summaryrefslogtreecommitdiff
path: root/lua_tube.lua
diff options
context:
space:
mode:
authorDS <vorunbekannt75@web.de>2017-09-26 05:21:15 +0200
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-09-25 23:21:15 -0400
commite8e9de04dd27547f527abbac4f87c7dc658a0f44 (patch)
tree961ae40959154118f5318ed41d16ff6754578e92 /lua_tube.lua
parent05c0a8670baec2a8baacbac1a3aead556d26a822 (diff)
downloadpipeworks-e8e9de04dd27547f527abbac4f87c7dc658a0f44.tar
pipeworks-e8e9de04dd27547f527abbac4f87c7dc658a0f44.tar.gz
pipeworks-e8e9de04dd27547f527abbac4f87c7dc658a0f44.tar.bz2
pipeworks-e8e9de04dd27547f527abbac4f87c7dc658a0f44.tar.xz
pipeworks-e8e9de04dd27547f527abbac4f87c7dc658a0f44.zip
Add lua controlled tube (#199)
* add lua controlled tube * make textures and fix some bugs
Diffstat (limited to 'lua_tube.lua')
-rw-r--r--lua_tube.lua850
1 files changed, 850 insertions, 0 deletions
diff --git a/lua_tube.lua b/lua_tube.lua
new file mode 100644
index 0000000..51665ae
--- /dev/null
+++ b/lua_tube.lua
@@ -0,0 +1,850 @@
+-- ______
+-- |
+-- |
+-- | __ ___ _ __ _ _
+-- | | | | | |\ | | |_| | | | | |_ |_|
+-- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\ tube
+-- |
+-- |
+--
+
+-- Reference
+-- ports = get_real_port_states(pos): gets if inputs are powered from outside
+-- newport = merge_port_states(state1, state2): just does result = state1 or state2 for every port
+-- set_port(pos, rule, state): activates/deactivates the mesecons according to the port states
+-- set_port_states(pos, ports): Applies new port states to a Luacontroller at pos
+-- run(pos): runs the code in the controller at pos
+-- reset_meta(pos, code, errmsg): performs a software-reset, installs new code and prints error messages
+-- resetn(pos): performs a hardware reset, turns off all ports
+--
+-- The Sandbox
+-- The whole code of the controller runs in a sandbox,
+-- a very restricted environment.
+-- Actually the only way to damage the server is to
+-- use too much memory from the sandbox.
+-- You can add more functions to the environment
+-- (see where local env is defined)
+-- Something nice to play is is appending minetest.env to it.
+
+local BASENAME = "pipeworks:lua_tube"
+
+local rules = {
+ red = {x = -1, y = 0, z = 0, name = "red"},
+ blue = {x = 1, y = 0, z = 0, name = "blue"},
+ yellow = {x = 0, y = -1, z = 0, name = "yellow"},
+ green = {x = 0, y = 1, z = 0, name = "green"},
+ black = {x = 0, y = 0, z = -1, name = "black"},
+ white = {x = 0, y = 0, z = 1, name = "white"},
+}
+
+
+------------------
+-- Action stuff --
+------------------
+-- These helpers are required to set the port states of the lua_tube
+
+local function update_real_port_states(pos, rule_name, new_state)
+ local meta = minetest.get_meta(pos)
+ if rule_name == nil then
+ meta:set_int("real_portstates", 1)
+ return
+ end
+ local n = meta:get_int("real_portstates") - 1
+ local L = {}
+ for i = 1, 6 do
+ L[i] = n % 2
+ n = math.floor(n / 2)
+ end
+ -- (0,0,-1) (0,-1,0) (-1,0,0) (1,0,0) (0,1,0) (0,0,1)
+ local pos_to_side = { 5, 3, 1, nil, 2, 4, 6 }
+ if rule_name.x == nil then
+ for _, rname in ipairs(rule_name) do
+ local port = pos_to_side[rname.x + (2 * rname.y) + (3 * rname.z) + 4]
+ L[port] = (newstate == "on") and 1 or 0
+ end
+ else
+ local port = pos_to_side[rule_name.x + (2 * rule_name.y) + (3 * rule_name.z) + 4]
+ L[port] = (new_state == "on") and 1 or 0
+ end
+ meta:set_int("real_portstates",
+ 1 +
+ 1 * L[1] +
+ 2 * L[2] +
+ 4 * L[3] +
+ 8 * L[4] +
+ 16 * L[5] +
+ 32 * L[6])
+end
+
+
+local port_names = {"red", "blue", "yellow", "green", "black", "white"}
+
+local function get_real_port_states(pos)
+ -- Determine if ports are powered (by itself or from outside)
+ local meta = minetest.get_meta(pos)
+ local L = {}
+ local n = meta:get_int("real_portstates") - 1
+ for _, name in ipairs(port_names) do
+ L[name] = ((n % 2) == 1)
+ n = math.floor(n / 2)
+ end
+ return L
+end
+
+
+local function merge_port_states(ports, vports)
+ return {
+ red = ports.red or vports.red,
+ blue = ports.blue or vports.blue,
+ yellow = ports.yellow or vports.yellow,
+ green = ports.green or vports.green,
+ black = ports.black or vports.black,
+ white = ports.white or vports.white,
