-04 | Made autocrafter take less CPU/time | chlue | |