--Whiskers75's code --AND block -- Make the block: minetest.register_node("mesecons_whiskers75:andblock", { description = "AND block", drawtype = "raillike", tile_images = {"whiskers75andblock.png"}, inventory_image = {"whiskers75andblock.png"}, sunlight_propagates = true, paramtype = 'light', walkable = true, groups = {dig_immediate=2}, material = minetest.digprop_constanttime(1.0), }) minetest.register_on_punchnode(function(pos, node, puncher) if node.name=="mesecons_whiskers75:andblock" then anode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z}) bnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}) if anode.name=="mesecons:mesecon_on" and bnode.name=="mesecons:mesecon_on" then mesecon:receptor_on({x=pos.x, y=pos.y+1, z=pos.z}) end end end) minetest.register_on_punchnode(function(pos, node, puncher) if node.name=="mesecons_whiskers75:andblock" then anode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z}) bnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}) if anode.name=="mesecons:mesecon_off" then mesecon:receptor_off({x=pos.x, y=pos.y+1, z=pos.z}) end if bnode.name=="mesecons:mesecon_off" then mesecon:receptor_off({x=pos.x, y=pos.y+1, z=pos.z}) end end end) function update(pos, node) if node.name=="mesecons_whiskers75:andblock" then anode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z}) bnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}) if anode.name=="mesecons:mesecon_off" then mesecon:receptor_off({x=pos.x, y=pos.y+1, z=pos.z}) end if bnode.name=="mesecons:mesecon_off" then mesecon:receptor_off({x=pos.x, y=pos.y+1, z=pos.z}) end end if node.name=="mesecons_whiskers75:andblock" then anode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z}) bnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}) if anode.name=="mesecons:mesecon_on" and bnode.name=="mesecons:mesecon_on" then mesecon:receptor_on({x=pos.x, y=pos.y+1, z=pos.z}) end end end minetest.register_craft({ output = '"mesecons_whiskers75:andblock" 2', recipe = { {'"default:wood"', '', '"default:dirt"'}, } }) mesecon:register_on_signal_on(update) mesecon:register_on_signal_off(update)