+ }
+end
+
+local function generate_name(ports)
+ local red = ports.red and 1 or 0
+ local blue = ports.blue and 1 or 0
+ local yellow = ports.yellow and 1 or 0
+ local green = ports.green and 1 or 0
+ local black = ports.black and 1 or 0
+ local white = ports.white and 1 or 0
+ return BASENAME..white..black..green..yellow..blue..red
+end
+
+
+local function set_port(pos, rule, state)
+ if state then
+ mesecon.receptor_on(pos, {rule})
+ else
+ mesecon.receptor_off(pos, {rule})
+ end
+end
+
+
+local function clean_port_states(ports)
+ ports.red = ports.red and true or false
+ ports.blue = ports.blue and true or false
+ ports.yellow = ports.yellow and true or false
+ ports.green = ports.green and true or false
+ ports.black = ports.black and true or false
+ ports.white = ports.white and true or false
+end
+
+
+local function set_port_states(pos, ports)
+ local node = minetest.get_node(pos)
+ local name = node.name
+ clean_port_states(ports)
+ local vports = minetest.registered_nodes[name].virtual_portstates
+ local new_name = generate_name(ports)
+
+ if name ~= new_name and vports then
+ -- Problem:
+ -- We need to place the new node first so that when turning
+ -- off some port, it won't stay on because the rules indicate
+ -- there is an onstate output port there.
+ -- When turning the output off then, it will however cause feedback
+ -- so that the lua_tube will receive an "off" event by turning
+ -- its output off.
+ -- Solution / Workaround:
+ -- Remember which output was turned off and ignore next "off" event.
+ local meta = minetest.get_meta(pos)
+ local ign = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
+ if ports.red and not vports.red and not mesecon.is_powered(pos, rules.red) then ign.red = true end
+ if ports.blue and not vports.blue and not mesecon.is_powered(pos, rules.blue) then ign.blue = true end
+ if ports.yellow and not vports.yellow and not mesecon.is_powered(pos, rules.yellow) then ign.yellow = true end
+ if ports.green and not vports.green and not mesecon.is_powered(pos, rules.green) then ign.green = true end
+ if ports.black and not vports.black and not mesecon.is_powered(pos, rules.black) then ign.black = true end
+ if ports.white and not vports.white and not mesecon.is_powered(pos, rules.white) then ign.white = true end
+ meta:set_string("ignore_offevents", minetest.serialize(ign))
+
+ minetest.swap_node(pos, {name = new_name, param2 = node.param2})
+
+ if ports.red ~= vports.red then set_port(pos, rules.red, ports.red) end
+ if ports.blue ~= vports.blue then set_port(pos, rules.blue, ports.blue) end
+ if ports.yellow ~= vports.yellow then set_port(pos, rules.yellow, ports.yellow) end
+ if ports.green ~= vports.green then set_port(pos, rules.green, ports.green) end
+ if ports.black ~= vports.black then set_port(pos, rules.black, ports.black) end
+ if ports.white ~= vports.white then set_port(pos, rules.white, ports.white) end
+ end
+end
+
+
+-----------------
+-- Overheating --
+-----------------
+local function burn_controller(pos)
+ local node = minetest.get_node(pos)
+ node.name = BASENAME.."_burnt"
+ minetest.swap_node(pos, node)
+ minetest.get_meta(pos):set_string("lc_memory", "");
+ -- Wait for pending operations
+ minetest.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
+end
+
+local function overheat(pos, meta)
+ if mesecon.do_overheat(pos) then -- If too hot
+ burn_controller(pos)
+ return true
+ end
+end
+
+------------------------
+-- Ignored off events --
+------------------------
+
+local function ignore_event(event, meta)
+ if event.type ~= "off" then return false end
+ local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
+ if ignore_offevents[event.pin.name] then
+ ignore_offevents[event.pin.name] = nil
+ meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
+ return true
+ end
+end
+
+-------------------------
+-- Parsing and running --
+-------------------------
+
+local function safe_print(param)
+ print(dump(param))
+end
+
+local function safe_date()
+ return(os.date("*t",os.time()))
+end
+
+-- string.rep(str, n) with a high value for n can be used to DoS
+-- the server. Therefore, limit max. length of generated string.
