From b37bdbf55cf6d3205d5dd7a2491a8bd855cbbd76 Mon Sep 17 00:00:00 2001 From: Jeija Date: Sun, 9 Dec 2012 00:42:30 +0100 Subject: Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) --- mesecons_torch/init.lua | 146 ++++++++++++++++++++++++------------------------ 1 file changed, 74 insertions(+), 72 deletions(-) (limited to 'mesecons_torch') diff --git a/mesecons_torch/init.lua b/mesecons_torch/init.lua index d7a9596..8b9a59b 100644 --- a/mesecons_torch/init.lua +++ b/mesecons_torch/init.lua @@ -1,30 +1,74 @@ --MESECON TORCHES +local torch_get_rules = function(node) + local rules = { + {x=1, y=0, z=0}, + {x=0, y=0, z=1}, + {x=0, y=0, z=-1}, + {x=0, y=1, z=0}, + {x=0, y=-1, z=0}} + if node.param2 == 5 then + rules=mesecon:rotate_rules_right(rules) + elseif node.param2 == 2 then + rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees + elseif node.param2 == 4 then + rules=mesecon:rotate_rules_left(rules) + elseif node.param2 == 1 then + rules=mesecon:rotate_rules_down(rules) + elseif node.param2 == 0 then + rules=mesecon:rotate_rules_up(rules) + end + return rules +end + +local torch_get_input_rules = function(node) + local rules = {x=0, y=0, z=0} + + if node.param2 == 4 then + rules.z = -2 + elseif node.param2 == 2 then + rules.x = -2 + elseif node.param2 == 5 then + rules.z = 2 + elseif node.param2 == 3 then + rules.x = 2 + elseif node.param2 == 1 then + rules.y = 2 + elseif node.param2 == 0 then + rules.y = -2 + end + return rules +end + minetest.register_craft({ - output = '"mesecons_torch:mesecon_torch_on" 4', - recipe = { - {"group:mesecon_conductor_craftable"}, - {"default:stick"}, - } + output = '"mesecons_torch:mesecon_torch_on" 4', + recipe = { + {"group:mesecon_conductor_craftable"}, + {"default:stick"}, + } }) minetest.register_node("mesecons_torch:mesecon_torch_off", { - drawtype = "torchlike", - tiles = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"}, - inventory_image = "jeija_torches_off.png", - paramtype = "light", - walkable = false, - paramtype2 = "wallmounted", - selection_box = { - type = "wallmounted", - wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, - wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, - wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1}, - }, - legacy_wallmounted = true, - groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon = 2}, - drop = '"mesecons_torch:mesecon_torch_on" 1', - description="Mesecon Torch", + drawtype = "torchlike", + tiles = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"}, + inventory_image = "jeija_torches_off.png", + paramtype = "light", + walkable = false, + paramtype2 = "wallmounted", + selection_box = { + type = "wallmounted", + wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, + wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1}, + }, + legacy_wallmounted = true, + groups = {dig_immediate=3,not_in_creative_inventory=1}, + drop = '"mesecons_torch:mesecon_torch_on" 1', + description="Mesecon Torch", + mesecons = {receptor = { + state = mesecon.state.off, + rules = torch_get_rules + }} }) minetest.register_node("mesecons_torch:mesecon_torch_on", { @@ -43,9 +87,13 @@ minetest.register_node("mesecons_torch:mesecon_torch_on", { wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1}, }, legacy_wallmounted = true, - groups = {dig_immediate=3, mesecon = 2}, + groups = {dig_immediate=3}, light_source = LIGHT_MAX-5, description="Mesecon Torch", + mesecons = {receptor = { + state = mesecon.state.on, + rules = torch_get_rules + }} }) minetest.register_abm({ @@ -53,70 +101,24 @@ minetest.register_abm({ interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - local rules=mesecon.torch_get_rules(minetest.env:get_node(pos).param2) - local pa = mesecon.torch_get_input_rules(node.param2) + local node = minetest.env:get_node(pos) + local pa = torch_get_input_rules(node) local postc = {x=pos.x-pa.x, y=pos.y-pa.y, z=pos.z-pa.z} if mesecon:is_power_on(postc) then if node.name ~= "mesecons_torch:mesecon_torch_off" then minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_off",param2=node.param2}) - mesecon:receptor_off(pos, rules_string) + mesecon:receptor_off(pos, torch_get_rules(node)) end else if node.name ~= "mesecons_torch:mesecon_torch_on" then minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_on",param2=node.param2}) - mesecon:receptor_on(pos, rules_string) + mesecon:receptor_on(pos, torch_get_rules(node)) end end end }) -mesecon.torch_get_rules = function(param2) - local rules=mesecon:get_rules("mesecontorch") - if param2 == 5 then - rules=mesecon:rotate_rules_right(rules) - elseif param2 == 2 then - rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees - elseif param2 == 4 then - rules=mesecon:rotate_rules_left(rules) - elseif param2 == 1 then - rules=mesecon:rotate_rules_down(rules) - elseif param2 == 0 then - rules=mesecon:rotate_rules_up(rules) - end - return rules -end - -mesecon.torch_get_input_rules = function(param2) - local rules = {x=0, y=0, z=0} - - if param2 == 4 then - rules.z = -2 - elseif param2 == 2 then - rules.x = -2 - elseif param2 == 5 then - rules.z = 2 - elseif param2 == 3 then - rules.x = 2 - elseif param2 == 1 then - rules.y = 2 - elseif param2 == 0 then - rules.y = -2 - end - return rules -end - -mesecon:add_rules("mesecontorch", -{{x=1, y=0, z=0}, -{x=0, y=0, z=1}, -{x=0, y=0, z=-1}, -{x=0, y=1, z=0}, -{x=0, y=-1, z=0}}) - -mesecon:add_receptor_node("mesecons_torch:mesecon_torch_on", nil, mesecon.torch_get_rules) -mesecon:add_receptor_node_off("mesecons_torch:mesecon_torch_off", nil, mesecon.torch_get_rules) -mesecon:register_effector("mesecons_torch:mesecon_torch_on","mesecons_torch:mesecon_torch_off", nil, mesecon.torch_get_input_rules) - -- Param2 Table (Block Attached To) -- 5 = z-1 -- 3 = x-1 -- cgit v1.2.3