+local function safe_string_rep(str, n)
+ if #str * n > mesecon.setting("luacontroller_string_rep_max", 64000) then
+ debug.sethook() -- Clear hook
+ error("string.rep: string length overflow", 2)
+ end
+
+ return string.rep(str, n)
+end
+
+-- string.find with a pattern can be used to DoS the server.
+-- Therefore, limit string.find to patternless matching.
+local function safe_string_find(...)
+ if (select(4, ...)) ~= true then
+ debug.sethook() -- Clear hook
+ error("string.find: 'plain' (fourth parameter) must always be true in a lua controlled tube")
+ end
+
+ return string.find(...)
+end
+
+local function remove_functions(x)
+ local tp = type(x)
+ if tp == "function" then
+ return nil
+ end
+
+ -- Make sure to not serialize the same table multiple times, otherwise
+ -- writing mem.test = mem in the lua controlled tube will lead to infinite recursion
+ local seen = {}
+
+ local function rfuncs(x)
+ if seen[x] then return end
+ seen[x] = true
+ if type(x) ~= "table" then return end
+
+ for key, value in pairs(x) do
+ if type(key) == "function" or type(value) == "function" then
+ x[key] = nil
+ else
+ if type(key) == "table" then
+ rfuncs(key)
+ end
+ if type(value) == "table" then
+ rfuncs(value)
+ end
+ end
+ end
+ end
+
+ rfuncs(x)
+
+ return x
+end
+
+local function get_interrupt(pos)
+ -- iid = interrupt id
+ local function interrupt(time, iid)
+ if type(time) ~= "number" then return end
+ local luac_id = minetest.get_meta(pos):get_int("luac_id")
+ mesecon.queue:add_action(pos, "pipeworks:lc_tube_interrupt", {luac_id, iid}, time, iid, 1)
+ end
+ return interrupt
+end
+
+
+local function get_digiline_send(pos)
+ if not digiline then return end
+ return function(channel, msg)
+ -- Make sure channel is string, number or boolean
+ if (type(channel) ~= "string" and type(channel) ~= "number" and type(channel) ~= "boolean") then
+ return false
+ end
+
+ -- It is technically possible to send functions over the wire since
+ -- the high performance impact of stripping those from the data has
+ -- been decided to not be worth the added realism.
+ -- Make sure serialized version of the data is not insanely long to
+ -- prevent DoS-like attacks
+ local msg_ser = minetest.serialize(msg)
+ if #msg_ser > mesecon.setting("luacontroller_digiline_maxlen", 50000) then
+ return false
+ end
+
+ minetest.after(0, function()
+ digilines.receptor_send(pos, digiline.rules.default, channel, msg)
+ end)
+ return true
+ end
+end
+
+
+local safe_globals = {
+ "assert", "error", "ipairs", "next", "pairs", "select",
+ "tonumber", "tostring", "type", "unpack", "_VERSION"
+}
+
+local function create_environment(pos, mem, event)
+ -- Gather variables for the environment
+ local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
+ local vports_copy = {}
+ for k, v in pairs(vports) do vports_copy[k] = v end
+ local rports = get_real_port_states(pos)
+
+ -- Create new library tables on each call to prevent one Luacontroller
+ -- from breaking a library and messing up other Luacontrollers.
+ local env = {
+ pin = merge_port_states(vports, rports),
+ port = vports_copy,
+ event = event,
+ mem = mem,
+ heat = mesecon.get_heat(pos),
+ heat_max = mesecon.setting("overheat_max", 20),
+ print = safe_print,
+ interrupt = get_interrupt(pos),
+ digiline_send = get_digiline_send(pos),
+ string = {
+ byte = string.byte,
+ char = string.char,
+ format = string.format,
+ len = string.len,
+ lower = string.lower,
+ upper = string.upper,
+ rep = safe_string_rep,
+ reverse = string.reverse,
+ sub = string.sub,
+ find = safe_string_find,
+ },
+ math = {
+ abs = math.abs,
+ acos = math.acos,
+ asin = math.asin,
+ atan = math.atan,
+ atan2 = math.atan2,
+ ceil = math.ceil,
+ cos = math.cos,
+ cosh = math.cosh,
+ deg = math.deg,
+ exp = math.exp,
+ floor = math.floor,
+ fmod = math.fmod,
+ frexp = math.frexp,
+ huge = math.huge,
+ ldexp = math.ldexp,
+ log = math.log,
+ log10 = math.log10,
+ max = math.max,
+ min = math.min,
+ modf = math.modf,
+ pi = math.pi,
+ pow = math.pow,
+ rad = math.rad,
+ random = math.random,
+ sin = math.sin,
+ sinh = math.sinh,
+ sqrt = math.sqrt,
+ tan = math.tan,
+ tanh = math.tanh,
+ },
+ table = {
+ concat = table.concat,
+ insert = table.insert,
+ maxn = table.maxn,
+ remove = table.remove,
+ sort = table.sort,
+ },
+ os = {
+ clock = os.clock,
+ difftime = os.difftime,
+ time = os.time,
+ datetable = safe_date,
+ },
+ }
+ env._G = env
+
+ for _, name in pairs(safe_globals) do
+ env[name] = _G[name]
+ end
+
+ return env
+end
+
+
+local function timeout()
+ debug.sethook() -- Clear hook
+ error("Code timed out!", 2)
+end
+
+
+local function create_sandbox(code, env)
+ if code:byte(1) == 27 then
+ return nil, "Binary code prohibited."
+ end
+ local f, msg = loadstring(code)
+ if not f then return nil, msg end
+ setfenv(f, env)
+
+ -- Turn off JIT optimization for user code so that count
+ -- events are generated when adding debug hooks
+ if rawget(_G, "jit") then
+ jit.off(f, true)
+ end
+
+ return function(...)
+ -- Use instruction counter to stop execution
+ -- after luacontroller_maxevents
+ local maxevents = mesecon.setting("luacontroller_maxevents", 10000)
+ debug.sethook(timeout, "", maxevents)
+ local ok, ret = pcall(f, ...)
+ debug.sethook() -- Clear hook
+ if not ok then error(ret, 0) end
+ return ret
+ end
+end
+
+
+local function load_memory(meta)
+ return minetest.deserialize(meta:get_string("lc_memory")) or {}
+end
+
+
+local function save_memory(pos, meta, mem)
+ local memstring = minetest.serialize(remove_functions(mem))
+ local memsize_max = mesecon.setting("luacontroller_memsize", 100000)
+
+ if (#memstring <= memsize_max) then
+ meta:set_string("lc_memory", memstring)
+ else
+ print("Error: lua_tube memory overflow. "..memsize_max.." bytes available, "
+ ..#memstring.." required. Controller overheats.")
+ burn_controller(pos)
+ end
+end
+
+
+local function run(pos, event)
+ local meta = minetest.get_meta(pos)
+ if overheat(pos) then return end
+ if ignore_event(event, meta) then return end
+
+ -- Load code & mem from meta
+ local mem = load_memory(meta)
+ local code = meta:get_string("code")
+
+ -- Create environment
+ local env = create_environment(pos, mem, event)
+
+ -- Create the sandbox and execute code
+ local f, msg = create_sandbox(code, env)
+ if not f then return false, msg end
+ local succ, msg = pcall(f)
+ if not succ then return false, msg end
+ if type(env.port) ~= "table" then
+ return false, "Ports set are invalid."
+ end
+
+ -- Actually set the ports
+ set_port_states(pos, env.port)
+
+ -- Save memory. This may burn the luacontroller if a memory overflow occurs.
+ save_memory(pos, meta, env.mem)
+
+ return succ, msg
+end
+
+mesecon.queue:add_function("pipeworks:lc_tube_interrupt", function (pos, luac_id, iid)
+ -- There is no lua_tube anymore / it has been reprogrammed / replaced / burnt
+ if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
+ if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
+ run(pos, {type = "interrupt", iid = iid})
+end)
+
+local function reset_meta(pos, code, errmsg)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("code", code)
+ code = minetest.formspec_escape(code or "")
+ errmsg = minetest.formspec_escape(tostring(errmsg or ""))
+ meta:set_string("formspec", "size[12,10]"..
+ "background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"..
+ "textarea[0.2,0.2;12.2,9.5;code;;"..code.."]"..
+ "image_button[4.75,8.75;2.5,1;jeija_luac_runbutton.png;program;]"..
+ "image_button_exit[11.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
+ "label[0.1,9;"..errmsg.."]")
+ meta:set_int("luac_id", math.random(1, 65535))
+end
+
+local function reset(pos)
+ set_port_states(pos, {red = false, blue = false, yellow = false,
+ green = false, black = false, white = false})
+end
+
+
+-----------------------
+-- Node Registration --
+-----------------------
+
+local output_rules = {}
+local input_rules = {}
+
+local node_box = {
+ type = "fixed",
+ fixed = {
+ pipeworks.tube_leftstub[1], -- tube segment against -X face
+ pipeworks.tube_rightstub[1], -- tube segment against +X face
+ pipeworks.tube_bottomstub[1], -- tube segment against -Y face
+ pipeworks.tube_topstub[1], -- tube segment against +Y face
+ pipeworks.tube_frontstub[1], -- tube segment against -Z face
+ pipeworks.tube_backstub[1], -- tube segment against +Z face
+ }
+}
+
+local selection_box = {
+ type = "fixed",
+ fixed = pipeworks.tube_selectboxes,
+}
+
+local digiline = {
+ receptor = {},
+ effector = {
+ action = function(pos, node, channel, msg)
+ run(pos, {type = "digiline", channel = channel, msg = msg})
+ end
+ }
+}
+local function on_receive_fields(pos, form_name, fields, sender)
+ if not fields.program then
+ return
+ end
+ local name = sender:get_player_name()
+ if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then
+ minetest.record_protection_violation(pos, name)
+ return
+ end
+ reset(pos)
+ reset_meta(pos, fields.code)
+ local succ, err = run(pos, {type="program"})
+ if not succ then
+ print(err)
+ reset_meta(pos, fields.code, err)
+ end
+end
+
+local function go_back(velocity)
+ local adjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
+ local speed = math.abs(velocity.x + velocity.y + velocity.z)
+ if speed == 0 then
+ speed = 1
+ end
+ local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed,speed=speed}
+ if speed >= 4.1 then
+ speed = 4
+ elseif speed >= 1.1 then
+ speed = speed - 0.1
+ else
+ speed = 1
+ end
+ vel.speed = speed
+ return pipeworks.notvel(adjlist, vel)
+end
+
+local tiles_base = {
+ "pipeworks_mese_tube_plain_4.png", "pipeworks_mese_tube_plain_3.png",
+ "pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_1.png",
+ "pipeworks_mese_tube_plain_6.png", "pipeworks_mese_tube_plain_5.png"}
+
+for red = 0, 1 do -- 0 = off 1 = on
+for blue = 0, 1 do
+for yellow = 0, 1 do
+for green = 0, 1 do
+for black = 0, 1 do
+for white = 0, 1 do
+ local cid = tostring(white)..tostring(black)..tostring(green)..
+ tostring(yellow)..tostring(blue)..tostring(red)
+ local node_name = BASENAME..cid
+ local tiles = table.copy(tiles_base)
+ if red == 1 then
+ tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
+ tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
+ tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
+ tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
+ else
+ tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
+ tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
+ tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
+ tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
+ end
+ if blue == 1 then
+ tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
+ tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
+ tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
+ tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
+ else
+ tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
+ tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
+ tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
+ tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
+ end
+ if yellow == 1 then
+ tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
+ tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
+ tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
+ tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
+ else
+ tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
+ tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
+ tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
+ tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
+ end
+ if green == 1 then
+ tiles[3] = tiles[3].."^pipeworks_lua_tube_port_on.png"
+ tiles[4] = tiles[4].."^pipeworks_lua_tube_port_on.png"
+ tiles[5] = tiles[5].."^pipeworks_lua_tube_port_on.png"
+ tiles[6] = tiles[6].."^pipeworks_lua_tube_port_on.png"
+ else
+ tiles[3] = tiles[3].."^pipeworks_lua_tube_port_off.png"
+ tiles[4] = tiles[4].."^pipeworks_lua_tube_port_off.png"
+ tiles[5] = tiles[5].."^pipeworks_lua_tube_port_off.png"
+ tiles[6] = tiles[6].."^pipeworks_lua_tube_port_off.png"
+ end
+ if black == 1 then
+ tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
+ tiles[2] = tiles[2].."^pipeworks_lua_tube_port_on.png"
+ tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
+ tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
+ else
+ tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
+ tiles[2] = tiles[2].."^pipeworks_lua_tube_port_off.png"
+ tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
+ tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
+ end
+ if white == 1 then
+ tiles[1] = tiles[1].."^pipeworks_lua_tube_port_on.png"
+ tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
+ tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
+ tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
+ else
+ tiles[1] = tiles[1].."^pipeworks_lua_tube_port_off.png"
+ tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
+ tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
+ tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
+ end
+
+ local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1}
+ if red + blue + yellow + green + black + white ~= 0 then
+ groups.not_in_creative_inventory = 1
+ end
+
+ output_rules[cid] = {}
+ input_rules[cid] = {}
+ if red == 1 then table.insert(output_rules[cid], rules.red) end
+ if blue == 1 then table.insert(output_rules[cid], rules.blue) end
+ if yellow == 1 then table.insert(output_rules[cid], rules.yellow) end
+ if green == 1 then table.insert(output_rules[cid], rules.green) end
+ if black == 1 then table.insert(output_rules[cid], rules.black) end
+ if white == 1 then table.insert(output_rules[cid], rules.white) end
+
+ if red == 0 then table.insert( input_rules[cid], rules.red) end
+ if blue == 0 then table.insert( input_rules[cid], rules.blue) end
+ if yellow == 0 then table.insert( input_rules[cid], rules.yellow) end
+ if green == 0 then table.insert( input_rules[cid], rules.green) end
+ if black == 0 then table.insert( input_rules[cid], rules.black) end
+ if white == 0 then table.insert( input_rules[cid], rules.white) end
+
+ local mesecons = {
+ effector = {
+ rules = input_rules[cid],
+ action_change = function (pos, _, rule_name, new_state)
+ update_real_port_states(pos, rule_name, new_state)
+ run(pos, {type=new_state, pin=rule_name})
+ end,
+ },
+ receptor = {
+ state = mesecon.state.on,
+ rules = output_rules[cid]
+ }
+ }
+
+ minetest.register_node(node_name, {
+ description = "Lua controlled Tube",
+ drawtype = "nodebox",
+ tiles = tiles,
+ paramtype = "light",
+ groups = groups,
+ drop = BASENAME.."000000",
+ sunlight_propagates = true,
+ selection_box = selection_box,
+ node_box = node_box,
+ on_construct = reset_meta,
+ on_receive_fields = on_receive_fields,
+ sounds = default.node_sound_wood_defaults(),
+ mesecons = mesecons,
+ digiline = digiline,
+ -- Virtual portstates are the ports that
+ -- the node shows as powered up (light up).
+ virtual_portstates = {
+ red = red == 1,
+ blue = blue == 1,
+ yellow = yellow == 1,
+ green = green == 1,
+ black = black == 1,
+ white = white == 1,
+ },
+ after_dig_node = function(pos, node)
+ mesecon.do_cooldown(pos)
+ mesecon.receptor_off(pos, output_rules)
+ pipeworks.after_dig(pos, node)
+ end,
+ is_luacontroller = true,
+ tubelike = 1,
+ tube = {
+ connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
+ priority = 50,
+ can_go = function(pos, node, velocity, stack)
+ local succ, msg = run(pos, {
+ type = "item",
+ itemstring = stack:to_string(),
+ item = stack:to_table(),
+ velocity = velocity,
+ })
+ if not succ or type(msg) ~= "string" then
+ return go_back(velocity)
+ end
+ local r = rules[msg]
+ return r and {r} or go_back(velocity)
+ end,
+ },
+ after_place_node = pipeworks.after_place,
+ on_blast = function(pos, intensity)
+ if not intensity or intensity > 1 + 3^0.5 then
+ minetest.remove_node(pos)
+ return {string.format("%s_%s", name, dropname)}
+ end
+ minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
+ pipeworks.scan_for_tube_objects(pos)
+ end,
+ on_blast = function(pos, intensity)
+ if not intensity or intensity > 1 + 3^0.5 then
+ minetest.remove_node(pos)
+ return {string.format("%s_%s", name, dropname)}
+ end
+ minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
+ pipeworks.scan_for_tube_objects(pos)
+ end,
+ })
+end
+end
+end
+end
+end
+end
+
+------------------------------------
+-- Overheated Lua controlled Tube --
+------------------------------------
+
+local tiles_burnt = table.copy(tiles_base)
+tiles_burnt[1] = tiles_burnt[1].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
+tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
+tiles_burnt[5] = tiles_burnt[5].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
+tiles_burnt[6] = tiles_burnt[6].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
+tiles_burnt[1] = tiles_burnt[1].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
+tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
+tiles_burnt[5] = tiles_burnt[5].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
+tiles_burnt[6] = tiles_burnt[6].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
+tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
+tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
+tiles_burnt[5] = tiles_burnt[5].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
+tiles_burnt[6] = tiles_burnt[6].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
+tiles_burnt[3] = tiles_burnt[3].."^pipeworks_lua_tube_port_burnt.png"
+tiles_burnt[4] = tiles_burnt[4].."^pipeworks_lua_tube_port_burnt.png"
+tiles_burnt[5] = tiles_burnt[5].."^pipeworks_lua_tube_port_burnt.png"
+tiles_burnt[6] = tiles_burnt[6].."^pipeworks_lua_tube_port_burnt.png"
+tiles_burnt[1] = tiles_burnt[1].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
+tiles_burnt[2] = tiles_burnt[2].."^pipeworks_lua_tube_port_burnt.png"
+tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
+tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
+tiles_burnt[1] = tiles_burnt[1].."^pipeworks_lua_tube_port_burnt.png"
+tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
+tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
+tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
+
+minetest.register_node(BASENAME .. "_burnt", {
+ drawtype = "nodebox",
+ tiles = tiles_burnt,
+ is_burnt = true,
+ paramtype = "light",
+ groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1},
+ drop = BASENAME.."000000",
+ sunlight_propagates = true,
+ selection_box = selection_box,
+ node_box = node_box,
+ on_construct = reset_meta,
+ on_receive_fields = on_receive_fields,
+ sounds = default.node_sound_wood_defaults(),
+ virtual_portstates = {red = false, blue = false, yellow = false,
+ green = false, black = false, white = false},
+ mesecons = {
+ effector = {
+ rules = mesecon.rules.alldirs,
+ action_change = function(pos, _, rule_name, new_state)
+ update_real_port_states(pos, rule_name, new_state)
+ end,
+ },
+ },
+ tubelike = 1,
+ tube = {
+ connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
+ priority = 50,
+ },
+ after_place_node = pipeworks.after_place,
+ after_dig_node = pipeworks.after_dig,
+ on_blast = function(pos, intensity)
+ if not intensity or intensity > 1 + 3^0.5 then
+ minetest.remove_node(pos)
+ return {string.format("%s_%s", name, dropname)}
+ end
+ minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
+ pipeworks.scan_for_tube_objects(pos)
+ end,
+})
+
+------------------------
+-- Craft Registration --
+------------------------
+
+minetest.register_craft({
+ type = "shapeless",
+ output = BASENAME.."000000",
+ recipe = {"pipeworks:mese_tube_000000", "mesecons_luacontroller:luacontroller0000"},
+})